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Player Features and Ideas Discussion

 
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Remove T2 BPOs

First post
Author
sci0gon
Kaira Innovations
#101 - 2014-06-24 17:23:16 UTC
Absinyth wrote:
What wrong with people defending their assets? Just sounds like your complaining because you want a T2 BPO but cannot get one. Maybe your post should be to petition CCP to start to reseed T2 BPOs instead?


unfortunately the thing with that is that ccp already declared that they would not be doing anymore t2 bpo lotteries after the last one. I like many others who were playing at that time were disappointed with that especially since we weren't lucky enough to win said bpo's from the lotto. This created a distaste for ccp's decision making and design at the time of how to seed them into the game as it favoured those with active and inactive accounts when they were still able to gather research points off of inactive accounts, only to reactivate them during the seeding phase.

personally I see no problem with T2 bpo's still being left in the game as with the future changes to invention regardless of when they'll enter the game, it will allow inventors to control the markets a lot better than any said t2 bpo owner thanks to being able to achieve bpc's with ME 5 and bpo's achieving no more than ME10 regardless of being over researched or not pre sirus release.
Alvatore DiMarco
Capricious Endeavours Ltd
#102 - 2014-06-24 17:24:57 UTC
Holy cats! It's this thread!
Joraa Starkmanir
Station Spinners United
#103 - 2014-06-24 18:49:34 UTC
Why do this thread show up so often?
There is no proof that T2 BPO can corner the market on any item, and removing them would upset the economy realy bad.
T2 BPO value is based on its sell price, for manufacturing its better to use your isk on something else.
Nariya Kentaya
Ministry of War
Amarr Empire
#104 - 2014-06-24 19:34:55 UTC
Joraa Starkmanir wrote:
Why do this thread show up so often?
There is no proof that T2 BPO can corner the market on any item, and removing them would upset the economy realy bad.
T2 BPO value is based on its sell price, for manufacturing its better to use your isk on something else.

Consdiering with a BPO you can either run one job, or make a copy and THEN run 2 jobs, whereas invention you just start stacking up BPCs, then compared to the sheer amount of people doing invention compared to the number of people who even OWN a T2BPO let alone use it, and you arrive at the conclusion of T2 BPOs really arent worth **** outside of collector/epeen value, which is what people want them for in the first place.

People whining about T2 BPOs wont suddenly do industry more after they are gone, theyre likely the same people who are unemployed for years and complain about foreigners coming in and taking jobs that they never bothered to take. Its self-entitlement, they see something that there isnt enough of to go around, and they want it either handed out to everyone like candy, or forcefully removed with no comparable compensation. OP probably thinks there needs to be more nullsec systems too to solve the space issue (which it wouldnt) (also as likely to solve the nullsec issue as removing T2 BPOs would solve any industry income disparities)
Lyndis Surge
Sebiestor Tribe
Minmatar Republic
#105 - 2014-06-24 20:04:26 UTC  |  Edited by: Lyndis Surge
This sounds more like childishly banging on a desk because you don't have a shiny toy the rich kid has.

You are aware that Blueprints are destructible, correct? Tech II Railgun BPOs are just as fragile to life in EVE as the most useless Tech I BPO. That is why very few of them exist. That is why they are jealously guarded, and that is, in part, why they are so expensive and sought-after.

The new Industry update will arguably make them even more vulnerable, considering they cannot be used remotely from Starbases(which are destructible) anymore. Have you considered this?

I reckon these, amongst other, perhaps stronger, points are why CCP hasn't moved actively to remove these Blueprints. And to be honest, I couldn't care that much about it.


In response to the capital ship argument: Capital Ships leftover in High Sec are destructible and have been dying every so often. The fact that ships like the Veldnaught still exist is simply a combination of intense carebearing and massive character popularity/metagaming stuff.
Inshallah Eichman
Doomheim
#106 - 2014-06-25 05:28:22 UTC
It is an unfair setup and there may have been favoritism to certain individuals in the "lottery" process, but I am not sure how much it matters.

Some facts:
Invention is worthless, yes we all know that.
It would be more worth our time if there were no TII BPOs.
They are endless ISK generating machines.
If you had to buy one and CCP didn't select you to get one, they were expensive.
If you have BPOs you DO NOT want them removed.
If you are an inventor without them you WANT them removed.
If you are a normal person buying TII items... I am not sure but you probably don't want them removed. It seem like the prices for TII items will actually increase, not decrease.

That being said. Either remove them completely, or allow players access to them again via invention or some other "fair" path. Everyone playing the game should have known a "lottery" is total BS.