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[Kronos] Mining Barges and Exhumers

First post First post First post
Author
Rowells
Blackwater USA Inc.
Pandemic Horde
#881 - 2014-06-09 18:26:30 UTC
I'm really loving the extra lock range and drone damage on the skiff
Daichi Yamato
Jabbersnarks and Wonderglass
#882 - 2014-06-09 22:16:30 UTC  |  Edited by: Daichi Yamato
Vhelnik Cojoin wrote:
Daichi Yamato wrote:
so the hulk can tank as much as cruisers.
Only if you don't care to use it for mining.


post the full fit already

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Alavaria Fera
GoonWaffe
#883 - 2014-06-10 06:26:06 UTC
Rowells wrote:
I'm really loving the extra lock range and drone damage on the skiff

Someone was talking about multiboxing a ton of those and having some crazy cloud of medium drones to murder these damn interceptors that seem to only go where there are good fights that they won't lose...

It is an interesting idea...

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Erutpar Ambient
The Scope
Gallente Federation
#884 - 2014-06-10 06:54:08 UTC
Daichi Yamato wrote:
Erutpar Ambient wrote:
So you're saying L4 payout /5 is better than 5man incursion x5????


first u take 50/50 to mean 50 and 50, now '5x man' means '5man x5'?? lol. ur either an idiot or obtuse.

I'm sorry that you don't understand that 50/50 in text doesn't sound like "fifty-fifty" spoken. Many things don't translate well into text.

5x man x5 thing is pretty simple, If you run a mission with 5 people you split the payout 5 ways. If you run a 5man incursion with 5 people, each person gets 100% of the payout. If you run the 5 man incursion with 4 people each person gets like 80% of the payout, so L4/5 = mission split 5 ways and 5man incursion x5 = 5 man incursion multiplied by 5 people. Pretty simple.

Quote:
again ur pointing out flaws that i know are very human, but dont extend to everyone ever. it is not the nature of eve to not trust anyone, if anything its more the nature of eve to only trust ppl u trust. Not everyone has the same experience with other players as u, and if u cant trust other players thats ur problem. Some ppl are able to forge fruitful relationships with trust. CEO's hand out roles to other players when the work load becomes too much for them alone. Corps can share ships like orcas to be available for those that can fly them so they dnt have to rely on ppl being online or several ppl having their own orcas. Its more efficient.

From what ur saying, its ppl that resist group activity, not the mechanic of mining. U urself seem like an anti-social player because u feel u cant trust anyone and u seem to demand payment immediately rather than allowing time for investment or growth (and add to that the disingenuous response quoted above limiting the amount of ppl that want to be around u), so there is little wonder that ur having a hard time making group play work. Lets take this:

You missed the point. If you fleet for missions, incursions and ratting, you don't have to worry about the trust issues. Everything is split up automatically. For mining though, there is an extra reliance on the good intentions of others. The rewards for fleeting up are minimal. I'm not a solo player, i'm not anti-social, I just prefer to be in control of my income on my own. No other profession has to worry about something like this.
Quote:
Ur actually working with another player here. Just because u choose to spread out to avoid cannibalistic mining doesnt mean ur not working together. If that extra barge is not significant to u then why do u use it when ur not boosting? The truth is, it is.

What u could do further, with a little trust, is share a hauler. This would free up another account. Even if ur in different belts, a miasmos or an orca with a tractor and mwd makes a good runner, and having a hauler separate to a booster means u dnt have to shut off boosts every time u go to station.

The fleet history records what miner has mined how much of which rocks, so u know who's owed what. It takes a little going through, but if finding out exactly how much everyone has mined is important to u, then u put the work in. Or make a third party software do it for u. However much is skimmed off of each miner for the hauler and booster are up to u and ur buddy. Seeing as u and ur partner are both using one alt each to not mine, they may not need paying at all.

As i keep saying, the rewards are there if u put the work in and have ppl u can trust. Theres no set way of working together. The above description is just something u could do to get the most out per account and still monitor exactly how much each person has mined.

First of all, being in a fleet and going off and doing your own thing does no make up "group activity". It's just solo activity in a chatroom really.

Second, just exactly how much more do you believe that this mining group of trusted people make above them not being together? Maybe if it's one person with a single account it could almost be substantial, but as you increase your toon count it really becomes negligible. And having to put faith in someone for a negligible gain will not justify anyone to grouping. And if a solo player can get boosts they're most likely going to use a Retriever or Mackinaw so they don't have to worry about hauling at all so they really won't gain a substantial benefit from group mining either.

Maybe you could could come up with some numbers for us in regards to these "rewards" that you keep insisting are available.

Also, I'm not sure about your fleet history thing, i'll have to check that out. But at the very least, it'll be a huge pain in the ass to keep track of. And i don't think i'll have the motivation to make a 3rd party program just to keep track of something that rarely happens and has little benefit when it does.
Vhelnik Cojoin
Pandemic Horde High Sec Division
#885 - 2014-06-10 10:04:20 UTC
Daichi Yamato wrote:

Sorry, managed to overlook your previous reply to me:

[Hulk, Tanked Miner]
Damage Control II
Mining Laser Upgrade I ---- Use T2 for Kronos (or +3% CPU implant).

Upgraded Thermic Dissipation Amplifier I
Kinetic Deflection Field II
Adaptive Invulnerability Field II
Survey Scanner II

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

********

[Mackinaw, Mining]
Mining Laser Upgrade II
Mining Laser Upgrade II
Mining Laser Upgrade II

Adaptive Invulnerability Field II
Kinetic Deflection Amplifier II
Thermic Dissipation Amplifier II
Survey Scanner II

Modulated Strip Miner II, Veldspar Mining Crystal II
Modulated Strip Miner II, Veldspar Mining Crystal II

Medium Processor Overclocking Unit I
Medium Processor Overclocking Unit I

********

All yield numbers are without mining drones.

Pre-Kronos (EFT 2.22.2):
Hulk : 1367 m3/min, tank 28.9k EHP against Void.
Hulk : 1419 m3/min w/ T2 MLU, tank 28.9k EHP against Void. Requires +3% CPU implant.
Mackinaw: 1405 m3/min, tank 24.5k EHP against void.

Post-Kronos (EFT 2.23.1):
Hulk : 1578 m3/min w/ T2 MLU, tank 28.9k EHP against Void.
Mackinaw: 1312 m3/min, tank 24.5k EHP against void.

Mackinaw fit requires Mining Upgrades V or a +1% CPU implant.

Main advantage of the tank on your Hulk fit is that with overheating plus shield resist ganglink on support Orca, the Hulk will survive a gank attempt with 3x T2 fit Catalysts. Both ships will survive two of them even without heat or links.

So bottom line: Pre-Kronos your tanked Hulk fit didn't make any sense, compared to just flying a Mackinaw, as I said. If you have been flying that fit for the last two years, then you have been selling yourself short IMO.

However, you *are* correct that now, post-Kronos, the tanked Hulk does mine more than the Mackinaw. Not sure where my mistake was, when I made the other post a while ago.

Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.

Daichi Yamato
Jabbersnarks and Wonderglass
#886 - 2014-06-10 16:00:52 UTC  |  Edited by: Daichi Yamato
Erutpar Ambient wrote:

I'm sorry that you don't understand that 50/50 in text doesn't sound like "fifty-fifty" spoken. Many things don't translate well into text.


And yet this is one way it has been translated into text for decades.

Quote:
You missed the point. If you fleet for missions, incursions and ratting, you don't have to worry about the trust issues. Everything is split up automatically. For mining though, there is an extra reliance on the good intentions of others. The rewards for fleeting up are minimal. I'm not a solo player, i'm not anti-social, I just prefer to be in control of my income on my own. No other profession has to worry about something like this.


So what if there is extra reliance of the good intention of others? u mean like sharing loot/objectives in missions or exploration?
Quote:
I'm not a solo player





edit-

i also forgot to mention, if u look at the payouts for 5x man incursions ull see they are pretty low.
so 5 ppl running level 4 missions will make them more money each.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#887 - 2014-06-10 16:01:42 UTC
Quote:

First of all, being in a fleet and going off and doing your own thing does no make up "group activity". It's just solo activity in a chatroom really.


nah it is, ur sharing boosts as a group, u can share a hauler as a group. Theres sometimes a good reason to split a fleet between belts. its still group play.

Quote:
Maybe you could could come up with some numbers for us in regards to these "rewards" that you keep insisting are available.


Nice try, but its unique to every fleet. In the example i gave it frees up an extra account for maybe a hulk. thats nearly 2000m3 each min with a tanked hulk. Enjoy.

Quote:
Also, I'm not sure about your fleet history thing, i'll have to check that out. But at the very least, it'll be a huge pain in the ass to keep track of. And i don't think i'll have the motivation to make a 3rd party program just to keep track of something that rarely happens and has little benefit when it does.


So u admit the reward is there if u put in the work?

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Daichi Yamato
Jabbersnarks and Wonderglass
#888 - 2014-06-10 16:19:04 UTC  |  Edited by: Daichi Yamato
Vhelnik Cojoin wrote:
stuffs


Bah ive updated my eft and cant get a hold of the old one unless theres a way to roll back.

anyways, ppl complain that the hulk couldnt tank and mine, but what weve both shown is that it could, and when u compare my hulk to ur mack they were pretty similar in both yield and tank. i'll still say tanked hulks were useful, and defy that saying so demonstrates any lack of experience.

If u still want to argue that 'Many gankers has started to fit ECCM' i'd like to see those many mails. u can mail them to this char. zkillboard suggests to me that ECCM'd miner gankers are rare, if they exist at all.

note to ISD:
its not a KB link for tears, but if u must delete it, id appreciate u just remove linkage.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Bethan Le Troix
Krusual Investigation Agency
#889 - 2014-06-10 17:01:01 UTC  |  Edited by: Bethan Le Troix
Daichi Yamato wrote:
@ Bethan

Daichi Yamato wrote:

If i can make a hulk resist two cats and jam a third, so can u.

[Hulk, Hulk tank] 25k EHP (or 27k against blasters)
Mining Laser Upgrade I
Damage Control II

Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Survey Scanner II
Thermic Dissipation Amplifier I

Modulated Strip Miner II, Veldspar Mining Crystal I
Modulated Strip Miner II, Veldspar Mining Crystal I
Modulated Strip Miner II, Veldspar Mining Crystal I

Medium Core Defense Field Extender I
Medium Core Defense Field Extender I

Hornet EC-300 x5
Hobgoblin II x5


I asked a miner to check out your fitting for me. It's better than I thought it would be.

Your fit gives 21.3k EHP with 81% resists in both kinetic & thermal resistance categor. So in a 0.6 system or above I think it would survive a single T2 catalyst gank. In a 0,5 system it might not.

There is enough CPU post Kronos to fit a T2 MLU instead of the T1 MLU listed. I would also suggest replacing the 5 Hornet EC-300 with 5 T2 Mining Drones to give a bit more yield.


so the hulk can tank as much as cruisers.


Oops. Put my typing inside the quote. Sorry. Oops
Bethan Le Troix
Krusual Investigation Agency
#890 - 2014-06-10 17:07:21 UTC
Aalysia Valkeiper wrote:
Bethan Le Troix wrote:
[
I'm not sure you can survive a gank attempt by a single T2 fit Catalyst now. With full passive fleet bonuses, a shield harmonizing link without shield mindlink, tanking rigs and modules, and a DC II module you are talking about 14.5k EHP. It won't be enough therefore you have to rely on location , local ganker intelligence, D-scan, and being at the keyboard all the time.

This is why the Hulk needed more EHP - probably as much as the Mackinaw which can be fit to survive a single T2 Catalyst gank - in the 3rd June changes. Maybe CCP Fozzie can look at this at a latter date. Otherwise there will not be a significant take-up in new Hulk use.

NB. I should state I am talking about 0.5 & 0.6 systems here. 0.7 and above you might stand more chance of surviving in a Hulk given the quicker CONCORD response times.

As someone who polices asteroid belts to prevent unsustainable mining you can trust in my above statement.



Though every thing you said is true, what most stood out for me is the last line.

You are a ganker. It does NOT matter what you call it or why you do it. You prey on unarmed miners.


Daichi's fitting for hulks gives 21.3k EHP. I suggest you go look at that one.

Regarding ganking I am contracted by smaller miners to remove large ISBoxer mining fleets from clearing belts in an unsustainable manner. Ganking is used as a last resort after other less destructive methods are employed. Once ganking is employed it invariably attracts attention of less savoury people than I too these unsustainable miners. In the latest case numerous wardecs were deployed by others and the ISBoxer lost 1.3 billion ISK worth of ships in one day.

It is best to mine sustainably.
Daichi Yamato
Jabbersnarks and Wonderglass
#891 - 2014-06-10 17:08:07 UTC
if i wanted mining drones id replace the hobs.

if im using a hulk, im in a fleet and the orca can take care of puny rats.

the ecm drones are freaking useful. every time someone has tried to gank me, they've worked 100% of the time, and ive saved other miners in retties or covs from being ganked by using ecm drones. i have never once been successfully suicide ganked in almost 4 years of mining or hauling.

the ecm drones stay.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Bethan Le Troix
Krusual Investigation Agency
#892 - 2014-06-10 17:10:07 UTC
Aalysia Valkeiper wrote:
for those of you who think the Mackinaw and Retriever are used ONLY by 'afk miners', I say no.

I have never piloted any other mining barge or exhumer and I don't afk mine. I stay quite busy positioning to enable the two strip miners of my ship (especially when my targetting range is hampered by having a warp stab). The way I plan the mining cycles is part of it. I usually have them alternating loads, so I have a cycle ending every 90 seconds (unboosted).

I extend my stay in the belt by using MTUs to hold more ore. Each MTU can hold 27 Km3 of ore and both the Retriever and the Mackinaw can carry 4 MTUs. The retriever works real well with the MTU because the retriever's ore hold is about the same size as the MTU's cargo hold.

I figure (have not tried) the other mining barges and exhumers would benefit very well if the players used MTUs.



Using MTUs in that fashion can attract attention. I believe they can be destroyed without incurring the wrath of CONCORD.
Vhelnik Cojoin
Pandemic Horde High Sec Division
#893 - 2014-06-10 17:13:05 UTC
Daichi Yamato wrote:
Vhelnik Cojoin wrote:
stuffs


Bah ive updated my eft and cant get a hold of the old one unless theres a way to roll back.

anyways, ppl complain that the hulk couldnt tank and mine, but what weve both shown is that it could, and when u compare my hulk to ur mack they were pretty similar in both yield and tank. i'll still say tanked hulks were useful, and defy that saying so demonstrates any lack of experience.

If u still want to argue that 'Many gankers has started to fit ECCM' i'd like to see those many mails. u can mail them to this char. zkillboard suggests to me that ECCM'd miner gankers are rare, if they exist at all.

note to ISD:
its not a KB link for tears, but if u must delete it, id appreciate u just remove linkage.

Two things:

First, Hulk fit.

I suspect we are talking about two things regarding the tanked Hulk and its usefulness (or possible lack of same). If you flew the fit you posted a while back prior to the launch of Kronos, then yes, the yield compared to the Mackinaw would be similar while the tank is stronger. I do not dispute this.

What I am saying is that the extra ISK you pay doesn't actually buy you anything. We already heard from gankers earlier in the thread that they don't really care whether your ship takes 1 or 4 Catalysts to kill, they will bring what is needed. So if your ship *is* ganked, all the extra cost of the Hulk would be wasted.

This is not the same as saying that tank on an Exhumer is useless, I'll take as much of it as I can get, thank you very much. But its purpose is to make me less likely to be ganked compared to the pilots not fitting any tanking modules at all.

For identical yields I'll thus choose the least expensive ship, if the differences in tanks isn't too great. Paying an aditional 70M ISK for roughly 5K additional EHP is a bit silly IMO, considering you would at best incur an additional expense for your gankers of one Catalyst worth 10M ISK.

Secondly, gankers and ECCM.

Have a look at your favorite KB for Isanamo, for the date of May 21st and back. Here CODEdot seem to be having a wee bit of trouble with 'White Knights' interfering with their ganking operations, so they (CODEdot) have fitted many of their Catalysts and Taloses with as much ECCM as will fit. Something similar has occasionally been seen in other systems in Lonetrek, like Kino. I don't know just how widespread this has become though.

Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.

Daichi Yamato
Jabbersnarks and Wonderglass
#894 - 2014-06-10 17:53:04 UTC  |  Edited by: Daichi Yamato
Vhelnik Cojoin wrote:


Secondly, gankers and ECCM.

Have a look at your favorite KB for Isanamo, for the date of May 21st and back. Here CODEdot seem to be having a wee bit of trouble with 'White Knights' interfering with their ganking operations, so they (CODEdot) have fitted many of their Catalysts and Taloses with as much ECCM as will fit. Something similar has occasionally been seen in other systems in Lonetrek, like Kino. I don't know just how widespread this has become though.



so when u say many, u mean once in a specific case?

seeing that in both isanamo and kino, no recent gank have cats with eccm. i dnt think u need to worry about it becoming wide spread.

looks like gankers will ONLY fit them when there are white knights. not when barges fit them.
Maybe if more barges start using ecm drones then gankers will start using eccm. but looks like people think its not as useful as ive found it to be.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Vhelnik Cojoin
Pandemic Horde High Sec Division
#895 - 2014-06-10 18:15:16 UTC
Daichi Yamato wrote:
so when u say many, u mean once in a specific case?

No, there are a fair few cases spread out over a period of time going back from May 21st, just for Isanamo.

To me this suggests gankers will fit ECCM once they meet resistance in the form of ECM. Quite obvious thing to do, really, as it hardly cost anything to do so.

Using ECM drones may then at best be a temporary measure against a single Catalyst or three.

Have you Communicated with your fellow capsuleers today? It is good for the EvE-oconomy and o-kay for you.

Daichi Yamato
Jabbersnarks and Wonderglass
#896 - 2014-06-10 19:05:19 UTC  |  Edited by: Daichi Yamato
Nah, the truth is, its rare for gankers to fit ECCM. anyone can see that.

using ECM drones is useful. Certainly far more useful than combat drones, of which u only need one per belt for clearing rats.

edit- even in high sec ore sites, u only need one hob goblin in ur entire fleet to clear rats.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#897 - 2014-06-10 23:39:37 UTC
Bethan Le Troix wrote:
Aalysia Valkeiper wrote:
for those of you who think the Mackinaw and Retriever are used ONLY by 'afk miners', I say no.

I have never piloted any other mining barge or exhumer and I don't afk mine. I stay quite busy positioning to enable the two strip miners of my ship (especially when my targetting range is hampered by having a warp stab). The way I plan the mining cycles is part of it. I usually have them alternating loads, so I have a cycle ending every 90 seconds (unboosted).

I extend my stay in the belt by using MTUs to hold more ore. Each MTU can hold 27 Km3 of ore and both the Retriever and the Mackinaw can carry 4 MTUs. The retriever works real well with the MTU because the retriever's ore hold is about the same size as the MTU's cargo hold.

I figure (have not tried) the other mining barges and exhumers would benefit very well if the players used MTUs.



Using MTUs in that fashion can attract attention. I believe they can be destroyed without incurring the wrath of CONCORD.


That is true, but the mining barge or exhumer escapes when it is done. It is very rare when somebody decides to do that. For some strange reason, they'd much rather go for the mining barge or the exhumer instead of the MTU.

Interesting how you didn't comment on how I stay busy by staggering my strip miners. Just having two on my ship keeps me quite busy and the MTU ensures I can stay on site and collect LOTS of ore.

My drones keep me quite safe from rats and the ONLY true threat comes from gankers. They do not come up very often (which makes the system work so well), but my Mack or Ret is destroyed at least 95% of the time they do... no matter how well tanked they are.

Thus, I optimize for mining yield, then defense. When one exhumer can stay in a .6 asteroid belt and empty it in 5 hours (which I did regularly with this toon before the Kronos update), you pay off that exhumer quickly and anything after goes to other expenses.

Why don't I go into low sec? Because a mining vessel is unarmed and is just a big fat target. When that mining vessel can shoot back (drones aren't effective enough against gankers in low sec), I'll consider low sec.

If CCP makes it untenable to mine in High sec without enabling miners to defend themselves, I'll leave the game.
Alavaria Fera
GoonWaffe
#898 - 2014-06-11 00:33:51 UTC  |  Edited by: Alavaria Fera
Aalysia Valkeiper wrote:
If CCP makes it untenable to mine in High sec without enabling miners to defend themselves, I'll leave the game.

I see, it has come to this. The nuclear option.

Load Nova Torpedos.
Aalysia Valkeiper wrote:
Thus, I optimize for mining yield, then defense. When one exhumer can stay in a .6 asteroid belt and empty it in 5 hours (which I did regularly with this toon before the Kronos update), you pay off that exhumer quickly and anything after goes to other expenses.

Which sec status the miners are sitting in is also a factor, of course. Killing guys via gank is easier in lower sec areas, though -obviously- the higher sec areas have less of the nice ores and are probably stripmined out in short order.

Risk reward, what a thing

Triggered by: Wars of Sovless Agression, Bending the Knee, Twisting the Knife, Eating Sov Wheaties, Bombless Bombers, Fizzlesov, Interceptor Fleets, Running Away, GhostTime Vuln, Renters, Bombs, Bubbles ?

Aalysia Valkeiper
Imperial Shipment
Amarr Empire
#899 - 2014-06-11 01:27:24 UTC  |  Edited by: Aalysia Valkeiper
Alavaria Fera wrote:
Aalysia Valkeiper wrote:
If CCP makes it untenable to mine in High sec without enabling miners to defend themselves, I'll leave the game.

I see, it has come to this. The nuclear option.

Load Nova Torpedos.
Aalysia Valkeiper wrote:
Thus, I optimize for mining yield, then defense. When one exhumer can stay in a .6 asteroid belt and empty it in 5 hours (which I did regularly with this toon before the Kronos update), you pay off that exhumer quickly and anything after goes to other expenses.

Which sec status the miners are sitting in is also a factor, of course. Killing guys via gank is easier in lower sec areas, though -obviously- the higher sec areas have less of the nice ores and are probably stripmined out in short order.

Risk reward, what a thing


I admit getting such a statement from one player is worthless to CCP, especially when they are so focused on enhancing PvP. I very much doubt I'd be the only one to leave. Maybe there would only be a couple thousand others, but there would also be the much higher number of players who refuse to convert trial account to a subscription for the same reasons.

It is true low sec has more reward and more risks, but for the solo miner, the risk outweighs the reward by the order of several magnitudes. Because of that, a great many players will leave mining in high sec to leave the game.

1>They will be outnumbered by players who give up mining completely and take up preying on unarmed mining ships.
2> they will then find their prey is disappearing and complain to CCP they have no more easy kills
3> CCP will work more 'magic' to force more players out of high sec
4> Too many players give up mining at all and the game's mechanics break down
5> EvE collapses
Erutpar Ambient
The Scope
Gallente Federation
#900 - 2014-06-11 04:53:25 UTC
Vhelnik Cojoin wrote:

Pre-Kronos (EFT 2.22.2):
Hulk : 1367 m3/min, tank 28.9k EHP against Void.
Hulk : 1419 m3/min w/ T2 MLU, tank 28.9k EHP against Void. Requires +3% CPU implant.
Mackinaw: 1405 m3/min, tank 24.5k EHP against void.

Post-Kronos (EFT 2.23.1):
Hulk : 1578 m3/min w/ T2 MLU, tank 28.9k EHP against Void.
Mackinaw: 1312 m3/min, tank 24.5k EHP against void.

Mackinaw fit requires Mining Upgrades V or a +1% CPU implant.

Main advantage of the tank on your Hulk fit is that with overheating plus shield resist ganglink on support Orca, the Hulk will survive a gank attempt with 3x T2 fit Catalysts. Both ships will survive two of them even without heat or links.

So bottom line: Pre-Kronos your tanked Hulk fit didn't make any sense, compared to just flying a Mackinaw, as I said. If you have been flying that fit for the last two years, then you have been selling yourself short IMO.

However, you *are* correct that now, post-Kronos, the tanked Hulk does mine more than the Mackinaw. Not sure where my mistake was, when I made the other post a while ago.

What are the numbers like vs a Thrasher?

What are the numbers like on a Skiff in comparison?