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Problem being podded? (just a warning to others with expensive pods)

First post
Author
DangerosoDavo
Boob Heads
#1 - 2011-12-06 11:11:20 UTC
Just putting this here to see if someone else had experienced this issue and to warn others.

So i lost an expensive pod yesterday, not a problem but anyone with some smarts can avoid being podded in low sec? right?
So i do the usual spam the warp button trick, but, it doesnt work now it seems, atleast not always..

http://www.evesecurity.com/quick/up/922abe7ed9829d6d6948cecc44e19fce.jpg
Above link is a link to my logs. (you cannot do that while warping)

I have submited a bug report. (ID: 121764)

Maybe i was just unlucky.

For a little extra information.
I had no graphics lag, i had nothing downloading :D and i have fibre optic 30mb/s internet line.
Bumblefck
Kerensky Initiatives
#2 - 2011-12-06 11:25:22 UTC
Only 30mb fibre optic? You might as well have dial up

Perfection is a dish best served like wasabi .

Bumble's Space Log

DangerosoDavo
Boob Heads
#3 - 2011-12-06 11:28:56 UTC  |  Edited by: DangerosoDavo
Bumblefck wrote:
Only 30mb fibre optic? You might as well have dial up


lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential)
still its a download speed of 3.7MB/s ish.
Terrorfrodo
Interbus Universal
#4 - 2011-12-06 11:33:51 UTC
I had the same problem a few days ago. My blockade runner with double WCS (=4 warp strength) was scrambled by a single Rapier. When trying to warp away I got the error message, but it still said the warp drive was active. After a while I cancelled the warp, restarted it and warped away. Of course you don't have so much time in a pod.

A rather serious bug.

.

Lady Spank
Get Out Nasty Face
#5 - 2011-12-06 11:35:53 UTC
DangerosoDavo wrote:
Bumblefck wrote:
Only 30mb fibre optic? You might as well have dial up


lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential)
still its a download speed of 3.7MB/s ish.


Ignore him, he just makes badposts to wind people up.

(ಠ_ృ) ~ It Takes a Million Years to Become Diamonds So Lets Just Burn Like Coal Until the Sky's Black ~ (ಠ_ృ)

Bumblefck
Kerensky Initiatives
#6 - 2011-12-06 11:41:08 UTC
Lady Spank wrote:
DangerosoDavo wrote:
Bumblefck wrote:
Only 30mb fibre optic? You might as well have dial up


lol england is behind the times. 30mb is considered fast. the fastest possible is 100mb in england. (residential)
still its a download speed of 3.7MB/s ish.


Ignore him, he just makes badposts to wind people up.



Actually, this is a fairly serious post. I'm from the UK too, but I currently live in Japan. I also have a fibre optic connection, but it is a 100MB line, for about the equivalent of £25/month. I was being a little facetious in my post but that was more to illustrate the paucity of BT's infrastructure P

Anyway, sucks to lose your pod dude Sad

Perfection is a dish best served like wasabi .

Bumble's Space Log

St Mio
Imperial Academy
Amarr Empire
#7 - 2011-12-06 11:41:31 UTC
Yep, lost two yesterday, good to know it wasn't my fault Big smile
Dust Fourtwenty
Doomheim
#8 - 2011-12-06 11:43:26 UTC  |  Edited by: Dust Fourtwenty
bandwidth is not speed
ping is speed

and sadly how that loss happened is nothing new
DangerosoDavo
Boob Heads
#9 - 2011-12-06 11:46:25 UTC
Dust Fourtwenty wrote:
bandwidth is not speed
ping is speed


this is true. Being in the same country as the eve server helps though and being fibre optic when most of the country is on adsl still means i get an awesome ping to the eve cluster.
Klandi
Consortium of stella Technologies
#10 - 2011-12-06 12:04:21 UTC
Dust Fourtwenty wrote:
bandwidth is not speed
ping is speed


Just to be PERFECTLY correct:

Speed of broadband is constant (speed of light) so ping and bandwidth incorrectly reference "speed" but it is the easiest to understand. Ping attempts to send a packet of information to gather statistics about its journey. How long it took to get there and return that information (if allowed) is returned and it does not reference speed.

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

Sentient Blade
Crisis Atmosphere
Coalition of the Unfortunate
#11 - 2011-12-06 12:45:28 UTC
Klandi wrote:
Dust Fourtwenty wrote:
bandwidth is not speed
ping is speed


Just to be PERFECTLY correct:

Speed of broadband is constant (speed of light) so ping and bandwidth incorrectly reference "speed" but it is the easiest to understand. Ping attempts to send a packet of information to gather statistics about its journey. How long it took to get there and return that information (if allowed) is returned and it does not reference speed.


That's close, but not entirely true.

A network with high congestion will respond with longer pings as packets work their way through routers and buffers. Therefore the speed of which this data can navigate the network can be reasonably represented by a ping (at that load).
Zagdul
Federal Navy Academy
Gallente Federation
#12 - 2011-12-06 12:52:26 UTC

Shut up nerds.

Dual Pane idea: Click!

CCP Please Implement

Karn Dulake
Doomheim
#13 - 2011-12-06 12:55:16 UTC
Dangerous Dave

Only an Englishman could have a name like that. :)
I dont normally troll, but when i do i do it on General Discussion.
Sadayiel
Caldari Provisions
Caldari State
#14 - 2011-12-06 12:57:34 UTC  |  Edited by: Sadayiel
DangerosoDavo wrote:
Just putting this here to see if someone else had experienced this issue and to warn others.

So i lost an expensive pod yesterday, not a problem but anyone with some smarts can avoid being podded in low sec? right?
So i do the usual spam the warp button trick, but, it doesnt work now it seems, atleast not always..

http://www.evesecurity.com/quick/up/922abe7ed9829d6d6948cecc44e19fce.jpg
Above link is a link to my logs. (you cannot do that while warping)

I have submited a bug report. (ID: 121764)

Maybe i was just unlucky.

For a little extra information.
I had no graphics lag, i had nothing downloading :D and i have fibre optic 30mb/s internet line.



If i recall this is some kind of bug (not working as intended) or either a revamp of the mechanic (the spam warp to runaway asap you get into pod doesn't seems to work)

It was brought to attention before and some CCP Dev acknowledge at 1st glance as bug.. but can't say for sure how the whole thing went at the end. (it's nothing related to isp connection)

P.S: it also happened to me several months ago, maybe they fixed it and somehow it resurfaced.
GM Homonoia
Game Master Retirement Home
#15 - 2011-12-06 13:15:04 UTC
DISCLAIMER: I am not a programmer or designer. My word is not law on this matter.

However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.

It is really explained by the word "spamming", which is never a good thing. Btw, this is true for almost all software. Even a simple text program will fall behind or filter out some commands when you mash your buttons fast enough, let alone a complex program like EVE.

My only advise is: do not fly what you cannot afford to lose. If your ship gets caught, your pod is in dire straights as well. It may get out, but it may go squish all the same if your attackers are paying attention.

Senior GM Homonoia | Info Group | Senior Game Master

KPEMAT0P
Eastern Promises
#16 - 2011-12-06 13:22:02 UTC
Hi DangerosoDavo,

The issue is not new. It is likely to be ralated to same trick that is preventing/delaying transporters to enter Cloak.
There is a couple of way to create the time delay affecting the user being attacked, but must know is the "Warp to gate trick". This was among others used by a known alliance in Aunenen sinde late summer 2011.

The reason why CCP have not noted the issue. Might be because it is a PVP senario, and all complains about lost ships in PVP situations is considered as "Not eligable for reimbursment". So these tech reports might get low priority.

By the way. Nice work with the new POCO and PI taxes. Its working as intended, and as you already gave a heads up on, several months before the change.

Arkady Sadik
Gradient
Electus Matari
#17 - 2011-12-06 13:23:30 UTC  |  Edited by: Arkady Sadik
GM Homonoia wrote:
However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.
Well, one thing that is definitely true since Crucible is that the client lags a lot more on quite a few situations. This is difficult to bug report, as it's not a single bug you can easily reproduce, but it feels a lot more laggy. And that would indicate a software problem that should be fixed, regardless of whether the "pod escape" is an intended feature or not.
GM Homonoia
Game Master Retirement Home
#18 - 2011-12-06 13:26:54 UTC
Arkady Sadik wrote:
GM Homonoia wrote:
However: Spamming a button is never a feature and is never guaranteed to work. Spamming the warp button has never been a 100% guarantee escape and it was definitely not designed to be so. In fact, spamming any button can cause client side lag. It may help you get the perfect timing right, it is just as likely to drown the client or your connection and make things worse.
Well, one thing that is definitely true since Crucible is that the lag caused by "spamming" (I hit the warp button twice a second tops for pod escape, worked very well in the past) is that the client lags a lot more on quite a few situations. This is difficult to bug report, as it's not a single bug you can easily reproduce, but it feels a lot more laggy. And that would indicate a software problem that should be fixed, regardless of whether the "pod escape" is an intended feature or not.


That, unfortunately, is something I cannot really go into as I simply lack the skills (not a programmer or QA person) to delve into this. I realize that bug reporting this isn't easy, but it is still the best way to get programmers to notice.

What I can promise you is that I will keep an eye out for this (both as a game master and as a player) and will pass anything I find up the chain.

Senior GM Homonoia | Info Group | Senior Game Master

Arkady Sadik
Gradient
Electus Matari
#19 - 2011-12-06 13:29:36 UTC
Thank you :-)
Klandi
Consortium of stella Technologies
#20 - 2011-12-06 13:32:16 UTC
Sentient Blade wrote:


That's close, but not entirely true.
.


Sorry to disagree but ping does not and cannot represent speed in any form.

Please reference any documentation on ping and its elements and forget all interpretation. Speed is constant on any type of network at 186,282 miles per second. Fact. What you are referring to is the amount of information that can be carried AT THAT SPEED which is always variable and for ease of use is referred to as speed - but wrongly so.


And as a registered nerd, Zagdul - I will not shut up

I am aware of my own ignorance and have checked my emotional quotient - thanks for asking

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