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Control Towers

Author
Tal'Rashas Urteil
harlyq syrokos investment station
#1 - 2014-06-23 01:43:41 UTC
I am interred in deploying my own pos, the problem is I dont know which one to use. I want to get into production and invention, and I want to start off with a small control tower, any advises or help?
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2014-06-23 01:48:13 UTC
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]
Tal'Rashas Urteil
harlyq syrokos investment station
#3 - 2014-06-23 01:53:08 UTC
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?
Nex Killer
Perkone
Caldari State
#4 - 2014-06-23 02:08:30 UTC
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?


They're removing slots to indy and making it so the install cost scales with out many people are installing and doing jobs in a system. Before the main reason why people would put up a pos is because a station would be out of research/manufacturing slots so, they setup a pos and get their own slots to install things that other people couldn't use.
Tal'Rashas Urteil
harlyq syrokos investment station
#5 - 2014-06-23 02:59:23 UTC
Nex Killer wrote:
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?


They're removing slots to indy and making it so the install cost scales with out many people are installing and doing jobs in a system. Before the main reason why people would put up a pos is because a station would be out of research/manufacturing slots so, they setup a pos and get their own slots to install things that other people couldn't use.

i still dont understand
Attivol
#6 - 2014-06-23 03:18:57 UTC
Tal'Rashas Urteil wrote:
Nex Killer wrote:
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?


They're removing slots to indy and making it so the install cost scales with out many people are installing and doing jobs in a system. Before the main reason why people would put up a pos is because a station would be out of research/manufacturing slots so, they setup a pos and get their own slots to install things that other people couldn't use.

i still dont understand


People put up a POS because there were a limited number of industry slots in stations. After Crius there will be an unlimited number of industry slots in stations and therefore no reason to put up a POS.
Tal'Rashas Urteil
harlyq syrokos investment station
#7 - 2014-06-23 03:26:38 UTC
OHHHHHHHHHHHHHHHHHHHHHHHHHHHHH OK i understand now, why is CCP making eve easier? CCP WHAT IS THIS MADNESS?
Abadayos
School of Applied Knowledge
Caldari State
#8 - 2014-06-23 03:30:30 UTC
Attivol wrote:
Tal'Rashas Urteil wrote:
Nex Killer wrote:
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?


They're removing slots to indy and making it so the install cost scales with out many people are installing and doing jobs in a system. Before the main reason why people would put up a pos is because a station would be out of research/manufacturing slots so, they setup a pos and get their own slots to install things that other people couldn't use.

i still dont understand


People put up a POS because there were a limited number of industry slots in stations. After Crius there will be an unlimited number of industry slots in stations and therefore no reason to put up a POS.



I'm not on SiSi however isn't there a scaling install cost related to how many people are installing jobs in a station/system?

Now I don't know yet but if you have a PoS set up, can you use that to cut down on install costs or do you still need to pay install costs at roughly the same cost as at a station at an owned PoS? Is it (cost) related to that 'multiple labs/factories reduces material cost' or what have you they are proposing?

I really have to re-read the notes but with the new patch come 22nd July it seems there is almost zero reason to have a PoS in HS as the benifit of having oneis totally gone, may even end up[ costing more to have teh PoS set up to do your indi stuff as opposed to doing it in stations.

It's all just a tad confusing to some.
Nevyn Auscent
Broke Sauce
#9 - 2014-06-23 04:26:12 UTC
POS are cheaper on costs.
POS have a 2% ME discount also.
POS can also be set up in a system with no stations, so you won't have other people driving your costs up.
POS can also have a bonus discount on POS for more modules of the same type set up.

Now, if that works out cheaper than a station depends how much you use the POS.
Abadayos
School of Applied Knowledge
Caldari State
#10 - 2014-06-23 04:42:01 UTC
honestly didn't even think of the 'no station sytem = less cost'.

Thanks for that insight along with everything else.

Note to self: Read dev posts when your fresh, not after 10+ hour work days
Nex Killer
Perkone
Caldari State
#11 - 2014-06-23 07:03:44 UTC
Tal'Rashas Urteil wrote:
Nex Killer wrote:
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Wait a month. Crius is being released July 22nd, and will eliminate the need of a POS for many people.

Until then: Caldari > Minmatar > Gallente > Amarr [Ordered most CPU to least.]

what do you mean will eliminate the use of pos?


They're removing slots to indy and making it so the install cost scales with out many people are installing and doing jobs in a system. Before the main reason why people would put up a pos is because a station would be out of research/manufacturing slots so, they setup a pos and get their own slots to install things that other people couldn't use.

i still dont understand



Same here... next time I'll not post when dead tired.
Elena Thiesant
The Scope
Gallente Federation
#12 - 2014-06-23 07:26:02 UTC
Tal'Rashas Urteil wrote:
OK i understand now, why is CCP making eve easier? CCP WHAT IS THIS MADNESS?


They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."
Tau Cabalander
Retirement Retreat
Working Stiffs
#13 - 2014-06-23 17:47:46 UTC
Elena Thiesant wrote:
They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."

Just kill me now.
Tal'Rashas Urteil
harlyq syrokos investment station
#14 - 2014-06-23 18:37:49 UTC
Tau Cabalander wrote:
Elena Thiesant wrote:
They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."

Just kill me now.



Why kill you now?
Tau Cabalander
Retirement Retreat
Working Stiffs
#15 - 2014-06-23 19:27:58 UTC  |  Edited by: Tau Cabalander
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Elena Thiesant wrote:
They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."

Just kill me now.

Why kill you now?

Needless additional complexity does not improve game-play by making it more interesting or engaging. It just makes it more annoying & frustrating.

Aside from:
* Slot changes, which are greatly needed.
* Reprocessing and compression changes, which are somewhat sensible (batch size and compression volume both smell like hacks).
* Removal of tower anchoring restrictions, which is long overdue.
* Starbase Defense prerequisite of Anchoring 5 lowered to Anchoring 4, which makes sense and is also long overdue.
The bulk of the remaining Crius changes, in my opinion, do not improve game-play, and in fact diminish it. Of course I'll adapt though, and just suffer with the losses and annoyances.

I recommend checking things out on SiSi for yourself, to form your own opinion. before it is too late.
Tal'Rashas Urteil
harlyq syrokos investment station
#16 - 2014-06-23 19:30:07 UTC
What's SiSi
Li Quiao
Imperial Academy
Amarr Empire
#17 - 2014-06-23 19:30:40 UTC  |  Edited by: Li Quiao
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Elena Thiesant wrote:
They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."

Just kill me now.



Why kill you now?


Well, do you want to kill him now or wait 'till you get home?
Tau Cabalander
Retirement Retreat
Working Stiffs
#18 - 2014-06-23 19:32:22 UTC  |  Edited by: Tau Cabalander
Tal'Rashas Urteil wrote:
What's SiSi

SiSi = Singularity = The main community test server (other test servers, mostly used internally by CCP devs, but with limited special-occasion access: Duality, Multiplicity, Buckingham, Chaos).

See the stickies for info on rules and accessing: Test Server Feedback forum

The live non-test EVE server is Tranquility, a.k.a. TQ. The Chinese server is Serenity. Both names are rather ironic.

Nearly everything on SiSi can be purchased for 100 ISK, even capitals. The easiest way to earn ISK on SiSi: platinum insure your ship (optional) and self-destruct, repeat as many times as you want ISK. The bigger the ship the better for the larger insurance payout [I use capitals].
Minarete
Celestial Tomb
#19 - 2014-06-24 02:56:43 UTC
Li Quiao wrote:
Tal'Rashas Urteil wrote:
Tau Cabalander wrote:
Elena Thiesant wrote:
They're not. They're replacing bad complexity "I have to put a POS up because there's no other choice for getting ME research done and because otherwise there aren't enough manufacturing slots", with good complexity (Ok, I could put up a POS, that will increase profits by X, increase throughput by Y but will add Z in costs, or I could do my manufacturing in system Blah where the installation costs are low, but that has poorer teams in general and it's further from the trade hub so more logistics costs, or I could ...."

Just kill me now.



Why kill you now?


Well, do you want to kill him now or wait 'till you get home?


Noo! Keep him locked down till I get there, I need more Forum kills!

Tal'Rashas Urteil
harlyq syrokos investment station
#20 - 2014-06-24 03:01:35 UTC
how about mining, how is mining and refining going to be changed?
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