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How does CCP take control of in- and deflation?

Author
Jurik McMoney
Deep Core Mining Inc.
Caldari State
#21 - 2014-06-25 15:35:53 UTC
Tippia wrote:
I thought you can buy plex time bonus for ISK. But I think that I missunderstood it.
Yes, that and a few other things… like how faucets and sinks work, how the money supply works, and what they're balanced against. P[/quote]

I doubt that I misunderstood how money supply and faucets and sinks work. My list was not complete, but in the end everything is static. And I can't find any information about CCP's control of in- and deflation.

Like I wrote, they would have to control spawnrates or something similar to work against inflation when we've to many mission runners and rat hunters.

Because they do not in- or decrease any service costs.

can't delete signature

Tippia
Sunshine and Lollipops
#22 - 2014-06-25 15:37:14 UTC
Jurik McMoney wrote:
Well - I used google and didn't find any information about what I asked. There were no information about if they change any spawn rates of NPCs or if they do something else to work against inflation.

You google-fu is weak then. All the things on that list can and have been adjusted, as have all the items on the corresponding item faucet/sink list. Every item is a tool at their disposal to adjust inflation, should it prove necessary. Inflation rarely reaches the levels where it's needed, though, especially since it often just evens itself out on its own by transitioning into periods of deflation.
Jurik McMoney
Deep Core Mining Inc.
Caldari State
#23 - 2014-06-25 15:42:49 UTC  |  Edited by: Jurik McMoney
Tippia wrote:
Jurik McMoney wrote:
Well - I used google and didn't find any information about what I asked. There were no information about if they change any spawn rates of NPCs or if they do something else to work against inflation.

You google-fu is weak then. All the things on that list can and have been adjusted, as have all the items on the corresponding item faucet/sink list. Every item is a tool at their disposal to adjust inflation, should it prove necessary. Inflation rarely reaches the levels where it's needed, though, especially since it often just evens itself out on its own by transitioning into periods of deflation.


When did they change the price of an item from sink or faucet list?

This happens way to late and is not dynamically - it changes only during big announces and patches. But not during runtime.

Maybe that is why we have a 15% inflation every year.

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Tippia
Sunshine and Lollipops
#24 - 2014-06-25 15:57:34 UTC  |  Edited by: Tippia
Jurik McMoney wrote:
When did they change the price of an item from sink or faucet list?
They have changed what's available at which prices, and changed trade goods into manufactured goods.

Quote:
This happens way to late and is not dynamically - it changes only during big announces and patches. But not during runtime.
It happens when it needs to happen, which is very very rarely since the economy is largely self-balancing at this point.

Quote:
Maybe that is why we have a 15% inflation every year.
We don't. In fact, right now we have a slight deflation after a long period of very minor inflation.
You really should look up the fanfest economy presentations from the last couple of years before diving into this topic because almost all your questions and misconceptions are addressed in them.
Li Quiao
Imperial Academy
Amarr Empire
#25 - 2014-06-25 15:59:36 UTC
Jurik McMoney wrote:
VonCricer wrote:
I do not believe Plex takes isk out of the game, it is a net 0 effect.


Of course it takes money out of the game. CCP wants 600M or something from you for a plex. That means that CCP takes 600M out of the game.


No, they don't. That's another player who wants ISK out of you (it's more like 730 mill, too). The money passes into his hands and stays in the game. CCP does not sell PLEX for ISK; it only sells PLEX for dollars.
Jurik McMoney
Deep Core Mining Inc.
Caldari State
#26 - 2014-06-25 16:03:28 UTC
Since you know everything - what is the current inflation in eve?

Tippia wrote:
It happens when it needs to happen, which is very very rarely since the economy is largely self-balancing at this point.
I think you've too much trust into a self balancing economy. And when I see prices a year ago and now, I doubt that inflation is not close to 15%.

And any yearly inflation is bad for an economy. Especially when you've the possibility to zero it.

All that I can read from you is that you do not know it either. I'll take a look at some prices over many years to get a better understanding of the real inflation.

can't delete signature

Jurik McMoney
Deep Core Mining Inc.
Caldari State
#27 - 2014-06-25 16:04:16 UTC
Li Quiao wrote:
No, they don't.
Thanks and yeah, got this a few postings above already :)
I'll edit my starting post when I'm at home :)

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VonCricer
The Spring
#28 - 2014-06-25 16:04:44 UTC
One concept I think may be missing is the Velocity of isk or how many times a single isk is spent to buy goods or services over a period of time. Just because there are a bunch of people ratting (or hitting other isk faucets) doesn't mean they are spending the isk they got right away, many save it to use later. So there is a lag between when the faucet turns on and when the inflationary affects actually happen. Due to this lag and its unpredictable nature it would be very hard to dynamically adjust faucets and sinks
Gully Alex Foyle
The Scope
Gallente Federation
#29 - 2014-06-25 16:08:25 UTC
Li Quiao wrote:
CCP does not sell PLEX for ISK; it only sells PLEX for dollars.
...also because handing out PLEX for ISK would be a great way to go broke. Big smile

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Tippia
Sunshine and Lollipops
#30 - 2014-06-25 17:58:49 UTC  |  Edited by: Tippia
Jurik McMoney wrote:
Since you know everything - what is the current inflation in eve?
Probably somewhere in the region of -1–3% by just eyeing the slope of the thing.

Quote:
I think you've too much trust into a self balancing economy. And when I see prices a year ago and now, I doubt that inflation is not close to 15%.
That's because you're looking at a few things that aren't particularly relevant for the economy as a whole. PLEX, for instance, is pretty much entirely economy-neutral. It could conceivably create some velocity, but is itself mainly a hedging vehicle at this point — its price is created by a bubble from people speculating on that same price.

Quote:
And any yearly inflation is bad for an economy. Especially when you've the possibility to zero it.
No, some yearly inflation is a good thing since it shows that there is growth in the economy and that there is room for more. While the current deflation is too small to be any real worry, it really would be better if we saw the same level of inflation instead.

Quote:
All that I can read from you is that you do not know it either. I'll take a look at some prices over many years to get a better understanding of the real inflation.
If you look at prices over many years, we have periods of double-digit deflation. Hell, stuff that used to cost tens of millions now cost less than one. Again, go watch the fanfest economy presentations — it's all there, and it all uses proper analysis of the actual data. All of it tells the exact opposite story of what you're imagining.
Mallak Azaria
Caldari Provisions
Caldari State
#31 - 2014-06-25 18:06:45 UTC
Jurik McMoney wrote:
VonCricer wrote:
I do not believe Plex takes isk out of the game, it is a net 0 effect.


Of course it takes money out of the game. CCP wants 600M or something from you for a plex. That means that CCP takes 600M out of the game.


No, that's not how it works. To answer your original question: CCP does nothing because it's a player controlled market.

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Caviar Liberta
The Scope
Gallente Federation
#32 - 2014-06-25 18:25:35 UTC
Jurik McMoney wrote:
VonCricer wrote:
I do not believe Plex takes isk out of the game, it is a net 0 effect.


Of course it takes money out of the game. CCP wants 600M or something from you for a plex. That means that CCP takes 600M out of the game.



How PLEX works.

Player A goes to the eve online website and purchases a PLEX and redeems it in game.

Player A then sells PLEX on the market for ##### isk.

Player B needs a PLEX to either extend an account or use it for some other service CCP provides.

Player B buys a PLEX/PLEX's from the market and Player A gets isk for said sell.

Its a transfer of ISK from 1 player to another. The only isk removed from this is from the sells tax from Player A.
MonkeyMagic Thiesant
24th Imperial Crusade
Amarr Empire
#33 - 2014-06-25 18:45:14 UTC
Jurik McMoney wrote:

Because in one thread someone said plex price is raising 15% a year ....



It was 268m 4.5 years ago, so that's +25% a year.



Tippia
Sunshine and Lollipops
#34 - 2014-06-25 18:53:26 UTC  |  Edited by: Tippia
Caviar Liberta wrote:
How PLEX works.

Player A goes to the eve online website and purchases a PLEX and redeems it in game.

Player A then sells PLEX on the market for ##### isk.

Player B needs a PLEX to either extend an account or use it for some other service CCP provides.

Player B buys a PLEX/PLEX's from the market and Player A gets isk for said sell.

Its a transfer of ISK from 1 player to another. The only isk removed from this is from the sells tax from Player A.

…in fact, the way they're currently being used, the more accurate description would be:

Player A goes to the eve online website and purchases a PLEX and redeems it in game.
Player A then sells PLEX on the market for ##### isk.

Player B thinks PLEX prices will go up or at least maintain a constant value compared to the rest of the economy.
Player B buys a PLEX/PLEX's from the market and Player A gets isk for said sell.
Player B then feels that the PLEX prices have risen to #####+1 where it's time to cash out.

Player C needs a PLEX to either extend an account or use it for some other service CCP provides.
Player C buys a PLEX/PLEX's from the market and Player B gets isk for said sell.
(Replace player C with as many copies of player B as needed).

On average, any PLEX introduced to the market is being resold (read: marked up) at least once before being cashed out, many of them see multiple resells before reaching an actual end user.
Tydeth Gilitae
Magewright Artificers
#35 - 2014-06-25 19:05:44 UTC
Jurik McMoney wrote:
When did they change the price of an item from sink or faucet list?


Last year, they lowered Clone Upgrade costs, an ISK sink, to help facilitate more PVP space combat between higher-SP characters. If I recall correctly, it was in the Odyssey expansion.
DaReaper
Net 7
Cannon.Fodder
#36 - 2014-06-25 19:25:30 UTC
I did not read this all so will prolly repeat:

1) A plex is bought from CCP in the forum of real money, this is then converted to an ingame item you can sell to another player, so you don't give isk to CCP* unless its the Iceland isk, then yea.

2) If you have ever watched the good Dr.'s econ presenations at fan fest you will see that eve suffers from DEFLATION not INFLATION.

3) CCP doesn't really mess with the market, except when they add or convert an npc item to one players can make and get. EvE is pretty much as close to a 'free and open market' as you will get.

4) CCP controls the flow of isk with isk sinks and faucets.

CCP doesnlt care if a certin price goes crazy hi, UNLESS it was because say a csm used inside info to gain a market advantage.

*During the dr.'s presentation at fan fest he mentioned that CCP did take measures to stop the sudden spike in plex prices in game, because they were afraid of the bubble, so the price stabilized and steadily climbed, he never said how they did it however, but I personally think that when ccp bans and account or confiscates monies that they take the plex too if its a bot account, thuse they have all these plex's they can use on accounts long dead. But that's me.

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Eve For life.

DaReaper
Net 7
Cannon.Fodder
#37 - 2014-06-25 19:30:29 UTC
Mallak Azaria wrote:
Jurik McMoney wrote:
VonCricer wrote:
I do not believe Plex takes isk out of the game, it is a net 0 effect.


Of course it takes money out of the game. CCP wants 600M or something from you for a plex. That means that CCP takes 600M out of the game.


No, that's not how it works. To answer your original question: CCP does nothing because it's a player controlled market.



That's not entirely true. CCP does manipulate the market, but it tends to be things like making the shuttle no longer npc made, thus making the price of trit to rise.

OMG Comet Mining idea!!! Comet Mining!

Eve For life.

Nevyn Auscent
Broke Sauce
#38 - 2014-06-25 20:44:44 UTC
People often confuse three factors which influence prices.
Inflation is related to the supply of money.
Supply & Demand which dictates the premium/mark up that can be charged for an item, which is the prime driver of Plex & mineral prices.
And manufacturing cost changes, which is the prime driver to ship cost changes as a lot of ships now require far more material than a few years ago.

From these misconceptions you can see how a lot of people get a flawed idea that massive inflation is happening while in actuality it's a change in both supply & demand on items as well as increased costs that are driving most of the significant market changes.
As Tippia mentioned, last economic report we had deflation occurring, which given the current theory is the player base is slightly shrinking, isn't actually a bad thing. Slight inflation is normally only a good thing if you also have slight population growth at the same time.
KaarBaak
Squirrel Team
#39 - 2014-06-25 20:51:07 UTC  |  Edited by: KaarBaak
DaReaper wrote:
*During the dr.'s presentation at fan fest he mentioned that CCP did take measures to stop the sudden spike in plex prices in game, because they were afraid of the bubble, so the price stabilized and steadily climbed, he never said how they did it however, but I personally think that when ccp bans and account or confiscates monies that they take the plex too if its a bot account, thuse they have all these plex's they can use on accounts long dead. But that's me.


I'm pretty sure he stated during the presentation they maintain a "Reserve" of PLEXes that are bought/sold in extreme situations for stabilization.

Massively wrote:
So what's up with the rising PLEX prices?

According to CCP, usage of PLEXes has increased steadily year on year as the playerbase has grown and new services acceping PLEX have been introduced, but the stock on the market hasn't increased. The price has risen sharply in the past few months to over 710 million ISK, but the number on the market has decreased. PLEX in the EVE economy acts almost like gold in the real world, making it a reliable investment.

On the question of how high prices could go for PLEX if the market were left unchecked, Dr Eyjo commented that the prices on the Chinese server, Serenity, have already reached 3.6 billion ISK per PLEX. It was revealed that CCP actually intervened in the PLEX market to prevent a runaway price spike just a few weeks ago by selling some PLEX from the EVE Central Reserves on the open market.
from here

KB

**more on topic:
Quote:
A net value of around 20-25 trillion ISK is reportedly injected into the game each month, a level that Dr Eyjo insists isn't enough to cause any inflationary problems in the economy.

Dum Spiro Spero

Serene Repose
#40 - 2014-06-25 21:40:40 UTC
Punitively fining "pirates" in high sec would be a GREAT ISK sink! Yay! Fatally fine the pirates!

We must accommodate the idiocracy.