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[Summer 2014] Calling for feedback on Assembly Line Settings

First post
Author
Abramul
Canadian Forces Corp
United 4 Nations
#61 - 2014-05-08 13:08:06 UTC
Quote:
So no way to partial lock a station to avoid congestion in said station?
Or to separate access between different corporations in an alliance, instead of standings which are flawed as hell. Only the ability to allow access by standings means everyone in your alliance has access instead of maybe just a few corps. Or just your own corp has access. Really need an option of something in between

Would it work to allow a station to have its own standings? Still would need an interface to set them, but might be faster.
Captain StringfellowHawk
Forsaken Reavers
#62 - 2014-05-08 14:32:51 UTC
CCP Ytterbium wrote:
Alright people, here is the plan so far after we internally discussed this issue based on your feedback.


  • Starbases: we are removing all those settings altogether. Mainly because, as many of you mentioned, this was only relelvant for Remote Research, which is going the way of the dinosaur. Since we are not making Starbase public for now (it's just too much work for the time allotted, if anything we need another release to fix Starbases at the very least), there should be no use case left.

  • Outposts: we will most likely move those Industry settings to the "Station Management" window, since individual lines are going away. We will not remove any of the options currently listed until we have a proper overhaul of Starbases and Outposts in general.



Please let us know if we forgot something.


So what is happening with the skills that we got to Do Remote Research?
Kenneth Feld
Habitual Euthanasia
Pandemic Legion
#63 - 2014-05-08 14:40:49 UTC
Captain StringfellowHawk wrote:
CCP Ytterbium wrote:
Alright people, here is the plan so far after we internally discussed this issue based on your feedback.


  • Starbases: we are removing all those settings altogether. Mainly because, as many of you mentioned, this was only relelvant for Remote Research, which is going the way of the dinosaur. Since we are not making Starbase public for now (it's just too much work for the time allotted, if anything we need another release to fix Starbases at the very least), there should be no use case left.

  • Outposts: we will most likely move those Industry settings to the "Station Management" window, since individual lines are going away. We will not remove any of the options currently listed until we have a proper overhaul of Starbases and Outposts in general.



Please let us know if we forgot something.


So what is happening with the skills that we got to Do Remote Research?


There answer so far is you can still do remote research, you just have to take the BPO to the POS first, then rather than put the job on right then when you don't need the skill, you can go 5 jumps away, THEN put the skill on.

SEE, the skill is useful
Catherine Laartii
Doomheim
#64 - 2014-05-08 21:02:47 UTC
CCP Ytterbium wrote:
Alright people, here is the plan so far after we internally discussed this issue based on your feedback.


  • Starbases: we are removing all those settings altogether. Mainly because, as many of you mentioned, this was only relelvant for Remote Research, which is going the way of the dinosaur. Since we are not making Starbase public for now (it's just too much work for the time allotted, if anything we need another release to fix Starbases at the very least), there should be no use case left.

  • Outposts: we will most likely move those Industry settings to the "Station Management" window, since individual lines are going away. We will not remove any of the options currently listed until we have a proper overhaul of Starbases and Outposts in general.



Please let us know if we forgot something.

You forgot to inform us about where abandoned control tower reclamation is going. I and many other would be very eager to hear about anything resembling a mechanic that allows for the hacking of offlined structures, and possibly by extension, the structures that are anchored to it. This would be an excellent mini-profession that we would all love to see happen, and would be a godsend to wormholers everywhere.
Weaselior
GoonWaffe
Goonswarm Federation
#65 - 2014-05-09 21:27:42 UTC
Captain StringfellowHawk wrote:

So what is happening with the skills that we got to Do Remote Research?

i continue to train them so i can adjust jobs in our research station while i'm sitting in our factory station

Head of the Goonswarm Economic Warfare Cabal Pubbie Management and Exploitation Division.

Laendra
Universalis Imperium
Goonswarm Federation
#66 - 2014-05-10 02:41:37 UTC
This could be gotten away from completely, except for Public access, when you redo the roles for Corporations and convert Alliances to a Corporation-like structure, complete with cross-corp roles, wallets, etc.

As a director and CEO, I would like to enable my pilots to install jobs at specific additional cost, based on the location from which the job was started. If it was, say, a "corp jobs" hangar, I'd be able to set it to 0% corp, 5% alliance tax. If it was a shared hangar, I'd be able to set it to 5% corp, 5% alliance. Additionally, I'd like to give additional criteria based on Role and/or Title...such that for personal jobs, Directors would get a -5% corp tax, -3% corp tax for senior members, -2% corp tax for members, and no adjustment for trial members. Once alliance roles/hangars/etc are available, you could set 0% alliance tax for alliance jobs, etc.
Tau Cabalander
Retirement Retreat
Working Stiffs
#67 - 2014-05-13 05:52:49 UTC  |  Edited by: Tau Cabalander
CCP Ytterbium wrote:
There is one specific point we wish to receive your feedback on, which is assembly line settings.

Those settings (which are illustrated here) serve to control cost and access to POS / outpost industry lines.

We are thinking of streamlining this a bit by removing character and corporation security settings, which don't seem used that much in the first place.

We are also not certain of the usefulness of the "good standing discount %" and "bad standing surcharge %" entries since player groups usually do not want to allow access to such lines to their enemies in the first place. But we could be missing something.

Do you have any use for character and corporation security options? How useful is the good / bad standing surcharge options to you / your corporation / your alliance? Anything else you would like to change, add or remove on these settings?

Both security and standing settings were likely intended for public use of labs, but since that never happened, the settings are not really useful.

If you plan to make them public, then both may be of some use.
Kire Erquilenne
Skuld Industries
#68 - 2014-05-17 07:06:33 UTC
I would like to see the security status stay, they are only useless because there is no value among capsuleers. It is really only used by the NPC empires. Maybe if there was a way to place more value to having a positive security status (or negative security status) among players. Access to certain services seemed like one value, but it not enough for players.
Niko Lorenzio
United Eve Directorate
#69 - 2014-05-20 18:32:51 UTC
CCP Ytterbium wrote:
Alright people, here is the plan so far after we internally discussed this issue based on your feedback.


  • Starbases: we are removing all those settings altogether. Mainly because, as many of you mentioned, this was only relelvant for Remote Research, which is going the way of the dinosaur. Since we are not making Starbase public for now (it's just too much work for the time allotted, if anything we need another release to fix Starbases at the very least), there should be no use case left.

  • Outposts: we will most likely move those Industry settings to the "Station Management" window, since individual lines are going away. We will not remove any of the options currently listed until we have a proper overhaul of Starbases and Outposts in general.



Please let us know if we forgot something.


Huh?

So the corporation will no longer be able to set tax or fees for members using installations at a POS?

The CSM XI Election are now open until March 25th, 2016. Consider Niko Lorenzio for CSM XI.

CSM matters, your voice matters, your vote matters!

Soldarius
Dreddit
Test Alliance Please Ignore
#70 - 2014-05-21 18:42:50 UTC
Wasn't honestly expecting to lose the entire POS menu. The ability to set POS array taxes is desirable.

I'm expecting that the POS aspects will be revisited when it comes time for a corp role and POS revamp since the two are currently and inextricably linked.

http://youtu.be/YVkUvmDQ3HY

Tek Handle
Vanishing Point.
The Initiative.
#71 - 2014-05-25 01:46:57 UTC

Whatever you guys have in mind to change at these settings, please have it extensible since it's hard to make a final decision on that now before the entire alliance / corp / coalition / whatever community overhaul which is coming up according to your road map. Some good things have been posted here already, white or black listed based for certain alliances or corps e.g.
Balder Verdandi
Wormhole Sterilization Crew
#72 - 2014-05-25 20:53:07 UTC
CCP Ytterbium wrote:
Hello people,


As you know it by now, we are focusing on industry for summer and bringing significant mechanic and UI changes to this feature as a whole.

There is one specific point we wish to receive your feedback on, which is assembly line settings.

Those settings (which are illustrated here) serve to control cost and access to POS / outpost industry lines.

We are thinking of streamlining this a bit by removing character and corporation security settings, which don't seem used that much in the first place.

We are also not certain of the usefulness of the "good standing discount %" and "bad standing surcharge %" entries since player groups usually do not want to allow access to such lines to their enemies in the first place. But we could be missing something.

Do you have any use for character and corporation security options? How useful is the good / bad standing surcharge options to you / your corporation / your alliance? Anything else you would like to change, add or remove on these settings?


Thanks for your time - and see you at Fanfest for those attending.




So basically we can't use the Scientific Networking skills we've trained anymore since we can't do remote research, right?

Since I have a corporate office in an NPC station and I use corp roles to prevent access to the few BPO's at my disposal to safely perform remote research on them, I can't play the game the way I was told I could play it? Does this mean I get a refund on my corp office rental fees, too?

This means that labs are useless, and we'll get a refund on what you think they're worth versus what we spent on them.

This also means we should be getting a refund for the skillbook for SciNetworking, and a skill point refund as well.

Or does it mean you can't fix the corp roles and POS issues and you're going to slowly scrap them, remove POS'es completely since you can't fix them either, and eventually roll out modular POS'es sometime in the distant future when you figure out how to bring them back?



This is so brilliant it's stupid!



Seriously, stop what you're doing and find someone that PLAYS the game versus WHAT YOU THINK happens in the game!
Absinyth
Tranquility Lost
#73 - 2014-05-27 07:36:56 UTC
You should consider renaming the entries to make it more meaningful to the end user. That way each entry can be read quickly and easily understood by even a novice player. There also needs to be a way to prevent access based on security status and standings. The fact that a job will cost more money to someone without the required security status and/or standings is irrelevant as they simply do not get access at all.......period.

I would also love to see the ability to make Starbases a place your allies can utilize themselves to include the arrays and structures. this should extend to the ability to share access on structures like refining arrays, manufacturing arrays, silos, moon harvester, etc. The SMA is the only structure I have seen to be shared in this manner successfully.
For example, I see no reason that if set to Alliance use that another corporation in that alliance should not be able to use their own Corp Hanger Array if the corporation who owns the Starbase sets to online that structure. Of course there needs to remain some checks and balances so that member corporations cannot online structures freely that is why the owner corporation needs to approve all structures to be online.

For instance, maybe have an option that will show Pending Online Structure Requests that the CEO and/or Directors will view and approve.


I think the reason why people don't have this setup in the first place is because it's currently impossible for that feature to work correctly. Also, don't see why people would be opposed to something like this as it values the Risk vs. Reward belief philosophy.
Absinyth
Tranquility Lost
#74 - 2014-05-27 08:01:46 UTC
Balder Verdandi wrote:
...

So basically we can't use the Scientific Networking skills we've trained anymore since we can't do remote research, right?
...

This means that labs are useless, and we'll get a refund on what you think they're worth versus what we spent on them.

This also means we should be getting a refund for the skillbook for SciNetworking, and a skill point refund as well.

Or does it mean you can't fix the corp roles and POS issues and you're going to slowly scrap them, remove POS'es completely since you can't fix them either, and eventually roll out modular POS'es sometime in the distant future when you figure out how to bring them back?

This is so brilliant it's stupid!

Seriously, stop what you're doing and find someone that PLAYS the game versus WHAT YOU THINK happens in the game!



I fully agree with you but to clarify a little the Scientific Networking skill can still be used after the expansion in June or July (since some of these features got delayed) but only from starting a remote job from where the blueprints are physically located at. i.e from a NPC station or from the POS labs itself. So you won't be seeing a removal of any skill as a result of taking away the ability to store Blueprints at a NPC station and research them at a POS; something I'm calling Remote Research. (Probably a bad term but on well)

I invite you to comment about your thoughts on this forum: https://forums.eveonline.com/default.aspx?g=posts&t=345070


I am hoping that if people are more aware of this thread then we can get some feedback from people who actually research correctly. There's also the chance that if enough people who think they way you do respond in the forums in an effective way CCP might change their minds about whether or not to remove this feature. We can definitely use more people like yourself to clearly express their ideas and thoughts in a constructive way.
Laura Agathon
Nothing on Dscan
#75 - 2014-05-27 16:02:37 UTC
How about add an option for the usage fees to be charged to the pilot, and not the corporate wallet division that pilot happens to use?
Alia Ravenswing
DARK HAT
#76 - 2014-06-01 19:05:36 UTC
Part of the Assembly line needs to include Rigs and modules, so we have an option to produce a complete product. This is great if manufacturing a large number of ships for a fleet and we want them all the same.
Apelacja
Sad Najwyzszy
#77 - 2014-06-06 20:01:49 UTC
rather usefull will be some mechanic for renters alliances to allow only chosen corps to use station.

Nowhere else i see usefulness of this
Apelacja
Sad Najwyzszy
#78 - 2014-06-12 18:22:07 UTC
something is not clear here for me.

Are u able to set up outpost lines to be used ONLY by alliance members AND with standings high enough?

Or is there only 1 filter allowed?
Destiven Mare
Federal Navy Academy
Gallente Federation
#79 - 2014-06-17 13:29:00 UTC
Apelacja wrote:
rather usefull will be some mechanic for renters alliances to allow only chosen corps to use station.

Nowhere else i see usefulness of this


I completely agree with this. I do not see a reason to leave character / corp security standings on poses post Crius. Additionally, much like the previous poster, I have long desired to have a single-click option to restrict outpost researching/manufacturing lines to corps who rent an office in an outpost. If possible, please add "restrict lines to corps renting an office slot" as an option to the lines mask for Cirus.
Celly S
Neutin Local LLC
#80 - 2014-06-18 13:58:24 UTC  |  Edited by: Celly S
Milla Goodpussy wrote:
What in hell is going with you Dev's man you think folks do not use the security settings..

Provi for one does!! for petes sake do you even log into the game??



I think you are confusing standings with sec status.

Standings is what we use in provi to determine who can dock and who can't, who can access certain areas of the station services and who can't, and who our POSes shoot at and do not shoot at.
Sec status is pretty irrelevant.

o7
Celly Smunt.

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.