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The Flagship the Guristas deserve

Author
Fer'isam K'ahn
SAS Veterinarians
#41 - 2014-06-09 09:57:46 UTC  |  Edited by: Fer'isam K'ahn
Catalytic morphisis wrote:


If you honestly think that the alliance tournaments or New eden open are true representations of actual gang PvP then you are very much misinformed, You would never see the setups used in the alliance tournament actually be used in any real world scenario, Thats why you've seen ships that you don't see in PvP in there. The same if you think that PvP and weapons management is just Ctrl + Click + F1, There are many aspects which clearly your simple brain can't comprehend, Such as manual piloting, Taking advantage of angular/Transversal velocity to increase your weapon tracking on the enemy and range management, The only thing you really had to manage with drones was their HP but now they're tanky so that doesn't really matter. Drones are not difficult to use so please don't try to pull the wool over my eyes.


Hahaha I never said those are perfect representatives of PvP, but a branch of PvP - as anyone could conclude that is less out for blood.

And I am talking about weapon management, I never talked about PvP being that simple, wow, you got really some red shades on. Using a non-drone weapon system really is that simple, no matter how you wish it to appear and hate on drone users (except maybe when you assist your drones once and then stop caring about them, I give you that).
Proper drone management demands more then you will admit here, and with missiles there is nothing you can do but click and shoot, every consideration has to come before the fight, there is nothing you can achieve with piloting; webs, target painters work for drones too. Now to overcome transversal is something you can actively minimize, but drones suffer from the same issue, as the latest changes can attest.

If you don't wanna see it, don´t, your problem. But stop hatin' on people who do give a crap and are concerned with all aspects and not just some. I am here to learn and maybe spark a new or different thought, you are not even here to teach, just to shout and be right I guess.
afkalt
Republic Military School
Minmatar Republic
#42 - 2014-06-09 10:38:52 UTC
Barton Breau wrote:
Sigras wrote:
The problem is that the lore and immersion should NEVER come before game balance.


Noone has ever kept playing a game just because it was perfectly balanced, consider that.


It was a pretty damned large feature in starcrafts success.
Catalytic morphisis
Ruthless Regiment
Brotherhood of Spacers
#43 - 2014-06-09 21:00:47 UTC
Fer'isam K'ahn wrote:
Catalytic morphisis wrote:


If you honestly think that the alliance tournaments or New eden open are true representations of actual gang PvP then you are very much misinformed, You would never see the setups used in the alliance tournament actually be used in any real world scenario, Thats why you've seen ships that you don't see in PvP in there. The same if you think that PvP and weapons management is just Ctrl + Click + F1, There are many aspects which clearly your simple brain can't comprehend, Such as manual piloting, Taking advantage of angular/Transversal velocity to increase your weapon tracking on the enemy and range management, The only thing you really had to manage with drones was their HP but now they're tanky so that doesn't really matter. Drones are not difficult to use so please don't try to pull the wool over my eyes.


Hahaha I never said those are perfect representatives of PvP, but a branch of PvP - as anyone could conclude that is less out for blood.

And I am talking about weapon management, I never talked about PvP being that simple, wow, you got really some red shades on. Using a non-drone weapon system really is that simple, no matter how you wish it to appear and hate on drone users (except maybe when you assist your drones once and then stop caring about them, I give you that).
Proper drone management demands more then you will admit here, and with missiles there is nothing you can do but click and shoot, every consideration has to come before the fight, there is nothing you can achieve with piloting; webs, target painters work for drones too. Now to overcome transversal is something you can actively minimize, but drones suffer from the same issue, as the latest changes can attest.

If you don't wanna see it, don´t, your problem. But stop hatin' on people who do give a crap and are concerned with all aspects and not just some. I am here to learn and maybe spark a new or different thought, you are not even here to teach, just to shout and be right I guess.


Let me just say I have flown drone boats a lot, I very very regularly fly ishtar's and Domi's, But there really isn't that much to it, Granted you have to choose what type of drones to use for said situation but it really isn't difficult, and if using sentries you have to choose the Range at which you drop them while still grabbing a point on your opponent. then theres the ensuring that your drones aren't getting blapped but thats just right click a drone, Pull back in, Drop again and tell it to re-agress (Please feel free to tell me what aspects I'm missing). Not so much here to shout but I am telling you from solo/Small gang PvP'ing for 4 years that there is actually a lot more to using a turret boat than you think, However I will agree that most of the work is done pre-fight, But you still have several aspects to keep considering at all times and being able to play with your transversal and actively manual pilot your ship to give you odds is a pretty damn big factor. as for there being nothing you can do with piloting in a fight that just isn't correct, Manual piloting = Better ability to dictate range as you need when taking on more targets than you have friendlies with you, But I'll agree missiles are easy.

Actual Link free and scout free solo PvP'er

Barton Breau
University of Caille
Gallente Federation
#44 - 2014-06-10 00:11:28 UTC
afkalt wrote:
Barton Breau wrote:
Sigras wrote:
The problem is that the lore and immersion should NEVER come before game balance.


Noone has ever kept playing a game just because it was perfectly balanced, consider that.


It was a pretty damned large feature in starcrafts success.


"Arena bias", just because something is seen as exceptional does not mean that it is important for most of the players. If blizz didnt do campaigns, cutscenes, editor and "op" stuff like battlecruiser and carriers that were almost never used in pvp, sc would probably have "just" a cult following in korea, in the best case.
Fer'isam K'ahn
SAS Veterinarians
#45 - 2014-06-10 00:49:46 UTC  |  Edited by: Fer'isam K'ahn
Catalytic morphisis wrote:

Let me just say I have flown drone boats a lot, I very very regularly fly ishtar's and Domi's, But there really isn't that much to it, Granted you have to choose what type of drones to use for said situation but it really isn't difficult, and if using sentries you have to choose the Range at which you drop them while still grabbing a point on your opponent. then theres the ensuring that your drones aren't getting blapped but thats just right click a drone, Pull back in, Drop again and tell it to re-agress (Please feel free to tell me what aspects I'm missing). Not so much here to shout but I am telling you from solo/Small gang PvP'ing for 4 years that there is actually a lot more to using a turret boat than you think, However I will agree that most of the work is done pre-fight, But you still have several aspects to keep considering at all times and being able to play with your transversal and actively manual pilot your ship to give you odds is a pretty damn big factor. as for there being nothing you can do with piloting in a fight that just isn't correct, Manual piloting = Better ability to dictate range as you need when taking on more targets than you have friendlies with you, But I'll agree missiles are easy.


Hey, finally we agree on something, see, wasn't that hard. Guess some patience cooled us down, hehe. It all depends on players activity, I hear people complain, they don't take their Orca to the belt because they are not much use - I have been running small mining fleets and managed the Orca over 6 hours and was mentally exhausted with tingling fingers. I bet we were more successful and effective with our ragtag Venture/Retriever/Covetor/Orca/Misamos fleet then most hulk multiboxer with Orca and Fenrir on the field. I can say the same in regards to drones, my fingers don't stand still when I fly. Of course there are situations where I could go into the kitchen, but why chose combat at all if I don't play active. I guess the same can be said for turret users, if you control your environment (in PvE) or get some point and tackle on your target for 0 velocity (PvP, either), then you can just hit orbit and F1. But not all choose that way to play, let those showing an effort be rewarded.

Now we only have to agree that it is not impossible for a drone boat with only 4 launchers and no further missile damage bonus to be designed as a valid pvp ship and balanced in that regard. Maybe it can even be satisfying to fly in PvE content, just maybe that might also not be impossible. Because once we agreed on that all the yes - no, yes - no, yes - no talk can end and we can make finally suggestions to achieve this (which is what I am trying to do all along).

Cheers
Fer'isam K'ahn
SAS Veterinarians
#46 - 2014-06-10 00:56:15 UTC  |  Edited by: Fer'isam K'ahn
Barton Breau wrote:
"Arena bias", just because something is seen as exceptional does not mean that it is important for most of the players. If blizz didnt do campaigns, cutscenes, editor and "op" stuff like battlecruiser and carriers that were almost never used in pvp, sc would probably have "just" a cult following in korea, in the best case.


Yeah, don't forget its an e-sport, without scores and matches this would not be the case, balance is not what makes ppl play the game it is what makes those who enjoy that kind of challenge and can endure the eyebleed stay. I hear chess is quite balanced, still wouldn't play it just because of that, not my thing - and I would 'leave' chess regardless of its decent balance, I just miss the immersion °°.

Not sure how many rage-quit Chess or biomasssed, .... 'because queen to OP!"
Minty Aroma
Deep Core Mining Inc.
Caldari State
#47 - 2014-06-10 01:06:04 UTC
Is the OP in this thread for real? O.o
Catalytic morphisis
Ruthless Regiment
Brotherhood of Spacers
#48 - 2014-06-10 02:00:56 UTC  |  Edited by: Catalytic morphisis
I do believe so... the orbit button should be removed as only poor PvP pilots use it, Unless in a frig vs a BC/BS, I still think the Rattle is a viable PvE ship, But I personally would never get in a rattlesnake, Can't stand the PvE content, Way too much of the same **** over and over

Actual Link free and scout free solo PvP'er

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