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Player Features and Ideas Discussion

 
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Move Lvl 5 Missions out of Low sec.

First post
Author
Jenn aSide
Worthless Carebears
The Initiative.
#41 - 2014-06-23 17:45:31 UTC
Fer'isam K'ahn wrote:
You are answering the same way, just with: 'no'.




Out of all the rest of the tripe you typed, this is the bit that demonstrates that you haven't read anything anyone else posted.

We (i and others) have given you reasons (based not only on opinion, but actual events of the past in the game in addition to the current state of the game) why what you want is bad and why the main assertion of the OP is a bit off base.

Lvl 5s used to be in high sec due to a bug that CCP acknowledged but didn't fix for 4 years. It was a bad thing for a lot of reasons: it messed up the risk/reward balance, it made Empire Navy LP gained from lvl 4 missions next to useless and it took away some content from low sec because the people who would have been hunting the lvl 5 runners couldn't touch them in high sec.

The only people who benefited from high sec lvl 5s were the people who were doing them and the guys who were selling Rattlesnake BPCs (lol).

And yet you think it would be a good idea for CCP to let them back into high sec because 'you and a couple buddies' could do them. Your stance ignores the fact that EVe doesn't have content like that because if 'you and a couple buddies' can do that, me and my 2 alts can do it too. it would be nothing but isboxer farmlands.

incursions don't generally have this problem because Incursions required enough ships to make it tedious even with isboxer for the average player. But you don't NEED isboxer to multibox 3 toons. What's to stop folks from boxing 3 rattlesnakes in high sec lvl 5s damn near afk while screwing the LP values for actual at the keyboard lvl 4 navy mission runners?

Simply put K'ahn, you formed an opinion about somehting without having nearly enough information. don't be mad at me for your mistake.
Tennej
LoTax POCO Company of HiSEC
#42 - 2014-06-23 18:30:46 UTC  |  Edited by: Tennej
Didn't mean to cause a hi-sec vs low-sec thread flame war. Damn,

Just want more content opened up for player consumption.


For all the proponents of "move all LVL4 mishs to low sec" I have to say LOL. This is still a game and a money making venture and with as much as you would love to kill more missioners in expensive mission fit ships I'm highly confident CCP isn't about to subject themselves to a loss of even more subscriptions than what was lost with the ice nerf.

Don't kid yourself.... lvl4's will NEVER be moved to low-sec. Not being mean...just realistic. Whether or not you like it....CCP makes most of its money from hi-sec casual players.

Lets NOT derail the thread with anymore petty crap and please stop the flames....and for the love of all that is holy please keep the ISboxer discussion out of this.

now back to the topic....


I feel Lvl5 content should be opened up to hi-sec and null sec as its currently niche content and not being fully utilized.

Discuss.

You Miners think you have it so damn tough.  When I first started playing we didnt even have mining lasers.  You had to fly close to an asteroid.....pop a hatch and gnaw at it with your teeth.   - Bitter Vet

Bohneik Itohn
10.K
#43 - 2014-06-23 18:46:42 UTC
Tennej wrote:
Didn't mean to cause a hi-sec vs low-sec thread. Damn,

Just want more content opened up for player consumption.


For all the proponents of "move all LVL4 mishs to low sec" I have to say LOL. This is still a game and a money making venture and with as much as you would love to kill more missioners in expensive mission fit ships I'm highly confident CCP isn't about to subject themselves to a loss of even more subscriptions than what was lost with the ice nerf.

Don't kid yourself.... lvl4's will NEVER be moved to low-sec. Not being mean...just realistic.

now back to the topic....


I feel Lvl5 content should be opened up to hi-sec and null sec as its currently niche content and not being fully utilized.

Discuss.


It's being utilized, it's just not being utilized by the entire PvE player base. And that's OK. Not everyone needs to do everything.

Putting them in null sec where alliances can lock down the system and farm the LP 23.5/7 is not going to benefit anyone. Putting them in high sec so that less players are incentivized to enter low sec is a step in the wrong direction on the long, long road CCP has been traveling to make all areas of space desirable places to be with unique gameplay experiences.

Eve does not need more of the same, it needs more unique aspects of gameplay. One of the things I find this game does beautifully is eliminate the feel that I'm just running on a treadmill, trying to get to the next level and the next set of gear because that, in my opinion, isn't content. L4's stop at the perfect moment for people who don't want the treadmill. They can step off, brush the dust off their thighs and say "Well, that was fun, now on to something else." But if you add L5's to high sec what else needs to be changed, and where does adding more repetitive grind to the game stop? Are we going to end up with L10's in high sec that're basically unused because in order to keep incomes from inflating disproportionately CCP not only had to nerf the income of L3-L4 but also make the increases in income as compared to the amount of effort involved scale down heavily until they reached a point of impracticality, just for the sake of "more content?"

The fact that L5's are in low sec is PART of the content. If that part of the content is not to your tastes then I'm sorry, L5's are not for you. There may be some things that you like about L5's and want to experience, but unless you're willing to take the good with the bad you might as well stop daydreaming now, because the fact that they are in low sec is not a flaw, it is a feature.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Tennej
LoTax POCO Company of HiSEC
#44 - 2014-06-23 18:50:31 UTC  |  Edited by: Tennej
Bohneik Itohn wrote:
Tennej wrote:
Didn't mean to cause a hi-sec vs low-sec thread. Damn,

Just want more content opened up for player consumption.


For all the proponents of "move all LVL4 mishs to low sec" I have to say LOL. This is still a game and a money making venture and with as much as you would love to kill more missioners in expensive mission fit ships I'm highly confident CCP isn't about to subject themselves to a loss of even more subscriptions than what was lost with the ice nerf.

Don't kid yourself.... lvl4's will NEVER be moved to low-sec. Not being mean...just realistic.

now back to the topic....


I feel Lvl5 content should be opened up to hi-sec and null sec as its currently niche content and not being fully utilized.

Discuss.


It's being utilized, it's just not being utilized by the entire PvE player base. And that's OK. Not everyone needs to do everything.

Putting them in null sec where alliances can lock down the system and farm the LP 23.5/7 is not going to benefit anyone. Putting them in high sec so that less players are incentivized to enter low sec is a step in the wrong direction on the long, long road CCP has been traveling to make all areas of space desirable places to be with unique gameplay experiences.

Eve does not need more of the same, it needs more unique aspects of gameplay. One of the things I find this game does beautifully is eliminate the feel that I'm just running on a treadmill, trying to get to the next level and the next set of gear because that, in my opinion, isn't content. L4's stop at the perfect moment for people who don't want the treadmill. They can step off, brush the dust off their thighs and say "Well, that was fun, now on to something else." But if you add L5's to high sec what else needs to be changed, and where does adding more repetitive grind to the game stop? Are we going to end up with L10's in high sec that're basically unused because in order to keep incomes from inflating disproportionately CCP not only had to nerf the income of L3-L4 but also make the increases in income as compared to the amount of effort involved scale down heavily until they reached a point of impracticality, just for the sake of "more content?"

The fact that L5's are in low sec is PART of the content. If that part of the content is not to your tastes then I'm sorry, L5's are not for you. There may be some things that you like about L5's and want to experience, but unless you're willing to take the good with the bad you might as well stop daydreaming now, because the fact that they are in low sec is not a flaw, it is a feature.



Nice thoughtful post full of insight. Thank you very much!!!

You have some good .... actually great points.


Would love to see some Dev input into this thread!!!!

You Miners think you have it so damn tough.  When I first started playing we didnt even have mining lasers.  You had to fly close to an asteroid.....pop a hatch and gnaw at it with your teeth.   - Bitter Vet

Leoric Firesword
Imperial Shipment
Amarr Empire
#45 - 2014-06-23 19:32:45 UTC
I'm not saying that L5's in their current form should be implemented in highsec. But there should be something between L4's and incursions.

Here's what I'd like to see.

Mission like an L4 but with a few changes:

1) Harder, scrams are actually scrams, the NPC's neut you, they use actual tactics. Something like you'd find sleepers doing.

2) ENCOURAGE rather than discourage group play. Instead of splitting rewards, everyone gets the same rewards as if they had done an L4 up to a point (say 6 -10 pilots).

Sure an ISBoxer is going to AFK their way through this, but they won't be making any more isk than they would by running L4's (note: AGAIN NO MORE REWARDS PER PILOT THAN AN L4).
Tennej
LoTax POCO Company of HiSEC
#46 - 2014-06-23 20:30:04 UTC
Leoric Firesword wrote:
I'm not saying that L5's in their current form should be implemented in highsec. But there should be something between L4's and incursions.

Here's what I'd like to see.

Mission like an L4 but with a few changes:

1) Harder, scrams are actually scrams, the NPC's neut you, they use actual tactics. Something like you'd find sleepers doing.

2) ENCOURAGE rather than discourage group play. Instead of splitting rewards, everyone gets the same rewards as if they had done an L4 up to a point (say 6 -10 pilots).

Sure an ISBoxer is going to AFK their way through this, but they won't be making any more isk than they would by running L4's (note: AGAIN NO MORE REWARDS PER PILOT THAN AN L4).



Very nice and very well put!!!!

You Miners think you have it so damn tough.  When I first started playing we didnt even have mining lasers.  You had to fly close to an asteroid.....pop a hatch and gnaw at it with your teeth.   - Bitter Vet

SurrenderMonkey
State Protectorate
Caldari State
#47 - 2014-06-23 20:31:58 UTC
Move level 5s to null.

Move level 4s to low.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

SurrenderMonkey
State Protectorate
Caldari State
#48 - 2014-06-23 20:43:58 UTC  |  Edited by: SurrenderMonkey
Leoric Firesword wrote:
I'm not saying that L5's in their current form should be implemented in highsec. But there should be something between L4's and incursions.

Here's what I'd like to see.

Mission like an L4 but with a few changes:

1) Harder, scrams are actually scrams, the NPC's neut you, they use actual tactics. Something like you'd find sleepers doing.



Sleepers do not really use "tactics" more than any other NPC. They're harder, yes, but sleeper sites can ultimately be completed by rote.

Nobody actually wants PvE content against a "tactical" AI. Anything that isn't mere lipservice to the concept of a smarter AI would mean that the players actually lose sometimes. Roll

This thread, like all similar threads, is a, "Grrr, I want more money than level 4s pay, but I don't want to have to do bigboy content!"

Case in point:

Quote:
2) ENCOURAGE rather than discourage group play. Instead of splitting rewards, everyone gets the same rewards as if they had done an L4 up to a point (say 6 -10 pilots).


"Grr, I want to be able to 10-box missions and get 10x the reward!"


Quote:
Sure an ISBoxer is going to AFK their way through this, but they won't be making any more isk than they would by running L4's (note: AGAIN NO MORE REWARDS PER PILOT THAN AN L4).


Hey, look how full of **** you are, pretending like it isn't DRASTICALLY faster and easier to multi-box a single site/mission than it is to simultaneously do 10 different missions. It's absolutely more reward per pilot per unit of time.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Leoric Firesword
Imperial Shipment
Amarr Empire
#49 - 2014-06-23 20:58:11 UTC
SurrenderMonkey wrote:
Leoric Firesword wrote:
I'm not saying that L5's in their current form should be implemented in highsec. But there should be something between L4's and incursions.

Here's what I'd like to see.

Mission like an L4 but with a few changes:

1) Harder, scrams are actually scrams, the NPC's neut you, they use actual tactics. Something like you'd find sleepers doing.



Sleepers do not really use "tactics" more than any other NPC. They're harder, yes, but sleeper sites can ultimately be completed by rote.

Nobody actually wants PvE content against a "tactical" AI. Anything that isn't mere lipservice to the concept of a smarter AI would mean that the players actually lose sometimes. Roll

This thread, like all similar threads, is a, "Grrr, I want more money than level 4s pay, but I don't want to have to do bigboy content!"

Case in point:

Quote:
2) ENCOURAGE rather than discourage group play. Instead of splitting rewards, everyone gets the same rewards as if they had done an L4 up to a point (say 6 -10 pilots).


"Grr, I want to be able to 10-box missions and get 10x the reward!"


Quote:
Sure an ISBoxer is going to AFK their way through this, but they won't be making any more isk than they would by running L4's (note: AGAIN NO MORE REWARDS PER PILOT THAN AN L4).


Hey, look how full of **** you are, pretending like it isn't DRASTICALLY faster and easier to multi-box a single site/mission than it is to simultaneously do 10 different missions. It's absolutely more reward per pilot per unit of time.


Actually I want PvE content against a tactical AI.

also, I can only run 1 client on my computer at a time, it doesn't have the go juice for 2, so I REALLY DO MEAN that I want something me and my small alliance/corp can do together that doesn't involve traipsing all over hell and half of new eden so we can go do an incursion.

and really if the multi-box argument is pretty weak. really I don't care if a guy can multibox it and get it done faster, if he wants to run 10 clients and do that great.

not something I'm interested in. I like my MULTIPLAYER game, just wish there was small group highsec content.

So give me a GOOD reason, not the multi-box fallback.
SurrenderMonkey
State Protectorate
Caldari State
#50 - 2014-06-23 21:07:02 UTC  |  Edited by: SurrenderMonkey
Leoric Firesword wrote:

So give me a GOOD reason, not the multi-box fallback.



It's not a "fallback". I realize this is a foreign concept to the average high-seccer, but Eve has this thing called a "player run economy". Introducing a massive new, trivially optimizable, safely and infinitely farmable isk-faucet that can be summarized as, "Just like Level 4s, but better," isn't really an option in such an environment. There is absolutely no need for yet another non-competitive isk source in high sec. You want better income than level 4s offer? Suck it up and take on some of the more competitive PvE formats. Run incursions. Get out of high sec.


Finally, a word on argumentative burden: You want a change, it's YOUR job to make a strong case for it. It doesn't go, "Well, gosh, if I just conveniently ignore all of the objections there's no reason not to do it, so I guess it should be done." I don't have to give you a good reason. I just have to illustrate why YOUR reasons are horseshit.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

iskflakes
#51 - 2014-06-23 21:10:47 UTC
-1

Leave them in lowsec, and if people aren't running them enough then increase the LP reward.

-

Alundil
Rolled Out
#52 - 2014-06-23 21:40:30 UTC
SurrenderMonkey wrote:
Move level 5s to null.

I don't mission at all. But this is a very bad idea. More than a few people posted why (bloc-level sov holders farming LP 23.5/7 with near zero risk (insert: Local chat intel, cynojammed systems, automated region wide intel channels, etc etc etc.). LP from those corps would literally fall through the floor. Disastrous unintended consequences if that is done.

The rest of your post(s) - no issues and on point.

I'm right behind you

Kaarous Aldurald
Black Hydra Consortium.
#53 - 2014-06-23 21:45:45 UTC
Tennej wrote:
Didn't mean to cause a hi-sec vs low-sec thread flame war.


Then don't suggest buffing highsec because you're bored.


Quote:


Just want more content opened up for player consumption.


Oh, so very much wrong with this sentence. Suffice to say you're acting like a themepark player.


Quote:

For all the proponents of "move all LVL4 mishs to low sec" I have to say LOL. This is still a game and a money making venture and with as much as you would love to kill more missioners in expensive mission fit ships I'm highly confident CCP isn't about to subject themselves to a loss of even more subscriptions than what was lost with the ice nerf.


Ah, the good old "if you slightly inconvenience what I specifically do the game will die!" defense.

Quote:

Don't kid yourself.... lvl4's will NEVER be moved to low-sec. Not being mean...just realistic. Whether or not you like it....CCP makes most of its money from hi-sec casual players.


Citation needed. I claim the opposite, by the way.


Quote:

I feel Lvl5 content should be opened up to hi-sec and null sec as its currently niche content and not being fully utilized.

Discuss.


You feel wrong. More content should be moved to the other areas of space, to encourage more player interaction in those areas. Especially lowsec, which desperately needs buffed to about the same degree that highsec needs to be nerfed.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Alundil
Rolled Out
#54 - 2014-06-23 21:57:54 UTC
Leoric Firesword wrote:

Actually I want PvE content against a tactical AI.

also, I can only run 1 client on my computer at a time, it doesn't have the go juice for 2, so I REALLY DO MEAN that I want something me and my small alliance/corp can do together that doesn't involve traipsing all over hell and half of new eden so we can go do an incursion.

and really if the multi-box argument is pretty weak. really I don't care if a guy can multibox it and get it done faster, if he wants to run 10 clients and do that great.

not something I'm interested in. I like my MULTIPLAYER game, just wish there was small group highsec content.

So give me a GOOD reason, not the multi-box fallback.

I don't actually think you know what you're asking for (and I'm not intending to be rude). If you wanted "tactical" content you would be in PvP scenarios someplace other than CONCORD patrolled and protected areas against "H-I" (Human Intelligence). You don't actually want "tactical" combat against AI. You want sleepers-like NPC in HS and increased income potential.

I'm right behind you

Tennej
LoTax POCO Company of HiSEC
#55 - 2014-06-23 22:25:19 UTC  |  Edited by: Tennej
Psychotic Monk for CSM9. Automatic disqualifier.


Blah blah blah blah...personal attack .... blah blah blah .... nerf hi-sec.....blah blah blah



Quit posting....troll

You Miners think you have it so damn tough.  When I first started playing we didnt even have mining lasers.  You had to fly close to an asteroid.....pop a hatch and gnaw at it with your teeth.   - Bitter Vet

Tennej
LoTax POCO Company of HiSEC
#56 - 2014-06-23 22:36:04 UTC
Thread is disintegrating in personal attacks and BS....


Just thanks to everybody who gave meaningful feedback both pro and con before thread gets locked up.


Also want to say thanks all the Dev's that took the time to interject valuable input as well. Well if there were any....


Done here....


Ten


You Miners think you have it so damn tough.  When I first started playing we didnt even have mining lasers.  You had to fly close to an asteroid.....pop a hatch and gnaw at it with your teeth.   - Bitter Vet

Tarsas Phage
Sniggerdly
#57 - 2014-06-23 22:47:40 UTC
Tennej wrote:
Didn't mean to cause a hi-sec vs low-sec thread flame war. Damn,

Just want more content opened up for player consumption.



The content you seek is already present - you just have to go to low sec to take part in it. I mean, if you're just here to basically say "I want to do L5s but would never go to lowsec to do them" then you might as well also say "I want DED sites 5/10 and better to also be in highsec" - and then the value/risk proposition of everything gets quite diluted.

Tennej wrote:

I feel Lvl5 content should be opened up to hi-sec and null sec as its currently niche content and not being fully utilized.


As has already been said, L5s have always been a way for lowsec missioners (yes, they exist, and in more numbers than you might realize) to, well, do missions in lowsec and make their ISK with that route.

Arguably, missioning in lowsec is more of a personal means to an end giving that living in lowsec places far more of a demand on personal wallets than those who live in highsec or even nullsec... therefore the rewards L5s give can actually sustain living in lowsec. The profitability of L5s in particular have been been hit hard, however, ever since the FW buff. Even after the mini-nerfs to FW plexes and orbiting that button, they're still far more profitable LP over LP than L5s. But not everyone who lives in lowsec does so in FW areas, so L5s are what remains for those geographically removed from such opportunities.

In highsec you really only need to worry about wars, which are easily avoidable. Otherwise, for the pure highsec dweller, there's not much to replace and budget for other than ship bling and "leveling up that CNR" so to speak.

In nullsec, you're quite likely to have an alliance-level SRP which vastly cushions the ISK blow to personal wallets, plus you have additional premium content in the form of 50m/tick anoms and high-end DED sites which can handily make up the difference. Extra bonus if you have access to backwater systems to do all this in which rarely see a potentially interruptive neutral.

Mag's
Azn Empire
#58 - 2014-06-23 23:00:27 UTC  |  Edited by: ISD Ezwal
No

*Snip* Please refrain from distorting the forum lay-out. ISD Ezwal.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Lord Fudo
Doomheim
#59 - 2014-06-23 23:09:00 UTC
Celthric Kanerian wrote:
I have to say no, because it would become one of the biggest isk faucets than New Eden has ever seen.

Also please stop spamming forum... 3 posts within 2 days, whereas two of them were pretty much the same...


I assume you are against incursions.
Kaarous Aldurald
Black Hydra Consortium.
#60 - 2014-06-23 23:16:42 UTC
Tennej wrote:
Psychotic Monk for CSM9. Automatic disqualifier.


Well, it's become fairly apparent that you aren't actually interested in discussing this with anyone unless said person agrees with you, so I think I shall report you for your troll thread and see how that turns out.


Quote:

Quit posting....troll


You first.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.