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Player Features and Ideas Discussion

 
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Siphon Units getting buffed or just more unfinished content?

First post
Author
Brewlar Kuvakei
Adeptio Gloriae
#81 - 2014-05-24 11:18:50 UTC  |  Edited by: Brewlar Kuvakei
Well we all know which Dev is now on the CCP chopping board for the next quarter lay off's.

A poorly executed **** up in a brewery comes to mind.
Brewlar Kuvakei
Adeptio Gloriae
#82 - 2014-05-25 13:20:01 UTC
The lead Dev behind this needs to step down or be terminated. Utter disgrace and completely against CCP's new policy of fixing broken content.
ugh zug
Aliastra
Gallente Federation
#83 - 2014-05-25 22:00:08 UTC
the Op is correct CCP you must iterate on these units further.

Want me to shut up? Remove content from my post,1B. Remove my content from a thread I have started 2B.

Brewlar Kuvakei
Adeptio Gloriae
#84 - 2014-05-26 15:20:38 UTC
Still no comment from the dev behind this but what do you expect from such a company as CCP?
Kaarous Aldurald
Black Hydra Consortium.
#85 - 2014-05-26 15:22:19 UTC
Clearly it's not as much of an issue as you would like to claim.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Brewlar Kuvakei
Adeptio Gloriae
#86 - 2014-05-27 16:09:26 UTC
Kaarous Aldurald wrote:
Clearly it's not as much of an issue as you would like to claim.


What?

It's totally broken, it could not get any more broken.
0Lona 0ltor
Adeptio Gloriae
#87 - 2014-06-05 20:45:33 UTC
Hello dev feedback please, hello is anyone even left employed at CCP?
0Lona 0ltor
Adeptio Gloriae
#88 - 2014-06-05 20:46:22 UTC
Kaarous Aldurald wrote:
Clearly it's not as much of an issue as you would like to claim.


Clearly it was LMFAO.
Kaarous Aldurald
Black Hydra Consortium.
#89 - 2014-06-05 20:57:53 UTC
Brewlar Kuvakei wrote:
Kaarous Aldurald wrote:
Clearly it's not as much of an issue as you would like to claim.


What?

It's totally broken, it could not get any more broken.


Sure it could.

You could have to pay a tax to CONCORD to put one up, for starters.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

PopeUrban
El Expedicion
Flames of Exile
#90 - 2014-06-05 21:41:54 UTC
The purpose of siphons is to give players of any organizational scope the ability to penalize POS owners for not actively monitoring their assets. If they worked properly, they would limit econ projection by ensuring that only entities large enough to occupy space would have mining and reaction setups in that space.

The current state of the things is opposite of their intended design purpose, they don't force the POS owners to be more active. Anyone who things siphons were added to the game to 'create fights' is seriously off the mark. Siphons were added to allow players to exploit unattended passive income farms, as along with sov mechanics they are major contributers toward disproportionate economic and force projection.

In order to fulfill their role, which is to significantly cost the POS owner income if not found and removed, they have to be able to steal things of value. Currently they aren't capable of doing this. I don't understand why there's anything else that needs to be discussed.

If you have an alliance of thousands of players and those thousands of players are incapable of keeping an eye on the alliance's assets, then that alliance is obviously claiming more assets than its numbers can reasonably support, and reaching beyond a sustainable grasp should absolutely be penalized by a loss of efficiency.

Siphons working properly accomplish that goal as well as provide another reason for smaller corps or solo acts to go out to null, and as a side effect create content for residents. Make no mistake, however, that the design of siphons and indeed all personal deployables, is to make players less reliant on massive alliance play, which in turn naturally makes life harder for alliances.

That isn't a bad thing. Success opportunities for smaller groups are woefully thin in this game. The tone of the last SEVERAL releases has absolutely been about adding tools that enable smaller groups of players to actually have things worth doing with real profit potential that aren't automatically made useless by the existence of sov block play that will always naturally exist. No matter who you are, if you're playing EVE you are managing risk with the tools avalaible to you, whether those tools are stealth, capital blobs, gatecamps, concord, whatever, you are always attempting to find the most risk free method to acquire ISK (or tears) Anyone pretending otherwise is just plain lying to themselves.
Saisin
Chao3's Rogue Operatives Corp
#91 - 2014-06-05 23:44:27 UTC
Abrazzar wrote:

I don't think large alliances are the target group for this feature.


I totally agree with you.
Siphons, like the ESS, or bounty hunting, is the kind of content that could do a lot to cater to other demographics of players.

I have been drawn to the game by bounty hunting, only to be thoroughly disappointed. The latest changes have improved it a bit but the feature is still to this day a disappointment.

I got really excited about Siphon and ESS when they got introduced, but I also found out Siphon has too many issues to be useful, and the ESS exploit of deploying them to NPC haven has twisted its initial concept in favor of the defenders.

Unfortunately, it seems most of the ideas that could attract more solo players, freedom fighters or lone wolves style, are getting nerfed to near uselessness before they enter the game.
CCP should remember that not everyone has access to multiple alts, multiboxing, or is willing to pay taxes to other players in exchange for "guidelines" on how to play the game...

Vote Borat Guereen for CSM XII

Check out the Minarchist Space Project

Dlareme
Space Ants
Brave Collective
#92 - 2014-06-08 21:36:01 UTC
Well I'm glad to see this topic is alive and well. Hopefully we'll have some answers soon, or at the very least a "working as intended". I just need some closure Cry