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Player Features and Ideas Discussion

 
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ISIS for weapons systems

Author
Crakachunky
Elite Mining Services
#1 - 2014-06-14 19:13:08 UTC
as the title says
Bohneik Itohn
10.K
#2 - 2014-06-14 19:57:49 UTC
Crakachunky wrote:
as the title says



Good idea. But one suggestion.

Wait until after the upcoming module tiericide which will completely change the roles of many of the weapon modules from linear upgrades to them having different functionality.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Ralph King-Griffin
New Eden Tech Support
#3 - 2014-06-14 20:03:51 UTC
I sincerely hope we will be getting something along those lines when it gets going properly, iv just figured out this whole meta /faction /Tec thing . It's going to be a pain in the arse to re-learn.
Bohneik Itohn
10.K
#4 - 2014-06-14 20:07:15 UTC
Ralph King-Griffin wrote:
I sincerely hope we will be getting something along those lines when it gets going properly, iv just figured out this whole meta /faction /Tec thing . It's going to be a pain in the arse to re-learn.


+1 for the man brave enough to admit that it took him a year and a half to figure out that mess.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Ralph King-Griffin
New Eden Tech Support
#5 - 2014-06-14 20:12:19 UTC
Bohneik Itohn wrote:
Ralph King-Griffin wrote:
I sincerely hope we will be getting something along those lines when it gets going properly, iv just figured out this whole meta /faction /Tec thing . It's going to be a pain in the arse to re-learn.


+1 for the man brave enough to admit that it took him a year and a half to figure out that mess.

Well if you can't laugh at yourself,
what right have you to laugh at others.
Blink
Crakachunky
Elite Mining Services
#6 - 2014-06-15 12:21:36 UTC
Bohneik Itohn wrote:
Crakachunky wrote:
as the title says



Good idea. But one suggestion.

Wait until after the upcoming module tiericide which will completely change the roles of many of the weapon modules from linear upgrades to them having different functionality.


yh makes sense, maybe they can bundle this in with that when it hits release
Arya Regnar
Darwins Right Hand
#7 - 2014-06-15 12:32:02 UTC
ISIS is a waste of resources and time.

EvE-Mail me if you need anything.

Fer'isam K'ahn
SAS Veterinarians
#8 - 2014-06-15 12:46:01 UTC  |  Edited by: Fer'isam K'ahn
Arya Regnar wrote:
ISIS is a waste of resources and time.

This !


I don't get the whole ISIS thing either, checked it out once to see what the fuzz is about, never opened it since, doesn't tell me anything like the useless certificates or masteries.

But I guess if one craps all over the effective info window with added icons, split numbers, mini sliders and rearranges everything including color, a new tool must come to unfog everything a bit that has been clear before, but got redesigned to a compulsive hoarderers kitchen. Roll

In regards to the info window: Simple black and white spread sheets work with colums and rows. If its the best there is (proved by decades of excel) then stop trying to make it visually appealing when it takes from the functionality. Again, if i want to see how many turrets a ship has, I want to see an 8 in the blink of an eye and not count rings while starting over and over again, since there is no visual division. Evil

And if you need to look at an icon to understand the traits of a ship... undock in a pod and ask in local if they can show you the way to your clone facility.
Kaarous Aldurald
Black Hydra Consortium.
#9 - 2014-06-15 13:16:02 UTC
Ralph King-Griffin wrote:
I sincerely hope we will be getting something along those lines when it gets going properly, iv just figured out this whole meta /faction /Tec thing . It's going to be a pain in the arse to re-learn.


I just hope that they make Faction weaponry worth using. I have high hopes after the recent drone rebalance.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#10 - 2014-06-15 13:59:00 UTC
k'ahn, imagine isis from the perspective of someone who hasnt read about or played the game before.

they dnt know that caldari favor missiles and hybrids with shield tank. or that ECM is their e-war.
They dont know how one type of ship progresses into the other. They dont know what a recon does or what its for.

sure they can look through wiki's and the market and look at each ship individually, or they can have the information in a nice easy to digest layout where they can look at several ships at the same time across multiple sizes.

Its just not very useful to u because u already knew everything it showed u.

but i am still getting used to the new info tabs yeah. the number 8 was easier to read than 8 little circles.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Fer'isam K'ahn
SAS Veterinarians
#11 - 2014-06-15 14:28:38 UTC
Daichi Yamato wrote:
k'ahn, imagine isis from the perspective of someone who hasnt read about or played the game before.

they dnt know that caldari favor missiles and hybrids with shield tank. or that ECM is their e-war.
They dont know how one type of ship progresses into the other. They dont know what a recon does or what its for.

sure they can look through wiki's and the market and look at each ship individually, or they can have the information in a nice easy to digest layout where they can look at several ships at the same time across multiple sizes.

Its just not very useful to u because u already knew everything it showed u.

but i am still getting used to the new info tabs yeah. the number 8 was easier to read than 8 little circles.



Well, fr@g this, just wrote you a 2 page reply and analysis of ISIS, then the forum crapped out on me, sorry, not gonna write it again.

was agreeing with your points mostly while arguing the conclusion by adding more counter arguments....

Summary
ISIS bad
Distracts more then it offers, pretends where it is no real help and creates desires and needs at a stage where none should be. Catering to the 'oh, I have to level, ... max this....' crowd. Icons pretending to be important taking away from learnign the ones that are relative to the game. Based on masteries which are useless as the certificates were. Doesn't add anything that is not accessible with a 'right click' on any skill, module, ship or item in general.
Daichi Yamato
Jabbersnarks and Wonderglass
#12 - 2014-06-15 15:11:23 UTC
bad luck. always ctrl-a, ctrl-c every post.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Fer'isam K'ahn
SAS Veterinarians
#13 - 2014-06-15 15:21:41 UTC
Daichi Yamato wrote:
bad luck. always ctrl-a, ctrl-c every post.


Yeah, I usually do that... but I was half in and lost the forum all together before even geting to preview or post °° Another time another post, hehe.
Oberine Noriepa
#14 - 2014-06-15 15:44:43 UTC  |  Edited by: Oberine Noriepa
Supported. The ISIS could certainly use some expansion catering to modules, but as Bohneik Itohn stated, it would be best to wait for the module tiericide. I'm sure the relevant teams have something in the pipeline for the ISIS in regard to this upcoming change.

Crakachunky
Elite Mining Services
#15 - 2014-06-15 15:46:09 UTC
Fer'isam K'ahn wrote:
Arya Regnar wrote:
ISIS is a waste of resources and time.

This !


I don't get the whole ISIS thing either, checked it out once to see what the fuzz is about, never opened it since, doesn't tell me anything like the useless certificates or masteries.

But I guess if one craps all over the effective info window with added icons, split numbers, mini sliders and rearranges everything including color, a new tool must come to unfog everything a bit that has been clear before, but got redesigned to a compulsive hoarderers kitchen. Roll

In regards to the info window: Simple black and white spread sheets work with colums and rows. If its the best there is (proved by decades of excel) then stop trying to make it visually appealing when it takes from the functionality. Again, if i want to see how many turrets a ship has, I want to see an 8 in the blink of an eye and not count rings while starting over and over again, since there is no visual division. Evil

And if you need to look at an icon to understand the traits of a ship... undock in a pod and ask in local if they can show you the way to your clone facility.


stop being a bitter vet, but yes numbers are easier to read than runes
Fer'isam K'ahn
SAS Veterinarians
#16 - 2014-06-15 16:09:17 UTC
Crakachunky wrote:


stop being a bitter vet, but yes numbers are easier to read than runes


Vet ? I just had my first birthday in Eve. This is my first char.

I work in product developement/prototyping and the things that designers think are new and innovative and useful are usually not. Copy paste one concept on everything and putting a personal note on established and well proven features/articles via cosmetics is usually never in benfeit of said item but more a prestige 'promotion' of someones ego. Reselling the same thing with a new package is common practise that comes usually with a facelift catering to public fashion (apple design anyone?) while changing some features around so you have to relearn a lot of things for no reason, just so it looks at first glance that something happened ... improvement is mostly still an illusion.

But if you call me a vet because I sound bitter, then yes, I have seen my fair share of bad design, nonsense and silly ideas.
Bohneik Itohn
10.K
#17 - 2014-06-15 21:06:37 UTC
Fer'isam K'ahn wrote:
Crakachunky wrote:


stop being a bitter vet, but yes numbers are easier to read than runes


Vet ? I just had my first birthday in Eve. This is my first char.

I work in product developement/prototyping and the things that designers think are new and innovative and useful are usually not. Copy paste one concept on everything and putting a personal note on established and well proven features/articles via cosmetics is usually never in benfeit of said item but more a prestige 'promotion' of someones ego. Reselling the same thing with a new package is common practise that comes usually with a facelift catering to public fashion (apple design anyone?) while changing some features around so you have to relearn a lot of things for no reason, just so it looks at first glance that something happened ... improvement is mostly still an illusion.

But if you call me a vet because I sound bitter, then yes, I have seen my fair share of bad design, nonsense and silly ideas.



Way to bring your profession-oriented elitism into a video game where it doesn't belong.

The Isis works well. If you don't use it as an easy reference for which ships you want to train for and in which order by quickly and efficiently cross-referencing training time, skills required and practical uses for the ships, I can only conclude that you spend the majority of your time not flying much of anything.

I look at it every time I think about reorganizing my training schedule, which is pretty damn often. If there was an icon that would take me to another ISIS layout where I could quickly compare my options for turrets/bays for the ship I'm interested in along with the training time for them and their relative statistics, I'd be able to make a much more informed decision much more quickly.

But it's not just me that uses the ISIS like this. I know exactly when anyone I'm playing with starts ogling that interface because they all immediately do one of two things:

1: Start theorizing out loud on what new things they could try in Eve if they had so-and-so ship.

2: State that they are changing their training to focus on so-and-so ship out of the blue, with no relevance or implication on the current conversation.

You are quite possibly the first person I've ever heard of who doesn't have every ship trained for that doesn't approve of the ISIS. I know people who have everything unlocked except a few of the capitals who reference it constantly.

Wait, CCP kills kittens now too?!  - Freyya

Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help.

Little Dragon Khamez
Guardians of the Underworld
#18 - 2014-06-15 21:13:56 UTC
Bohneik Itohn wrote:
Ralph King-Griffin wrote:
I sincerely hope we will be getting something along those lines when it gets going properly, iv just figured out this whole meta /faction /Tec thing . It's going to be a pain in the arse to re-learn.


+1 for the man brave enough to admit that it took him a year and a half to figure out that mess.


Same here, but I liked the process of discovery. So no to anything that dumbs down the game.

Dumbing down of Eve Online will result in it's destruction...

Little Dragon Khamez
Guardians of the Underworld
#19 - 2014-06-15 21:20:01 UTC
Bohneik Itohn wrote:
Fer'isam K'ahn wrote:
Crakachunky wrote:


stop being a bitter vet, but yes numbers are easier to read than runes


Vet ? I just had my first birthday in Eve. This is my first char.

I work in product developement/prototyping and the things that designers think are new and innovative and useful are usually not. Copy paste one concept on everything and putting a personal note on established and well proven features/articles via cosmetics is usually never in benfeit of said item but more a prestige 'promotion' of someones ego. Reselling the same thing with a new package is common practise that comes usually with a facelift catering to public fashion (apple design anyone?) while changing some features around so you have to relearn a lot of things for no reason, just so it looks at first glance that something happened ... improvement is mostly still an illusion.

But if you call me a vet because I sound bitter, then yes, I have seen my fair share of bad design, nonsense and silly ideas.



Way to bring your profession-oriented elitism into a video game where it doesn't belong.

The Isis works well. If you don't use it as an easy reference for which ships you want to train for and in which order by quickly and efficiently cross-referencing training time, skills required and practical uses for the ships, I can only conclude that you spend the majority of your time not flying much of anything.

I look at it every time I think about reorganizing my training schedule, which is pretty damn often. If there was an icon that would take me to another ISIS layout where I could quickly compare my options for turrets/bays for the ship I'm interested in along with the training time for them and their relative statistics, I'd be able to make a much more informed decision much more quickly.

But it's not just me that uses the ISIS like this. I know exactly when anyone I'm playing with starts ogling that interface because they all immediately do one of two things:

1: Start theorizing out loud on what new things they could try in Eve if they had so-and-so ship.

2: State that they are changing their training to focus on so-and-so ship out of the blue, with no relevance or implication on the current conversation.

You are quite possibly the first person I've ever heard of who doesn't have every ship trained for that doesn't approve of the ISIS. I know people who have everything unlocked except a few of the capitals who reference it constantly.


Referencing it constantly... why? Have they got short term memory problems?

Dumbing down of Eve Online will result in it's destruction...

Fer'isam K'ahn
SAS Veterinarians
#20 - 2014-06-15 21:51:00 UTC  |  Edited by: Fer'isam K'ahn
Bohneik Itohn wrote:



Way to bring your profession-oriented elitism into a video game where it doesn't belong.

The Isis works well. If you don't use it as an easy reference for which ships you want to train for and in which order by quickly and efficiently cross-referencing training time, skills required and practical uses for the ships, I can only conclude that you spend the majority of your time not flying much of anything.

I look at it every time I think about reorganizing my training schedule, which is pretty damn often. If there was an icon that would take me to another ISIS layout where I could quickly compare my options for turrets/bays for the ship I'm interested in along with the training time for them and their relative statistics, I'd be able to make a much more informed decision much more quickly. ....

..... I know people who have everything unlocked except a few of the capitals who reference it constantly.


Aehm not sure elitism was part of my post, just my experience and part of what I do, its not my job description, but that's how my brain works and every day business is. If using objectiveness and your honed perception as well as situational awareness, while drawing form personal and other people experiences and education is elitism, then hell yeah, I am your man. But usually I assume that most people do that, but then again you get disappointed once in a while.

And I am not sure who changes their skill plan in regards to ISIS and I had never anyone refer to it, ever. And I don't change my skill plan, I set a task, commit to it and adjust maybe the order for when my online times allow for gap-less training. I don't train by the flavor of the month or what someone suggests I should do. Not in the first weeks of my EVE life, not now.

Information is power (and saves time, ISK and woe) and you get better information elsewhere and no system can tell you what you like to fly or should, (and should not be able to) it comes from you, how you play, what you like and your experiences, ISIS is useless, go out and try - own experience, best experience.

Can't buy, can't fit, maybe you shouldn't fly it. Wanna see how it handles, try a smaller version. make contacts, chat, ask, ISIS cant tell you about performance, handling, situational usability. Same way I don't fit by killmails or whatever fitting guide is available.

I train beginners and was actively helping others from my second week in EVE, I like helping, I like questions and answers. Especially understanding comes from answering another's question and finding the answer to a question - you don't know the answer to yet. The search alone is worth a thousand guides. No display tool like ISIS can get even close to that.

And what angers me about ISIS (and the masteries) is that it has the audacity to pretend it can and is adviced by some as the tool that it is not. All of that - besides wasting developers time on an insufficient feature. ISIS is mostly cosmetic, it looks the part but doesn't add anything other sources don't - in the end another visual time waster.

And don't get me wrong, it can stay there for whoever needs it (I ll save my sarcasm here), but to extending it and putting more work into it (to go back to the original issue of the thread) is in my opinion a waste of resources that could be used elsewhere.

I hope we got the circle back now.
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