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Moa mission running - active vs passive shield and tracking speed

Author
Zen Qanmo
#1 - 2014-06-09 11:17:08 UTC  |  Edited by: Zen Qanmo
I have not good enough missiles skills so I decided to use Moa (instead of Caracal) for lvl 3 mission running.

I started with this fit:
(1) http://clip2net.com/s/ih8OsM
[Moa, PVE]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
M51 Iterative Shield Regenerator

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3

+ Inifinite battle time (uses passive recharging), also can use Adaptive Invulnerability Field and AB.
- I can't hit anything that faster than me and flyes at short range. Sometimes drones help. AB really helps.

Than I decided to improve tracking speed by adding a tracking computer instead of one M51 Iterative Shield Regenerator:
(2) http://clip2net.com/s/ih92cc
[Moa, PVE 2]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
Optical Tracking Computer I, Tracking Speed Script

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3


Didn't tested it cause I need to train Gunnery to next level.


Now I also think if it would be better to use active shields:
(3) http://clip2net.com/s/ih9a7O
[Moa, PVE 3 boosters]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Medium Peroxide Capacitor Power Cell
Medium Clarity Ward Booster I
Upgraded EM Ward Amplifier I
Optical Tracking Computer I, Tracking Speed Script

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Ancillary Current Router I
Medium Core Defense Field Extender I
Medium Hybrid Metastasis Adjuster I

Hobgoblin I x3

It was very capacitor unstable so I decided to replace AB with Medium Peroxide Capacitor Power Cell and keep usage time at 2m10s. In shield recharging it has a littile better speed (13+90/3=43/s) than the first fit (1). EHP is the same, tracking speed better. I am considering also to use Lead charges to have a better shoot distances as I can't use AB anymore.

So what to stick with? Or can you suggest something?
Deerin
East Trading Co Ltd
#2 - 2014-06-09 12:06:39 UTC
First of all: Train T2. You should have trained weapon upgrades IV even before training cruisers

You can go with something like this. Though frigates will be a problem.

[Moa, PvE rails]
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II

10MN Afterburner II
Medium Electrochemical Capacitor Booster I, Cap Booster 800
Large Shield Booster II
Adaptive Invulnerability Field II
Fleeting Propulsion Inhibitor I

Dual 150mm Railgun II, Antimatter Charge M
Dual 150mm Railgun II, Antimatter Charge M
Dual 150mm Railgun II, Antimatter Charge M
Dual 150mm Railgun II, Antimatter Charge M
Dual 150mm Railgun II, Antimatter Charge M

Medium Hybrid Collision Accelerator I
Medium Hybrid Metastasis Adjuster I
Medium Hybrid Metastasis Adjuster I

Hobgoblin II x3
Bronson Hughes
The Knights of the Blessed Mother of Acceleration
#3 - 2014-06-09 14:41:43 UTC
I ran missions with a Moa (and later a Ferox and a Rokh) back in '06-'07. It's lots of work, certainly not easy-mode like missiles, but good times overall.

It's harder to get a solid recharge tank on a cruiser than it is on a battlecruiser. For a Moa, I would suggest either a buffer tank (resists and extenders) or an active tank (resists, shield booster, and cap mods).

Having said all of that, level 3s in a Moa will probably be pretty hard. It's hard to get a good balance of tank and damage output, you lack a range bonus to capitalize on, and you can't field enough drones to deal with frigates. I would highly suggest going with a Ferox ASAP: you get more tank, more range, more damage, and more drones to deal with frigates.

I don't have a fitting tool ATM, but for a Ferox fit do something like this:

Highs: biggest set of rails you can comfortably fit, maybe a rapid light launcher to help with frigates if you can fit it.
Meds: AB, shield extenders, shield hardeners.
Lows: Damage Control, mix of damage mods and PDSs.

Drones: 5x light drones, match damage types to the mission.

Other points:

1. Always try to use Antimatter ammo if you can. The range bonus on the Ferox makes this easier.
2. Always bring along some other ammo types too. I found Thorium to be a good long-range ammo.
3. Make sure that your shield resists are tailored to the mission. Not only does using specific hardeners instead of invulnerability fields save you cap, it makes your tank much tougher if you fit the right ones.

Hope this helps.

Relatively Notorious By Association

My Many Misadventures

I predicted FAUXs

Nad'x Hapax
Hapaxa
#4 - 2014-06-09 15:12:17 UTC  |  Edited by: Nad'x Hapax
Zen Qanmo wrote:
I have not good enough missiles skills so I decided to use Moa (instead of Caracal) for lvl 3 mission running.

I started with this fit:
(1) http://clip2net.com/s/ih8OsM
[Moa, PVE]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
M51 Iterative Shield Regenerator

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3

+ Inifinite battle time (uses passive recharging), also can use Adaptive Invulnerability Field and AB.
- I can't hit anything that faster than me and flyes at short range. Sometimes drones help. AB really helps.

Than I decided to improve tracking speed by adding a tracking computer instead of one M51 Iterative Shield Regenerator:
(2) http://clip2net.com/s/ih92cc
[Moa, PVE 2]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Experimental 10MN Afterburner I
M51 Iterative Shield Regenerator
Limited Adaptive Invulnerability Field I
Optical Tracking Computer I, Tracking Speed Script

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x3


Didn't tested it cause I need to train Gunnery to next level.


Now I also think if it would be better to use active shields:
(3) http://clip2net.com/s/ih9a7O
[Moa, PVE 3 boosters]
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Magnetic Vortex Stabilizer I
Pseudoelectron Containment Field I

Large Azeotropic Ward Salubrity I
Medium Peroxide Capacitor Power Cell
Medium Clarity Ward Booster I
Upgraded EM Ward Amplifier I
Optical Tracking Computer I, Tracking Speed Script

200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M
200mm Prototype Gauss Gun, Uranium Charge M

Medium Ancillary Current Router I
Medium Core Defense Field Extender I
Medium Hybrid Metastasis Adjuster I

Hobgoblin I x3

It was very capacitor unstable so I decided to replace AB with Medium Peroxide Capacitor Power Cell and keep usage time at 2m10s. In shield recharging it has a littile better speed (13+90/3=43/s) than the first fit (1). EHP is the same, tracking speed better. I am considering also to use Lead charges to have a better shoot distances as I can't use AB anymore.

So what to stick with? Or can you suggest something?



What u need to do is to train one weapon system and stick with it. Do u already have that Navy Caracal from your last post? Id say stick with that one and train your missiles for 4-6 Days or so. After that ull have workable T1 Heavy missiles for lvl 3. Just fit it for Projection, application, DPS and a weak Active or buffer tank. That will be enough.

Ive done this multiple times and at 50+km u will need no real tank.

Also this is EVE, get used to w8ing for your skills to finish. Rushing into things usually means your death
Ivan Kirst
KIRSTONE ALLIANCE
#5 - 2014-06-10 00:30:47 UTC
I run some L3s with this set up, nothing fancy.

Rigs:
2xAnti-em screen
1xanti-therm screen

HIghs:
5x200mm Railgun II -Caldari Antimatter/ Caldari Thorium

Med:
2x LSE II
2xInvul. Fld II
Tracking Comp II -Tracking Speed/Optimal Range

Low:

3x MFS II
DC II

Drones: 3xHornet II

With my skills and implants, I get 448dps with the antimatter.

-Ivan
Atomeon
Federal Navy Academy
Gallente Federation
#6 - 2014-06-10 22:33:28 UTC
Zen Qanmo wrote:
I have not good enough missiles skills so I decided to use Moa (instead of Caracal) for lvl 3 mission running.

Why Moa and not ferox? Ferox have everything ... bigger (Turrets, Base shield, Drones). Well if the problem is not the money i see no reason to not use a ferox :)
Chicken Exroofer
Regional Assault and Recon
#7 - 2014-06-10 22:57:43 UTC  |  Edited by: Chicken Exroofer
Because new Moa looks cool!

I actually bought one for lols. Use a pair of rattlesnakes for actual missioning.

Put a rack of dual 150s in it, boosted fit, Pith C med booster I had lying around, T2 afterburner, cap rigs, 3x lowslot damage mod. with a power diag. Cap stable for me. Omni tanked.

As a missile guy I have crap gunnery, so t1 guns. This is just for giggles right?


290 fit window dps with short range ammo plus hob 2's (good drone skills)

Well over 600 m/s (can't remember) perma AB, Ran a couple L4/s with a buddy in normal mission ship.

Was amusing to dash all over blapping stuff.

And actually one could have completed L4's in it solo, assuming mission fit resists and some care about agro and dropping spawns.

So doing L3's, though the harder ones would be challenging, is quite doable, Ferox being easier of course.

Caracal/Drake/Tengu training path of course for ez mode.

But the Moa is kinda neat
Shell Scott
State War Academy
Caldari State
#8 - 2014-06-11 01:26:17 UTC
I'm futzing with my moa for solo ratting & salvage in hisec (I'm thinking this thing will be toast in 0.o). It appears to be a gigantic ball of suck. Cloak & salvager leaves 3 weapon slots, can't get enough DPS unless I'm cornholing them, too weak at range. Defense field extenders and invulns still gives (what seems like) a weak tank, and I can get wood faster than this thing moves.

So I'm studying the fits above with interest.
Tarojan
Tarojan Corporation
#9 - 2014-06-11 06:06:45 UTC  |  Edited by: Tarojan
Oh leave the moa alone! I love that ship. Its got a great tank, you dont need to run a booster cap stable for it to work really well. The trick to killing frigates with it is to fly directly away from them, just click in space and make them do a stern chase. Doesnt need good skills to do level 2s with and can handle some lev 3s really well. That said it only what 12 hrs to get cal Bcrusier 3 and then just use a ferox. Thats my prefered boat, but again you can still lose that in level 3s (well I have).

If you want to go for a low skill moa try:

Damage control 2
Mag field stab
2 power diagnostic 2

2 large shield extenders I used azeotropic ward salubrity cos they were cheap.
upgraded thermic amp, upgraded kinetic amp (yeah I know use adaptive invul fields. I was new)
experimental 10mn microwarpdrive

5 200mm compressed coil guns with antimatter thats 24km and with iron 50km.

Ancill current router for fitting
2 defense core purgers

I didnt use drones with this as I hadnt trained the skills. *shrug* it worked for me.

edit: this does 1300m/s for 2mins which is plenty of time to get range on stuff.

Will gank for food

Marc Durant
#10 - 2014-06-11 11:33:17 UTC
Why would you choose to run lvl 3 in a Moa in the first place? Sure it CAN be done but it's just not optimal for it, would you want a turret Caldari ship then use the Ferox for it.

Yes, yes I am. Thanks for noticing.

Ion Kirst
KIRSTONE ALLIANCE
#11 - 2014-06-12 21:09:54 UTC  |  Edited by: Ion Kirst
Marc Durant wrote:
Why would you choose to run lvl 3 in a Moa in the first place? Sure it CAN be done but it's just not optimal for it, would you want a turret Caldari ship then use the Ferox for it.



Because running L3s in a Drake or Ferox, have become boring to you. So . . . to get a little excitement back, . . . you use something like a Moa for L3s.

If you have enough skills, the Moa works well in many of the missions, in some others, things may get a little exciting.

Not saying you, but if a person has low skills, and then tries a specific ship and fails, it most likely isn't the ship.

-Kirst

PS: my alt has found L4s boring, so now they're using an Eagle. Their Eagle does L4's very well.

-Kirst

Always remember Tovil-Toba, and what was done there.

Chris Winter
Bene Gesserit ChapterHouse
The Curatores Veritatis Auxiliary
#12 - 2014-06-12 21:34:37 UTC
Marc Durant wrote:
Why would you choose to run lvl 3 in a Moa in the first place? Sure it CAN be done but it's just not optimal for it, would you want a turret Caldari ship then use the Ferox for it.

For blitzing L3s, the faster movement and warp of cruisers is good.
Marc Durant
#13 - 2014-06-12 23:18:32 UTC
The OP is a newbie, not 2 months old. He's not interested in bitter vet solutions, he won't have the SP to back it up and he's obviously lacking the understanding because otherwise he wouldn't have made this thread.

OP; yes you CAN do some of the lvl 3 in a Moa and sure, if you really know what you're doing and are careful you can do all of them but it just doesn't make any sort of sense to do so. LVL 3 are just better to do in a BC compared to a normal cruiser; upgrade to the Ferox and fit something like this;

[Ferox, LVL 3 low SP]
Beta Reactor Control: Shield Power Relay I
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II

Experimental 10MN Afterburner I
Large Shield Extender II
Large Shield Extender II
Limited Thermic Dissipation Field I
Limited Kinetic Deflection Field I

200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
200mm Compressed Coil Gun I, Antimatter Charge M
Small Tractor Beam I

Medium Core Defense Field Purger I
Medium Core Defense Field Purger I
Medium Core Defense Field Purger I

Hobgoblin I x5

Yes, yes I am. Thanks for noticing.

Val'Dore
PlanetCorp InterStellar
#14 - 2014-06-13 00:19:02 UTC
Blaster Moa is the only valid Moa.

Star Jump Drive A new way to traverse the galaxy.

I invented Tiericide

Netan MalDoran
Hail To The King
The Silent Syndicate
#15 - 2014-06-14 23:19:50 UTC
I would take your 1st fit but replace the invulnerability field and both shield boosters with 2 resist amps, 1 for your rats primary damage output and the othetr resist amp for the rat's secondary damage. And make those 250mm rails to pack more power and add an Afterburner to be able to kite the rats, if any frigs or drones get too close, kill them with your drones.

"Your security status has been lowered." - Hell yeah it was!

Falcon's truth