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Player Features and Ideas Discussion

 
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Make data site loot smaller

Author
A'Tolkar
Carlson's Raiders
#1 - 2014-06-20 15:05:37 UTC
I don't mean the BPCs or the Decryptors, or the Datacores. But those things like Spare Parts and Electronic Link that you use to build decryptors. Please make them .01 m3 instead of 1.0 m3. It doesn't feel as much like exploring when I constantly have to add extra jumps to unload this stuff.
Arya Regnar
Darwins Right Hand
#2 - 2014-06-20 17:24:12 UTC
A'Tolkar wrote:
I don't mean the BPCs or the Decryptors, or the Datacores. But those things like Spare Parts and Electronic Link that you use to build decryptors. Please make them .01 m3 instead of 1.0 m3. It doesn't feel as much like exploring when I constantly have to add extra jumps to unload this stuff.

Doing jumps is the only risk you take right now with the removal of combat and whatnot I think it should stay.

Prices on items are adjusted for work required due to free market component of sandbox because of supply and demand anyway.

Nothing to change here, move along.

EvE-Mail me if you need anything.

Toddfish
Multiplex Gaming
Tactical Narcotics Team
#3 - 2014-06-20 19:55:34 UTC
I once shared this desire. As I've thought about it more, especially after the changes in Odyssey, I think they are fine at their current size. To be honest, I wish more of a site's value was in items with larger volume. I'd also like to see something similar implemented in Relic sites. Why? It rewards those who live local to the sites.

I don't mind if my cargo fills-up after a single site, as I can dock at a station, stop at a POS, or drop a can to pick-up later. But to have that luxury I need to help maintain the sov where I run sites. I also have to risk larger ships, and with that risk should come added rewards.
Dlareme
Space Ants
RAZOR Alliance
#4 - 2014-06-20 20:10:18 UTC
Or just make the larger items more valuable. As it stands, I can run 7 relic sites and still have room, but I have to make multiple runs between the station and data site because one opened can ,sometimes, fills my cargo hold. Not only that, but the relic sites are generally worth more isk anyways.
Nariya Kentaya
Ministry of War
Amarr Empire
#5 - 2014-06-21 00:17:05 UTC
A'Tolkar wrote:
I don't mean the BPCs or the Decryptors, or the Datacores. But those things like Spare Parts and Electronic Link that you use to build decryptors. Please make them .01 m3 instead of 1.0 m3. It doesn't feel as much like exploring when I constantly have to add extra jumps to unload this stuff.

wont make data sites anymore profitable. the ONLY way to make data sites worth their time to do is if they make interfaces consumable, as in when you use them you CANNOT repair them, forcing you to buy more. elsewise the market will stay flooded with them for eternity. like seriously. I checked the math, at one point CARBON was worth more per m3 than the interfaces.
Bohneik Itohn
10.K
#6 - 2014-06-21 01:35:32 UTC
I roam far and wide doing exploration, and it can take 30 or 40 jumps to get somewhere to drop my loot off.

I don't loot most of the stuff I find in data sites. If it isn't worth 100k for 1.0m3 of space, it stays in the can, and stuff of that quality (datacores and the like) gets jettisoned as I find more relic sites.

Data sites have become next to worthless to me. It takes 5 data sites for me to earn the same amount I make in one relic site.

Wait, CCP kills kittens now too?!  - Freyya

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