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Warfare & Tactics

 
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Current FW mechianism is really bad

First post
Author
Irya Boone
The Scope
#21 - 2014-06-18 00:43:44 UTC
I'm in FW and the changes are fine , but we could decrease npc dps a little bit and increase their tank a little bit so rats would be irrelevant in pvp ( no dps against/for you) just a timer blocker.

and ( i know i reapeat my self ^^) juste deny acces to the plex if WCS are fitted , increase LP won when you kill a ship to make it more profitable to kill people than stay in a plex.

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Bado Sten
Republican Guard
Shadow Cartel
#22 - 2014-06-18 08:11:38 UTC
It's working great, but one change might possibly improve it for PVP.

If there are militia capsuleer ships in the plex from the same faction, then the navy ships will not engage any opposing capsuleers. They will prefer to sit back and let the militia duke it out, rather than to risk their own lives.

If no defending capsuleers are there, then they will have to earn their pay and defend as they do now.

That should improve the situation for attacking soloers, and even make sense to the storyline. If an attacker put an alt from defending faction in the plex to stop the npc aggression, then that will also stop the timer.
Endeveren Erata
State Protectorate
Caldari State
#23 - 2014-06-18 10:25:24 UTC
Red Khalmer wrote:
Disagree totally with OP, I think its working great. I really like what they did to the plexes. If you are going to take medium you should bring your friends or a bigger ship than a frigate.

The Farmer tears has been plenty and its great to see. Now we just need to nerf the main ISK source for the Farmers which is the Missions. Faction warfare is going in the right direction and im overjoyed about it! Big smile


Except all it's done is make catalysts the new farmer of choice while locking out tons of other potentially fun pvp fits. They should have just made it so stabbed people couldn't activate the gate or something.
Artuard Envien
Space-Brewery-Association
#24 - 2014-06-18 10:48:49 UTC
Zenoidan wrote:
The change is stupid and it has turned FW into Pve.

You will kill so many rats before you get a fight or the timer runs out it feels like I am a mission runner. Seriously.

You will need a back up ammo hauler. Not lying.

No more fun t1 support frigs flying around. They cant handle the novice rats optimally. Just because you can kill 1 of these rats does not mean you have the staying power to kill the next 12. You will be at half armor and no shields by the timer the timer ticks or you get someone to fight.

No one wants this bullshit. The system is AWFUL. Its not working as intended because if it was it would not be deterring solo pvp. Right now no one wants to sit in an offensive plex only to be added on by a rat during the fight. Thats bullshit. This is a PVP mechanic, not PVE and right now you get more PVE than PVP.

How the **** is that working as intended.

Fact is if you are not in FW you do not know how awful this change is and you are in no way relevant to the conversation.



This is to some extent true, if slightly exaggerated. Medium plexes can be done with a silly slicer on a 500m orbit with conflagration. Problem is somewhere else :

I have almost half of the pvp I had before Kronos INSIDE plexes. It's easier to defend than attack plexes now. Thanks God for the pies/neutrals that visit often and care little about rats inside plexes or there would no no fights at all. With that being said I like the fact that I have to undock my cruisers for medium and large plexes. I suppose lowering the dps on rats would help balance things out.

Also, honestly what's the issue with WCS? In my hangar i have several dual scram taranis and atrons and a astero to deal with this type of players. CCP gave our pray some tools to have fun, it's our turn to outsmart them. Stop crying to ban WCS in plexes as that is killing the sandbox mkay?
RonPaul Rox
i'm from the government and i'm here to help
#25 - 2014-06-19 03:33:09 UTC
so im sitting in a novice in kinakka and 2 reds warp in. a rat immediately respawns. they chase me 300k of the beacon, the rat chases me and shoots me the entire 300k. one of them warps out and the other goes back to the beacon. i kill the rat and start burning back to the beacon. BEFORE I GET THERE ANOTHER RAT RESPAWNS. lol great job CCP

http://imgur.com/EGjYLSL

Luscar Seneca
Deep Core Mining Inc.
Caldari State
#26 - 2014-06-24 04:13:20 UTC
I fought a worm in my hawk. Popped him with 20% structure left and no dmg ctrl. Picked my loot, started to type gf in local.. rat appeared at the beginning of that fight.. forgot about him and killed me! Lol.. so funny. As im podding back home I notice my lossmail was 50m isk more than it shoulda been. Quickly hopped in a crow and picked up that navy web or whatever it was.

Moral of the story. Do not **** around! Kill the rat asap, bring the deeps.

Honestly the changes are good. The guys that disagree need to change their attitude and likely stop using kitey condors.
Luwc
State War Academy
Caldari State
#27 - 2014-06-24 06:21:45 UTC  |  Edited by: Luwc
Get a navy comet.
Brawler fit.

enough DPS to run novice,small, med and you can defend yourself against other frigs.

Merlin might work as well.
Or if you want to go fancy a Worm or Daredevil.


Regarding the changes..

Yes it kinda backfired since the Warzones are changing even slower now as O-plexing is the most annoying f**ks**t to do.
The farmers stay with D-plexing because it allows them to keep farming while at tier 3-4 they still make more than enough LP to make the defensive farming worth it.

CCP actually buffed farming instead of nerfing it.

http://hugelolcdn.com/i/267520.gif

Irya Boone
The Scope
#28 - 2014-06-24 08:58:55 UTC
not true ; check the thread about the vPs, and the state of the systems contestation prover the opposite.

So the changes are good just need the last touch and it will be perfect.

CCP it's time to remove Off Grid Boost and Put Them on Killmail too, add Logi on killmails .... Open that damn door !!

you shall all bow and pray BoB

Samuel Triptee
Battle Toad Brigade
Ribbit.
#29 - 2014-06-24 12:12:58 UTC
The current mechanism is very well thought out.

I never did understand why doing something that was little more than mining would allow a system to be overturned. We used to simply warp in, shoot one rat, watch d-scan, and wait out a timer... mining was actually more difficult.

The OP seems to address the issue of making ISK, not the issue of FW system control.


Flipping systems will indeed be a bit more difficult, but it's Faction WARFARE, not Faction FARMING.

Have You Hugged Your Frigate Today?

SeaSaw
Tribal Liberation Force
Minmatar Republic
#30 - 2014-06-24 12:36:20 UTC
Good Sirs;

At max skills you can solo a novice offensive plex in a t1 3stabbed rifter. It does take a long time and lots of ammo.

as soon as anyone shows up you have to warp away of course.

I have to agree that fw isn't so much for solo pirates anymore and that means less solo pvp.

I never payed attention to the meta game of who owns what system that the farmers were messing up (other than it was a long way from hek to the nearest ammar system). The meta game about taking systems and all that probably interested guys who ran fw guilds and they are probably happy. But for the solo pvp player, the game is even duller now.


your humble servent
seasaw
Shelom Severasse
The Disney World Federation
Fraternity.
#31 - 2014-06-24 13:53:23 UTC
pretty sure i can take care of a medium ncp with something smaller than a cruiser and also not an algos nor catalyst. t2 weaps mate
Namdor
#32 - 2014-06-24 14:57:06 UTC
I don't think this can really be said to have had the intended effect. I still see plenty of stabbed farmers - they just tend to be d-plexing. So, it nerfed their income a little (which is fine), but it didn't persuade them to fit actual combat ships and pewpew.

Meanwhile, the increased DPS of the plex rats means o-plexers are less inclined to stick around for a fight. They're actually less inclined to pewpew.
Veskrashen
Deep Core Mining Inc.
Caldari State
#33 - 2014-06-24 15:17:23 UTC
Namdor wrote:
I don't think this can really be said to have had the intended effect. I still see plenty of stabbed farmers - they just tend to be d-plexing. So, it nerfed their income a little (which is fine), but it didn't persuade them to fit actual combat ships and pewpew.

Meanwhile, the increased DPS of the plex rats means o-plexers are less inclined to stick around for a fight. They're actually less inclined to pewpew.

Not sure that this is correct. The changes were intended to nerf farming, not make it impossible - the shift to deplexing was entirely foreseeable. And it's not a small nerf, either... with a 25% penalty base and multiplied by the low contested percentages across the warzones these days, you're looking at roughly 20-35% of pre-Kronos LP/hour IF NOT LESS. Losing 65-80%+ of your LP/hour is a HUGE hit to your income.

For Minmatar, at Tier 4, only 14/57 systems are in double digits contested percentage. Even at Tier 4, plexing at 10% contested is 7.5% of 250%, or 18.75% of Tier 2 rewards. That SUCKS. Even deplexing for Gallente is only going to earn you 30-40% of Tier 2 base rewards. For Amarr and Caldari, it's almost not even worth it at all.

Even if they're offensive plexing, by making it harder to run larger plexes and take longer in general, I'd bet that even offensive plexing has taken a 30%+ hit to income on average.

I've not noticed the NPCs getting their DPS buffed, though they definitely tank a lot harder these days.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

flakeys
Doomheim
#34 - 2014-06-24 15:43:17 UTC
Artuard Envien wrote:


I have almost half of the pvp I had before Kronos INSIDE plexes.


I'd have to agree with this one it seems a lot harder to find solo fights.I'm at the point where i just engage anything that is in the plex even though i know i'll never win just to at least have a fight.Was begging a daredevil to engage my t1 ship the other day just because i had jumped 15 systems without a fight and i even thanked him after he shot it to hell in a blink.


However i don't know if it is purely because of the changes , the summertime or a mentallity change.


And then there's allways the ''everything used to be better'' .... Blink

We are all born ignorant, but one must work hard to remain stupid.

Namdor
#35 - 2014-06-24 15:53:02 UTC  |  Edited by: Namdor
Veskrashen wrote:
Namdor wrote:
I don't think this can really be said to have had the intended effect. I still see plenty of stabbed farmers - they just tend to be d-plexing. So, it nerfed their income a little (which is fine), but it didn't persuade them to fit actual combat ships and pewpew.

Meanwhile, the increased DPS of the plex rats means o-plexers are less inclined to stick around for a fight. They're actually less inclined to pewpew.

Not sure that this is correct. The changes were intended to nerf farming, not make it impossible - the shift to deplexing was entirely foreseeable. And it's not a small nerf, either... with a 25% penalty base and multiplied by the low contested percentages across the warzones these days, you're looking at roughly 20-35% of pre-Kronos LP/hour IF NOT LESS. Losing 65-80%+ of your LP/hour is a HUGE hit to your income.


I can't imagine why you would think anything you just said was, in any way, relevant to what I actually said.

Me: This has reduced pew. There is less "war" in "faction war" now.

You: BLERRRRG FARMING INCOME!

It doesn't matter that stabbed plexing pays less, because it's obviously still attractive enough that plenty of people still do it. Simply nerfing their income hasn't convinced them to participate as combatants.
Veskrashen
Deep Core Mining Inc.
Caldari State
#36 - 2014-06-24 16:18:51 UTC
Namdor wrote:
I can't imagine why you would think anything you just said was, in any way, relevant to what I actually said.

Me: This has reduced pew. There is less "war" in "faction war" now.

You: BLERRRRG FARMING INCOME!

It doesn't matter that stabbed plexing pays less, because it's obviously still attractive enough that plenty of people still do it. Simply nerfing their income hasn't convinced them to participate as combatants.

1. You stated that the changes haven't had the intended effect, then mentioned the change to deplexing and a "small" reduction in income. I stated that the changes were never intended to stop farming, the deplex adaptation was easily foreseen, and that the income reduction isn't "small" - it's actually pretty major.

2. You stated the changes haven't forced farmers to fight. I've been arguing for a while that there's no way to force them to fight, and there's nothing in the changes that should lead us to assume they were intended to force them to fight.

3. The heavier tanks on the NPCs are in fact forcing higher DPS fits on farmers who choose to offensive plex, which is a change from before. Which is in fact working as intended.

4. I haven't observed an increase in rat DPS, which you claim is discouraging PvP. Rat spawn rates do make it more likely for one to be in the plex while you're getting pewed, though, which I concede may lead folks to be more risk averse - especially when attempting to run larger plexes in smaller ships.

I may be giving the average forum poster far too much credit, in assuming that they have been following the various threads on these changes and can understand what I actually typed, instead of assuming that I can psychically intuit the hidden meaning behind their post.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

flakeys
Doomheim
#37 - 2014-06-24 16:58:47 UTC
Veskrashen wrote:
I may be giving the average forum poster far too much credit, in assuming that they have been following the various threads on these changes and can understand what I actually typed, instead of assuming that I can psychically intuit the hidden meaning behind their post.



Your new on these forums aren't you ? Lol

We are all born ignorant, but one must work hard to remain stupid.

Veskrashen
Deep Core Mining Inc.
Caldari State
#38 - 2014-06-24 17:27:55 UTC
flakeys wrote:
Veskrashen wrote:
I may be giving the average forum poster far too much credit, in assuming that they have been following the various threads on these changes and can understand what I actually typed, instead of assuming that I can psychically intuit the hidden meaning behind their post.

Your new on these forums aren't you ? Lol

Nope, been counseled regarding my optimistic outlook for reasoned debate several times. Doesn't stick.

We Gallente have a saying: "CCP created the Gallente Militia to train the Fighters..."

Estella Osoka
Cranky Bitches Who PMS
#39 - 2014-06-24 17:33:49 UTC
Can't kill the rat in the ship you are using? Get a ship that can, or get some help from your fellow militia members. This is after all a MMO.
flakeys
Doomheim
#40 - 2014-06-24 18:17:46 UTC
Veskrashen wrote:
flakeys wrote:
Veskrashen wrote:
I may be giving the average forum poster far too much credit, in assuming that they have been following the various threads on these changes and can understand what I actually typed, instead of assuming that I can psychically intuit the hidden meaning behind their post.

Your new on these forums aren't you ? Lol

Nope, been counseled regarding my optimistic outlook for reasoned debate several times. Doesn't stick.



I never needed counseling , i just got married , killed off any optimism left in me .

We are all born ignorant, but one must work hard to remain stupid.