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Improving Shuttles

Author
Destriouth Hollow
Star-Destroying-Warlords
#21 - 2014-06-24 21:13:20 UTC
Nevyn Auscent wrote:
The only thing that shuttles really need to make them better is a smaller packed size. So you can fly one to a BC (or even a cruiser, those things supposedly can hold up to 700 people) and pack it up, put it in the hold and not totally pack the hold out.
Then they will have a real advantage over the noob ship for moving around places.


Wow this is actually an awesome idea!!!
If you want to get jour BC you could fly there with a shuttle, put it into your BC and bring both home.

If you want to bring your BC to someone you could bring your shuttle along and fly back with it, even if there are none in the market at the destination.
I'd really really love that!!!!
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#22 - 2014-06-24 21:30:46 UTC
The only way that I would get behind this is if CCP balanced shuttles like they did freighters. And even this is less about shuttles needing the fitting (they really don't) and more about keeping them in line with freighters, the "other" slot-less ship pre-Kronos (freighters are essentially oversized shuttles, so it somewhat makes sense to balance them in similar ways).

1PG, 1CPU, 1 low slot (3 would be overkill), no role bonus allowing bulkheads. It would be interesting to see, but I don't see it as a driving balance need.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Lady Rift
His Majesty's Privateers
#23 - 2014-06-24 21:54:39 UTC
Bronson Hughes wrote:
The only way that I would get behind this is if CCP balanced shuttles like they did freighters. And even this is less about shuttles needing the fitting (they really don't) and more about keeping them in line with freighters, the "other" slot-less ship pre-Kronos (freighters are essentially oversized shuttles, so it somewhat makes sense to balance them in similar ways).

1PG, 1CPU, 1 low slot (3 would be overkill), no role bonus allowing bulkheads. It would be interesting to see, but I don't see it as a driving balance need.




why? the rebalance to give it that slow will make it slower and weaker all around to compensate. a shuttle with a tanking mod is still useless. A Nanofiber or inertia stabilizer would only increase to pre-balance state, the warp speed one isn't much at the speed its at currently.

Shuttles should almost be the only thing that you buy from NPC's and are available in all stations in eve. There role is point a to b in something that offers protection for your pod and is of negligible cost.
Joraa Starkmanir
Station Spinners United
#24 - 2014-06-24 22:11:04 UTC
If shuttles need anything its align speed/subwarp speed/warp speed, its the only stats that actualy help you get from A to B faster. Anything else and you buy a frig
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#25 - 2014-06-24 22:22:29 UTC
Lady Rift wrote:
why? the rebalance to give it that slow will make it slower and weaker all around to compensate. a shuttle with a tanking mod is still useless. A Nanofiber or inertia stabilizer would only increase to pre-balance state, the warp speed one isn't much at the speed its at currently.

Shuttles should almost be the only thing that you buy from NPC's and are available in all stations in eve. There role is point a to b in something that offers protection for your pod and is of negligible cost.


Like I said, shuttles don't "need" a rebalance. The only way I could see CCP doing it is if they wanted to keep shuttles and freighters as similar beasts. Interesting, but unnecessary.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Catherine Laartii
Doomheim
#26 - 2014-06-24 23:19:00 UTC
While I disagree with adding any slots on them, I do agree they need SOMETHING to differentiate them from one another.
ShahFluffers
Ice Fire Warriors
#27 - 2014-06-24 23:32:46 UTC
Abrazzar wrote:
As I and others said before: Shuttles only need 1H, 1M, 1L and a -100% role bonus to the fitting requirements of civilian modules.

Rookie ships.
Llyona
Lazerhawks
L A Z E R H A W K S
#28 - 2014-06-24 23:57:39 UTC
Jade Blackwind wrote:
an instalocking boosted gatecamp will get that shuttle either way

No it wouldn't. Not with that WCS in your low-slot anyway.

EVE is an illness, for which there is no cure.

Meandering Milieu
The Scope
Gallente Federation
#29 - 2014-06-25 01:35:12 UTC
Yes, let's improve shuttles. T2 versions... I'll call them "interceptors".
Inshallah Eichman
Doomheim
#30 - 2014-06-25 05:08:35 UTC
We already have frigs in the game

Arya Regnar
Darwins Right Hand
#31 - 2014-06-25 08:57:29 UTC
Tchulen wrote:
Arya Regnar wrote:
WCS won't do anything.

If you got pointed you got shot at, if you got shot at you got instapopped.


Nice idea but not really true. I've managed to survive for quite a few volleys in a shuttle when targeted by a BC or BS. If I'd have had a WCS I'd have survived.

If you're targeted by a frigate you're probably right. Perhaps a destroyer. Anything bigger and you can probably survive a couple of volleys if you're moving. Enough to get to warp, at any rate.

I've lost a lot of frigates on my alts :)

If you got locked by a battleship in a shuttle chances are you didn't just land in a bubble, you had to be in the middle of it to not get out of it.

EvE-Mail me if you need anything.

Tchulen
Trumpets and Bookmarks
#32 - 2014-06-25 09:25:46 UTC
Arya Regnar wrote:
Tchulen wrote:
Arya Regnar wrote:
WCS won't do anything.

If you got pointed you got shot at, if you got shot at you got instapopped.


Nice idea but not really true. I've managed to survive for quite a few volleys in a shuttle when targeted by a BC or BS. If I'd have had a WCS I'd have survived.

If you're targeted by a frigate you're probably right. Perhaps a destroyer. Anything bigger and you can probably survive a couple of volleys if you're moving. Enough to get to warp, at any rate.

I've lost a lot of frigates on my alts :)

If you got locked by a battleship in a shuttle chances are you didn't just land in a bubble, you had to be in the middle of it to not get out of it.

Haha. Yeah, I have to admit that if I'd always been paying attention I'd never have been locked by BCs or BSs. It's the curse of quad boxing around nullsec.

Your point is pretty fair. If one pays attention, having a WCS on a shuttle would only help in the edge cases. Most of the time it would be completely pointless, yes.
epicurus ataraxia
Illusion of Solitude.
Illusion of Solitude
#33 - 2014-06-25 15:40:42 UTC  |  Edited by: epicurus ataraxia
Jade Blackwind wrote:
Good morning, ladies and gentlemen. As we all know, the Kronos release this summer brought us the rebalanced freighters, which now have three low slots and can choose between such helpful modules as Expanded Cargohold, Reinforced Bulkheads, Overdrives and Inertia Stabilizers. More customization is always good for the game.

But what about such almost entirely useless class of ships as shuttles? Basically the only use they have now is to move your pod around 3 au/s faster. An entirely free noobship has much more functionality than a shuttle with the only downside of being slightly slower: it has more cargo space, more EHP and is even able to serve as a scouting or PVP vessel! You can probe with it, cloak in it, and even E-war and tackle things in a noobship! (not for long, of course, because it is squishy, as it should be.)

Shuttles need improvement and customizability to keep them as a viable ship class that is worth producing and selling to other players.

I suggest the following:

1. Shuttles gain 50 m3 cargo bay.
2. Shuttles gain 50 tf CPU (enough to fit a Damage Control, or a single Warp Core Stab, or some tank module that most likely won't help if ganked anyway).
3. Shuttles gain one low slot and 2 MW power grid.
4. Shuttles gain 8 au/s warp speed.

This will make almost no difference in ganking autopiloting shuttles in highsec (except they'll have more loot inside), neither it will change the situation in lowsec, as you can't anyway catch a shuttle without bubbles in a single ship, and an instalocking boosted gatecamp will get that shuttle either way, so there are absolutely no reasons to disagree with this change, unless for the sake of resisting any change at all.

:P


That's why you train to fly interceptors in HS..............

The only benefit that could be brought to the shuttle realistically would be a much smaller packable size for transit.

There is one EvE. Many people. Many lifestyles. WE are EvE

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