These forums have been archived and are now read-only.

The new forums are live and can be found at https://forums.eveonline.com/

Player Features and Ideas Discussion

 
  • Topic is locked indefinitely.
 

Destructible station suggestion

Author
Blastil
Aideron Robotics
Aideron Robotics.
#1 - 2014-06-27 19:04:54 UTC
so I understand that one of the biggest questions about destroying stations is "What do you do with millions of items of loot?"

With the current loot fairy script, I suspect that this would take a while since the script probably looks something like this:

for item in cargo:
if randomDrop():
save the item
else:
blow it up.

If you tried to do this for millions of items you'd all DC after you blew up a station, or the wreck might take some time to spawn. You COULD compensate for this by making a super cool explosion sequence, but here's a better idea:

Destroyed stations leave behind a husk, which is salvageable. The husk remains in orbit for one week from the time of destruction. Each salvage cycle randomly selects an item from the list of items in the station (including fully fitted ships, modules, and all items found in corperate hangars, or market orders at that station). On successful salvage attempt, the station spits out a can at random speed at a random angle (between 0 and 90 degrees from the salvaging ship) .

What gameplay does this add?

Well, it makes it so that even though a station is destroyed, there's still a good chance that ANY side can retrieve valuable materials from it. It reduces serverload at the time of destruction, making station destruction more enjoyable. And it provides a highly profitable income source worth fighting over!
Danika Princip
GoonWaffe
Goonswarm Federation
#2 - 2014-06-27 19:18:28 UTC
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.
Blastil
Aideron Robotics
Aideron Robotics.
#3 - 2014-06-27 19:30:20 UTC  |  Edited by: Blastil
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.
Omnathious Deninard
University of Caille
Gallente Federation
#4 - 2014-06-27 19:35:31 UTC
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to loose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to loose all your things.

1st, if you are un-subbed for years and decide to come back only to find everything you own is gone, chances of staying are slim to none.

2nd, they are meant to be lived in that is why they are there. The reason i think they should be destructible is there are just so many out there it seems to be getting crowded.

If you don't follow the rules, neither will I.

Blastil
Aideron Robotics
Aideron Robotics.
#5 - 2014-06-27 19:57:14 UTC
Omnathious, that's not a good argument:

addressing point one:
If you've been unsubbed for years, and you magically rejoined eve, you wouldn't have access to those ships and modules ANYWAY thanks to the current mechanics. This doesn't stop vets from comming back. As a vet who has come and gone, I can tell you most assuredly, that rare is the pilot who won't come back because his stuff is gone.
Danika Princip
GoonWaffe
Goonswarm Federation
#6 - 2014-06-27 20:09:23 UTC
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.



So what, everyone who lives in nullsec deserves to lose all of their stuff?

Why would anyone live in nullsec then? Do you really want the CFC moving en masse to empire?
Blastil
Aideron Robotics
Aideron Robotics.
#7 - 2014-06-27 20:16:11 UTC
Danika Princip wrote:
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.



So what, everyone who lives in nullsec deserves to lose all of their stuff?

Why would anyone live in nullsec then? Do you really want the CFC moving en masse to empire?



if you keep ALL your poessions some place, even in a single highsec station, you're an idiot. And especially if you unsub, you shouldn't keep your things in nullsec. Only idiots would do this. This game has never had a problem taking stuff from idiots in the past, its the entire premise of this game. If you managed to get your things OUT to 0.0, someone can help you bring it back.
Arronicus
State War Academy
Caldari State
#8 - 2014-06-27 22:04:24 UTC  |  Edited by: Arronicus
Blastil wrote:
Danika Princip wrote:
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.



So what, everyone who lives in nullsec deserves to lose all of their stuff?

Why would anyone live in nullsec then? Do you really want the CFC moving en masse to empire?



And especially if you unsub, you shouldn't keep your things in nullsec. Only idiots would do this.


I've done this many times in the past, more than I can count on one hand, over the past 7 years, without any real issue. It's not a 'bad' thing to do, it's just inadvisable if you are based out of a pvp staging system, as that station might be on lockdown for a while after/if it is captured.

Only an idiot would assume that everyone has enough time before they leave eve to sort out their assets and capital ships before they go.
Milla Goodpussy
Garoun Investment Bank
#9 - 2014-06-27 22:51:54 UTC
if stations become destructible.

then CSAA's shouldn't be allowed inside POS shields. they should orbit planets like custom offices.

have fun, sounds like fun right? defend , defend, defend, spend your entire time in game and out of game hoping your gems are defended.

also allow super caps to dock up in stations.. only special kind of stations with a station mod that allows it.. that way you're adding mega value to just blowing up a freaking station.!


also ban capitals from low sec and make sure null sec is the only place they're allowed...

make NPC stations destructible as well in low sec.

require anyone that signs up to play eve online agree to a contract term of 1 yr... they must pay up front..


there that sounds about right and fair..

have at it.
Little Dragon Khamez
Guardians of the Underworld
#10 - 2014-06-27 22:58:00 UTC
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.


Your suggestion would turn null sec into a ghost town overnight with overly cluttered pos's

Dumbing down of Eve Online will result in it's destruction...

Blastil
Aideron Robotics
Aideron Robotics.
#11 - 2014-06-27 23:40:00 UTC
Little Dragon Khamez wrote:
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.


Your suggestion would turn null sec into a ghost town overnight with overly cluttered pos's



yes, because poses are so much less destructible than stations, why didn't I think of that?! If this were true, no one would ever put anything inside a POS. Ever.
Frostys Virpio
State War Academy
Caldari State
#12 - 2014-06-28 00:06:36 UTC
Blastil wrote:
Omnathious, that's not a good argument:

addressing point one:
If you've been unsubbed for years, and you magically rejoined eve, you wouldn't have access to those ships and modules ANYWAY thanks to the current mechanics. This doesn't stop vets from comming back. As a vet who has come and gone, I can tell you most assuredly, that rare is the pilot who won't come back because his stuff is gone.


Except since CCP value returning costumer, they will move your assets if you come back from a break. They also said right in the fanfest presentation about the economy that one of the good thing about EVE that we must ALL remember is "Your stuff is always there" in case you want to re-sub.
Frostys Virpio
State War Academy
Caldari State
#13 - 2014-06-28 00:07:50 UTC
Blastil wrote:
Little Dragon Khamez wrote:
Blastil wrote:
Danika Princip wrote:
Ad then, everyone who isn't subbed loses everything. Everyone else loses everything too.

Explain why it is a good idea to take away every single one of my possessions, both while I am subbed, and while I am unsubbed.

This will, like literally every other destructible stations idea, push people OUT of nullsec.



If you're unsubbed, and have your stuff in a 0.0 station, you deserve to lose all your things.

Also, if you keep all your possessions inside a 0.0 station, you deserve to lose all your things.


Your suggestion would turn null sec into a ghost town overnight with overly cluttered pos's



yes, because poses are so much less destructible than stations, why didn't I think of that?! If this were true, no one would ever put anything inside a POS. Ever.


What if said POS was literally the only option you had? Like let's say WH space where your corp supposedly live. Would it then make sense to use POS even if they are not secure because there is fuckall other options?