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High sec GANKING

Author
baltec1
Bat Country
Pandemic Horde
#321 - 2014-06-10 20:25:12 UTC
Jeanne-Luise Argenau wrote:
Arya Regnar wrote:
Jeanne-Luise Argenau wrote:

actually no, and what i just calculated would be +-0 on a nado gank on a freighter maybe 500M more at worst case in my estimation which u can make easily with the freighter ganks ive seen

I bet you have seen a lot of things to be so knowledgeable about things.

How about you go and actually try something for a change?


oh how i love sarcasm,
ive done not everything in eve but alot of stuff. i know how ganking works and i dont like it on both sides. concord is there to punish but losing a 4m in hull to gank a 200M hull is not a punishment. but again im not against the principle of ganking i want just to even the odds in the hull. if u fit a hulk with a damn a-type invul that can still drop and u would make isk as the ganker. But either Concord gets some new teeth or destroyers need another balance pass also i think they r in a great position currently ignoring the gank problem.

Ganks need work done but they arent so hard as u make it out to be.


Hull cost of the target ship means nothing.
baltec1
Bat Country
Pandemic Horde
#322 - 2014-06-10 20:35:03 UTC
Rivr Luzade wrote:

I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


It has.

I remember what MOo got up to.
Kaarous Aldurald
Black Hydra Consortium.
#323 - 2014-06-10 20:40:06 UTC
baltec1 wrote:
Rivr Luzade wrote:

I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


It has.

I remember what MOo got up to.


+1. The things you used to be able to do, compared to the things that you can do now? Yeah, it's not just fair to say that ganking has been nerfed into the ground, it's fair to say that it needs buffed pretty badly.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Kaerakh
Obscure Joke Implied
#324 - 2014-06-10 23:55:17 UTC
Kaarous Aldurald wrote:
baltec1 wrote:
Rivr Luzade wrote:

I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


It has.

I remember what MOo got up to.


+1. The things you used to be able to do, compared to the things that you can do now? Yeah, it's not just fair to say that ganking has been nerfed into the ground, it's fair to say that it needs buffed pretty badly.



mOo was before my time, but I've heard all the antics they used to get up to. People are spoiled these days.

Considering CONCORD was intended from the lore to be a peace keeping force to keep the empires from annihilating each other and not a capsuleer police agency, I completely agree. I don't think ganking is a great mechanic, but I don't want highsec to be 100% safe either. If CCP is really serious about this whole 'the empires are losing control' thing, then they need to figure out a way to let CONCORD take a step back, but still let new players get a good footing.
Alavaria Fera
GoonWaffe
#325 - 2014-06-11 01:17:21 UTC  |  Edited by: Alavaria Fera
Kaerakh wrote:
. If CCP is really serious about this whole 'the empires are losing control' thing, then they need to figure out a way to let CONCORD take a step back, but still let new players get a good footing.

The empires are losing control to CONCORD, who essentially use the threat of us to terrorize them, and then claim to be saviors because they are the only ones who can keep us under control.

Compare the navy NPCs you fight (and the faction police... heh) to CONCORD.



The fact that we observe capsuleers brutalizing one another even with CONCORD must frighten the empires. Without CONCORD doubtless we'd waste them like so many ratters shooting red + signs.

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Fronkfurter McSheebleton
Horse Feathers
CAStabouts
#326 - 2014-06-11 02:10:47 UTC
jimmy recard wrote:
just look at burn jita that is just ridiculous how that can happen for so long in one system and a 1.0 one at that


http://www.isjitaburning.com/metrics.php



To be fair, when you get several thousand people in on something like this, there's not a lot you're going to stop them from doing...

thhief ghabmoef

Michael Lafleur
Center for Advanced Studies
Gallente Federation
#327 - 2014-06-11 04:09:35 UTC  |  Edited by: Michael Lafleur
I readed almost all these page and i came to 1 conclusion, I'M GOOD AT MATHEMATICS AND YOU D'ONT

Hauler lose no matter what

i'm not a hauler neither a Ganker

Lets say There is no concord on the place in a .5 system, something normal for a normal day

a Freighter pilot get into the system on autopilot ( something quite often and NORMAL for a freighter ), he begin his warp and arrive at 15 km of the next game at 100m/s hes in for 1000 second so lets just calculate infinite time here cause he wont make it to the gate

Basic Providence Hull : 1,500,000,000 isk (345,000 EHP normal skill with 3 bulkhead)
Basic Catalyst Fitted for Ganking 10,000,000 for 1200 alpha, 6 shoot before being concorded (HP not important)
Basic Tornado Fitted t2 Arty 100,000,000 for 11,500 alpha 1 shoot before being concorded

Basicly, i think Tornado are not worth it ... but i'm not in this business, i'm probably wrong

so 350,000 / ( 6 X 1200 ) = 48............ Basicly, you can kill a Freighter with 50 Destroyer in about 10-15 second

Yeah that's a lot of destroyer, but its worth 500,000,000

Basicly, as most of you say, the hull does not count for money so lets not count it ...
to make a "SAFE" trip in freighter, mean bandits does not have a profit margin on you so HALF of your stuff should drop ...

meaning you paid 1,500,000,000 for a ship that can only Haul something worth 1,000,000,000

Meanwhile ... this poor Hauler ... has ... had a cargo of 1,5B something small for a capacity of 380,000 m3

WHAT I SUGGEST FOR SOLVING THIS PROBLEM =

OPTION 1 = You, the Hauler, the Industrialist, the Miner that get screwed by these person, do something about it ... since you cant tank yourself more, and you take a lots of risk ... make them ... pay for it, EXACTLY AS IT SOUND, stop building trasher and catalyst, buy them all of the market, make the catalyst price go over 20 million each, HOW WILL THE GANKERS REACT TO THAT ?

OPTION 2 = if you own a Freighter, you are probably damn rich, buy a t3 cruiser and go make some PVP ( not vs Hauler )

OPTION 3 = Continue to hope CCP add something to make it so that the penalty of ganking would be anything close to what you can lose when you get your ship destroyed

OPTION 4 = Contact the main gankers alliance i got CODE in the head but i'm sure there is a lot more, and ask for a permit to do what you do. As stupid as it sound, im pretty sure you can buy your protection at less than 200 millions per month.

you could also continue to complain in this thread that CCP will never read past the 2nd page cause both side only repeat himself, Its not a bad thing for gankers to kill freighter but making it so that gankers can kill anything, at only 1/3 of the cost of the hull they break in 10-15 second. Meaning its quite easy to make a decent profit, since you pay for all the ship concord destroyed.

CCP won't do anything to prevent a group of player from exploiting the game, think of jita burn, and large group of cheap ship that easily kill freighter since the new patch. You will have to find a solution that affect the economy, since you don't control gank, you the Hauler, the Industrialist, the Miner, is what you control ... the economy of low end material and t1 ship building, to keep them from getting the ship and weapons that are used to Gank you

TRY THIS, NEXT TIME YOU LOG, BUY 50 CATALYST AT 1M EACH AND PLACE A SELL ORDER AT 20M EACH OF THE SAME QUANTITY YOU BOUGHT, IF 500 PERSON ACCEPT TO "INVEST" THEIR MONEY LIKE THAT, THEY WILL BE NO MORE CATALYST IN ALL THE HUB IN
Kaerakh
Obscure Joke Implied
#328 - 2014-06-11 04:43:54 UTC
Michael Lafleur wrote:
-snip-[/b]


Your post looks very angry. Try cooling off and come back when you have a more coherent argument.
Michael Lafleur
Center for Advanced Studies
Gallente Federation
#329 - 2014-06-11 21:54:02 UTC
well sorry if it seamed like an angry post ...

but did i tell anything that is false ?

Hauler does not control much about being ganked, but they control other stuff, and if they make group ( 10-20 like gankers ) they can make a difference by doing stuff that the gankers won't see coming

if they try to buy all catalyst on the market, without making buy order, and selling them back for 20m each they can make it so that it will cost around 30m for a ganking catalyst, greatly augmenting the value they have to have in cargo to be worth ganking

With a quick eve-central calculation it would cost a little more than 9B to buy all the Catalyst in THE FORGE in EVE

knowing gankers are rarely producer, they would need to buy catalyst somewhere else, making it more difficult to organise group of catalyst in that area of the game

according to eve-central, there is a total of ~25k Catalyst in the game valued to ~47 Billion, providing they Recycle what they buy, they get a refund of 30B on it to destroy all the Catalyst in the game

i knew a person who had that in his wallet .... don't tell me Industrialist cannot do stuff to prevent their Fall, they can just not do combat stuff
Kaarous Aldurald
Black Hydra Consortium.
#330 - 2014-06-11 22:01:42 UTC
You do realize that more than a few of us actually sell catalysts and faction ammo, right?

Heck, more than a few of you do it as well. I know several industrial players who actively finance ganking to help move inventory. So if you're looking from solidarity from your fellows, you won't find it.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Mag's
Azn Empire
#331 - 2014-06-11 22:24:18 UTC
Michael Lafleur wrote:
well sorry if it seamed like an angry post ...

but did i tell anything that is false ?
Pretty much all you post is ranting nonsense.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Michael Lafleur
Center for Advanced Studies
Gallente Federation
#332 - 2014-06-11 23:33:40 UTC
quote me, what is nonsense ? don't just say i says nonsense
because it seem more to me you would like it to be nonsense

separate them in a proper way so i can answer all of my statement
Mag's
Azn Empire
#333 - 2014-06-12 00:27:02 UTC  |  Edited by: Mag's
Michael Lafleur wrote:
quote me, what is nonsense ? don't just say i says nonsense
because it seem more to me you would like it to be nonsense

separate them in a proper way so i can answer all of my statement
I could simply quote your whole posts again, but you still wouldn't see it. Or else you wouldn't post in the first place.

A few things off hand.
Flying a freighter on auto pilot, is not normal and people should diaf when they do.
Your EHP 346,567 is at skill level 5, is that normal now?
I'd like to see your 'Normal' Catalyst gank fit that will get 1200 Alpha against that ship.
Solving what problem? If you mean solve the problem of players thinking they can haul expensive loads through high sec alone on auto pilot and believe this is the normal thing. Then yes, that is a problem to solve. But nothing you posted helps in that regard.

Option 1. The only one screwing the miners and haulers, are themselves. They have options already, but many choose not to use them. Also, many Gankers are industrialists as well.

Option 2. Why does owning a freighter make you damn rich? And what does buying a T3 cruiser have to do with it?

Option 3. You can already make the penalty for ganking, cost more than what you would lose.

Option 4. Why pay an enemy, when you could either not make yourself a target, or pay a friend to help you move your freighter?

Players playing the game by the rules, is not exploiting the game. You also don't control the market and if you tried, you would fail.

Oh and posting in bold capitals as you did, is a rant and was also nonsense.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Michael Lafleur
Center for Advanced Studies
Gallente Federation
#334 - 2014-06-12 02:48:40 UTC
i was kinda into it when i posted, maybe the capital letter overdid it a bit ... sorry

Q : Your EHP 346,567 is at skill level 5, is that normal now?
A : the ehp on lvl 5 is for the best of all case for the hauler, meaning it probably is lower than that, proving my point even more

Q : I'd like to see your 'Normal' Catalyst gank fit that will get 1200 Alpha against that ship.
A : t2 neutron blaster with void + 3 t2 magnetic stabilizer do 1200 Alpha on overheat, well i get it and i'm not skilled in blaster

Q : Players thinking they can haul expensive loads through high sec alone on auto pilot and believe this is the normal thing
A : i think its normal to autopilot, i do it when i leave my screen to watch a video, make food or other stuff, its a really long alternative to being in front of the screen but it get things done on the long run without interaction from player. It skip the long part where you do nothing but warp and let you concentrate your game time on doing important stuff

Q : Why does owning a freighter make you damn rich? And what does buying a T3 cruiser have to do with it?
A : well if you decide to "invest" in a freighter, it is that you think you can use its big cargo to multiply your marketing income enough to cover the buying of a 1.5B ship hull, thus making even more money than 1.5B from marketing.
A : Well I think that if you are rich enough to buy a 1.5B ship hull, you can afford a t3 cruiser ( cheap one around 400m ), which is from my point of view, the ultimate solo or small gang PVP ship, thus, providing the most enjoyable part of eve = PVP

Q : You can already make the penalty for ganking, cost more than what you would lose.
A : Yes: by transporting less, you carry not less but no risk, but you lose your profit, and with it, the reason you bought a freighter.
A : No : It is impossible for prepared gankers to lose anything, prepared mean picking on a target, not easy or hard but that carry more, considered the drop rate of ~50% than the value of all the ship used in ganking, creating a profit for gankers, losing during a Gank from the gankers side, is impossible from my point of view

Q : Why pay an enemy, when you could either not make yourself a target, or pay a friend to help you move your freighter?
A : There is no enemy, they are all pilots in ship, deciding to pick a target or another. Knowing a Gank happen in seconds, allies in the battle would be useless anyway, only thing you could use is a scout but this is not reliable since gankers have scout so the whole fleet is not sitting on a gate, Killing gankers can only be done once they attack, if you open fire before them, you get yourself in a bad position since concord will get there for you instead. I just had an idea : you get your scout to fire on you so concord is already there when the gankers attack you ?

you say : You also don't control the market and if you tried, you would fail.
A : i am absolutely positive on that, i do not control it, and i would fail if i tried BUT eve online player control at least one thing in this game, and it is economy, i can't do the difference but if a whole lot of player get together and do something, there are almost nothing to stop them
Luwc
State War Academy
Caldari State
#335 - 2014-06-12 06:07:10 UTC
**** High Sec.

Thats why.

http://hugelolcdn.com/i/267520.gif

Mag's
Azn Empire
#336 - 2014-06-12 06:54:34 UTC  |  Edited by: Mag's
Michael Lafleur wrote:
i was kinda into it when i posted, maybe the capital letter overdid it a bit ... sorry

1. Q : Your EHP 346,567 is at skill level 5, is that normal now?
A : the ehp on lvl 5 is for the best of all case for the hauler, meaning it probably is lower than that, proving my point even more

2. Q : I'd like to see your 'Normal' Catalyst gank fit that will get 1200 Alpha against that ship.
A : t2 neutron blaster with void + 3 t2 magnetic stabilizer do 1200 Alpha on overheat, well i get it and i'm not skilled in blaster

3. Q : Players thinking they can haul expensive loads through high sec alone on auto pilot and believe this is the normal thing
A : i think its normal to autopilot, i do it when i leave my screen to watch a video, make food or other stuff, its a really long alternative to being in front of the screen but it get things done on the long run without interaction from player. It skip the long part where you do nothing but warp and let you concentrate your game time on doing important stuff

4. Q : Why does owning a freighter make you damn rich? And what does buying a T3 cruiser have to do with it?
A : well if you decide to "invest" in a freighter, it is that you think you can use its big cargo to multiply your marketing income enough to cover the buying of a 1.5B ship hull, thus making even more money than 1.5B from marketing.
A : Well I think that if you are rich enough to buy a 1.5B ship hull, you can afford a t3 cruiser ( cheap one around 400m ), which is from my point of view, the ultimate solo or small gang PVP ship, thus, providing the most enjoyable part of eve = PVP

5. Q : You can already make the penalty for ganking, cost more than what you would lose.
A : Yes: by transporting less, you carry not less but no risk, but you lose your profit, and with it, the reason you bought a freighter.
A : No : It is impossible for prepared gankers to lose anything, prepared mean picking on a target, not easy or hard but that carry more, considered the drop rate of ~50% than the value of all the ship used in ganking, creating a profit for gankers, losing during a Gank from the gankers side, is impossible from my point of view

6. Q : Why pay an enemy, when you could either not make yourself a target, or pay a friend to help you move your freighter?
A : There is no enemy, they are all pilots in ship, deciding to pick a target or another. Knowing a Gank happen in seconds, allies in the battle would be useless anyway, only thing you could use is a scout but this is not reliable since gankers have scout so the whole fleet is not sitting on a gate, Killing gankers can only be done once they attack, if you open fire before them, you get yourself in a bad position since concord will get there for you instead. I just had an idea : you get your scout to fire on you so concord is already there when the gankers attack you ?

7. you say : You also don't control the market and if you tried, you would fail.
A : i am absolutely positive on that, i do not control it, and i would fail if i tried BUT eve online player control at least one thing in this game, and it is economy, i can't do the difference but if a whole lot of player get together and do something, there are almost nothing to stop them


1. The question was is it 'normal' now? Are you suggesting it's 'normal' that everyone has level 5?

2. Like I said, I'd like to see that 'normal' gank fit. As skills are also important, what skill level are we talking about? Is it 'normal' for that gank fit, with those level 5 skills? Also EFT numbers are just that, numbers in EFT.

3. It's not 'normal' to autopilot and if you do, then you deserve to lose your freighter. People need to understand that.

4. Being able to buy a freighter does not make you rich. It's also bad advice to suggest someone invests their ISK in a T3 cruiser, unless they already have knowledge in PvP.

5. It's not impossible, you are just not using the options already available.
It's also very possible for prepared gankers to lose everything. Especially when RNG is involved.

6. That's not what you said, you said contact the main ganker Alliance (You mentioned CODE) and pay them. You were pretty sure 200 a month buys you protection.
My point was why? You have options including friends. Just because you don't know your options, doesn't mean they don't exist.

7. You obviously have no idea on how open markets work, or else you wouldn't have suggested it.

So yes, nonsense and ranting and I didn't cover the whole post. Like I said, it would have been easier quoting it again, but you obviously don't get it.

The only thing you said that made sense, was the following:
Michael Lafleur wrote:
i'm not a hauler neither a Ganker
Maybe you should stick to what you know, or at least gain some knowledge first.

CODE just recently had an event in Aufay. I listed the freighters involved that included the new changes and what they fitted in this post. If there is an increase in these ganks after this change, there can be only one group at fault. (It's not the gankers)

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Iain Cariaba
#337 - 2014-06-12 07:02:27 UTC  |  Edited by: Iain Cariaba
Before you all continud to ramble on about who's to blame for ganking, I suggest you all read this article:

Read me, and pay close attention to the last five paragraphs.

Eve is about choices. If you choose the reward over mitigating the risk, then the only one to blame is yourself. No amount of arguing will change the simple fact that if you provide everyone a nice juicy target, then someone is going to take a shot at it.

What I'd like to see is a statistic from CCP showing the average number of freighters in space on any given day. I'm willing to bet that the ratio of freighters in space during an average day compared to the number of freighters killed is astronomically small.

Of course all this logic means nothing to the people arguing to nerf ganking cause all they care about is that isk/hr, not in actually having fun playing a freaking game. All you highsec carebears, answer one simple question honestly.

When was the last time you went out with your corpmates and just flew around doing whatever the hell you wanted, not caring if you made isk or not, just for fun?
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#338 - 2014-06-12 10:25:42 UTC
Iain Cariaba wrote:


Of course all this logic means nothing to the people arguing to nerf ganking cause all they care about is that isk/hr, not in actually having fun playing a freaking game. All you highsec carebears, answer one simple question honestly.

When was the last time you went out with your corpmates and just flew around doing whatever the hell you wanted, not caring if you made isk or not, just for fun?


Thing is that these people enjoy the S&I side, gathering stuff and making things. The PvP players fun interferes with their fun which they don't like. All sides need to accept that the other side has an entirely different view of fun in this game. BUT every side also needs to accept that undocking carries risk. You have to mitigate that risk in the best way that suits you. If that is by flying an untanked freighter to make more profit per run fine, but accept that at some point you will lose a load of goods. If you fly a tanked and supported freighter the gankers then need to accept that they won't get that nice juicy target due to factors outside their control.

Ganking won't go away so everyone just needs to accept it and make the best plans they can to suit their own objectives.
Rivr Luzade
Coreli Corporation
Pandemic Legion
#339 - 2014-06-12 11:04:16 UTC
baltec1 wrote:
Rivr Luzade wrote:

I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


It has.

I remember what MOo got up to.


And what would be gained from returning back to the state where m0o was possible? You already have Burn Jita these days, which is in no way different from m0o's blockades.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

baltec1
Bat Country
Pandemic Horde
#340 - 2014-06-12 11:25:16 UTC  |  Edited by: baltec1
Rivr Luzade wrote:
baltec1 wrote:
Rivr Luzade wrote:

I remember a certain someone (not you) complaining about how ganking was nerfed into the ground and constantly banging on that believe. Blink


It has.

I remember what MOo got up to.


And what would be gained from returning back to the state where m0o was possible? You already have Burn Jita these days, which is in no way different from m0o's blockades.


I don't want it to go back to that. What I want is for the nerfs to end because any more is simply to protect the daft and greedy players from themselves.

The difference between burn jita and what M0o did is a vast gulf. You have no idea just how much carnage they brought.