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Best cheap BC or smaller fleet to take down most L4 missioners?

Author
Verity Sovereign
Sebiestor Tribe
Minmatar Republic
#41 - 2011-11-24 06:09:42 UTC
How often do you guys stick around if the missioner warps off?

Having interacted with many a ninja, I find many wait for me to come back after warping off, and just sit at the gate. I'd think they'd know I wasn't going to engage them, they just seem to want to annoy me (or perhaps they actually want the loot, nah, that can't be it). Back then I'd warp out so the ninja got NPC aggro, to try and get the Ninjas to go away. Now I want to warp out to re-ship.

Recently I bought and fitted some Rifters with points for the purpose of killing ninja ships like vigils... only to have a dearth of Ninjas visiting my missions.

The only ninja visit I've had since fitting my (hopefully ninja killing) rifters was from a 'cane. I warped out, came back to the gate (fit a scanner), he was sitting there, I scanned him, and it was a full combat fit (not even a probe launcher or salvager, he just looted a wreck) autocannons, neuts, etc.

I didn't feel like risking a bigger ship to fight the guy...

So now I'm waiting for more ninjas to come in something like a vigil, who wait at the gate when I warp off in my mission ship, so I can kill them with a Rifter.

Is this likely to work?
DireNecessity
Mayhem-Industries
#42 - 2011-12-01 22:18:24 UTC
Verity Sovereign wrote:
How often do you guys stick around if the missioner warps off?

Having interacted with many a ninja, I find many wait for me to come back after warping off, and just sit at the gate. I'd think they'd know I wasn't going to engage them, they just seem to want to annoy me (or perhaps they actually want the loot, nah, that can't be it). Back then I'd warp out so the ninja got NPC aggro, to try and get the Ninjas to go away. Now I want to warp out to re-ship.

Recently I bought and fitted some Rifters with points for the purpose of killing ninja ships like vigils... only to have a dearth of Ninjas visiting my missions.

The only ninja visit I've had since fitting my (hopefully ninja killing) rifters was from a 'cane. I warped out, came back to the gate (fit a scanner), he was sitting there, I scanned him, and it was a full combat fit (not even a probe launcher or salvager, he just looted a wreck) autocannons, neuts, etc.

I didn't feel like risking a bigger ship to fight the guy...

So now I'm waiting for more ninjas to come in something like a vigil, who wait at the gate when I warp off in my mission ship, so I can kill them with a Rifter.

Is this likely to work?


Now you're getting deep into ninja fun.

Sure your Rifter may be able to take down your ninja's bait boat. Then again, your ninja knows as much as you do. Parhaps she re-shipped too?

Starting to sound down right chess matchy to me -- KEWL!

Dire
Killstealing
Brutor Tribe
Minmatar Republic
#43 - 2011-12-03 02:00:15 UTC
sYnc Vir wrote:
Or you could just join Faction Warfare, stop griffing players that don't want to pvp, grow balls and fight someone looking to kill you instead.

Unless of course, this is too much for you. In Fw Skill points are not so much of an problem. An unwillingness to lose a ship however.

Not trying to be rude, but having to trick dumbass mission runners into pvp is not a good fight, sure mission runners are insanely stupid and have overpriced boats, but High sec is not a good place for pvp.

Jump into 3 BCs and some tackle hit low and get a fight.


MOOOM I DONT WANT TO PEE VEE PEE

also fw is dead, get the **** out trashcan
Sivor Detmen
Arbitrary Spaceship Destruction
-affliction-
#44 - 2011-12-03 17:27:46 UTC  |  Edited by: Sivor Detmen
Verity Sovereign wrote:
How often do you guys stick around if the missioner warps off?

Having interacted with many a ninja, I find many wait for me to come back after warping off, and just sit at the gate. I'd think they'd know I wasn't going to engage them, they just seem to want to annoy me (or perhaps they actually want the loot, nah, that can't be it). Back then I'd warp out so the ninja got NPC aggro, to try and get the Ninjas to go away. Now I want to warp out to re-ship.

Recently I bought and fitted some Rifters with points for the purpose of killing ninja ships like vigils... only to have a dearth of Ninjas visiting my missions.

The only ninja visit I've had since fitting my (hopefully ninja killing) rifters was from a 'cane. I warped out, came back to the gate (fit a scanner), he was sitting there, I scanned him, and it was a full combat fit (not even a probe launcher or salvager, he just looted a wreck) autocannons, neuts, etc.

I didn't feel like risking a bigger ship to fight the guy...

So now I'm waiting for more ninjas to come in something like a vigil, who wait at the gate when I warp off in my mission ship, so I can kill them with a Rifter.

Is this likely to work?



I sometimes stick around for a long time after the mission runner warps off (30-40mins), especially if the mission runner belongs to a decent sized corp or if it has more corp mates in local. I get aggro 30-40% of the times if they are doing mission/mining in groups, from one or more of them.

My tactics are a bit different from Tears Extraction and Reclamation Service. I never bother going in with a salvager fitted. I just steal from wrecks or cans (special enfasis on stealing mission items or tags)

I usually go in with an ishkur fully pvp fit. I don't use any other type of backup. No logi, no orca to bring up another ship. Just a probing alt.

And I don't reship unless I'm forced to which happens very very rarely. Your rifter would pop against me and it would most likely pop against most can flipers/ninja salvagers. Most ninja salvagers/can flipers will have alts or friends with logi. Even a vigil will be able to kill your rifter easily if it gets RR support.

So my answer to your question is no. Your rifter won't work on the vast majority of the cases.

Nevertheless please do not refrain from testing it. With some practice you may eventually get good at baiting can flippers. Pirate

Sivor
orion scimatarii
Sector 17 Griffon
#45 - 2011-12-03 19:18:26 UTC
F*ck it 12 griffins, 3 of you have a point, nuet drones and rocket launchers




lol at the unfortunate victim Cool
Hazel Starr
Krypteia Brotherhood
#46 - 2011-12-04 02:55:31 UTC  |  Edited by: Hazel Starr
I've got a slightly different view on this having done a lot of low-sec mission busting.

You really need a few ships to stand a decent chance of catching a low-sec missioner.

First someone minding their own business on the dockport, maybe with a ship scanner
but watching the directions people warp too.

Second a high quality prober....one who will set up the probe box out of range,
localise the target from the First's info and directional scan, then 100% the target
in a couple of scan cycles.

In fleet the cloaky tackler, who gets warped to the mission entrance by the prober (who breaks
the warp for himself, and then warps at range later)

Cloaky proceeds through the rooms trying to minimise their visibility to directional scanner,
when they reach the target...he gets the benefit of long-range heated point ~50-70km and a pair of
dampers while the tackler gets closer in to switch off the heat.

DPS ship(s) then enter, with AB if the mission needs it, they run down the target.
DPS ship(s) will have a couple of smartbombs to encourage a pilot with implants to
be ransomed or abandon ship.

Probe ship will be sitting just off the mission entrance to watch for unfriendly visitors.

A well handled PVE ship will still get away, they will be aligned at speed to a warp exit
and will be spamming directional scan as fast as they can.

We (with friends) did this in the Aeschee area for maybe two years with significant success.

-- Haze
VIP Ares
Sebiestor Tribe
Minmatar Republic
#47 - 2011-12-06 06:54:42 UTC
Hurricane with 2 neuts. That will shut down active most active tanks fast enough, while still having enough tank, dps and ability to choose damage type according to resistance for particular negagement.

http://www.balex.info/index.php/pilot_detail/47623/

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