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data sites/hacking

Author
Prof Anarchia
Perkone
Caldari State
#61 - 2014-06-12 08:23:24 UTC  |  Edited by: Prof Anarchia
edit removed
Prof Anarchia
Perkone
Caldari State
#62 - 2014-06-12 08:37:34 UTC  |  Edited by: Prof Anarchia
I´m sorry that you think you can play eve without thought and effort, that easy mode should be the norm and that Jita is the only place to trade, but reward should reflect effort and risk and you seem to want to avoid both.



thanks for your insights. Yet again I am overwhelmed by the bigotry of people on these forums.

1. I stated that as a new player I thought hacking and archaeology were going to be about exploring the universe, would contain and tie-in to deep lore, would revolve around a plethora of missions, gaining a deep understanding of npc factions, maybe having to solve chain quests, mysteries....as an example, discovering an old Jovian deep in space who is looking for his daughter and sends me in search of her, and in the process I have to solve lots of clues etc.
If you knew me, or if you had taken the time to read my posts, then you would most definitely not consider me a mindless bimbo.

2. Because none of the above is what hacking/arch is about - a huge disappointment to me when discovering all hacking/arch is about is making isk - then all I asked was that data sites contained worthwhile loot for the risk of being in nullsec, and to bring their value up to that of relic sites.

3. I have answered those who shout "market market" - I have no issue at all with the market value of individual loot items, and neither would I want to interfere with the market. But what has 2-3 cans per site containing only carbon got to do with the market? Nothing.

4. For the guy who says he just ran 3 sites and scopped half a billion - yeah right, get a grip, pure fantasy. Five relic quarrys in a row and you might just scrape half a billion. Data sites? It would take roughly tale between 40-50 sites.
Handar Turiant
University of Caille
Gallente Federation
#63 - 2014-06-12 08:46:33 UTC
A lot of opinions here.


- Explo is fine, we make enough

- Explo is gimped, MOAR lewt

- Explo is free ISK, NERF NAO!



As usual, everyone only focuses on the ISK/Hour ratio of any given activity.



There are also other considerations:

All these Explo people, be they noobs or vets, are driving traffic through WSpace to many dead parts of Nullspace. It adds to the fun.

Was cruising through 0.0 yesterday and woke up some null farmers in retrievers who were sleeping at their plowshares, and got really panicky when I started talking about their ships in local. They gained an elevated heart rate during a mining op, I had some giggles.



Whatever way you slice it, most explo ships are paper thin hulls with possibly hundreds of mil ISK in their holds.

These ships need to decloak to hack. and then they are distracted. This means more PvP content for Null people. More talking, more action.



It drives the wider EVE experience:

- More traffic in Null means:

- More interaction

- More PvP

- More cat and mouse games

- More fun



Additionally, you meet people and talk to them (I know it's frowned upon, but I tend to engage the people I run into during long null roams). Give directions, chat about the local systems and what's ahead. Tip of the hat to the other explorers I meet.

By the way: I can't help but laugh at the people who don't even fit a Data Analyser "Cause dem sites be gimped". Happy to take your leftovers.

For me personally, the ISK is fine in both Data en Relic in low, Null and W: It keeps me in ships. Might not be the most money for the least effort, but I actually enjoy the mechanics of the explo game and being a frontiersman on my own. And dodging camps. That rocks.
Prof Anarchia
Perkone
Caldari State
#64 - 2014-06-12 08:49:52 UTC
Remiel Pollard wrote:
Prof Anarchia wrote:

I've just run a site - total value 1.5mill!!!!!!! 1.5mill when you risk pirates, plus the time it takes to find/run the sites.


A few months and one site, and you're an expert. Oh please, Lord and Master of all Hacking Knowledge, how can I be more like you?



I suggest reading my post.

I said "hundreds of sites". Not one site. Do you really think so little of people that they would whine on a forum after one disappointing experience.

Think it was a mistake of me to think using the forum was a good place to suggest an improvement to the game. People just seem to pounce on anything that smacks of negativity.

In real life if I suggested ways to improve your finances would you pounce on me and say...no! leave everything as it is. I don't want improvements! we'd still be living in caves.
Remiel Pollard
Aliastra
Gallente Federation
#65 - 2014-06-12 08:49:56 UTC
Prof Anarchia wrote:
I´m sorry that you think you can play eve without thought and effort, that easy mode should be the norm and that Jita is the only place to trade, but reward should reflect effort and risk and you seem to want to avoid both.


Who said any of this?

Quote:
thanks for your insights. Yet again I am overwhelmed by the bigotry of people on these forums.


What bigotry?

Quote:


4. For the guy who says he just ran 3 sites and scopped half a billion - yeah right, get a grip, pure fantasy. Five relic quarrys in a row and you might just scrape half a billion. Data sites? It would take roughly tale between 40-50 sites.


It was a rather lucky haul. If I'd known this thread existed at the time, I would have screenshot it. Don't know how long you've been doing EVE, but you claim a few months. I've been doing it for a few years, including a lot of exploring. I quite enjoy it as a downtime to PVP.

Let me tell you what the actual problem is. It's too easy. It's virtually risk free, even in nulsec. All you have to do is cloak up and disappear if someone not blue enters local, and you will never be risking anything. So good, I'm glad they're worthless. The reward matches the risk if they're worthless. On the other hand, if you suggest increasing the value of loot, then I suggest putting a few crazy hard, really smart battleships in the site to make it actually worth the payoff.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Prof Anarchia
Perkone
Caldari State
#66 - 2014-06-12 08:58:27 UTC
Remiel Pollard wrote:
Prof Anarchia wrote:
I´m sorry that you think you can play eve without thought and effort, that easy mode should be the norm and that Jita is the only place to trade, but reward should reflect effort and risk and you seem to want to avoid both.


Who said any of this?

Quote:
thanks for your insights. Yet again I am overwhelmed by the bigotry of people on these forums.


What bigotry?

Quote:


4. For the guy who says he just ran 3 sites and scopped half a billion - yeah right, get a grip, pure fantasy. Five relic quarrys in a row and you might just scrape half a billion. Data sites? It would take roughly tale between 40-50 sites.


It was a rather lucky haul. If I'd known this thread existed at the time, I would have screenshot it. Don't know how long you've been doing EVE, but you claim a few months. I've been doing it for a few years, including a lot of exploring. I quite enjoy it as a downtime to PVP.

Let me tell you what the actual problem is. It's too easy. It's virtually risk free, even in nulsec. All you have to do is cloak up and disappear if someone not blue enters local, and you will never be risking anything. So good, I'm glad they're worthless. The reward matches the risk if they're worthless. On the other hand, if you suggest increasing the value of loot, then I suggest putting a few crazy hard, really smart battleships in the site to make it actually worth the payoff.


I wouldn't mind rats in the sites. or more difficult hacks. or chain puzzles. a hack within a hack within a hack. Don't mind any of these suggestions.
My posts about the subject are suggesting improvements to the whole profession. I would like hacking/arch to be about uncovering hidden aspects of eve, not at all to do with isk. But if it is only about isk, then at least make them profitable. That's all I said.
Prof Anarchia
Perkone
Caldari State
#67 - 2014-06-12 09:06:39 UTC
That was extremely lucky of you. I have run nullsec data/relic sites everyday since January this year, including serpentis, sansha and gurista systems. I sometimes do this for 6-8 hours on end, scanning dozens of systems.

I have never in that time hauled in half a billion from 3 sites.

I did once find 3 quarry's in a row - last week - and the value was 300million. I was very happy with that.

The most I have ever got from a data site was 50mill.

That is why I find it hard to believe. But I will go with what you say.
Smugest Sniper
neko island
Deedspace Consortium
#68 - 2014-06-12 09:09:57 UTC
Dilligafmofo wrote:
Exploration isn't the only option available to you. Try ratting or plexing. If this isn't do-able with you skill points, return to empire and eek out a living with the other newbies.



**** you for condemning someone to high-sec to live like a carebear.

And T3 plexing in null, in hostile space, with Cov-ops and null inter fit is a royal ***** to do.
Smugest Sniper
neko island
Deedspace Consortium
#69 - 2014-06-12 09:18:22 UTC
Data sites i only take decrypters, BPC's of value, and occasional Data cores that I am asked to fetch.

Taking non-profitable per M3 loot is stupid, and scan cans before you loot them, dump crap loot on a gate or something if you need more space.

I bought a fit carrier in 2 weeks of null-sec exploration, you just have to identify target loot types, and learn your Dotlan map management skills.

T3 if you can, Cov-ops and null interdiction with travel fittings. Don't die with cargohold expanders when Warp stabs save you.

There is money in every activity if you know how to extort it.
Prof Anarchia
Perkone
Caldari State
#70 - 2014-06-12 09:43:57 UTC
Six data sites scanned in 30mins in gurista region...come grab em.

I've removed hacking module. Pointless.
Gully Alex Foyle
The Scope
Gallente Federation
#71 - 2014-06-12 09:56:20 UTC
Prof Anarchia wrote:
3. I have answered those who shout "market market" - I have no issue at all with the market value of individual loot items, and neither would I want to interfere with the market. But what has 2-3 cans per site containing only carbon got to do with the market? Nothing.
The profitability of every activity in EVE depends upon the market, except activites that give you directly ISK, aka 'ISK fawcets' (such as NPC bounties, ISK mission rewards, wormhole 'blue books' that are bought by NPCs at a fixed price).


The profitability of these activities (including exploration) ultimately depends on just two factors:

1) how many people are doing them and how 'intensely' they're doing them (for example, running 20 data sites per day instead of 5)

2) how much the activity is worth to other players (for example, if CCP had maintained the original idea of adding rig slots to freighters, the loot from relic sites would've been worth more)


That's why it doesn't make sense to me that you're asking for your profession to be more 'profitable'. If you think about it for a moment, what you're really asking for is either:

1) CCP please make data sites much more difficult (to reduce the number of explorers)

or

2) CCP please make data site loot more valuable to the rest of the playerbase (but this would mean the players would have to pay you more - again, why should we?)


Also, have a look at this thread. It seems coming Crius, data site loot will maybe be worth even less! Lol

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Remiel Pollard
Aliastra
Gallente Federation
#72 - 2014-06-12 10:12:36 UTC
Prof Anarchia wrote:
That was extremely lucky of you. I have run nullsec data/relic sites everyday since January this year, including serpentis, sansha and gurista systems. I sometimes do this for 6-8 hours on end, scanning dozens of systems.



So... only three factions? Cuz I've been all over. I prefer Sleeper sites, at least they're a challenge.

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Solecist Project
#73 - 2014-06-12 11:09:06 UTC
Remiel Pollard wrote:
Prof Anarchia wrote:
That was extremely lucky of you. I have run nullsec data/relic sites everyday since January this year, including serpentis, sansha and gurista systems. I sometimes do this for 6-8 hours on end, scanning dozens of systems.



So... only three factions? Cuz I've been all over. I prefer Sleeper sites, at least they're a challenge.

Hunting her down and vaporizing her,
like she deserves,
would be a better option than talking here.

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Seven Koskanaiken
Shadow Legions.
SONS of BANE
#74 - 2014-06-12 11:25:06 UTC  |  Edited by: Seven Koskanaiken
Prof Anarchia wrote:

4. For the guy who says he just ran 3 sites and scopped half a billion - yeah right, get a grip, pure fantasy. Five relic quarrys in a row and you might just scrape half a billion. Data sites? It would take roughly tale between 40-50 sites.


Probably faction BPC drops. If I was to guess I would say pod mods dropped 1/50 sites and towers around 1/200 sites.

There still do exist hacking sites with rats in k-space, they are drug production sites that come under the gas category. If you have trained hacking to V then I'd suggest going to a gas region and doing these, along with relics. At least the Hacking training hasn't gone completely to waste this way.

One thing they could do is make the game harder. Currently with skills at V I can blitz the red core game and win 95% of the time. This shouldn't be possible. The red core games, at the very least, should require time and strategy to go through to reach a 95% success rate. Once skills reach V it's almost like being back to the old "click and get bacon" system, only with more clicking, which defeats the purpose of the minigame.
Seven Koskanaiken
Shadow Legions.
SONS of BANE
#75 - 2014-06-12 12:06:29 UTC
Higgs Foton wrote:
Seven Koskanaiken wrote:
Data sites were always crap, worth skipping altogether, or scanning for bpos then moving on. They go into the category of pointless crap exploration clutter with bases, fortresses, radiance, hierarchy........


Ah, yes, the completely worthless plexes like radiance and hierarchy. It would be nice if CCP actually added a good loot table to the overseer rats there so they drop deadspace drone modules on a fairly regular base. And not after some escalation which leads to nothing all to often. Or just remove them all together from non drone space.


Well, an obvious solution would be to put hacking cans into the drone plexes, that drop nexus ships and drone BPCs and maybe the odd bit of salvage. This would buff hacking and drone plexes in one go, and go towards bringing the nestor etc down in price which was the stated goal of these chips.
Brainless Bimbo
Pator Tech School
Minmatar Republic
#76 - 2014-06-12 13:11:16 UTC  |  Edited by: Brainless Bimbo
Prof Anarchia wrote:
I´m sorry that you think you can play eve without thought and effort, that easy mode should be the norm and that Jita is the only place to trade, but reward should reflect effort and risk and you seem to want to avoid both.



thanks for your insights. Yet again I am overwhelmed by the bigotry of people on these forums.


I don´t think u understand what bigotry is please read: http://en.wikipedia.org/wiki/Bigotry

i´m saying its your lack of understanding, and its more condescension than any thing else.

Prof Anarchia wrote:

1. I stated that as a new player I thought hacking and archaeology were going to be about exploring the universe, would contain and tie-in to deep lore, would revolve around a plethora of missions, gaining a deep understanding of npc factions, maybe having to solve chain quests, mysteries....as an example, discovering an old Jovian deep in space who is looking for his daughter and sends me in search of her, and in the process I have to solve lots of clues etc.
If you knew me, or if you had taken the time to read my posts, then you would most definitely not consider me a mindless bimbo.


Then blame CCP for misleading you with their spiel, your expectations may have been unduly raised or you may have expected a dynamic MMO to provide the same story lines that you find in single player games like the old X series etc..., eve is a sandbox, you make and you are the content, and the lower the sec status the more true it becomes.

Prof Anarchia wrote:

2. Because none of the above is what hacking/arch is about - a huge disappointment to me when discovering all hacking/arch is about is making isk - then all I asked was that data sites contained worthwhile loot for the risk of being in nullsec, and to bring their value up to that of relic sites.


Umm.... isn´t everything about making isk????????? and sites, just cargo scan and leave the crap ones, that´s whats happening to you with the data sites, they provide far more value overall than relics. learn and adapt don´t start from an assumption.

Prof Anarchia wrote:

3. I have answered those who shout "market market" - I have no issue at all with the market value of individual loot items, and neither would I want to interfere with the market. But what has 2-3 cans per site containing only carbon got to do with the market? Nothing.


if it provides no utility, like carbon, just jet it and move on, 2m³ more for high value items, you do not have to carry it about, its not a ball and chain is it!

Prof Anarchia wrote:

4. For the guy who says he just ran 3 sites and scopped half a billion - yeah right, get a grip, pure fantasy. Five relic quarrys in a row and you might just scrape half a billion. Data sites? It would take roughly tale between 40-50 sites.


As i said, your getting the crap left by others, they scan, see sod all of value and move on, at least they leave the site whole, lots just eat the decent can and leave it.



Have no expectations and eve will go better for you.

already dead, just haven´t fallen over yet....

Remiel Pollard
Aliastra
Gallente Federation
#77 - 2014-06-12 13:14:40 UTC
Solecist Project wrote:
Remiel Pollard wrote:
Prof Anarchia wrote:
That was extremely lucky of you. I have run nullsec data/relic sites everyday since January this year, including serpentis, sansha and gurista systems. I sometimes do this for 6-8 hours on end, scanning dozens of systems.



So... only three factions? Cuz I've been all over. I prefer Sleeper sites, at least they're a challenge.

Hunting her down and vaporizing her,
like she deserves,
would be a better option than talking here.


I do enjoy the occasional sentiment we can agree on Lol

“Some capsuleers claim that ECM is 'dishonorable' and 'unfair'. Jam those ones first, and kill them last.” - Jirai 'Fatal' Laitanen, Pithum Nullifier Training Manual c. YC104

Frostys Virpio
State War Academy
Caldari State
#78 - 2014-06-12 13:36:11 UTC
How about making all the sites a single can, immune to cargo analyzer and make them despawn once the darn can is opened? It won't solve the issue some people have with the quantity/value of the loot but at least we won't be scanning empty sites...
Prof Anarchia
Perkone
Caldari State
#79 - 2014-06-12 13:45:44 UTC
[/quote]
Hunting her down and vaporizing her,
like she deserves,
would be a better option than talking here.
[/quote]

I do enjoy the occasional sentiment we can agree on Lol[/quote]

Well at least you guys have dissuaded me from using the forums.

So, the lesson is to accept Eve for what it is. Do not make suggestions. Keep your mouth shut. Leave discussion to those who have been playing for x number of years and whose sole enjoyment is to "vaporise" fellow players. There's a book out there - haven't read it - titled, The Psychopath Test. Go give it a whirl.

Goodbye forums
Hasikan Miallok
Republic University
Minmatar Republic
#80 - 2014-06-12 14:01:19 UTC
The exploration changes were a big fail. I quit exploration with the intro of the minigame.

I presume the intent of the changes were to make a profession that previously required good skills, much personal knowledge and a well fitted cloaky combat capable ship (at one stage a Pilgrim Force Recon was pretty much standard) more accessible to new players. What resulted was a profession that tempted new players but then frustrated them and drove a lot to quit out of boredom.