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A question about Dreadnought manufacturing? First Time Capital Builder

Author
Sawdeth Ternius
BobVult
#1 - 2014-06-05 21:15:47 UTC  |  Edited by: Sawdeth Ternius
Good day to all.

This is my first Big project and I am quite excited for this.

I completed the skill of Capital Ship Construction up to level 3, some time last month. I thought I build this BPC that I bought from Jita along with the BPC's for about less than 100 million at that time. But I'm sure that prices do change.

I've mostly done Ammunition manufacturing and I have lots of patience and I am confident that I will build this Dreadnought. Any advice that experienced Capital Ship manufacturers may want to share with me?

Thank you.
Tau Cabalander
Retirement Retreat
Working Stiffs
#2 - 2014-06-05 21:45:46 UTC
Didn't really see a question in there.

Not much to it.
1. Build capital components.
2. Build capital (can't be built in hisec).

The real challenge is in getting the materials to where you need them.
Victoria Sin
Doomheim
#3 - 2014-06-06 06:32:16 UTC
Sawdeth Ternius wrote:
Good day to all.

This is my first Big project and I am quite excited for this.

I completed the skill of Capital Ship Construction up to level 3, some time last month. I thought I build this BPC that I bought from Jita along with the BPC's for about less than 100 million at that time. But I'm sure that prices do change.

I've mostly done Ammunition manufacturing and I have lots of patience and I am confident that I will build this Dreadnought. Any advice that experienced Capital Ship manufacturers may want to share with me?

Thank you.


Yea don't forget the dread BPC isn't something you throw minerals at. Those are consumed building the capital components the BPC needs. So most capital builders own capital component BPOs too. They take quite a long time to research up by the way, but you can buy sets of researched BPCs from contracts too.
brinelan
#4 - 2014-06-06 21:16:52 UTC
It takes about 2 freighters of minerals so there is that. Be careful getting that in to lowsec
Scarlett LaBlanc
University of Caille
Gallente Federation
#5 - 2014-06-07 13:25:09 UTC
Sawdeth Ternius wrote:
Good day to all.

This is my first Big project and I am quite excited for this.

I completed the skill of Capital Ship Construction up to level 3, some time last month. I thought I build this BPC that I bought from Jita along with the BPC's for about less than 100 million at that time. But I'm sure that prices do change.

I've mostly done Ammunition manufacturing and I have lots of patience and I am confident that I will build this Dreadnought. Any advice that experienced Capital Ship manufacturers may want to share with me?

Thank you.


Going from ammo to capital ships? Talk about jumping into the deep end!

It really is all the same though, with a couple exceptions...
Can NOT be done in high-sec
1,000 fold increase in materials
Moving the materials in low / null sec
Very expensive BPO's and lots of them.
More work required to sell (not like you can just pop it up on the market with a sell order)

Aside from all that, about the same as ammo.

I looked at it once and at least then most of the profit was eaten up in the cost of BPC'S off contracts. I guessing it's better now? You DID do the math, yes?
Allison A'vani
Native Freshfood
Minmatar Republic
#6 - 2014-06-07 17:34:35 UTC  |  Edited by: Allison A'vani
Actually you can just pop it on the market with a sell order, there are several low sec trade hubs that only exist for the sale and purchasing of capitals and drugs. Though it is in your best interest to be part of an alliance that you can sell them to so that you can avoid the % market costs. Also, using BPCs will cut into the profit margins alot, you are far better off having all the bpos, and having a JF will make your life so much easier.
Sawdeth Ternius
BobVult
#7 - 2014-06-07 17:49:30 UTC
Scarlett LaBlanc wrote:
Sawdeth Ternius wrote:
Good day to all.

This is my first Big project and I am quite excited for this.

I completed the skill of Capital Ship Construction up to level 3, some time last month. I thought I build this BPC that I bought from Jita along with the BPC's for about less than 100 million at that time. But I'm sure that prices do change.

I've mostly done Ammunition manufacturing and I have lots of patience and I am confident that I will build this Dreadnought. Any advice that experienced Capital Ship manufacturers may want to share with me?

Thank you.


Going from ammo to capital ships? Talk about jumping into the deep end!

It really is all the same though, with a couple exceptions...
Can NOT be done in high-sec
1,000 fold increase in materials
Moving the materials in low / null sec
Very expensive BPO's and lots of them.
More work required to sell (not like you can just pop it up on the market with a sell order)

Aside from all that, about the same as ammo.

I looked at it once and at least then most of the profit was eaten up in the cost of BPC'S off contracts. I guessing it's better now? You DID do the math, yes?


Even if I did the math I will have to look into my immense pages of transaction logs. As you can see I'm quite the shopaholic, lol.

That's my way of saying "No" to the mathematics of the BPC's.
Elena Thiesant
The Scope
Gallente Federation
#8 - 2014-06-07 18:02:40 UTC
Sawdeth Ternius wrote:
That's my way of saying "No" to the mathematics of the BPC's.


The combo of transport costs and BPC costs could easily result in taking a loss on this project. You really should do some profit/loss calculations for a project of that size.
Sabriz Adoudel
Move along there is nothing here
#9 - 2014-06-09 23:39:18 UTC
Even if you take a loss, you might consider the lesson worth the expense. But do the math first, and be sure you know what you are losing.

As stated, transporting minerals into your lowsec production site is the hard part. If you can handle those logistics (perhaps with an Orca piloted by a character who will be protected by sentry guns, scouting, an in-corp alt that can instawebwarp your Orca, and extreme care) you've done the hard part.

I support the New Order and CODE. alliance. www.minerbumping.com

Jdestars
Stars Research systems Incorporation
#10 - 2014-06-15 12:00:26 UTC  |  Edited by: Jdestars
- plan a build of capital ship need to check price of each componant for choice the manufacturing or buy way for each
- check all price mineral / bpc

if you buy bpo you need to calculate the run with amortization parameter to compare with similar bpc

and dont forget the time to produce componant (high sec possible) and final assembly ( in low sec)

so during processus the market price evolve and operation will be have a part of risk vs "small gain"

but its the fun of the big project

my own experience : Production in the request customer

- Supply of an estimate of construction : some time i refuse the job if the cost are over the market price )
- Reduction price when the customer supplied material
- participation in the transport of the customer for final assembly ( Skill of remote production)


tips : if you dont take risk in low sec , you can create an escrow order like ("assemble by your self") ( provide bpc ship and all part)
Bugsy VanHalen
Society of lost Souls
#11 - 2014-06-18 20:31:26 UTC
Seems like nobody has mentioned the one thing I failed to notice on my first capital build.

The components are way to big to move around. Way bigger than the minerals.

You can not, or at least should not attempt to, build the components in high sec and move them into low sec.

Capitals, aside from freighters and jump freighters, can not be built in high sec. So you need to haul, as others have said, about two freighter loads of minerals to a low sec station where you plan to build it. Then build all the components, then do the final build, combining the components into a new capital ship.

Good for you jumping into capital production. But i would recommend starting with freighters that can be built in high sec. The nice part about going freighters first is the component BPO's you need are also needed for Dreads and carriers.

Considering how dangerous it is to take a freighter into low sec you either need 4-5 jump freighter loads, or a couple dozen loads with one of the new DST's. that 60,000m3 fleet hanger is nice.
Sabriz Adoudel
Move along there is nothing here
#12 - 2014-06-19 07:27:38 UTC
Bugsy VanHalen wrote:


Considering how dangerous it is to take a freighter into low sec you either need 4-5 jump freighter loads, or a couple dozen loads with one of the new DST's. that 60,000m3 fleet hanger is nice.



If you build in a lowsec station that's next to highsec, scout carefully, and have an alt in a Daredevil providing insta-web-warps (either in-corp, or after accepting a duel request, so the Daredevil isn't blapped by station/gate guns), getting a freighter into and out of lowsec isn't all that dangerous.

Scouting is key. Assume every neutral in local is a cloaky Arazu with a cyno and an ultralong point, and plan accordingly.

I support the New Order and CODE. alliance. www.minerbumping.com

Velicitia
XS Tech
#13 - 2014-06-19 10:32:06 UTC
Sabriz Adoudel wrote:

Scouting is key. Assume every neutral in local is a cloaky Arazu with a cyno and an ultralong point, and plan accordingly.



^This. Also, proper bookmarks at the station.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Kukihara Akachi
Doomheim
#14 - 2014-06-19 22:20:40 UTC
Allison A'vani wrote:
Actually you can just pop it on the market with a sell order, there are several low sec trade hubs that only exist for the sale and purchasing of capitals and drugs.

This, of course, requires skills to board and jump that capital, and an alt or a friend with a cyno.
Rowells
Blackwater USA Inc.
Pandemic Horde
#15 - 2014-06-21 17:32:36 UTC
Does capital manufacturing require a lot of intervention? For instance will I have to do logistics/manufacturing adjustments twice a week, once a week, once a month?

I'm thinking of starting my own production line to put some extra isk to use and I'm curious to how much attention a simple production line requires.