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Player Features and Ideas Discussion

 
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Improve Hi Sec Wars

First post
Author
Corraidhin Farsaidh
Federal Navy Academy
Gallente Federation
#321 - 2014-06-07 16:26:33 UTC
Kaarous Aldurald wrote:
Corraidhin Farsaidh wrote:


If people switch corp your wardec has interfered with their business.


That's kind of what wardecs are supposed to do.

And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless.


If CCP allow an action it is by definition *not* an exploit. If players have no wish to be in a war they are free to move corp, just as the wardec corp are free to wardec the corp the players just moved to....
Velenia Ankletickler
Silverflames
#322 - 2014-06-07 17:50:37 UTC
Kaarous Aldurald wrote:
Corraidhin Farsaidh wrote:


If people switch corp your wardec has interfered with their business.


That's kind of what wardecs are supposed to do.

And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless.


Not even 4 hours passed since it was the smart way to play Eve.
Kaarous Aldurald
Black Hydra Consortium.
#323 - 2014-06-07 17:54:14 UTC
Velenia Ankletickler wrote:
Kaarous Aldurald wrote:
Corraidhin Farsaidh wrote:


If people switch corp your wardec has interfered with their business.


That's kind of what wardecs are supposed to do.

And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless.


Not even 4 hours passed since it was the smart way to play Eve.


I guess when you don't have anything resembling the tattered shreds of an argument any longer, that's what you do. Put words in people's mouths.

If you want to talk to Cannibal Kane about his tactics, I suggest you do so. But I was referring to your crying about him using out of corps scouts and other "bad" mechanics.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#324 - 2014-06-07 18:02:22 UTC
Corraidhin Farsaidh wrote:
War dodging is in no way an exploit just as people being able to arbitrarily wardec you isn't an exploit. If people switch corp your wardec has interfered with their business.


CCP have said they'd like to change the ability to swap from one player corp into another player corp during a war. I think they are fine with ppl dropping to NPC corps, however.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Velenia Ankletickler
Silverflames
#325 - 2014-06-07 18:12:58 UTC
Kaarous Aldurald wrote:
Velenia Ankletickler wrote:
Kaarous Aldurald wrote:
Corraidhin Farsaidh wrote:


If people switch corp your wardec has interfered with their business.


That's kind of what wardecs are supposed to do.

And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless.


Not even 4 hours passed since it was the smart way to play Eve.


I guess when you don't have anything resembling the tattered shreds of an argument any longer, that's what you do. Put words in people's mouths.

If you want to talk to Cannibal Kane about his tactics, I suggest you do so. But I was referring to your crying about him using out of corps scouts and other "bad" mechanics.


I am not talking about Kane at all.

I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".

(of course you also are wrong it is an exploit).
Velenia Ankletickler
Silverflames
#326 - 2014-06-07 18:14:56 UTC  |  Edited by: Velenia Ankletickler
Daichi Yamato wrote:
Corraidhin Farsaidh wrote:
War dodging is in no way an exploit just as people being able to arbitrarily wardec you isn't an exploit. If people switch corp your wardec has interfered with their business.


CCP have said they'd like to change the ability to swap from one player corp into another player corp during a war. I think they are fine with ppl dropping to NPC corps, however.


The first would take some tricks to implement without preventing the latter.

But the latter would be straight forward to implement, so if CCP currently wanted you being unable to leave a corp in war at all, then they definitely could do that.

Do you have a link to where CCP gives their thoughts in war dodging?

*EDIT* to add question.
Kaarous Aldurald
Black Hydra Consortium.
#327 - 2014-06-07 18:21:23 UTC
Velenia Ankletickler wrote:

I am not talking about Kane at all.

I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".

(of course you also are wrong it is an exploit).


It's like NPC corp scouts.

I don't believe that NPC corps should exist at all. I think they're hideously bad for the game as a whole.

But I still use an NPC corp scout. Several of them, in fact. Whether I believe it's a bad mechanic or not is not relevant to whether it's the best way to get something done.

Act in accordance with reality, not with how you wish reality to be.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#328 - 2014-06-07 18:41:10 UTC  |  Edited by: Daichi Yamato
Changes to War Mechanics

Quote:
Q: What about corp-hopping?
A: We're adding tracking in the backend to track this. How we will then display it in game is undecided, but we do have stories in the backlog (todo list) for the character war history to show if the character left a corp at war. We also want to have it cost a little to corp-hop during a war. We're also looking into not allowing you to join a corp you've left during a war while that war is still ongoing. We're also exploring some limitations to joining and leaving a corp on the fly.


War, Modules & Super Friends

Quote:

The Corp Hop Song

We’ve also implemented a good suggestion from Fanfest, which is that if you leave your corporation while it is engaged in a non-mutual war, then you will not be able to rejoin the corporation until that war ends, or until 7 days pass, whichever comes first. Note that this rule only applies for non-mutual wars – mutual wars do not prohibit players from entering or leaving corporations. The main reason for this change is to combat the popular alt corp hopping (this doesn’t stop it completely, but limits it a lot).


EVE Fanfest 2012: War Declarations

10:15
guy who thinks like i do

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Sentamon
Imperial Academy
Amarr Empire
#329 - 2014-06-07 18:54:37 UTC
Your primary problem is the words Highsec and Wars in the same sentence.

There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.

Completely remove the whole silly highsec war feature and be done with it.

~ Professional Forum Alt  ~

Daichi Yamato
Jabbersnarks and Wonderglass
#330 - 2014-06-07 19:01:24 UTC
Sentamon wrote:
Your primary problem is the words Highsec and Wars in the same sentence.

There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.

Completely remove the whole silly highsec war feature and be done with it.


oh my god.

i bet u cant wait for star citizen.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Sentamon
Imperial Academy
Amarr Empire
#331 - 2014-06-07 19:11:31 UTC  |  Edited by: Sentamon
Daichi Yamato wrote:
Sentamon wrote:
Your primary problem is the words Highsec and Wars in the same sentence.

There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.

Completely remove the whole silly highsec war feature and be done with it.


oh my god.

i bet u cant wait for star citizen.


I can't wait for a constructive post and a real solution that makes temp wars in "safe" areas possible. Haven't seen in a working solution in multiplayer games that I've been playing since the MUD days.

If you want wars go to nullsec and lowsec and don't all join up the same side. Maybe then it won't be so empty and boring and everyone won't have their panties in a bunch over highsec.

~ Professional Forum Alt  ~

Daichi Yamato
Jabbersnarks and Wonderglass
#332 - 2014-06-07 19:55:02 UTC
Stop thinking of them as "safe" areas. Its the carebear attitude that they are in a safe place and its a bad thing that they can be attacked that is wrong. The guy giving the presentation at fanfest 2012 repeatedly made that clear by saying:

'If u are in a player corp, u can get decced whether u like it or not. This is the price of being in a player corp'

And the reason ppl keep thinking they are broken is because ppl keep thinking their should be arbitrary rules about how fights happen in hi-sec. Each restrictive mechanic reinforces the carebears belief that ppl should have to jump through hoops to attack them or, like this thread, that neut RR should not be allowed. Then when they see that attacking other players is not difficult, they whine like the ppl in this thread rather than realising its meant to happen. u are meant to be wardecced by other players, you are meant to be able to assist ur friends, your meant to pit ur assets and abilties against other corps.

But dnt worry, if ur not ready there is, and always will be, NPC corps. The place ur meant to be if u dnt like facing off against others (i mean besides in another game altogether).

Welcome to eve online, the place where u fight against other players, militarily, socially, economically, politically. High-sec or no-sec. Consent or no consent.

Once u get around that u'll see wars need barely any rules at all to be 'unbroken'. The only thing i'd push for is ways for the defenders to take the initiative and end a dec prematurely by completing something.

like a structure bash [/shameless plug]

Quote:
If you want wars go to nullsec and lowsec and don't all join up the same side


if u dnt want wars, ur playing the wrong game.

other MMO's are that way --->

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Velenia Ankletickler
Silverflames
#333 - 2014-06-07 23:00:35 UTC
Kaarous Aldurald wrote:
Velenia Ankletickler wrote:

I am not talking about Kane at all.

I am talking about you going from "War dodging is an exploit that needs to be fixed" to "war dodging is the smart way to play eve, if you don't then you are bad at Eve" to "And yes, it is an exploit. It's one currently permitted by CCP, but it remains an exploit nonetheless".

(of course you also are wrong it is an exploit).


It's like NPC corp scouts.

I don't believe that NPC corps should exist at all. I think they're hideously bad for the game as a whole.

But I still use an NPC corp scout. Several of them, in fact. Whether I believe it's a bad mechanic or not is not relevant to whether it's the best way to get something done.

Act in accordance with reality, not with how you wish reality to be.


But when you debate how you want reality to be, say how you want it to be, and not how it is.
Velenia Ankletickler
Silverflames
#334 - 2014-06-07 23:02:16 UTC
Daichi Yamato wrote:
A lot of links


Thank you very much!
Velenia Ankletickler
Silverflames
#335 - 2014-06-07 23:03:53 UTC
Daichi Yamato wrote:
[

i bet u cant wait for star citizen.


Actually Star Citizen has mechanics that are at least as bad as the current Eve war system.
Daichi Yamato
Jabbersnarks and Wonderglass
#336 - 2014-06-07 23:13:57 UTC  |  Edited by: Daichi Yamato
Velenia Ankletickler wrote:
Daichi Yamato wrote:
[

i bet u cant wait for star citizen.


Actually Star Citizen has mechanics that are at least as bad as the current Eve war system.


i refer ppl to star citizen when they dnt want to PvP. Its not a PvP game according to its creators. PvP encounters are decided by sliders and is pretty much only consensual in the most un-sandbox way. good thing they have a non-sandbox economy to match.

im looking forward to an exodus of carebears from this game to that one. it'll be like beating cancer.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

Velenia Ankletickler
Silverflames
#337 - 2014-06-07 23:15:37 UTC
Sentamon wrote:
Your primary problem is the words Highsec and Wars in the same sentence.

There is plenty of space for wars in low and null and no matter how hard you try you will never have "fair" wars in highsec because wars are never fair.

Completely remove the whole silly highsec war feature and be done with it.


While I could tend to agree that a separation like that makes sense.


  1. There need to be a way of removing inactive PoSes in hi sec, left by people that no longer plays.

  2. Completely removing wars and leaving no way for industrial corps to blow each other up a bit, seems too tame.

  3. PI is bad enough already, if we don't have the ability to war on each others POCO's it will be crazy, and too much about veterancy (whoever comes first will have a POCO forever).

  4. Don't see how merc corps could remain in existance. Personally I don't like to see content removed (unless it's sole purpose is griefing or it in itself isn't content and it's effects are only side effects like making being in player corps a bad idea).






Velenia Ankletickler
Silverflames
#338 - 2014-06-07 23:16:58 UTC
Daichi Yamato wrote:
Velenia Ankletickler wrote:
Daichi Yamato wrote:
[

i bet u cant wait for star citizen.


Actually Star Citizen has mechanics that are at least as bad as the current Eve war system.


i refer ppl to star citizen when they dnt want to PvP. Its not a PvP game according to its creators. PvP encounters are decided by sliders and is pretty much only consensual in the most un-sandbox way. good thing they have a non-sandbox economy to match.

im looking forward to an exodus of carebears from this game to that one.


Read up on the rules.

You can flag yourself as "PvE" and then entering instances with other "PvE" people but still with full PvP enabled - sounds good?

What do you think the griefers are gonna flag themselves as?
Kaarous Aldurald
Black Hydra Consortium.
#339 - 2014-06-07 23:26:51 UTC
Velenia Ankletickler wrote:

What do you think the griefers are gonna flag themselves as?


In any game, actions that are permitted by the ruleset are not griefing. Because griefing is an actionable offense.

Granted, Star Citizen seems so pussy that merely killing someone more than once and laughing about it will probably get you banned, but even so.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Daichi Yamato
Jabbersnarks and Wonderglass
#340 - 2014-06-07 23:47:56 UTC
the fact that there are separate 'instances' destroys the entire point of having one universe. it isquite hilarious that even if u find out someones name, where they are going and when they'll be there, u may still not be able to intercept them because of instances. way to add meaning to ur game. at the very highest of hopes u may get a handful of players in one place before the server goes 'me no likey' and either crashes or sends players to another 'instance'.

and u think that kind of tactic is going to be allowed for long in a non-PvP game? Goons are already discriminated against on the SC forums. So terrified of goons they ban them for almost anything, thinking every word they type is trolling. Thats how much they love griefing.

like kaarous says, if ppl start shooting eachother when their slider is all the way to PvE, they will make it so that u have an equivalent of EVE's green safety until u put ur slider to PvP, at which point u barely see anyone. most importantly u dnt see ppls indy chars. Making industry so safe that competition is dead and the economy is only saved by the fact that NPC's intervene. U'll be so happy that no matter what u do, NPC's will be there to make sure u dnt **** the game up or have any meaningful impact. Yay power to the players NPC overlords.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs