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drone changes

Author
Bastion Arzi
Ministry of War
Amarr Empire
#1 - 2014-06-20 15:57:45 UTC
hi,
im sure i
read somewhere that there were changes to drones in Kronos. can anyone point me to the thread where this is discussed?

if not can u tell me what the drone changes were or if ammarian and caldari drones are worth training into now?

thanks
Caterpil
Amanina Avada Corporation
#2 - 2014-06-20 16:30:54 UTC
Here's a link to the dev-blog regarding the drone changes:

http://community.eveonline.com/news/dev-blogs/giving-drones-an-assist/

The significant changes (from the patch notes) are:

-Different factional drones have been balanced to fall on a continuous spectrum of damage and speed.
-Combat drones now have longer optimal ranges, attack ranges and orbit ranges, with Amarr and Caldari drones operating at -longer range than Minmatar and Gallente.
-Faction, Integrated and Augmented drones have all received significant upgrades.
-Medium Drone MWD speed has been increased by 20%
-Heavy Drone MWD speed has been increased by 43%
-The Drone Interfacing skill is being changed to a 10% per level bonus, with the rest of the damage and mining ability build into the base stats of the drones themselves.
-Sentry drones of all factions have been balanced to place them on a continuous spectrum from higher damage and tracking to higher range.
-All universal drone skills and modules now affect Fighters and Fighter bombers

-The maximum number of drones available to Supercarriers has been reduced to 10; the volume of Fighter Bombers has been doubled. Supercarriers have gained a new 100% damage bonus to Fighters and Fighter Bombers.
This means that some Supercarriers will find their overloaded drone bays moved to their cargo after the patch. If this causes the ship's cargo to become overloaded it will prevent warping or jumping until the excess drones have been jettisoned or moved to other bays. We advise all Supercarrier pilots to remove half the drones in their drone bays before June 3rd to avoid being locked in place by an overloaded cargo bay.

-Fighter and Fighter Bomber stats have been adjusted to ensure balance with the previous changes.
Assigning drones to assist or guard is now limited to 50 drones per ship.
Celthric Kanerian
Viziam
Amarr Empire
#3 - 2014-06-20 23:14:56 UTC
Biggest change is that it's finally viable to use Amarr and Caldari drones now...
Termy Rockling
Sebiestor Tribe
Minmatar Republic
#4 - 2014-06-20 23:43:08 UTC
Caldari drones were always viableRoll
Dato Koppla
Spaghetti Militia
#5 - 2014-06-21 00:41:46 UTC
Amarr drones are pretty darn good now. It's actually a reliable source for EM damage from combat drones with decent stats all around and highly effective against shield ships with low base EM resist.
Kosetzu
The Black Crow Bandits
Northern Coalition.
#6 - 2014-06-23 12:57:14 UTC
Dato Koppla wrote:
Amarr drones are pretty darn good now. It's actually a reliable source for EM damage from combat drones with decent stats all around and highly effective against shield ships with low base EM resist.

I find Amarr drones especially useful with ships that normally can't deal EM damage through guns, or use a different type of ammo at the time to better counter RAH and take advantage of resist holes.