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Ships & Modules

 
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New Pirate Implant Sets

Author
Nihassa
RvB Industries
#1 - 2011-12-05 13:03:20 UTC
Ive been hearing rumors that we have 2 new pirate implant sets in the making. A shield version of slaves, and an Armour version of crystals, does anybody know if this has any proof to it?

I know there are bizzillions of opinions about either one being Overpowered, so im not going to go there, but would be nice to know whats going on =)

Thankyou for any reply,

-Nih
Nalha Saldana
Aliastra
Gallente Federation
#2 - 2011-12-05 13:11:59 UTC
This was up for discussion while balancing supercaps, if they want balance they kinda need to implement them.
Tanya Powers
Doomheim
#3 - 2011-12-05 13:34:53 UTC
Nalha Saldana wrote:
This was up for discussion while balancing supercaps, if they want balance they kinda need to implement them.


No need more implants, just make slaves not affect Capital ships and give armor natural recharge like shields, tweak armor vs shields hp and that's it.

Balance done. I want that, what about you?
Blind Navigator
Science and Trade Institute
Caldari State
#4 - 2011-12-05 13:39:50 UTC
"slaved" passive drakes gonna be hilariously ********. Can't wait. Only reasonable thing to do is make slaves not effect caps and supercaps. Then we wouldn't need any new implants
Alara IonStorm
#5 - 2011-12-05 15:16:48 UTC
Tanya Powers wrote:

No need more implants, just make slaves not affect Capital ships and give armor natural recharge like shields, tweak armor vs shields hp and that's it.

Balance done. I want that, what about you?

This, make Implants in general not effect them.
Daedalus Arcova
The Scope
#6 - 2011-12-05 15:24:02 UTC
Blind Navigator wrote:
"slaved" passive drakes gonna be hilariously ********. Can't wait. Only reasonable thing to do is make slaves not effect caps and supercaps. Then we wouldn't need any new implants


Surely the only reasonable thing is for 'shield slaves' not to affect Drakes? Blink
theelusiveyoda
Death Troopers
PURPLE HELMETED WARRIORS
#7 - 2011-12-05 15:36:44 UTC
I look forward to my shield slave drake taking on battleships solo and winning, but thats just me Twisted
Takeshi Yamato
Ministry of War
Amarr Empire
#8 - 2011-12-05 15:41:16 UTC
Tanya Powers wrote:
Nalha Saldana wrote:
This was up for discussion while balancing supercaps, if they want balance they kinda need to implement them.


No need more implants, just make slaves not affect Capital ships and give armor natural recharge like shields, tweak armor vs shields hp and that's it.

Balance done. I want that, what about you?


It would be simpler to make the shield slave set do +50% shields -50% shield recharge.
Khrage
#9 - 2011-12-05 16:24:01 UTC
Tanya Powers wrote:
Nalha Saldana wrote:
This was up for discussion while balancing supercaps, if they want balance they kinda need to implement them.


No need more implants, just make slaves not affect Capital ships and give armor natural recharge like shields, tweak armor vs shields hp and that's it.

Balance done. I want that, what about you?


natural recharge on armor? stop trolling. that's not eve. they are two different tanking systems and they are not meant to be the same. but any kind of slave type shield implant would have to reduce the recharge rate like Takeshi said.
Captain Nares
O3 Corporation
#10 - 2011-12-05 16:29:41 UTC
We don't need no moar overtank.

If you have supercap problem, solve it on supercap level without affecting subcaps.