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Leaving the Captain's Quarters?

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Author
Paynus Maiassus
Imperial Academy
Amarr Empire
#1 - 2014-06-14 20:33:55 UTC
I know Incarna had some bumps associated with it, but we're a few years down the road now.

If you really care about the new player experience, and you really want to expand the player base, well, I can remember as a new player really being shocked after generating my elaborate character and finding that I could not leave the captain's quarters.

The complaint at Incarna boiled down to: it's time to quit adding new stuff and fix the stuff that's imbalanced. Every time there's an expansion we get a bunch of new stuff, and it's always imbalanced. Eve is a spaceship game, and spaceships are broke. Avatar play is a completely new feature, and it has nothing to do with the game as it already exists. Therefore, do not add it. Instead, fix spaceships.

This argument was a driving force that caused major upset for CCP and the game. However, the argument and ensuing upset had nothing to do with whether or not avatar play is a good idea. It was merely a result of circumstance. I came to the game around Retribution. Since I have been playing, every single expansion has been based around fixing and balancing and beautifying spaceships.

Spaceships are not broken anymore, in general.

The rebalancing and improving expansions have been excellent and done their job. The game will continue to be refined and rebalanced constantly at this point. There will always be some refining and rebalancing to do. But it's not a huge priority anymore.

The refining and rebalancing push and the hatred for avatar play came from the then existing player base (largely the currently existing player base). This player base is stagnant if not shrinking.

Current priorities are:

New Player Experience - winning, keeping, and selling the game on new players. Well, new players are generally shocked there's no avatars. Everybody else has avatars. Female players like avatars. Roleplayers like avatars. Players coming to Eve from different game experiences expect and want avatars.

One Universe - DUST has avatars. There was once talk of a space bridge and player interaction. Project Legion will have avatars. Valkyrie may or may not have avatars, but it will be a better and cooler game if it will have them, and it will be easier to integrate with Eve, DUST, and Legion if it has avatars. If avatars are already richly in place in Eve when Valkyrie is about done, porting them into Valkyrie will be easy.

NEX Store - with subscriptions not rising, the NEX Store needs to be an important piece of revenue. If avatars were important, so would the NEX Store be important. I don't buy ship skins because ships blow up. Avatars don't blow up. Therefore I've bought a couple of items of clothing. If avatars were important, I'd buy more.

All of these reasons are reasons to add true avatar play to Eve. The code you write now and the models you build now will become useful later as Legion and Valkyrie come online and the One Universe takes shape.

Please open the door to the Captain's Quarters.
Antillie Sa'Kan
Imperial Shipment
Amarr Empire
#2 - 2014-06-14 20:46:57 UTC  |  Edited by: Antillie Sa'Kan
As an old Earth and Beyond player I would really like to see something done with walking in stations once capitals/sov/black ops/ect... have had their balance pass.

I realize that for a large portion of the player base WIS is not and will never be interesting. But for some of us it would be an interesting alternative to ship spinning while we hang out with our space buddies.
Kaerakh
Obscure Joke Implied
#3 - 2014-06-14 20:55:40 UTC
Paynus Maiassus wrote:


The complaint at Incarna boiled down to: it's time to quit adding new stuff and fix the stuff that's imbalanced. Every time there's an expansion we get a bunch of new stuff, and it's always imbalanced. Eve is a spaceship game, and spaceships are broke. Avatar play is a completely new feature, and it has nothing to do with the game as it already exists. Therefore, do not add it. Instead, fix spaceships.

This argument was a driving force that caused major upset for CCP and the game. However, the argument and ensuing upset had nothing to do with whether or not avatar play is a good idea. It was merely a result of circumstance. I came to the game around Retribution. Since I have been playing, every single expansion has been based around fixing and balancing and beautifying spaceships.


Look kids it's a bear posting about Incarna. What a novel, new event, and completely without precedent.

I'm sure that no one has ever posted on this topic before.

B t w Incarna failed because CCP tried to microtransaction. Look up Greed is Good sometime and get educated before posting something without a solid foundation.
Kaarous Aldurald
Black Hydra Consortium.
#4 - 2014-06-14 20:55:51 UTC
They've outright said that the team responsible for it has been disbanded, and that no further development is taking place.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Alvatore DiMarco
Capricious Endeavours Ltd
#5 - 2014-06-14 20:56:19 UTC  |  Edited by: Alvatore DiMarco
Given that the things related to WIS and ship balancing make use of two entirely separate teams who really aren't capable of doing each others' jobs, there's no reason why WIS has to wait until after ship balancing except that three-quarters of EVE's playerbase seems totally ignorant of the fact that separate and specialized divisions even exist at CCP.
Paynus Maiassus
Imperial Academy
Amarr Empire
#6 - 2014-06-14 21:06:16 UTC
Kaerakh wrote:
Paynus Maiassus wrote:


The complaint at Incarna boiled down to: it's time to quit adding new stuff and fix the stuff that's imbalanced. Every time there's an expansion we get a bunch of new stuff, and it's always imbalanced. Eve is a spaceship game, and spaceships are broke. Avatar play is a completely new feature, and it has nothing to do with the game as it already exists. Therefore, do not add it. Instead, fix spaceships.

This argument was a driving force that caused major upset for CCP and the game. However, the argument and ensuing upset had nothing to do with whether or not avatar play is a good idea. It was merely a result of circumstance. I came to the game around Retribution. Since I have been playing, every single expansion has been based around fixing and balancing and beautifying spaceships.


Look kids it's a bear posting about Incarna. What a novel, new event, and completely without precedent.

I'm sure that no one has ever posted on this topic before.

B t w Incarna failed because CCP tried to microtransaction. Look up Greed is Good sometime and get educated before posting something without a solid foundation.


This is what I call ignorance. Microtransactions being what they were, there were complaints about graphics problems and misdirected attention at the time. Since you evidently were there, you would remember this if you were not mentally deficient. My points have merit regardless of whether or not I was there.

I have several accounts, and that one of them is a bear says nothing about how I spend my time as a player. Again, more evidence of intellectual traits that remove you as consideration as a serious source of criticism.

That this has been a topic before is also not relevant. It hasn't been much of a topic lately, as CCP has so decidedly reacted to player whining that they've all but abandoned avatar play. Yet there are many changes going on with CCP with the layoffs, refocusing on the eve universe, and the development of two new games in the Eve universe, one of which will be a FPS. A complete abandonment of avatars in Eve runs contrary to this NEW direction.

Again, quit snidely commenting about whether I am a bear or not senior enough to post on the forums. Being senior does not give you a big d!ck. Respond to the merits of my ideas or stay quiet.
Lyra Gerie
Garoun Investment Bank
Gallente Federation
#7 - 2014-06-14 21:21:58 UTC
I would love to see a lounge type room with a window similar to that in the DUST pre game lobby. Only have the window reflect either real time undock (more interesting to watch in some cases but allows intel for those docked), or a simulated one like the simulated ships flying through station we have now. If you could allow multiple players in one instance even better.
Valkin Mordirc
#8 - 2014-06-14 21:31:49 UTC
Star light, star bright,
First star I see tonight,
I wish I may, I wish I might,
Have this wish I wish tonight.


Not to be harsh. I doubt CCP will ever update WiS. It is cosmetic feature and not important to either the new-player experience, or the gameplay experience to bitter-vets. It would be a 'theme-park' addition if there ever was one.

In terms of avatars, your ship is the avatar. If you follow eve lore, the pilot controls the ship with mind. A pilots really body, at least in EVE is his ship. The only reason DUST514 has avatars is because it's a first person shooter, of course it would have an avatar.
#DeleteTheWeak
Hakaari Inkuran
State War Academy
Caldari State
#9 - 2014-06-14 21:34:04 UTC
Valkin Mordirc wrote:
Star light, star bright,
First star I see tonight,
I wish I may, I wish I might,
Have this wish I wish tonight.


Not to be harsh. I doubt CCP will ever update WiS. It is cosmetic feature and not important to either the new-player experience, or the gameplay experience to bitter-vets. It would be a 'theme-park' addition if there ever was one.

In terms of avatars, your ship is the avatar. If you follow eve lore, the pilot controls the ship with mind. A pilots really body, at least in EVE is his ship. The only reason DUST514 has avatars is because it's a first person shooter, of course it would have an avatar.

Aesthetics and cosmetics are not relevant to a discussion of sandbox and thempark.

We're not playing a game where you're just flying boxes around in box-space
Kaerakh
Obscure Joke Implied
#10 - 2014-06-14 21:41:10 UTC
Paynus Maiassus wrote:


This is what I call ignorance. Microtransactions being what they were, there were complaints about graphics problems and misdirected attention at the time. Since you evidently were there, you would remember this if you were not mentally deficient. My points have merit regardless of whether or not I was there.


Do you know what Greed is Good even is? Perhaps you should go find pdf copy before you embarrass yourself further.
Paynus Maiassus wrote:

I have several accounts, and that one of them is a bear says nothing about how I spend my time as a player. Again, more evidence of intellectual traits that remove you as consideration as a serious source of criticism.

I don't think that word means what you think it means. Being a bear doesn't just mean you do industry. It just happens to be the activity most bears cluster around. A bear is a player that obsessively avoids player conflict and refuses to acknowledge that the potential for hostile player contact has to be taken into account.
Paynus Maiassus wrote:

Again, quit snidely commenting about whether I am a bear or not senior enough to post on the forums. Being senior does not give you a big d!ck. Respond to the merits of my ideas or stay quiet.


I see your feelings are hurt. I suggest you follow the forum rules instead of reposting old ideas. That's probably why I don't have much respect for your "idea." Especially since it's not even new in any way. It's a tired retread of one of the more commonly reposted ideas.
Quote:
16. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.
Valkin Mordirc
#11 - 2014-06-14 21:43:41 UTC
Hakaari Inkuran wrote:

Aesthetics and cosmetics are not relevant to a discussion of sandbox and thempark.

We're not playing a game where you're just flying boxes around in box-space



Neither are we playing a game filled with mindless mingames. Thats all WiS would come to. Maybe a few places to play mini-games with other players. That does not benefit the EVE philosophy and actually counter acts it.
#DeleteTheWeak
Paynus Maiassus
Imperial Academy
Amarr Empire
#12 - 2014-06-14 21:43:49 UTC
Valkin Mordirc wrote:
Star light, star bright,
First star I see tonight,
I wish I may, I wish I might,
Have this wish I wish tonight.


Not to be harsh. I doubt CCP will ever update WiS. It is cosmetic feature and not important to either the new-player experience, or the gameplay experience to bitter-vets. It would be a 'theme-park' addition if there ever was one.

In terms of avatars, your ship is the avatar. If you follow eve lore, the pilot controls the ship with mind. A pilots really body, at least in EVE is his ship. The only reason DUST514 has avatars is because it's a first person shooter, of course it would have an avatar.


The ultimate sandbox is Second Life and similar virtual world simulators. Not a trace of theme park. Those environments cater to economically minded 'players' as well as role-players and female players. Those types of players would be new additions to the Eve player base. Hence New Player experience.

More likely, since the player base has refused avatar play in Eve, CCP will 'sneak it in' via the One Universe idea and Project Legion. However, I am advocating that they get started with it in Eve to make the development of the newer games faster and easier.
Paynus Maiassus
Imperial Academy
Amarr Empire
#13 - 2014-06-14 21:45:46 UTC
Kaerakh wrote:
Paynus Maiassus wrote:


This is what I call ignorance. Microtransactions being what they were, there were complaints about graphics problems and misdirected attention at the time. Since you evidently were there, you would remember this if you were not mentally deficient. My points have merit regardless of whether or not I was there.


Do you know what Greed is Good even is? Perhaps you should go find pdf copy before you embarrass yourself further.
Paynus Maiassus wrote:

I have several accounts, and that one of them is a bear says nothing about how I spend my time as a player. Again, more evidence of intellectual traits that remove you as consideration as a serious source of criticism.

I don't think that word means what you think it means. Being a bear doesn't just mean you do industry. It just happens to be the activity most bears cluster around. A bear is a player that obsessively avoids player conflict and refuses to acknowledge that the potential for hostile player contact has to be taken into account.
Paynus Maiassus wrote:

Again, quit snidely commenting about whether I am a bear or not senior enough to post on the forums. Being senior does not give you a big d!ck. Respond to the merits of my ideas or stay quiet.


I see your feelings are hurt. I suggest you follow the forum rules instead of reposting old ideas. That's probably why I don't have much respect for your "idea." Especially since it's not even new in any way. It's a tired retread of one of the more commonly reposted ideas.
Quote:
16. Redundant and re-posted threads will be locked.

As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread.


You've added nothing to the thread at all. Go away.
Paynus Maiassus
Imperial Academy
Amarr Empire
#14 - 2014-06-14 21:54:43 UTC  |  Edited by: Paynus Maiassus
Valkin Mordirc wrote:
Hakaari Inkuran wrote:

Aesthetics and cosmetics are not relevant to a discussion of sandbox and thempark.

We're not playing a game where you're just flying boxes around in box-space



Neither are we playing a game filled with mindless mingames. Thats all WiS would come to. Maybe a few places to play mini-games with other players. That does not benefit the EVE philosophy and actually counter acts it.


You're assuming there would be nothing but mindless mind games. You should take a look at a true sandbox like Second Life, where everything except the ground you walk on is player created. While not everything that goes on there is wonderful, there's a tremendous amount of content there. There's more space content there than there is in Eve, I'd wager.

Also, take a look at a game like Skyrim, definitely an action packed theme park. Yet people actually put a lot of time into building their little houses and making their little gardens look purdy. My son-in-law thinks his little house in Skyrim rocks.

This type of stuff has broad appeal and is compatible with sandbox play and with goal oriented combat play.

EDIT: avatar based play could wind up with blueprints and manufacturing for clothing items, personal and dwelling effects, etc. Plenty of room to integrate with existing Eve systems.
Kaerakh
Obscure Joke Implied
#15 - 2014-06-14 22:04:27 UTC
Paynus Maiassus wrote:


You've added nothing to the thread at all. Go away.


I've posted valid criticism for your reasons why you think your thread is unique and even attempted to enlighten you that the basis for why you think the Jita Riots happened are wholly wrong. I may not be sensitive to your 'feelings', but the argument is valid and there. If you choose to ignore it then there are no grounds for legitimate discussion.

Educate yourself.
Paynus Maiassus
Imperial Academy
Amarr Empire
#16 - 2014-06-14 22:06:08 UTC
Kaerakh wrote:
... there are no grounds for legitimate discussion.

Educate yourself.


Thank you for ceasing to participate. It's best for everybody.
Valkin Mordirc
#17 - 2014-06-15 00:15:37 UTC
Paynus Maiassus wrote:


You're assuming there would be nothing but mindless mind games. You should take a look at a true sandbox like Second Life, where everything except the ground you walk on is player created. While not everything that goes on there is wonderful, there's a tremendous amount of content there. There's more space content there than there is in Eve, I'd wager.

Also, take a look at a game like Skyrim, definitely an action packed theme park. Yet people actually put a lot of time into building their little houses and making their little gardens look purdy. My son-in-law thinks his little house in Skyrim rocks.

This type of stuff has broad appeal and is compatible with sandbox play and with goal oriented combat play.

EDIT: avatar based play could wind up with blueprints and manufacturing for clothing items, personal and dwelling effects, etc. Plenty of room to integrate with existing Eve systems.



But what is the point? How does it benefit the concept of EVE-Online? EVE is entierly based on a Risk/Reward philosophy, and a open mindedness to the type Anti-hero/Villain character, in no way what you propose is beneficial toward the EvE-community. If you could buy clothes from the store? So what I can do from the NEX store or the Market with having to walk to it. I wouldn't use it at all.

Just because Skyrim has a following doesn't mean it will help EVE. I play Skyrim and in no way is a bad game, however The ES-Skyrim design philosophy does not in away come close to what EVE-Online is try to do.

What your want from WiS is simply Second Life in EVE, and Second Life as no point being in EVE.

Everything you want, is something that isn't important to the Game Design, WiS is dead, the Developers have said so themselves, and wishing for it to continue is beating a dead horse a half developed horse. And if CCP tried to open the WiS even further it would either, A. Cost them money, or B, Cause even more in-game Riots, and in that effect a Market crash.


Also, Educate yourself < this has a point, and you should read it before condemning a valid augment.
#DeleteTheWeak
Paynus Maiassus
Imperial Academy
Amarr Empire
#18 - 2014-06-15 01:10:41 UTC
Valkin Mordirc wrote:
Paynus Maiassus wrote:


You're assuming there would be nothing but mindless mind games. You should take a look at a true sandbox like Second Life, where everything except the ground you walk on is player created. While not everything that goes on there is wonderful, there's a tremendous amount of content there. There's more space content there than there is in Eve, I'd wager.

Also, take a look at a game like Skyrim, definitely an action packed theme park. Yet people actually put a lot of time into building their little houses and making their little gardens look purdy. My son-in-law thinks his little house in Skyrim rocks.

This type of stuff has broad appeal and is compatible with sandbox play and with goal oriented combat play.

EDIT: avatar based play could wind up with blueprints and manufacturing for clothing items, personal and dwelling effects, etc. Plenty of room to integrate with existing Eve systems.



But what is the point? How does it benefit the concept of EVE-Online? EVE is entierly based on a Risk/Reward philosophy, and a open mindedness to the type Anti-hero/Villain character, in no way what you propose is beneficial toward the EvE-community. If you could buy clothes from the store? So what I can do from the NEX store or the Market with having to walk to it. I wouldn't use it at all.

Just because Skyrim has a following doesn't mean it will help EVE. I play Skyrim and in no way is a bad game, however The ES-Skyrim design philosophy does not in away come close to what EVE-Online is try to do.

What your want from WiS is simply Second Life in EVE, and Second Life as no point being in EVE.

Everything you want, is something that isn't important to the Game Design, WiS is dead, the Developers have said so themselves, and wishing for it to continue is beating a dead horse a half developed horse. And if CCP tried to open the WiS even further it would either, A. Cost them money, or B, Cause even more in-game Riots, and in that effect a Market crash.


Also, Educate yourself < this has a point, and you should read it before condemning a valid augment.


Eve is not simply a risk/reward game. It's a space game. The point would be to provide expansion of players' immersion into the experience of playing an outer space MMO.

The point was stated above. Avatar play in Eve would facilitate the integration of the One Universe idea, it would attract and retain new players who want to play a space game for different reasons, such as role-play, and it would expand interest in stuff from the NEX store. Obviously you don't use the NEX store, but some people do, so there are people getting things out of Eve that you aren't particularly getting a read on.

As for the guy's valid argument, his argument was:

1 - this poster is a care bear, and therefore is not worth dialoguing with

2 - this poster is has not been around from Incarna, and therefore is not worth dialoging with

3 - The Captain's Quarters was not the problem with Incarna, but rather micro transactions were

Now the first two points he made were just him being an @$$ and bore no relevance to anything and were basically inaccurate anyway.

The third point is merely an observation not germane to the topic. After Incarna, CCP made some tweaks to avatars for one expansion and then ceased any and all development on avatars and then subsequently stated that there would be no further development into avatar play for the foreseeable future. This is fact. Now whether more players quit for this reason or that, or more demonstrations were staged for this reason or that is irrelevant. Basically, that poster was just here to be an @$$. Nothing else. He assumed I was a care bear, I'm not. Then he assumed I didn't know what a care bear was, although I do.
Valkin Mordirc
#19 - 2014-06-15 01:41:28 UTC
I disagree, Everything about EVE is Risk/Reward game based in Space, entire systems have been reworked because it did not fall into that category.

Also I feel you fall into a very some category of players with EVE, Carebear or not, most EVE players do not care about Roleplaying. EVE is not based on Roleplaying, those who do try to RP, generally are shunned by the majority and make small community that play in without interaction from an outside entity.

As for the 'carebear' not being worth listening to, most EVE players do not care for the anti-pvp attitude, that carebear tend to carry with them. If are that type of person, then you opinions are valid, as is every other person, however just because you are entitled to giving your opinion, doesn't mean that people have to put up with it. People are rude, but rude people also make very harsh points.

In terms of immersion, I'm sorry if it's different for you, but I spend probably about 80% of my active time in EVE is undocked. The only time I'm docked is when I'm fitting new ships for my PvP toon, or when I'm redoing my market orders on my Trade toon, who spends 100% docked, but if you account for the amount of time I'm acutally doing thing with the trader, Im starting at windows and microsoft excel, I don't need WiS to do that. The majority of the people I play with, do not sit in station. My Blues do not sit ideally in station, they spend all the time in and outside the undock. If you want cosmetic immersion, CCP needs to focus outside rather than in.

Incarna, isn't something I was around for. But for the most part if you don't understand, when Mircotrans were released, players ruined the game. And by that I mean, the EVE economy was pushed to the verge of collapse. You could not enter Jita without losing the ship you were in, the prices of the surround trade hubs rose, And CCP had to apologize for the entire thing. Why did that happen? Because it was Mircotrans were against the principle of EVE.

Now, Mircotrans came with clothing for your avatar. which was released WITH Incarna, and WiS. That is why WiS died. The connection is there, WiS was merely a money grab for CCP. If CCP tried to rework WiS it would need some sort of funding. Now, subs pay for the expansions, the new graphics, updated servers, DUST514, Legion, Valkyrie, along with PLEX, CCP doesn't really have a lot to work with when comes to WiS, unless they dedicate an entire expansion to rework it, and to be frank, there a ton of other things that need to be fix before we get a RPing system implemented. Like Wardec, and Sov, Off Grid Boosting, and so forth. A ton of Code needs to be rewritten if CCP want to implement the new ship painting system. They need to rewrite 11 years of code, because the current system for spaceships, will not allow a player to customize it's skin. Thats why the shipskins are released as a separate item, because in the system the Hyperion and the Interbus Hyperion are two entirely seperate ships.

Basically, even if CCP wanted to make WiS a thing. They have way too much on their plate to deal with first.

And again, CCP themselves do not want WiS to be apart of EVE. The Majority of EVE's community wants nothing to do with WiS. You are apart of a small fanbase, sorry to say, that will never have enough pull to force CCP into making WiS into a full fledge system.

If you feel strongly about, start a petition.
#DeleteTheWeak
Paynus Maiassus
Imperial Academy
Amarr Empire
#20 - 2014-06-15 02:09:38 UTC
Valkin Mordirc wrote:
I disagree, Everything about EVE is Risk/Reward game based in Space, entire systems have been reworked because it did not fall into that category.

Also I feel you fall into a very some category of players with EVE, Carebear or not, most EVE players do not care about Roleplaying. EVE is not based on Roleplaying, those who do try to RP, generally are shunned by the majority and make small community that play in without interaction from an outside entity.

As for the 'carebear' not being worth listening to, most EVE players do not care for the anti-pvp attitude, that carebear tend to carry with them. If are that type of person, then you opinions are valid, as is every other person, however just because you are entitled to giving your opinion, doesn't mean that people have to put up with it. People are rude, but rude people also make very harsh points.

In terms of immersion, I'm sorry if it's different for you, but I spend probably about 80% of my active time in EVE is undocked. The only time I'm docked is when I'm fitting new ships for my PvP toon, or when I'm redoing my market orders on my Trade toon, who spends 100% docked, but if you account for the amount of time I'm acutally doing thing with the trader, Im starting at windows and microsoft excel, I don't need WiS to do that. The majority of the people I play with, do not sit in station. My Blues do not sit ideally in station, they spend all the time in and outside the undock. If you want cosmetic immersion, CCP needs to focus outside rather than in.

Incarna, isn't something I was around for. But for the most part if you don't understand, when Mircotrans were released, players ruined the game. And by that I mean, the EVE economy was pushed to the verge of collapse. You could not enter Jita without losing the ship you were in, the prices of the surround trade hubs rose, And CCP had to apologize for the entire thing. Why did that happen? Because it was Mircotrans were against the principle of EVE.

Now, Mircotrans came with clothing for your avatar. which was released WITH Incarna, and WiS. That is why WiS died. The connection is there, WiS was merely a money grab for CCP. If CCP tried to rework WiS it would need some sort of funding. Now, subs pay for the expansions, the new graphics, updated servers, DUST514, Legion, Valkyrie, along with PLEX, CCP doesn't really have a lot to work with when comes to WiS, unless they dedicate an entire expansion to rework it, and to be frank, there a ton of other things that need to be fix before we get a RPing system implemented. Like Wardec, and Sov, Off Grid Boosting, and so forth. A ton of Code needs to be rewritten if CCP want to implement the new ship painting system. They need to rewrite 11 years of code, because the current system for spaceships, will not allow a player to customize it's skin. Thats why the shipskins are released as a separate item, because in the system the Hyperion and the Interbus Hyperion are two entirely seperate ships.

Basically, even if CCP wanted to make WiS a thing. They have way too much on their plate to deal with first.

And again, CCP themselves do not want WiS to be apart of EVE. The Majority of EVE's community wants nothing to do with WiS. You are apart of a small fanbase, sorry to say, that will never have enough pull to force CCP into making WiS into a full fledge system.

If you feel strongly about, start a petition.


I PvP every day on my not one, but two PvP toons.

I like the things about Eve that make it Eve. However, the things about Eve that make it Eve, like the market, the PvP everywhere, etc. could just as easily be implemented in a Cowboys and Indians game as a space game. A lot of people start playing Eve because they think it's a space game. Being able to walk around and interact with an avatar like any other MMO will attract new players. And keep them.

However, here I am debating with you, an older player, who wants to insist that the game continue to conform to your concept of what it should be. Now since you have a trader, I assume you haven't paid CCP anything to play Eve in a long, long time. Most likely you use some PLEX sold to you for ISK that was bought from CCP by some noob who'll likely quit the game before too long because you, the vet trader who plays for free, won't let the game evolve into something he might rather play.

And incidentally, if CCP rewrites 11 years worth of code in order to let players customize their own skins I'll probably quit playing. Currently, the ships in the game look pretty cool because they are modeled and skinned by skilled artists. If players start making their own skins Eve will look like crap. Imagine a fleet of Goonswarm Bees flying around space. I'm not interested in playing an episode of the Jetsons. A look at corporation names and alliance logos should convince any reasonable human being that Eve players do not need to control the look of the ships.

But if CCP wants to cater to an existing player base that isn't paying it money and is leaving the game anyway, so be it. Hopefully in Project Legion I'll be able to walk around.
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