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Crius is starting to hit Sisi!

First post
Author
Igras Saisima
Sniggerdly
Pandemic Legion
#21 - 2014-06-07 01:03:50 UTC
Will the domi changes be implemented as well?
(http://i.imgur.com/RSpmQ7a.png)
Greygal
Redemption Road
Affirmative.
#22 - 2014-06-07 02:57:17 UTC
CCP Nullarbor wrote:

EDIT: Practice server IS being setup but it won't be ready this weekend unfortunately
http://community.eveonline.com/news/news-channels/eve-online-news/alliance-tournament-xii-practice-server-information


I love you.

What you do for yourself dies with you, what you do for others is immortal.

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Visit Redemption Road or join mailing list REDEMPTION ROAMS for information

Dinsdale Pirannha
Pirannha Corp
#23 - 2014-06-07 14:38:15 UTC
Mara Rinn wrote:
Dinsdale Pirannha wrote:
This is not going to end well.


Things will go wrong, some things will break unexpectedly. That's the nature of software development.

You can help reduce the number of things going wrong by getting on Singularity when it's launched. Of course you'll also need to report any bugs you find, rather than keeping the details to yourself and your economic cabal.


I have in the past, and will do so again, even though I got out of the industry game some time ago.

But bottom line, something as complex and far-reaching as this should be tested over a longer period of time, before going hot.
Victoria Sin
Doomheim
#24 - 2014-06-07 18:26:35 UTC
Finally, a server test I can meaningfully take part in. After slagging the proposed changes off for the last few weeks, that is. Bear
Station Sitter
Heavy Star Industries
#25 - 2014-06-08 04:04:21 UTC
CCP Nullarbor wrote:
Gilbaron wrote:
a part of the industry changes is that slot costs depend on the usage of a single system compared to economy at large. Another part of that calculation is the market value of stuff.

how exactly do you plan to reflect that on SiSi ?


The job cost calculations on this first round of testing will not be accurate for the reasons you mention.

We will do a mirror in a couple of weeks with activity calculated from TQ data which will be a decent starting point and an indication of what pricing will look like day 1 on TQ.

However the material / time / skill calculations etc will be accurate so we can get testing on all of that underway next week.


Any chance you can keep it updated nightly to what TQ has, with additional load on the systems as determined by SISI values? I know it would be a slight pain to setup, but would be better for testing.

Alternately, being able to have certain systems setup to be at certain levels of use to simulate 0 to completely overloaded, would be much better for testing purposes I think, since we aren't going to get the kind of industrial load on SISI that we will get on TQ
Olivia Berett
Advanced Weapon Supplement League
Fraternity.
#26 - 2014-06-08 09:04:53 UTC
It would be nice to do something I always wondered about but never actually saw happening: Industry/trade Mass Test.

That would solve the problem of predictable testing, and maybe improve the big picture of the impact of the changes.
elitatwo
Zansha Expansion
#27 - 2014-06-08 10:15:13 UTC
Olivia Berett wrote:
It would be nice to do something I always wondered about but never actually saw happening: Industry/trade Mass Test.

That would solve the problem of predictable testing, and maybe improve the big picture of the impact of the changes.


Translation:

Nullsec buff good

Highsec nerf gooder(er)

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

hellswindstaff
Syndicate Enterprise
Sigma Grindset
#28 - 2014-06-08 15:31:58 UTC
industry changes.......yawn........a factory cant shoot anything..Roll
Rajeet Achmar
Rajeet Achmar Corporation
#29 - 2014-06-08 15:49:13 UTC
CCP my Hel pls.

Guess I can start building another :/
Samuel Slade
Semper Iratus Omni Tempore
Goonswarm Federation
#30 - 2014-06-09 09:21:14 UTC
Rajeet Achmar wrote:
CCP my Hel pls.

Guess I can start building another :/

it is a real pain i will probably lose 3 titan builds because of this and a couple nyx builds
Samuel Slade
Semper Iratus Omni Tempore
Goonswarm Federation
#31 - 2014-06-09 09:24:56 UTC
CCP RubberBAND wrote:
Max Kolonko wrote:
When do you expect crius to be online on sisi?


If everything goes as expected, then on the 10th of June, together with an accompanying thread.

you have very long weekends.
Igras Saisima
Sniggerdly
Pandemic Legion
#32 - 2014-06-09 10:42:28 UTC
When is the server going back up?
Mrs Epeen
Doomheim
#33 - 2014-06-09 12:43:41 UTC
Igras Saisima wrote:
When is the server going back up?

CCP Nullarbor wrote:
We will not be wiping anything when it comes back on Tuesday, however you can expect a wipe in around 2 weeks time.

Mei Ling Cobon-Han
Prosperity Industrial
#34 - 2014-06-09 13:14:43 UTC
Quote:
A forum thread will go up on Tuesday next week (10th June) with all the pertinent details, and will be updated if/when more stuff hits the server, as well as broadcasting comm.


I have a question that could use clearing up, as I'm sure some others have wondered this as well. Your June 10th or US June 10th? Since I know you guys live over seas, so technically speaking it is June 10th there but June 9th here in the US. Just wanna get that cleared that up
CCP Goliath
C C P
C C P Alliance
#35 - 2014-06-09 14:36:10 UTC
Mei Ling Cobon-Han wrote:
Quote:
A forum thread will go up on Tuesday next week (10th June) with all the pertinent details, and will be updated if/when more stuff hits the server, as well as broadcasting comm.


I have a question that could use clearing up, as I'm sure some others have wondered this as well. Your June 10th or US June 10th? Since I know you guys live over seas, so technically speaking it is June 10th there but June 9th here in the US. Just wanna get that cleared that up


We obviously don't update the server at midnight our time, so yeah, it'll be June 10th basically everywhere Bear

CCP Goliath | QA Director | EVE Illuminati | @CCP_Goliath

Mei Ling Cobon-Han
Prosperity Industrial
#36 - 2014-06-09 14:51:47 UTC
Darn, I was hoping we'd get it back online today Lol Thanks for the clarification, Goliath Big smile
brammator
SUB ZERO.
#37 - 2014-06-09 16:23:09 UTC
Please consider change of market seed stations to move it towards lower truesec. Because some things are easier to test in -1.0 system, and market in three jumps at -0.4, well, is provoking me to mass-buy everything in gargantuan numbers and haul it there.

And if I recall correctly, "buying everything" is a thing you asked us to avoid.

Also, please clear old API keys on SiSi. Either clear it completely on mirroring (better), or copy actual keys only (worse but it will help much) Best solution is: randomize all vCodes on mirroring.
Mrs Epeen
Doomheim
#38 - 2014-06-10 11:51:01 UTC  |  Edited by: Mrs Epeen
Looks to be up and running with a sizable (860.29 MB) patch.

EDIT: Appears to be in, "VIP" mode only and not accepting connections.

I also get this message, "A new version of EVE Online is available, please update with the EVE launcher."

Cheers!
De'Veldrin
Republic University
Minmatar Republic
#39 - 2014-06-10 13:49:12 UTC
Dinsdale Pirannha wrote:
June 10th first iteration is loaded on Sisi.
July 22nd it is to go live on TQ.

42 days, 6 weeks.

Apochrypha was at least 6 weeks on Sisi before it went live, with multiple iterations that wiped the slate clean several times, and this industry overhaul touches far more game mechanics than Apochrypha does (yes, I am aware that 2500 new systems, new rats, new modular ships, totally new industrial chains were added).

There will be no way to test some of the longer term trending mechanics of Crius until they hit TQ.

This is not going to end well.

We know we know, it's all going to hell in a handbasket because of Goons, RMT, Mittens, PL, Hotdrops, Cloaky Campers, and probably a hamster strike in the server room.

Get some new shtick will you?

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

De'Veldrin
Republic University
Minmatar Republic
#40 - 2014-06-10 13:50:00 UTC
hellswindstaff wrote:
industry changes.......yawn........a factory cant shoot anything..Roll


Buit without a factory, neither can you.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.