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Which Level 3 Missions are the Easiest ones?

Author
Lar Tadaruwa
State War Academy
Caldari State
#1 - 2014-06-14 01:05:29 UTC
Which ones are easiest?

Which ones are hardest and why?

Which ones pay the more in Standings?

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Webvan
All Kill No Skill
#2 - 2014-06-14 01:41:15 UTC
Depends with what and where. You can get a lot of info off of http://eve-survival.org/wikka.php?wakka=MissionReports

I'm in it for the money

Ctrl+Alt+Shift+F12

stoicfaux
#3 - 2014-06-14 01:41:16 UTC
Depends on what you fly. Generally speaking, they're all easy if you're flying a Mach. The only one I worry about is the silly one where you fly into an ambush; you're in the middle of a square, with towers and NPCs shooting at you. That one is a bit tricky in a blitz Ishtar.



Pon Farr Memorial: once every 7 years, all the carebears in high-sec must PvP or they will be temp-banned.

Webvan
All Kill No Skill
#4 - 2014-06-14 02:27:59 UTC  |  Edited by: Webvan
stoicfaux wrote:
Depends on what you fly. Generally speaking, they're all easy if you're flying a Mach. The only one I worry about is the silly one where you fly into an ambush; you're in the middle of a square, with towers and NPCs shooting at you. That one is a bit tricky in a blitz Ishtar.




Really? Suggest a machariel BS for a 1mo old caldari character to run on lvl3's? hehehe. Sure, could be yet another non-PC forum alt, but the type of question being asked sort of says otherwise Blink He's probably not even anywhere near a T2 heavy assault cruiser nor Gallente ship skills for that matter.

Years into this game, I've never felt the need to take a BS on a lvl3, and if just for grinding standings and with having skills I just take an assault frig. Or even a battle cruiser would just do fine. But for 1mo old, he's probably running a Caracal at best, or a drake or something. Or trying to push destroyer skills further, which would probably be a little much at this point, I mean too hard for it.

My first run thorough the lvl3 gauntlet I was using a Drake, and even had a mission or two that I just couldn't complete solo, but that was a long time ago so no idea how it handles with that now balanced ship on current missions with low SP (that link I put in would help). Plus if a Caldari character, probably in Caldari space, running Caldari Navy security missions, likely fighting a lot of Guistus, a ship with kenetic bonus would do best, at least for lacking a lot of SP.

So anyway, from what you can see from that link, there are a lot of lvl3 missions, so kind of just a bit much to list all the missions in category of difficulty. Easiest to just start doing the lvl3's then look up the mission before you accept. As you get a mission offer, look over the page on it, see what is suggested, what is being dealt with, maybe read comments. Then go back and accept or reject. If you reject, then go to another mission agent of the same level, that way you don't lose standings if you reject a second mission from that same agent within the four hour timer.

I'm in it for the money

Ctrl+Alt+Shift+F12

Ireland VonVicious
Vicious Trading Company
#5 - 2014-06-14 02:53:14 UTC
Gila = L3 easy mode always.

Even a new character can use to great effect.

The only issue is the current price bubble.
(( Make no mistake it's a bubble. Compare to other items in the LP store and the isk ratio ))

I expect it to be back in new player range in about a month.
DeMichael Crimson
Republic University
Minmatar Republic
#6 - 2014-06-14 07:51:43 UTC
Lar Tadaruwa wrote:
Which ones are easiest?

Which ones are hardest and why?

Which ones pay the more in Standings?

Everyone basically answered those questions with regards to Security Division (Encounter / Combat missions). More than likely it's what the OP wanted to know.

However, I'm gonna go with the flip side and answer them with a more literal approach..

Distribution (Courier) missions are the quickest and easiest ones to complete, just pick up and drop off.
Security (Encounter) missions are the hardest ones to complete due to combating waves of NPC's.
Mining (Mining) missions are sorta like a Distribution and Security mission combined together.

Security missions give the most standing increase.
Distribution missions give the least amount of standing increase.
Mining missions are basically in-between Distribution and Security missions in regards to standing gains.

If you're looking to build up Corporation standing quickly, then go with the Security missions. If you're looking to quickly gain Storyline mission offers, then go with Distribution missions.

Lastly if you're just looking to quickly build up or repair Faction standing, then check out 'The Plan'.



DMC
Xylem Viliana
homeless bum
#7 - 2014-06-14 11:29:32 UTC
Only missions I ever did that I hated was the Blockade. really didnt like that one. I dont remember if they are all the same but the L3 Angel version has about 7 elite cruisers which if you arent set up right can really hurt.

But it does depend mostly on the ship you use, As said a mach wont struggle with any level 3, a vexor might be a little harder.

You have 2 options, do your research and fly according to mission reports. Or scream YOLO and dive right in and to hell with the consequences
Lar Tadaruwa
State War Academy
Caldari State
#8 - 2014-06-14 15:36:38 UTC  |  Edited by: Lar Tadaruwa
Webvan wrote:
stoicfaux wrote:
Depends on what you fly. Generally speaking, they're all easy if you're flying a Mach. The only one I worry about is the silly one where you fly into an ambush; you're in the middle of a square, with towers and NPCs shooting at you. That one is a bit tricky in a blitz Ishtar.




Really? Suggest a machariel BS for a 1mo old caldari character to run on lvl3's? hehehe. Sure, could be yet another non-PC forum alt, but the type of question being asked sort of says otherwise Blink He's probably not even anywhere near a T2 heavy assault cruiser nor Gallente ship skills for that matter.

I play for about 3 years now and never had a Machariel. I never lost one for that same reason (obviously).
My pilot has only 1,795,746 SP.
That was under 1,380,000 SP until he learned:
- Social V (for mission),
- Gunnery V (for Large long range Hybrid guns) and
- Drones V (to have 5 Drones and learn skills for Heavy Drones and Sentries).
He is training to become a Black Ops pilot and because of that flies a Battleship.
He pilots a Dominix.
It is slow for most mission.
There are times that the 1.6m or 1.2m ISK 100MN Microwarp Drives are many jumps away from purchase.

He also flies a Destroyers, either Algos for an added 5 Medium Drones, usefull against frigates or Catalyst.
The Catalyst can be used to salvage, but it's capacitor limitation are not enough to cover.
(The salvager demand for power often drains the 8 or 7 salvager.)

The BS is good at Salvaging with 6 Salvager, and, with a Mobile Tractor Unit (MTU), is quick to loot and target + salvage.
That brings in just under 1m or 700k additional ISK per level 3 missions , +/- 500k ISK.

I tanked the BS for now, and loaded 4 Capacitor Boosters to inject the needed power to run the multiple activated modules.
The highest demand for power are the 100MN MWD and the Large Armor Repairer.
I am currently learning Mechanics V so that I can fit a Large Hull Repairer, therefore potentially voiding repair costs.
It should be complete in 3d 16 hours, with 2 +3 implants and 3 +2 ones acquired with LPs from missioning except one +3.

My Sister of Eves standing has now reached over 4.10 with only 0.9 left to reach level 4.

I never had an Assault Frigate yet, with 10+ pilots.
I have a BC and I find the tank (or amount of damage it can take) much weaker than the BS tank.
Lar only is a forum Alt, with potential for scout, and market Price Checker.
What I was referring to is for a main pilot on (the) related account.

I soloed level 2 mission with an Alt, who piloted a destroyer (Algos with 5 drones and Medium hybrid guns.)
I currently solo the level 3 missions with no Alts.
Once, I requested support which took 5 hours to arrive.
It was about 10-30 minutes after my mission loot dropped and expired after the 2 hours expiry time for loot.

I will try to list the missions I do.
I will list them in another thread since it is not related to the best or worst ones
I will try to add the standing gained although I realise that changes greatly.
After my current skill, I plan to learn Connection V to gain more standing points.

I do not plan to be able to fly level 4 mission solo except for a few.
Some level 3 mission are hard.
One level 2 mission I did was harder than normal to fight NPCs instead of flying for Recon (1 to 3 of 3).
(btw, the standing refuses to show on EVEBoard.com for that pilot.)


Webvan wrote:
...so kind of just a bit much to list all the missions in category of difficulty.
That is what I posted the thread for, so I or other can rate them by difficulty.
Also, some of the Standing points effects.

Webvan wrote:
Easiest to just start doing the lvl3's then look up the mission before you accept. As you get a mission offer, look over the page on it, see what is suggested, what is being dealt with, maybe read comments.
Then go back and accept or reject.

I find it hard to predict the mission difficulty level before actually testing it for myself.
I find the information hard to verify otherwise and the same for the videos, or most of them.

Webvan wrote:
If you reject, then go to another mission agent of the same level, that way you don't lose standings if you reject a second mission from that same agent within the four hour timer.

Unfortunately, there is only 1 level 3 agent in High Sec.
If I do decline his mission, or cancel the mission after having accepted it, it causes more problems than published.
What happens or can happen is that I can lose .31 standing points, which would put me at around 4.42 by now.

I may not need to get to level 4 mission.
I wonder if I can solo level 4 and how to.


Edit @ 15:53:
Ah yes, I forgot to mention, level 3 Security Missions.
I do not do the other missions for now.
The SOE High sec agent I referred to is the only security mission agent.

Edit 2 @ 20:05:
The only pirate ship I bought were a Dramiel and a Daredevil (stolen away from me, so I never flown it) .
I didn't fly Faction ships yet either.
Only a few T2 ships, but not on my current active pilot.

I did What Comes Around, Goes Around, Level 3.
And a few other mission.
That one paid me around .10 faction standing towards SOE.
It seems some missions are the same for different Factions or Corporations.

Edit 3 @ 23:29:
Deadly Arrival
is an easy one. For SOE.
(I can include the location later on when I have to move to another system. Or not, for secrecy, ease of completion, and limit competition.)

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Webvan
All Kill No Skill
#9 - 2014-06-14 23:29:37 UTC
Lar Tadaruwa wrote:

I find it hard to predict the mission difficulty level before actually testing it for myself.
I find the information hard to verify otherwise and the same for the videos, or most of them.

I've never had to look at a video before a mission, myself, or during a mission. Seems eve survival usually lays it out pretty well. Generally, if you have a reasonable level of confidence (SP wise) with the ship you are flying, understand what you are up against, and properly fit the correct ship to do the job, missions are rather easy and even mundane... mind numbingly so Ugh And the bigger the ship you fly, the more mundane it'll seem to be.

So what you can get from mission reports (and there are too many to list) is the ship you should be flying, or equivalent. The types of ordinance that should be used. The types of ships you will be facing and what they are capable of (e.g. tackling rats - how many there and what triggers aggro). Also the type of resistance you should be focusing on, which is usually the same as the ordinance you are using (e.g. kinetic - kinetic). And where there are various uses of damage types from the rats, it will often show what types they fire broken down to each type of rat and the percentage used. And then lastly, the higher paying missions will be harder than the lesser paying missions, being a good tell tale sign you are headed into something more difficult. Oh and then even in the missions that read that they may be too hard, there are directions on how to blitz and possibly avoid prolonged punishment, if blitzing is available.

Even if after all that info, and you are still not sure, expanding the comments section may be of additional help to better analyze the mission threats and objectives. So while a mission may be "hard" if doing it one way, it may be easier doing it another way, and that all may be dependent on the particular skills of the pilot, to what ships and modules are available etc.

Missions are predictable, and many complain about that. There really isn't much in the way of AI to make it tough so it becomes very predictable. Run a few lvl3's and you have an understanding of the base difficulty, and can determine with relative accuracy the difficulty of every other offered mission provided you research the mission beforehand.

I'm in it for the money

Ctrl+Alt+Shift+F12

Lar Tadaruwa
State War Academy
Caldari State
#10 - 2014-06-14 23:38:00 UTC
I personally see a direct relation in how hard it is to do a mission and how people tell me what to do.
(Even though it is not directly related to the mission level of difficulty itself.)
I find it even more damaging if not disturbing that those same suggestions can in no way apply to my conditions.
It is not surprising to me that I am then informed not to rely on them unless I want to be held liable for the damage.
It can make me lose 200m at each step of the way, which could easily lead to 400m and 800m +.

(I won't include the allies -vs- warfare parts for ease and simplicity).

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goldiiee
Bureau of Astronomical Anomalies
#11 - 2014-06-14 23:56:44 UTC
Lar Tadaruwa wrote:
I play for about 3 years now and never had a Machariel. I never lost one for that same reason (obviously).
My pilot has only 1,795,746 SP.

That must be a typo right? At the lowest possible SP/Hr you should have that many SP in a month.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Lar Tadaruwa
State War Academy
Caldari State
#12 - 2014-06-15 00:04:49 UTC
Goldiiee wrote:
Lar Tadaruwa wrote:
I play for about 3 years now and never had a Machariel. I never lost one for that same reason (obviously).
My pilot has only 1,795,746 SP.

That must be a typo right? At the lowest possible SP/Hr you should have that many SP in a month.


Not so since there are 10 pilots.
This pilot I am referring to in this thread is 1 month and 2 weeks old.
His active time terminates in 9 days.
But that is asking for rather investigative questions.
Short Answer is/ are:
Not a typo, not a typo right, not right.

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Webvan
All Kill No Skill
#13 - 2014-06-15 00:15:29 UTC
Lar Tadaruwa wrote:
I personally see a direct relation in how hard it is to do a mission and how people tell me what to do.

They are telling you their experience from direct experience of the encounters. Like if I run it with a blackbird, my experience is going to be different than yours, and probably different skills. There is what is common and there is what is uncommon, and all have done it many times over in different ways. Honestly, missions are not complicated to measure against your own skills available, especially being a vet as you mentioned and this being for an alt. It's one of the easiest things to figure out in EVE... well except for the wonderfully new and improved explorers game Roll ... hehe

Oh and as for using multiple mission agents, they are still available to you. It's less based on personal standings and more based on other standing to open them up to you. Personal standings just give better quality from that agent. Info an agent, look at their standings requirement tab, compare to the actual standings tab. Often the leading factor is you vs the faction they belong to. So if you have say caldari navy security 3 available, you have them all... unless you destroy personal standings to that particular agent. Often the lvl3 agents, there will be a couple in the system that have the agents, if not in the same station. Lvl4's can become more complicated as far as the distance between available mission agents. lvl5's increasingly so.

Now, if you are looking for more of a forum opinion list of missions, there have been discussions here over lvl4 missions in any case. But even in such discussions, you will find that they really don't go into depth as maybe you are looking for. You won't find the various reasons why certain people find them hard while others don't. But if you are flying more with a type of mission doctrine ship and fit, all that is far more relevantly covered at eve survival, and no one really wishes to try to reinvent the wheel as far as that goes.

I'll throw you a bone though, watch out for "-extravaganza", it can literally put you to sleep after the 40th run Straight

I'm in it for the money

Ctrl+Alt+Shift+F12

goldiiee
Bureau of Astronomical Anomalies
#14 - 2014-06-15 00:37:46 UTC
Lar Tadaruwa wrote:
Goldiiee wrote:
Lar Tadaruwa wrote:
I play for about 3 years now and never had a Machariel. I never lost one for that same reason (obviously).
My pilot has only 1,795,746 SP.

That must be a typo right? At the lowest possible SP/Hr you should have that many SP in a month.


Not so since there are 10 pilots.
This pilot I am referring to in this thread is 1 month and 2 weeks old.
His active time terminates in 9 days.
But that is asking for rather investigative questions.
Short Answer is/ are:
Not a typo, not a typo right, not right.

I am not digging for info for nefarious reasons, usually when a player has a problem completing missions it's due to failing to train the relevant skills. If you picked a ship (I would recommend a cruiser for lvl-3's) but any ship, and trained tank, weapons, navigation and the social skills necessary to maximize the agent benefits you could easily run any lvl-3 mission with no regard to the mission journal.

The basis for this thought is that to my knowledge there are no Lvl-3 missions that exceed a few hundred incoming DPS, and no Lvl-3 rat that can survive a few hundred DPS. Granted that changes when you get into Lvl-4's and even more so in the Epic Arcs, but for Lvl-3's you can pretty much go in blind if you have trained the requisite skills.

I will still admit I am confused about your pilot, you only train them for under 2 months then stop? You will never be able to excel at any of Eve's PVE if you don't give a few months minimum to specialize and complete a few skills to V.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Lar Tadaruwa
State War Academy
Caldari State
#15 - 2014-06-15 01:08:41 UTC  |  Edited by: Lar Tadaruwa
Webvan wrote:
Lar Tadaruwa wrote:
I personally see a direct relation in how hard it is to do a mission and how people tell me what to do.

They are telling you their experience from direct experience of the encounters.

No , I meant, telling me what to do or what to think, instead of objectively presenting info.
Exactly like you just did.
Webvan wrote:
Like if I run it with a blackbird, my experience is going to be different than yours, and probably different skills.

That has nothing to do with telling me what to do. I didn't mention about experience or that I was a vet, since I am not.
It is my first run at running mission level 3 before I can ever reach 4 or 5 (which 5 is the endgame).

Webvan wrote:
There is what is common and there is what is uncommon, and all have done it many times over in different ways.

I can only find out from practice as this is too general to compare.
Webvan wrote:
Honestly, missions are not complicated to measure against your own skills available, ...
No, I wanted to compare them between (or against) themselves. Not against me, particularly, although this more than seems to be what you are trying to get to.

quote Webvan:
... especially being a vet as you mentioned and this being for an alt.
end of quote.
No, I am not a vet.
And No, this is not for an alt.
The message poster, Original poster is an alt.

quote Webvan:
It's one of the easiest things to figure out in EVE... well except for the wonderfully new and improved explorers game Roll ... hehe
end of quote.
I figured you would pretty easily.

quote Webvan:
Oh and as for using multiple mission agents, they are still available to you.
end of quote.
No, they are not, and I can prove you why.
I can also explain why I won't go to low sec or null sec without specific conditions being met.
I won't explain it in this reply as it would take too long and it is beside the point.

quote Webvan:
It's less based on personal standings and more based on other standing to open them up to you.
end of quote.
I use corporate standing for SOE and faction standing for Gallente to that effect.

quote Webvan:
Personal standings just give better quality from that agent. Info an agent, look at their standings requirement tab, compare to the actual standings tab. Often the leading factor is you vs the faction they belong to.
end of quote.
This can mean you get better mission offers as you complete more mission with a specific agent.

quote Webvan:
So if you have say caldari navy security 3 available, you have them all... unless you destroy personal standings to that particular agent.
end of quote.
Right , and to know which mission would make you lose that before could help to prevent that.

quote Webvan:
Often the lvl3 agents, there will be a couple in the system that have the agents, if not in the same station.
end of quote.
Right, except for SOE which is the easiest one.

quote Webvan:
Lvl4's can become more complicated as far as the distance between available mission agents. lvl5's increasingly so.
end of quote.
Right but that is not level 3.

quote Webvan:
Now, if you are looking for more of a forum opinion list of missions, there have been discussions here over lvl4 missions in any case.
end of quote.
Right but that is not level 3.
I am not looking for an opinion rather than objective realistic though to help improve though process and control.
If I needed opinions or to speculate to spread propaganda, I would not use the forums for that.

quote Webvan:
But even in such discussions, you will find that they really don't go into depth as maybe you are looking for.
end of quote.
No, it's more of a practical -vs- theorical matter than that.

quote Webvan:
You won't find the various reasons why certain people find them hard while others don't.
end of quote.
Perhaps that can be included, or why they find certain easier or harder.

quote Webvan:
But if you are flying more with a type of mission doctrine ship and fit, all that is far more relevantly covered at eve survival, and no one really wishes to try to reinvent the wheel as far as that goes.
end of quote.
I prefer to keep my patents on my own wheels instead of using somebody else's already invented wheel designed to kill me.

quote Webvan:
I'll throw you a bone though, watch out for "-extravaganza", it can literally put you to sleep after the 40th run Straight
end of quote.
What do you mean by that?

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goldiiee
Bureau of Astronomical Anomalies
#16 - 2014-06-15 01:26:19 UTC
I feel like everyone is giving you the right answers but you're not understanding it.

Standings given or lost for a mission accepted, declined or failed depends entirely on your skills.

Better standings with an agent does not give you better missions, the agent has a certain pool of missions and he gives them out randomly, you have just a good a chance to get Angel Extrav as you are Angel Spies.

The current Eve-Survival guide give a full explanation of each security mission, what to expect, what to shoot, what damage type to tank against and how much reward is given, difficulty can be ascertained from there by a realistic look at your skills and proficiency.

The ease of a mission is directly proportionate to the skills a pilot has trained, I can do all Lvl-3 mission in an untanked, unrigged ship but my skills have exceeded 100mil and all of them are in ship tank, damage application, navigation and drones.

The original post was asking for a list of easiest Lvl-3 missions, did you want a list of the mission with one rat to kill and no loot to scoop? if so again we would direct you here and suggest you look through them on order to find your own definition of easy.

I am still very concerned about your toon being less than 2 months old, and not going to get any older. If you don't dedicate a few month to training up fully then you will find everything in this game hard, or at the least not profitable.

Things that keep me up at night;  Why do we use a voice communication device to send telegraphs? Moore's Law should state, Once you have paid off the last PC upgrade you will need another.

Lar Tadaruwa
State War Academy
Caldari State
#17 - 2014-06-15 01:43:38 UTC
Goldiiee wrote:
I feel like everyone is giving you the right answers but you're not understanding it.

Standings given or lost for a mission accepted, declined or failed depends entirely on your skills.

Better standings with an agent does not give you better missions, the agent has a certain pool of missions and he gives them out randomly, you have just a good a chance to get Angel Extrav as you are Angel Spies.

The current Eve-Survival guide give a full explanation of each security mission, what to expect, what to shoot, what damage type to tank against and how much reward is given, difficulty can be ascertained from there by a realistic look at your skills and proficiency.

The ease of a mission is directly proportionate to the skills a pilot has trained, I can do all Lvl-3 mission in an untanked, unrigged ship but my skills have exceeded 100mil and all of them are in ship tank, damage application, navigation and drones.

The original post was asking for a list of easiest Lvl-3 missions, did you want a list of the mission with one rat to kill and no loot to scoop? if so again we would direct you here and suggest you look through them on order to find your own definition of easy.

I am still very concerned about your toon being less than 2 months old, and not going to get any older. If you don't dedicate a few month to training up fully then you will find everything in this game hard, or at the least not profitable.

You are missing the point.
Which Level 3 Missions are the Easiest Ones?
That is the question.
You chose not to be.
That is your own answer.

I'm looking for actual mission names, or other related data like, corporation issuing them, agents names, etc.

I am not an Angel Spy.

Also, I am not asking, but rather want to build info I can rely on.
I don't want to made to feel trapped by my own words being used against me.
The reason I want to build info is because I do this for work.
It is good practice for my field of work.

I am not going to have the time to read the rest of your post or reply.
And I believe it would be best by EVE mail since it is rather disturbing if not risking 200m + while missioning and trying to answer.

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Lar Tadaruwa
State War Academy
Caldari State
#18 - 2014-06-15 01:57:02 UTC  |  Edited by: Lar Tadaruwa
I was trying to reply to this post while missioning and trying to keep track of the data I was going to post when you posted the 2nd post to which I replied first.

Goldiiee wrote:

I am not digging for info for nefarious reasons, usually when a player has a problem completing missions it's due to failing to train the relevant skills.

A player having a problem completing missions can be due to the mission being hard.
How can the player avoid losing if he is not able to keep track of it?
Why does the skill make it a problem.
I have no skills trained that affect this.
My skills are minimum and yet, I can accomplish the mission.
It doesn't mean that some are easier.
It doesn't mean that I will find some easier which others don't even though that is beside the point to a certain extent.
(Even to a certain specific extent.)

Goldiiee wrote:

If you picked a ship (I would recommend a cruiser for lvl-3's) but any ship, and trained tank, weapons, navigation and the social skills necessary to maximize the agent benefits you could easily run any lvl-3 mission with no regard to the mission journal.

I count 46 or so word in your sentence.
It is hard to read.
Please keep it down to 20 or 21 words per sentence to make it easier to read.
I use a BS because I learn to fly Black Ops.

Goldiiee wrote:

The basis for this thought is that to my knowledge there are no Lvl-3 missions that exceed a few hundred incoming DPS, and no Lvl-3 rat that can survive a few hundred DPS.

We're getting closer to the facts.
I made one mission which had way over a few hundreds DPS and I forgot which name now.
I might have it in my EVE mail.
I will check later since I am rather annoyed at this time.
I really (and I do mean really, and most likely even mean more than really) annoyed.

Goldiiee wrote:

Granted that changes when you get into Lvl-4's and even more so in the Epic Arcs, but for Lvl-3's you can pretty much go in blind if you have trained the requisite skills.

I bet you can get killed pretty good blind too! Even with 9 million SP.

Goldiiee wrote:

I will still admit I am confused about your pilot, you only train them for under 2 months then stop? You will never be able to excel at any of Eve's PVE if you don't give a few months minimum to specialize and complete a few skills to V.

I have some over 8 million SP.
I thought you wrote PvP , not PVE.
I have different skill set for different actions.

Edit @ 02:03:
My first reply was:
So what is the opportunity with posting on the forums about which level 3 security missions are easiest?
Or hardest?
And the relative standing?

Edit 2:
The mission that was hard was:
Portal To War (2 of 5)
(level 3)

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Webvan
All Kill No Skill
#19 - 2014-06-15 02:33:39 UTC
Lar Tadaruwa wrote:

No , I meant, telling me what to do or what to think, instead of objectively presenting info.
Exactly like you just did.
Then you don't understand what I said, unless my saying that it's relative to the pilot is somehow telling you how it is by some doctrinal standard. Like, if I told you not to trust what I say, would you be faced with the dilemma of trusting what I said to "not trust what I say"? I think you are over complicating it into irrelevance and towards harsh debates that amount to nothing really. All I can say from this point, as I've said, is just jump in and do it, you'll figure it out. And so what if you lose a ship or two in the process, the game is suppose to be about fun, and you are not a newbie that is going to be hard hit by losing some ships on lvl3 missions. luckz

I'm in it for the money

Ctrl+Alt+Shift+F12

Hasikan Miallok
Republic University
Minmatar Republic
#20 - 2014-06-15 02:41:05 UTC
The only really easy Level IIIs are Recon 1 to 3 and a couple of other ones you can blitz without fighting. Note missions like Recon are meant to be blitzed and have stupid DPS if you actually try and fight them.

Always read EVE Survival before doing a mission to avoid unpleasant surprises.

Note the DPS in most level IIIS is managemeable providing you note the trigger ships mentioned in EVE survival and do not set them all off at once. Setting off full room aggro can be overwhelming eve in an otherwise "easy" mission.


General comments:

I) . If your grinding for standing you need:
- Connections at IV or V
- Social at IV or V

or it will take forever to get to level IVs.


II) . With only one agent to choose from you should:
1. Ask for a mission and if good do it, if bad decline
2. if you declined first ask for a second one, if that is also bad delay it NOT decline it.
3. At this point you may as well and go run missions for the level 2 agent in the Simela system for the next 4 hours.
4. IMPORTANT - If you are logging off and have no delayed missions ask for a new mission before you logoff. If its good delay it and keep it for when you log back on.
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