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Why are people leaving? and wjhat can we do about it?

Author
Gaijin Lanis
Gallente Federation
#41 - 2014-06-08 16:11:57 UTC  |  Edited by: Gaijin Lanis
Most new players don't stick with EVE because they think of all MMOs in terms of themepark MMOs. That the game doesn't "begin" until max level and everything between new character and level 5 everything is just tutorial.

This has been a "problem" since EVE launched.

The only way to solve this problem is by either:

  • Redesigning EVE from the ground up to better conform to the expectations of people who's only experience with MMOGs is world of warcraft
  • Figure out a way to force people to leave their preconceptions at the door and teach them how to make their own content/goals.


Once someone figures out how to do either of the aforementioned without destroying the game, call CCP. Then Nobel, as you've made a pretty amazing discovery.


Which is all to say the primary problem here is an endemic problem with with mainstream gaming in general. The demographics that were only attracted to video games once the video game industry started spending billions of dollars a year on marketing aren't the type of demographics to really embrace anything new or different unless what is new or different is being advertised during the superbowl.

The above was written and posted with nothing but love in my heart for all.

Lucrii Dei
Imperial Shipment
Amarr Empire
#42 - 2014-06-09 04:48:27 UTC
I'm a new player, but I already love EVE. The game is what you make it - for yourself and with others. The majority of content in New Eden is not meant to be a venture of solitude.

Instead of devoting a bigger node to prevent TiDi, how about capping the number of players in the fight...
This doesn't really sit well with the massive fleet fights EVE is known for and prides itself on.

...Also allowing the owners to turn off the gate all together.
If you'd follow news and updates for EVE like any other legitimate fan, you'd know that CCP has plans to make all structures player built, including jump gates. I'm quite sure that would introduce a level of system control that EVE has yet to see.

Fixing the damn code so the entire game can be in the same system...
I can't even fathom the scale of what you are suggesting - hundreds of systems and their associated assets altogether in one 'instance' without jump gates or load times?

Stop catering to the big coalitions.
Make your own and topple the beasts. Straight

I die in new player systems, I get scammed in new player systems.
No, you die in EVE, you get scammed because you fail to read and re-check things, or have no common sense in the MMO environment. New players are given warning in abundance about the dangers of New Eden in Rookie Chat and other player-run help channels.

TL;DR Goodbye belly-aching OP, here's hoping you find a game more to your liking.

╔═══ ♥ ═════════════╗

EVEcandy™; An EVE Gallery!

╚══════════════ ♥ ══╝

SurrenderMonkey
The Exchange Collective
Solyaris Chtonium
#43 - 2014-06-09 05:14:59 UTC  |  Edited by: SurrenderMonkey
It's fascinating how every thread of this nature is started by someone who has THE answer, yet each thread has a completely different answer that is so obviously THE answer that only an idiot could fail to believe that it is THE answer. Seriously, same story every time. Roll

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Gigan Amilupar
Viziam
Amarr Empire
#44 - 2014-06-09 06:55:28 UTC
Gaijin Lanis wrote:

Once someone figures out how to do either of the aforementioned without destroying the game, call CCP. Then Nobel, as you've made a pretty amazing discovery.


Which is all to say the primary problem here is an endemic problem with with mainstream gaming in general. The demographics that were only attracted to video games once the video game industry started spending billions of dollars a year on marketing aren't the type of demographics to really embrace anything new or different unless what is new or different is being advertised during the superbowl.


Wait a minute, I've figured out the solution. We just need to advertise EvE during the superbowl! Brb calling Nobel.
Zan Shiro
Alternative Enterprises
#45 - 2014-06-09 13:02:07 UTC
Call me jaded but players leaving to scams....are not really a loss. This game requires some brain power to play. Not much, but some lol.


Lets go with the common scams I see in jita.

I will buy 2 plex for over the price of current market. Hmmm, they need 2 plex bad. Its on sale for X on market. They a saying in local they will pay x+100 mil. this is a sign.

Then they want to get trade window. A second sign. Why are they trading when....the plex is on the market at x.


third sign is they are spamming every 5 seconds for this deal. You see normal folks go to jita, buy their plex and gtfo....I am a 5 year bitter vet...I remember when I got plex for less than 300 mil. Going on a plex run for me is like going to a dentist these days. Its painful...and I pay lots of money for that pain. All I ask is my time in the chair is over as soon as possible.


Or they have a contract for it where basic reading skills will show you are getting 1.7 mil and not 1.7 bil. Reading is fundamental. Especially on contracts...the scam or real deal is all there. If you take a few damn seconds to read and work it out.
Ved Riru
#46 - 2014-06-09 15:33:59 UTC
A piece of poetry about what may happen if Eve Online changes. Or not
Quote:
I imagine it sometimes. This dark and stormy night. Down the road apiece. Perhaps twenty years or so from now. New Eden has dwindled, gotten old and tired. So many new things have come along, shiny worlds, new challenges. The server numbers have dwindled down to the hundreds. It isn't unusual to go days without bumping into another human in space.

One by one the Star Gates closed, locking off region after region. Pushing the hard-core into smaller and smaller spaces in an effort to maintain the illusion. The server chugs along. Three or four days a month the server goes down. No one complains. The forums are quiet. Reddit remains silent.

There are multiple truths in every fact. I protect my truths with a passion.

Ray Kyonhe
Aliastra
Gallente Federation
#47 - 2014-06-09 15:53:23 UTC  |  Edited by: Ray Kyonhe

And the saddest part of it is that even after so many years it was still just "pew-pew in the space" we have today. So much potential, so sad end..

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Alvatore DiMarco
Capricious Endeavours Ltd
#48 - 2014-06-09 16:42:35 UTC
People are leaving EVE because it doesn't guide them on rails through all the content, holding their hand and telling them "you can do this, and you can do that, and there a thing over here you can do". In short, it's not theme-parky enough for them.

Those people are also turned off by EVE's refusal to indulge their self-entitlement and instant gratification issues.
Da'iel Zehn
Evil Frosty's Premium Liqours and Fine Wines
#49 - 2014-06-09 19:01:12 UTC
EvE is EvE... a cold, harsh place that will drive players away who can't handle it. Smile Those who throw off the aspect of the weak, wobbly whiner will be here forever.

I love EvE, and will play it until the server shuts down. That is a bit idealistic, but there it is. Twisted

Without changing the deep foundation of EvE harshness, development has given, given, and compromised in a major effort to keep players. I applaud them for their efforts, but they can only go so far before they break this beautiful work of art.

As long as we have enough players to keep CCP in business and developing EvE in all its bloody glory... I'm satisfied.
Xuixien
Solar Winds Security Solutions
#50 - 2014-06-09 19:20:21 UTC
I don't see why anyone would worry about players leaving the game, TBH. Discussion of CCP's income is a moot point - EVE grows in subs every year exactly by being the game it is. If you change that, you change the core, you lose players.

Epic Space Cat, Horsegirl, Philanthropist

Lidia Caderu
Center for Advanced Studies
Gallente Federation
#51 - 2014-06-10 07:47:35 UTC
1. PLEX price is too high.
2. its very boring to pay on mothly basis. At least at every 60 days.

What can be done:
- global PLEX market will lower price.
- minimum game time added is 60 days.

Pleole will stop leaving.
Shivanthar
#52 - 2014-06-10 09:00:41 UTC
baltec1 wrote:

SWG Refugee here, god I miss my dogfighting tie-bomberCry


+1
Same, a rifleman here, liked my a-wing. It was a very agile ship back then :(
I also got my +40 quality station for 1 million in-game currency and I was crafting my own nice quality rockets ^.^ That was a nice game.

However, whenever I brought up anything about pve security missions' improvement, I was hammered into pieces in-between "this is a pvp [combat] game, pve is good as it is" arguments. Some people are so scared about the ISK that missioners earn and they are doing everything to prevent any single improvement on solo-missioning.
I got bored of pve [sec missions] after lots of years doing same stuff all over again, decided to move into null, now my only option is to do some mining and even lesser combat options because my isk income is now much smaller.

Around these days, only thing I do is to log-in and put some skills into my skill queue, then log out. IRL friends called me into wildstar, checking that out currently. Also waiting for SC. I'm not at "I will leave this game!" point, but I am being forced into trying some other games out because of boredom I had.

_Half _the lies they tell about me **aren't **true.

Ray Kyonhe
Aliastra
Gallente Federation
#53 - 2014-06-10 09:13:31 UTC  |  Edited by: Ray Kyonhe
Lidia Caderu wrote:
1. PLEX price is too high.
2. its very boring to pay on mothly basis. At least at every 60 days.

What can be done:
- global PLEX market will lower price.
- minimum game time added is 60 days.

Pleole will stop leaving.

1) It's only an assumption that they are leaving just because of that. You don't have to have a blue blood flowing through your veins to be able to pay 10$/month for a game. That could force some multiboxers to unsubscribe some part of their alt army, but this is, I'm certain, is a good thing anyway.
2) This is simply a wishfull desire, which will in fact harm those, who buy these PLEXes for real money and need them to cover their expenses ingame. And their profits is a way more important than inconviniences of those who buy it for isk, cause former pay with real cash and thats they who actually suport the project.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Shivanthar
#54 - 2014-06-10 09:15:40 UTC
Just my opinions: Pvp content and combat is very successful in this game. Only some balance and new stuff once in a while would keep that current. Mission content is extremenly outdated and repetitive and has a huge room for improvement. Improve pve aspects in this game a lot then players, who earns lots of money from missions start to shift into pvp because they will have spare ISK to spend to.

Successfull business suggests and proves that within time, feeding solo missioners more ISK than they need to would make them invest their in-game currency into purchasing pvp stuff, and you'll see that some of the leavers turn back and start to fight against you in somewhere in the space... Missions need lots of love and additions... Believe it or not.

_Half _the lies they tell about me **aren't **true.

Tragot Gomndor
Three Sword Inc
#55 - 2014-06-10 09:39:39 UTC
Like jester says (kinda), only 15% of eve's content is good. The rest is plain boring. Thats why noone stays. And the themepark part. Its just easier to be in a themepark, thats maybe even free to play, than in an expensive sandbox. Most people dont even understand sandboxes.

Btw, i find it kinda bad to advertise eve through its massive super fights. They just see the good stuff about those fights, but not the utter boredom of total tidi. And yes, tidi is a total problem, which made me leave 0.0 forever. Okay, tidi is better then black screens and crashes, but it still sucks. And the only way to fix it, would be more server power. Not stuff like a player cap per system. That cant work, CFC will just bridge in all their people.

Well, how can we hold more real players and not just someday being 100 players with 1000 alts? Content that is actually fun and not just something thats there.

NONONONONONO TO CAPS IN HIGHSEC NO

Ray Kyonhe
Aliastra
Gallente Federation
#56 - 2014-06-10 10:31:25 UTC  |  Edited by: Ray Kyonhe
Shivanthar wrote:
improvement. Improve pve aspects in this game a lot then players, who earns lots of money from missions start to shift into pvp because they will have spare ISK to spend to.

With all due respect, this won't work like that Big smile You know, even now any mission runner can earn around 1-3kkk per month with some trash fits and running 4 lv agents (I intentionally don't touch blitzing, incursions, all forms of null/wh PvE as such offer profits even larger). If you give them more they just will buy more officer stuff for those money, or plex some more alts to do missions faster. It's not a matter of funds at all.

The PvE have to be redesiged, though, for the good of all community.

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Ray Kyonhe
Aliastra
Gallente Federation
#57 - 2014-06-10 10:33:47 UTC
Tragot Gomndor wrote:
And the only way to fix it, would be more server power.

Won't probably help until cheap quantum computers hit the market Smile

Survey/voting system inbuilt to the game client: link_Reforming corp and taxation system: link_New PvE content (reward collective gameplay): link

Shivanthar
#58 - 2014-06-10 14:18:41 UTC  |  Edited by: Shivanthar
Ray Kyonhe wrote:
Shivanthar wrote:
improvement. Improve pve aspects in this game a lot then players, who earns lots of money from missions start to shift into pvp because they will have spare ISK to spend to.

With all due respect, this won't work like that Big smile You know, even now any mission runner can earn around 1-3kkk per month with some trash fits and running 4 lv agents (I intentionally don't touch blitzing, incursions, all forms of null/wh PvE as such offer profits even larger). If you give them more they just will buy more officer stuff for those money, or plex some more alts to do missions faster. It's not a matter of funds at all.

The PvE have to be redesiged, though, for the good of all community.


I had to add "successful business that has 12mil. subscription game has" part.

I'm more on the "addition" side rather than redesign. Because, when you have money to purchase officer stuff, those who kills officers (pvp/null sec ppl) will also benefit from earning more isk.
When a missioner's ship is full of officer stuff. It will also attract unwanted attention.
If it dies, it need to be gathered again!
If it lives and does missions, earning more than enough, then owner will naturally start investing money into pvp combat since there is simply nothing better place for him to be from missioning perspective.

Not everyone invests their income on more alts/5 year ahead plexes... However, I don't refuse that they're not exist. Those who are doing it are living on the extremes. How many team-cubes can be counted at the end of the day? ^^

_Half _the lies they tell about me **aren't **true.

Arya Regnar
Darwins Right Hand
#59 - 2014-06-10 14:55:30 UTC
Quote:

Redesigning EVE from the ground up to better conform to the expectations of people who's only experience with MMOGs is world of warcraft
Figure out a way to force people to leave their preconceptions at the door and teach them how to make their own content/goals.


Making Eve more like WoW is exactly what is going to kill it.

Make the game more interactive with players and less of a theme park instead.

And no that isn't the same.

EvE-Mail me if you need anything.

Ved Riru
#60 - 2014-06-10 15:06:31 UTC
Arya Regnar wrote:
Making Eve more like WoW is exactly what is going to kill it.

At least in WoW I can train several characters at once without paying extra for it (training up to a point, rested XP).

There are multiple truths in every fact. I protect my truths with a passion.