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How do you keep your WH POS fueled?

First post
Author
Phoebe Buffet
Dirty Martini Clinical Operations
#1 - 2014-06-23 18:57:08 UTC
We are a three girl corp that are struggling to keep a large Amarr tower fueled.
It costs about 100 mil a week.
Up to now we have been hauling in the fuel blocks but the logistics and cost suck.
We talked about mining ice in empire and hauling in the ice refines and using a block BP in the POS and PI materials.
However we don’t want to spend all day mining ice for this.
We’re doing it wrong….right?
Ugh
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#2 - 2014-06-23 18:58:59 UTC
You can purchase the ice products only from the market and haul in then do pi in wh and build blocks there
Rosa Larosa
Deep Core Mining Inc.
Caldari State
#3 - 2014-06-23 19:20:35 UTC
I ride this huge Freighter that my man owns, so I can keep him fueled all month long....
Angsty Teenager
Broski North
#4 - 2014-06-23 19:43:11 UTC
Why do you need a large tower?

If you're a three person corp that struggles to keep a large tower fueled (i.e. I assume you don't have a JF), and talk about ice mining, it seems to me that you don't actually need a large tower. There are two reasons (in my opinion) to have a large tower. One is to dissuade potential attackers, but really I feel like this is pretty much irrelevant since you're a three person corp and people don't even need to take down your tower to own that system. The second reason is if you are running reactions, in which case I would imagine that's a far larger logistical issue than fuel -- so i don't think that's what you're doing, but if you are, just move to lowsec.

Just use a smaller tower, logistics and cost issues will be much less.
Rroff
Antagonistic Tendencies
#5 - 2014-06-23 19:48:53 UTC
Run more sites, sell Pi, buy fuel blocks, use a DST for hauling (remember it has corp hangar now). In the end using the ISK from WH sites and spending the time on that is usually more efficent than trying to make POS fuel and mining ice, etc.
Ed Brokins
Hedion University
Amarr Empire
#6 - 2014-06-23 20:26:06 UTC  |  Edited by: Ed Brokins
What class is your WH ? What is it's static ? Very important choice

You may want a static to other WH / to null / to Empire. Every exit is different.

Null offer good money and gank possibilitys, but dangerous for your farming partys in the wh.
Other WH can offer plenty of different stuff to do like ganking, farming other wh, looting decaying POS'es.
And empire access = very risky cause alot of people will enter your wh, but easy to refuel

What do you expect of your wh, this is the question.

Some WH have the good planets combo to build fuel in it. Jus t look for the PI planet tool and check if you can build it in your system : PI for pos fuel

You may be in the wrong wh for your corp number :)
Robert Morningstar
Morningstar Excavations LTD
Business Alliance of Manufacturers and Miners
#7 - 2014-06-23 21:38:16 UTC
no tool need you need a gas a barren and a lava/plasma have those 3 and you have everything you need for fuel the rest is just icing and for the person that mentioned Jump Freighter he has never been in wh before you can not do that in a low lvl wh at all as they mentioned.
Bronya Boga
Ministry of War
Amarr Empire
#8 - 2014-06-23 22:28:26 UTC
Robert Morningstar wrote:
no tool need you need a gas a barren and a lava/plasma have those 3 and you have everything you need for fuel the rest is just icing and for the person that mentioned Jump Freighter he has never been in wh before you can not do that in a low lvl wh at all as they mentioned.


Holy Bob I thought I was having a stroke at the start of your post.

Kids please read what you write before pressing that post button.

p.s. use commas please!
Oska Rus
Free Ice Cream People
#9 - 2014-06-23 22:45:34 UTC
Three girl corp lol. :D

You are doing WH very wrong. Do PI and farm sleepers. Then POS fuel will become your smallest expense.
Jack Miton
School of Applied Knowledge
Caldari State
#10 - 2014-06-23 22:50:15 UTC
Buy it in Jita, put it into tower. Not rocket science.
If you can't afford it, downsize or recruit more people.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Amak Boma
Dragon Factory
xX SERENITY Xx
#11 - 2014-06-23 23:08:24 UTC
dont use large tower for 3 man corp that is bad idea , do you can defend it if agressor comes with large fleet? no.
large tower is expensive ti maintenain so you should definietly take medium . the small tower is not worth time so stick with medium tower and you will be ok, buy the ice do a pi in your wormhole and build fuel in yur pos

of course you can run sites, mine the gas and sell along the loot/salvage and buy fuel and haul in.
Derath Ellecon
University of Caille
Gallente Federation
#12 - 2014-06-24 00:13:02 UTC
First, if you live in a WH and cannot afford to fuel a POS (any class WH, any size tower) you are doing it wrong.

Second, the ice products make up at least 90% of a fuel block's volume (I used to have a spreadsheet with the exact %). So bringing in the products in and making the blocks does not save very much hauling.

lanyaie
Nocturnal Romance
Cynosural Field Theory.
#13 - 2014-06-24 00:21:11 UTC
Well....lets see. I'll make this very noob friendly, if you can't print enough isk with 3 "girls" to fuel one tower, perhaps you should look into doing something else.

Step 1. Go to jita in hauler
Step 2 open market
Step 3 select racial fuel blocks
Step 4 buy as much as you can carry
Step 5 wait for kspace entrance
Step 6 go to kspace entrance and then to your wormhole
Step 7 put fuel in tower
Step 8 rinse and repeat to avoid tower from running out of fuel.

Spaceprincess

People who put passwords on char bazaar Eveboards are the worst.

BayneNothos
United Electro-Magnetic Federation
Business Alliance of Manufacturers and Miners
#14 - 2014-06-24 01:25:39 UTC
If you're looking for way to cut your costs down there's a few things you can do.

Set up buy orders for the fuel blocks/ice/pi. It may only be a bit under straight off the market but it can help.
Look elsewhere besides the markets hubs. If you're willing to put the hauling time in you can get things sometimes cheaper elsewhere. Check Eve-Central.
In WH PI. There's an initial cost of course in the setup which may be worth it in the long run for you.
Use your own customs offices. Another big cost for small groups but using your own 0% CO's helps in the long term.
Use the whole system for PI. Make other stuff and send it out for sale.

I'm going to get yelled at for saying this in a forum filled with PvP'ers, but watch your losses. Lazily logging in and running PI without checking the system, not bouncing to a safe beforehand. That kind of stuff creates easy lossmails. It may only be a 10mil iteron, but it's 10mil you need to spend.

C2's tend to be a bit of a highway with a lot of WH connections so keeping the system locked is a bit more effort but anywhere else it's easy. Scan the system down, crash all the WH's before doing sites. There is literally zero reason you should ever loose a PvE boat in your home system ever. Triage/Siege excluded. If you need help on that, fire up a new thread. That replacement drake could be instead going into your fuel bill.
Erufen Rito
The Dark Space Initiative
Scary Wormhole People
#15 - 2014-06-24 05:16:10 UTC
Sounds like you need some Joey in your POS.

Anyhow. You can't quite be above a c3 hole. That's just my guess, meaning you get consistent low and hisec exits. As such, I would run PI in home, and just bring in the ice, and make the fuel locally. If you are fast enough, you can fuel your POS in about a week's worth.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

calaretu
Honestly We didnt know
#16 - 2014-06-24 09:41:26 UTC
Erufen Rito wrote:
Sounds like you need some Joey in your POS.

Anyhow. You can't quite be above a c3 hole. That's just my guess, meaning you get consistent low and hisec exits. As such, I would run PI in home, and just bring in the ice, and make the fuel locally. If you are fast enough, you can fuel your POS in about a week's worth.


It is more profitable to make PI for isk and just sell PI and buy fuelblocks. Same hauling, more isk.
Lloyd Roses
Artificial Memories
#17 - 2014-06-24 11:17:31 UTC
As far as I remember, building fuel blocks in your home wasn't necessarily cheaper, bt using the materials you already produce in there cuts down the volume of required imports by quite a margin.

If you intend to keep on doing this (wh-dwelling) with your small corp, a faction med tower could be awesome in the very long run. Afterall, you can scoop and anchor t somewhere else as you please.
Phoebe Buffet
Dirty Martini Clinical Operations
#18 - 2014-06-24 12:43:06 UTC
Thanks for the serious replys. (some of them were anyways)
It has helped us think thru a few more things.
We know that we can fuel the POS but it would most likely take up a huge part of our earnings that way.
Thats what we are looking to change.
Recruiting is not an option.
Yes it is a Class 2.
We are doing PI up the ying yang.
We are good at avoiding hostiles.
So for three girls I think we are doing pretty well, except for the POS fuel issue.
Meytal
Doomheim
#19 - 2014-06-24 14:30:49 UTC
As others mentioned, you should eventually not have to worry about income in W-space, if you spend any length of time here.

First, consider your W-space static. C1 and C2 statics are fairly poor income, though if you find a system rich with combat sites it can be beneficial (short term). We had a C1 open into us with maybe 40-ish combat sites, and since it was a slow night we ran them. We each soloed a bunch of sites, and overall I think we averaged 50-75m ISK/hr. We may have gotten lucky with ribbon drops, which is the limiting factor, but I don't know what C1 sites are supposed to average.

When you move up to a C3 or C4 static, your fortunes can quickly change. C3 is still easily soloable (as in, a single ship), though C4 sites start hitting a little harder and neuting a little more. Three characters is more than enough to run combat sites in a C4, and you can easily get 100+ million ISK/hr for well-skilled characters. My corp has a C4 W-space static, and I wholeheartedly recommend that, as not only does it provide very good PvE income, but it also provides access to a very wide variety of PvP content. We have a couple of guys who multibox the C4 sites during off times and make 300+ mil ISK/hr (averaging 100m per account though). A C2/HS/C3 is also very good, but also very much in demand, and people will be willing to evict you over that if you are a small corp.

C5 and C6 statics may have combat sites that are more than you can handle -- not sure, haven't run them non-escalated -- but they have the availability of Core gas sites with the coveted C320 gas whose protecting Sleepers can easily be killed by a small group like yours. I believe C2 holes with C5/C6 W-space statics also only have Nullsec K-space statics as well, which may not be what you're looking for. Harvesting C320 can be up to 100 mil ISK/hr depending on the market. Haven't checked lately, but it was close to 75 when I looked last.

Sleeper shooting is incredibly lucrative, but requires active input and assets on field are immediately vulnerable. Done right, it also requires a hefty skill-set. It is the same with gassing, though assets on field are substantially less valuable than sleeper shooting ships. If you do decide to harvest gas, go straight for T2 gas harvesters before you even start. T2 is so substantially ahead of T1 Level 4 that it's not funny.

You can always shoot rocks, though you're probably better off mining ice in Hisec for profits. We do like people who shoot rocks, though :)

PI was already mentioned, but another big one is industry. Research and Manufacturing can produce huge profits with minor effort; most of the activity is passive, and for effort and risk vs reward, it far surpasses even "solo" capital escalations. It takes a couple of months to get to a good point where you're likely to make the most money with the greatest stability. You may need to start small or make a sizeable initial investment, but once you're rolling, just keep up with it and money pours in.


The large tower may be expensive, and people may be suggesting that you tear it down and buy something smaller and more shiny, but in reality, a large, well-defended POS especially in a C1-C4 is about as discouraging as you can get as far as warding off attacks. It's not unheard of for bored people to stront-check even a medium POS. Shields on large towers alone is enough of a turn-off unless you really make someone mad.
Derath Ellecon
University of Caille
Gallente Federation
#20 - 2014-06-24 18:47:10 UTC
Lloyd Roses wrote:
As far as I remember, building fuel blocks in your home wasn't necessarily cheaper, bt using the materials you already produce in there cuts down the volume of required imports by quite a margin.



Unfortunately you remember incorrectly.

If you use the number of 28,800 blocks to fuel a large tower for a month then that is 144,000m3 of fuel blocks monthly to haul in.

say you can make 100% of the PI in the WH and only need to import the ice products to make the fuel inside. JUST the ice products alone will be 136,386m3. So going through the hassle of making POS fuel PI and hauling in ice product only saves you 7,614 m3, or less than one blockade runner.


Now this could change with the isotope m3 adjustment, but for now there is no real benefit to trying to make your fuel inside.
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