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I saw 5 gatecamps today where I normally see about 1.

Author
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#1 - 2014-06-05 05:10:02 UTC
Well armed gate camps too. Which is really rather overkill when we're only talking about a 17 jump route. I can only really attribute this to people suddenly becoming active since the patch launched. It didn't cause me any grief mind you, I run around in bubble immune T3's when I travel so its no sweat.

But I find something a little disturbing here. Do people really see an expansion that gets them super excited, re-sub, and then decide to do nothing but sit on a gate? Is this the mentality we have adopted? Real life fishing is more fun. I mean you don't get an explosion (unless you live in Arkansas) but the air is better and the water is ultra high resolution, unlike the undelivered textures that are not a priority to deploy even though they are finished because Reasons™.

I dunno, sometimes it just seems to me that the majority of people out there, even vets, continually come back to the game with the intent of doing fun stuff and end up doing the most conservatively boring crap one can imagine. Why does this happen? Are peoples nerves really that fickle, or is there something actually really fun about sitting on a gate for four hours straight with the only kill of the night being the shuttle of a 1 month old character primed to become the next botting raven for their rival alliance?
Dominus Tempus
Federal Navy Academy
Gallente Federation
#2 - 2014-06-05 05:19:19 UTC
Because Eve is terribly boring and horribly addicting.
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#3 - 2014-06-05 05:25:01 UTC
Dominus Tempus wrote:
Because Eve is terribly boring and horribly addicting.



Can't fault an answer so honest.
Lothros Andastar
The Scope
Gallente Federation
#4 - 2014-06-05 05:30:31 UTC
Kuronaga wrote:
Dominus Tempus wrote:
Because Eve is terribly boring and horribly addicting.



Can't fault an answer so honest.

They are hoping to catch people with new shinys and blow them up.
Haiiro Aurgnet
Celestial Phoenix Industries
#5 - 2014-06-05 05:53:27 UTC
Dominus won this thread guys, the rest of you can go home
Herzog Wolfhammer
Sigma Special Tactics Group
#6 - 2014-06-05 06:14:19 UTC
Kuronaga wrote:
Well armed gate camps too. Which is really rather overkill when we're only talking about a 17 jump route. I can only really attribute this to people suddenly becoming active since the patch launched. It didn't cause me any grief mind you, I run around in bubble immune T3's when I travel so its no sweat.

But I find something a little disturbing here. Do people really see an expansion that gets them super excited, re-sub, and then decide to do nothing but sit on a gate? Is this the mentality we have adopted? Real life fishing is more fun. I mean you don't get an explosion (unless you live in Arkansas) but the air is better and the water is ultra high resolution, unlike the undelivered textures that are not a priority to deploy even though they are finished because Reasons™.

I dunno, sometimes it just seems to me that the majority of people out there, even vets, continually come back to the game with the intent of doing fun stuff and end up doing the most conservatively boring crap one can imagine. Why does this happen? Are peoples nerves really that fickle, or is there something actually really fun about sitting on a gate for four hours straight with the only kill of the night being the shuttle of a 1 month old character primed to become the next botting raven for their rival alliance?



Behold the folly of gates.

Let us dial in warps the way it's done in Star Trek or Star Wars and we'll see a "breakout" in this game of epic proportions.


Free us from these fatal funnels and what is the most boring style of game play next to mining.

Bring back DEEEEP Space!

Purity by Fire
Purity Tax Haven
#7 - 2014-06-05 06:56:05 UTC
I presume this is a low sec or null route?

If this is the case the higher concentration of gate camps is caused by chars reading about the new mordus ships that pop up in low sec belts, sssooooo

There either protecting there assets so when a mordus pops up they strike it rich.

Or there just waiting for chars who are looking for these rats in belts and killing them when they jump into the system.

Take it as what will happen if you did press the red button that you know you shouldn't press

So like after 76 petitions I still dont have a logical normal answer.   Fly safe and fly true and use your headset on the Loo

Abrazzar
Vardaugas Family
#8 - 2014-06-05 06:59:43 UTC
Did you perchance go through the pipe leading from high-sec to the Mordus station?
D20 Rollings
Doomheim
#9 - 2014-06-05 07:56:53 UTC
But pirates are pro pvp'ers...right?


Seems like they are only miners who have no asteroids, that can't be right.

I need a skirt.
Sad
Can anyone help? Preferably someone that beats their chest, please.
P.S. If you love the Sun, and June 21, that'd be great. Thanks.

I've... seen things you people wouldn't believe...  Attack ships on fire off the shoulder of Orion. I watched c-beams glitter in the dark near the Tannhäuser Gate. All those... moments... will be lost in time, like  tears... in... rain. Time... to die...

Elmonky
Federal Navy Academy
Gallente Federation
#10 - 2014-06-05 11:11:43 UTC
D20 Rollings wrote:



Seems like they are only miners who have no asteroids, that can't be right.

I need a skirt.
Sad
Can anyone help? Preferably someone that beats their chest, please.
P.S. If you love the Sun, and June 21, that'd be great. Thanks.



What? No seriously....What?

As an aside your avatar looks like she has been stung by bees one too many times.

Also back on point - Shiny blueprints from Mordus ships = increased low sec traffic. Hence the many many gate camps. Surely in your bubble immune ship you would have been able to break the back of a few of these camps??
Easiest way to stop gate camps is to kill them in the face
Felicity Love
Doomheim
#11 - 2014-06-05 11:59:47 UTC
It's summer.... moar people playing, moar often... just had a big patch... student unemployment is way up... and then there's all the wankers like me that play from work... mind you, i OWN the company soooo... call it a perk. Blink

"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Adrie Atticus
Caldari Provisions
Caldari State
#12 - 2014-06-05 12:54:54 UTC
I took 70 jumps and saw 0 people on gates and barely more than 2 in local in any given system.

Then again, lowsec has shinies and people like shinies in multiple pieces.
Ramona McCandless
Silent Vale
LinkNet
#13 - 2014-06-05 13:45:36 UTC
5 gate camps on 1 gate?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Tacky Gogiko
Doomheim
#14 - 2014-06-05 17:51:54 UTC
Step 1: Make a couple bookmarks.
Step 2: Bring bait.
Step 3: ???
Step 4: Gate Crash Party~
Kuronaga
The Dead Parrot Shoppe Inc.
The Chicken Coop
#15 - 2014-06-05 20:23:50 UTC  |  Edited by: Kuronaga
Ramona McCandless wrote:
5 gate camps on 1 gate?


No. 5 Gate camps during the span of a 17 jump route, where I normally only run into only 1 gate camp the entire trip.... and that's "sometimes".


It was null though, not lowsec. I think if people are doing stuff to camp lowsec they are probably doing something right. I hear those ships are all the rage.
Ramona McCandless
Silent Vale
LinkNet
#16 - 2014-06-05 20:24:55 UTC
Kuronaga wrote:
Ramona McCandless wrote:
5 gate camps on 1 gate?


No. 5 Gate camps during the span of a 17 jump route, where I normally only run into only 1 gate camp the entire trip.... and that's "sometimes".


It was null though, not lowsec. I think if people are doing stuff to camp lowsec they are probably doing something right. I hear those ships are all the rage.


You're right

It's much funnier your way

Sorry

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#17 - 2014-06-05 20:31:19 UTC
Herzog Wolfhammer wrote:

Free us from these fatal funnels and what is the most boring style of game play next to mining.


And then no one will ever die.

The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done.

I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#18 - 2014-06-05 20:37:09 UTC
Kaarous Aldurald wrote:
Herzog Wolfhammer wrote:

Free us from these fatal funnels and what is the most boring style of game play next to mining.


And then no one will ever die.

The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done.

I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine.


Ask the camps for 1 v 1s

Apparently that's not foolish, its very brave......... Roll

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Kaarous Aldurald
Black Hydra Consortium.
#19 - 2014-06-05 20:41:23 UTC
Ramona McCandless wrote:
Kaarous Aldurald wrote:
Herzog Wolfhammer wrote:

Free us from these fatal funnels and what is the most boring style of game play next to mining.


And then no one will ever die.

The game has few enough ways to force a fight as is. Chokepoints like gates and station undocks are one of the few places to actually get it done.

I mean, if they double scan resolution on every ship in the game and remove warp stabs, then maybe it wouldn't basically ruin the game, but even so the idea is asinine.


Ask the camps for 1 v 1s

Apparently that's not foolish, its very brave......... Roll


Nah, you know what's brave? Jumping on the forums after years of inactivity and telling every single person you see that they are all playing the game wrong, and then refusing to fight on any terms except your own.

That's brave as **** apparently.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Ramona McCandless
Silent Vale
LinkNet
#20 - 2014-06-05 20:44:59 UTC
Kaarous Aldurald wrote:
Ramona McCandless wrote:


Ask the camps for 1 v 1s

Apparently that's not foolish, its very brave......... Roll


Nah, you know what's brave? Jumping on the forums after years of inactivity and telling every single person you see that they are all playing the game wrong, and then refusing to fight on any terms except your own.

That's brave as **** apparently.


lol true

And its also brave to refuse to go find a 1 v 1when its offered, even braver to make everyone slog 34 jumps to you

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

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