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Fleet Formations

First post
Author
Rek Seven
University of Caille
Gallente Federation
#1 - 2014-06-12 11:17:34 UTC
Where do CCP stand on implementing fleet formations into EVE combat?

I remember CCP soundwave saying that he doesn't want to implement them because formation would offer no advantage. I strongly disagree with that statement and feel it would do wonders for fleet combat and move us away from blob warfare and towards more realistic and strategic fights.

So now that soundwave has left CCP, if anyone has any news regarding CCP stance or if you simply have an opinion regarding fleet formation, i would be happy to hear it.

Grunanca
Brutor Tribe
Minmatar Republic
#2 - 2014-06-12 11:20:14 UTC
Have X ships keep range 1Km to each other. When they form a nice line, align them all to a celestial at same speed. They are now flying in formation. No need for CCP here.
Abrazzar
Vardaugas Family
#3 - 2014-06-12 11:22:18 UTC
Only useful type of formations, imho, are warp-in formations. So instead of a incoherent blob, your fleet gets warped in to tactical positions representing their purpose. Where the respective individuals, squads, wings, etc. are put can be defined by the commander of that tier and uses that one's position as a center for formation layout.
Rek Seven
University of Caille
Gallente Federation
#4 - 2014-06-12 11:22:18 UTC  |  Edited by: Rek Seven
Yeah Grunanca, because a conga line is the optimum formation... Roll
Oxide Ammar
#5 - 2014-06-12 11:23:51 UTC
Grunanca wrote:
Have X ships keep range 1Km to each other. When they form a nice line, align them all to a celestial at same speed. They are now flying in formation. No need for CCP here.


Gives us an option to keep in range for multiple ships/objects ..now this is formation. Blink

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

War Kitten
Panda McLegion
#6 - 2014-06-12 11:25:28 UTC
If we had formations on landing from warp instead of landing in a blob, that would be great. I hear people hate blob warfare - formation warfare would fix that!

I don't judge people by their race, religion, color, size, age, gender, or ethnicity. I judge them by their grammar, spelling, syntax, punctuation, clarity of expression, and logical consistency.

Solecist Project
#7 - 2014-06-12 11:26:40 UTC
Maybe you should give a hint about what you think would be a great formation to have,
which isn't possible to pull off without CCPs help.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Oxide Ammar
#8 - 2014-06-12 11:27:42 UTC
Rek Seven wrote:
Yeah Grunanca, because a conga line is the optimum formation... Roll


Arrow head formation of Garmur fleet, let us strike fear in enemy's heart while we closing in Pirate

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Chopper Rollins
Republic Military School
Minmatar Republic
#9 - 2014-06-12 11:29:29 UTC
I gave this some thought and decided: nah.


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Andiedeath
We Aim To MisBehave
Kenshin Shogunate.
#10 - 2014-06-12 11:32:25 UTC
Abrazzar wrote:
Only useful type of formations, imho, are warp-in formations. So instead of a incoherent blob, your fleet gets warped in to tactical positions representing their purpose. Where the respective individuals, squads, wings, etc. are put can be defined by the commander of that tier and uses that one's position as a center for formation layout.


+1 for Formations for fleet coming out of warp... Formations in combat are just strange and promotes bots...

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Sefem Velox

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Rek Seven
University of Caille
Gallente Federation
#11 - 2014-06-12 11:32:38 UTC  |  Edited by: Rek Seven
Abrazzar wrote:
Only useful type of formations, imho, are warp-in formations. So instead of a incoherent blob, your fleet gets warped in to tactical positions representing their purpose. Where the respective individuals, squads, wings, etc. are put can be defined by the commander of that tier and uses that one's position as a center for formation layout.


That's the kind of thing i would like to see. In addition lets say the FC had the ability to create a custom formation and specify what ships go where. Each class of ship in a mixed fleet (frigates to battleships) could have a designated area that they should be in in relation to the flagship (FC ship), then as the flagship moves, the fleet could move in formation and at the same speed as the flagship so that the formation is retained.

Obviously, all pilots could break formation at will.
Dragon Outlaw
Rogue Fleet
#12 - 2014-06-12 11:34:00 UTC  |  Edited by: Dragon Outlaw
Sadly, there is no "line of sight" concept in Eve. So a formation "feature" for fleet fights would be useless imo. In Eve, you can shoot at your ennemy through an asteroid, a station, even your friend.

The only way I see where fleet formations could make sense in large fights is if CCP removes the ability for an FC to broadcast a specific target AND remove the ability to identify a particular ennemy pilot in everyone's overview.

I do not see CCP make any changes there!
ChromeStriker
Sebiestor Tribe
Minmatar Republic
#13 - 2014-06-12 11:38:06 UTC
Space is too big, our ships too slow, and weapons too weak, to make fomations work.

Formations concentrate a specific action at a specific place, the idea would be to overwhelm a specific point with numbers and firepower and then move on or repeat.
But it takes too long for our ships to move between distances so that our enemy cant react, and our weapons take too long to kill a target.

Unless you fundementally change mechanics, peeps will still just face off against each other in the good ol fasioned blob lol

No Worries

Eurydia Vespasian
Storm Hunters
#14 - 2014-06-12 11:39:14 UTC
i like the idea of warp in formations. frigs and close range brawling tanks land in the front, missile boats and mid range craft in the middle...logi and snipes in the back. what's not to like?
Rek Seven
University of Caille
Gallente Federation
#15 - 2014-06-12 11:41:22 UTC
Dragon Outlaw
Rogue Fleet
#16 - 2014-06-12 12:11:32 UTC
Eurydia Vespasian wrote:
i like the idea of warp in formations. frigs and close range brawling tanks land in the front, missile boats and mid range craft in the middle...logi and snipes in the back. what's not to like?


For a fleet "landing" on a field in a "pre-arranged" formation like you are describing ...that would make a lot of sense !!!

+1
Alavaria Fera
GoonWaffe
#17 - 2014-06-12 12:12:24 UTC
Eurydia Vespasian wrote:
i like the idea of warp in formations. frigs and close range brawling tanks land in the front, missile boats and mid range craft in the middle...logi and snipes in the back. what's not to like?

Never not kitchen sink I suppose.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Li Quiao
Imperial Academy
Amarr Empire
#18 - 2014-06-12 12:15:26 UTC
Dragon Outlaw wrote:
Sadly, there is no "line of sight" concept in Eve.


True, and that does remove one reason for formations.

Quote:
So a formation "feature" for fleet fights would be useless imo.


Not true. There may no line of sight, but different elements of your fleet do want to keep different ranges from various elements of the enemy fleet, and from each other. That's the impetus for wanting a formation in Eve.
Inxentas Ultramar
Ultramar Independent Contracting
#19 - 2014-06-12 12:43:24 UTC
I'd be happy enough with a setting that affects the range at which you land when squad-warped.
Dragon Outlaw
Rogue Fleet
#20 - 2014-06-12 12:49:53 UTC  |  Edited by: Dragon Outlaw
Li Quiao wrote:
Dragon Outlaw wrote:
So a formation "feature" for fleet fights would be useless imo.


Not true. There may no line of sight, but different elements of your fleet do want to keep different ranges from various elements of the enemy fleet, and from each other. That's the impetus for wanting a formation in Eve.


You are right, I was thinking about this with both fleets already landed (and the fight already started or about to start). Didn't think about "pre-arranged" warpins. The thing is however, is that FCs can already tell pilots of particular ship types to land at a certain range. But this is only if fleet members are warping themselves. So there is a limitation.
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