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Star Citizen vs Eve Online...The Movie

First post
Author
Tippia
Sunshine and Lollipops
#61 - 2014-06-06 16:24:37 UTC
Ramona McCandless wrote:
Oh sorry, Im an idiot

I thought you meant the remake

I cant stand space-madness

I had (thankfully) forgotten they remade it.
Kijo Rikki
Killboard Padding Services
#62 - 2014-06-06 16:26:42 UTC
Higgs Foton wrote:
Kijo Rikki wrote:


You just want to roleplay Ralgha nar Hallas, don't you?


No.

I want to roleplay Thrakhath nar Kiranka.


Thrakhath was overconfident, entitled and a coward. Baron Jukaga FTW.

You make a valid point, good Sir or Madam. 

Ramona McCandless
Silent Vale
LinkNet
#63 - 2014-06-06 16:26:45 UTC
Tippia wrote:
Ramona McCandless wrote:
Oh sorry, Im an idiot

I thought you meant the remake

I cant stand space-madness

I had (thankfully) forgotten they remade it.


Sorry for reminding you :(

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Elusive Panda
Public Enemies CO
The Initiative.
#64 - 2014-06-06 17:01:49 UTC
I'm certaintly not paying a single penny until I can get something back, he's already way over what he needs to finish his game, stop asking for more.

That said, I'll probably give it a shot, It looks fun, just like Assassin's Creed looks fun, BF4 looks fun, Watch Dog looks fun, but in the end, they are all shallow, you play a bit and get bored, so bored because NOTHING matters.

There is one game, one single game where you have the feeling that your actions have meanings, that your losses hurts, that your wins feels exciting.
One game where the community doesn't yell at you for using "cheap" tactics, but tell themselves to adapt and do better next time.
One game where you survive not by setting a slider to 0, but by scouting gates, using intel and generally not being a moron.

And that's why EvE is real.
Alundil
Rolled Out
#65 - 2014-06-06 18:07:44 UTC
For those stating "it doesn't exist....yada yada" the DFM was release a few days ago. So there's that at least.

I backed it early (didn't spend a lot of money on it though).
Pretty sure it'll get released at some point (sometime in 2016 sounds like a good guesstimate).
Pretty sure it'll be at least as "fun" as EVE is (though obviously different and subjective definitions apply).

Higgs Foton wrote:
But when i asked if we could play as Kilrathi (or whats the alien race called now.) on their facebook there was much avoiding the question, so i decided to not back the kickstarter.

IIRC - this is due to EA owning the rights to all of the Wing Commander IP since they bought Origin Studios way back when (and then killed them :tears:)

Comparing EVE to SC is a waste of e-ink though. The games are different. Some players will leave and some won't. No different than when any other new game drops.

I'm right behind you

flakeys
Doomheim
#66 - 2014-06-06 18:31:07 UTC
Harrison Tato wrote:
Two entirely different types of games. I don't even know why people want to compare them.


A game running for 10+ years vs vaporware.... i don't see what there IS to compare really .

We are all born ignorant, but one must work hard to remain stupid.

flakeys
Doomheim
#67 - 2014-06-06 18:34:09 UTC  |  Edited by: flakeys
Alundil wrote:

Pretty sure it'll be at least as "fun" as EVE is (though obviously different and subjective definitions apply).

.



I am really curious how you can say it will surely AT LEAST be as much fun if you haven't even seen anything close to the end result yet let alone having played it.

People said Star trek would be great it flopped , people said age of conan would be awsome and it flopped and basically you can add allmost every mmorpg released in the last years to that list and allmost all of them flopped and then went from PTP to FTP within a few months just to keep the game alive.

You can't state if something is or is not great if you don't have first hand experience with it.You CAN state that by the promises made by the company you will find it likely to enjoy it IF they keep themselves to the promises.But then we all know game companies these days overhype their own products massively and have half of their promises be nothing more then empty words in the end.

We are all born ignorant, but one must work hard to remain stupid.

Brother Mercury
Brutor Tribe
Minmatar Republic
#68 - 2014-06-06 18:50:42 UTC
This guy,

Dominus Tempus wrote:
Star Citizen is a multi-year pyramid scheme under the guise of a perfect game.



and this guy,

Rroff wrote:
Lol star citizen, Eve has more to worry about from Elite Dangerous.


They know what's up.
Idris Maelfa
Heimdal Freight and Manufacture Inc
#69 - 2014-06-06 18:56:15 UTC
I have a hobby, it isn't PC gaming. It is Eve.
Ramona McCandless
Silent Vale
LinkNet
#70 - 2014-06-06 19:01:16 UTC
flakeys wrote:
Alundil wrote:

Pretty sure it'll be at least as "fun" as EVE is (though obviously different and subjective definitions apply).

.



I am really curious how you can say it will surely AT LEAST be as much fun if you haven't even seen anything close to the end result yet let alone having played it.

People said Star trek would be great it flopped , people said age of conan would be awsome and it flopped and basically you can add allmost every mmorpg released in the last years to that list and allmost all of them flopped and then went from PTP to FTP within a few months just to keep the game alive.

You can't state if something is or is not great if you don't have first hand experience with it.You CAN state that by the promises made by the company you will find it likely to enjoy it IF they keep themselves to the promises.But then we all know game companies these days overhype their own products massively and have half of their promises be nothing more then empty words in the end.


1) He's being sarcastic (Hence the ")

2) Something being good and being a success are not the same thing. The quality of a product has no bearing on whether its popular. Infact often its conversely the case; most people like crap.

3) If you believe what any company has to say about its own game, you really need to check out the way they removed gullible from the dictionary.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tulasi Tulasis
Deep Space 11 Recycling
#71 - 2014-06-06 19:18:15 UTC  |  Edited by: Tulasi Tulasis
So i'm probably one of those non forum contributor folks people mention.

A few things that swing my gaze towards SC. First up EVE has to be the all original space mmo game, no disputing that - i have been playing since 2009. It's good, but for me, doesn't exactly hit the mark - it's close, but not quite there. Oddly i feel WiS was on the right tracks..

For me EvE would be better if there was a PvP on off switch : I'd love it if my ship, worth a real life value of £220 couldn't be destroyed at a gate camp (I dont ever use it as I have no intention of throwing that kind of money away).

I'd love to be able to pilot my ships, i think skill should be the all important factor rather than F1 F2 F3 or F4. i think actual space combat piloting would be a superb function of warfare.

Love to be able to go out into deep space with friends in ONE ship for an extended period of time - interact and banter running around in character, whilst jumping in available hanger ships to go on some kind of sortie in a small squad to kill them rats or whatever it is. It brings the social element to new heights.

Have meaningful progression, i love to build up my fortune, assets and wealth progressively without someone shooting my stuff while i sleep at 3.30am. I want to play when i want to play, and interact with others (outside of our small(ish) group when i feel ready for it.

I have a few more, already it's bordering on *yawn* so I'll leave it there.

Admit yeah i come across a carebear, sure. But each to their own how they like to play. I'll continue with eve, sure again - but I can't truly blossom because of my self imposed paranoia, or play style in EvE - i'll always be a deadbeat. I feel the premise of SC comes close to what I'm looking for. Will it deliver? I have no idea. We'll see.
Ramona McCandless
Silent Vale
LinkNet
#72 - 2014-06-06 19:20:10 UTC
Tulasi Tulasis wrote:
each to their own how they like to play.


Except you want to stop non-con PvP, so you disagree with others being able to.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tippia
Sunshine and Lollipops
#73 - 2014-06-06 19:25:34 UTC  |  Edited by: Tippia
Tulasi Tulasis wrote:
A few things that swing my gaze towards SC. First up EVE has to be the all original space mmo game, no disputing that - i have been playing since 2009. It's good, but for me, doesn't exactly hit the mark
Bad news: neither will SC. It fails on the very first characteristic you mention.

Quote:
For me EvE would be better if there was a PvP on off switch
EVE would be better if it was in every way not even remotely like EVE? Maybe you should try the X series instead? Or minecraft? Or The Sims?

By the way, your ship has no real-life value.
Benny Ohu
Royal Amarr Institute
Amarr Empire
#74 - 2014-06-06 19:34:12 UTC
Tulasi Tulasis wrote:
I'd love it if my ship, worth a real life value of £220 couldn't be destroyed at a gate camp (I dont ever use it as I have no intention of throwing that kind of money away).

if you have it and never use it, its value is already completely wasted

being blown up is a spaceship's purpose

you should gift it to someone who'll treat it right
Tulasi Tulasis
Deep Space 11 Recycling
#75 - 2014-06-06 19:42:26 UTC
Not trying to impose any of my doctrine on anything eve - just saying that if there was some remote chance in a parallel universe that eve had gone down that route it would be what i was looking for.

Sadly my ship does have a real life value. ISK is measured in real life value, CCP bragged that in one space battle over 300,000 euros (was it euros, or dollars) worth of ships got destroyed, so there is some kind of monetary link there eve by CCP themselves..

Anyway, i'm nothing but breadcrumbs for the birds here. I'm just expressing why i'm likely to look to SC with an open mind. Eve is perfect for you, and i'm thrilled to be part of it. It's not perfect for me for the expressed examples + more, it's close to awesome, granted, but personal views are personal, and i didn't even have to post them here, i could have remained one of the 'silent' ones.

Open discussion is healthy, even if i am like the chicken in fox den here.

Ramona McCandless
Silent Vale
LinkNet
#76 - 2014-06-06 19:53:48 UTC
Tulasi Tulasis wrote:
Not trying to impose any of my doctrine on anything eve - just saying that if there was some remote chance in a parallel universe that eve had gone down that route it would be what i was looking for.


Yes. Its called X2 and X3. It is a one player game with no PvP.
But "turning off" PvP would dramatically change EvE for everyone in the game. Even those who do not PvP, as it happens.

Tulasi Tulasis wrote:
Sadly my ship does have a real life value. ISK is measured in real life value, CCP bragged that in one space battle over 300,000 euros (was it euros, or dollars) worth of ships got destroyed, so there is some kind of monetary link there eve by CCP themselves..

Except it isnt. You try selling your ship and you will find it has exactly zero RL value. If you buy PLEX it might cost you £220, for example, but you will find thats a one way exchange, and any monetary value is immeadiately lost once it becomes Isk or an In Game object.

Tulasi Tulasis wrote:
Anyway, i'm nothing but breadcrumbs for the birds here. I'm just expressing why i'm likely to look to SC with an open mind.


You shouldn't.

Scams burn open minds more easily than the wary

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Benny Ohu
Royal Amarr Institute
Amarr Empire
#77 - 2014-06-06 20:01:24 UTC
Ramona McCandless wrote:
Tulasi Tulasis wrote:
Not trying to impose any of my doctrine on anything eve - just saying that if there was some remote chance in a parallel universe that eve had gone down that route it would be what i was looking for.


Yes. Its called X2 and X3. It is a one player game with no PvP.
But "turning off" PvP would dramatically change EvE for everyone in the game. Even those who do not PvP, as it happens.

he's not asking for eve to be changed, i reckon he comprehends this isn't the game for optional pvp. he's just talking

Ramona McCandless wrote:
You shouldn't.

Scams burn open minds more easily than the wary

you only say that because you don't realise how great a deal these space goldfish are
Ramona McCandless
Silent Vale
LinkNet
#78 - 2014-06-06 20:14:33 UTC
Benny Ohu wrote:

you only say that because you don't realise how great a deal these space goldfish are


I dunno

There was a guy over there in a black beret and a skyblue jumpsuit that said his fish was better and it was only $500

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Benny Ohu
Royal Amarr Institute
Amarr Empire
#79 - 2014-06-06 20:24:00 UTC
spacefish are one thousand united earth credits but i have no idea how much that is in realitybux
Ramona McCandless
Silent Vale
LinkNet
#80 - 2014-06-06 20:27:00 UTC  |  Edited by: Ramona McCandless
Benny Ohu wrote:
spacefish are one thousand united earth credits but i have no idea how much that is in realitybux


About 14 C-Bills. United Earth Credits were superceded by Terran Hegemony Bonds, which in turn were superceded by the Star League Dollar, which officially collapsed in 2780, and was replaced by the ComStar Bill, the value of which is set in relation to the cost of Hyperspace Pulse Generator use.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann