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Dreads? Which one to get?

Author
Belle Starre
Deep Core Mining Inc.
Caldari State
#1 - 2011-12-03 09:24:15 UTC
So I have a choice to make. On my main, I have all 4 BS skills to lvl 5 as well as all T2 large gun systems and I have decided that I now want to focus on a Dreadnaught based on some current goings on in our alliance.

I am not familiar enough with them to know which one is best over all or which has best DPS especially with the recent changes in this expansion.

I can go whichever route I want so which one has the best DPS/Tank/Over all Sexiness since the new expansion came out?
grazer gin
Raving Rednecks
#2 - 2011-12-03 10:10:32 UTC
From best to worst


Rev / moros---nag-----------------------------------------------------------------------------------------------------------Phoenix

With the recent hybrid changes i think the rev and moros are now pretty equal if dropped in nice and close for some face melting the nag is genrally semi decent though i wish ccp would just give it 3 guns and the flying turd is still a flying turd.
Andski
Science and Trade Institute
Caldari State
#3 - 2011-12-03 11:03:54 UTC
if it has a launcher slot, it's worthless

Twitter: @EVEAndski

"It's easy to speak for the silent majority. They rarely object to what you put into their mouths."    - Abrazzar

Arthur Frayn
V.O.F.L IRON CORE
#4 - 2011-12-03 11:22:51 UTC
Rev. Because reloading is for the losing side.
Xpaulusx
Naari LLC
#5 - 2011-12-04 00:57:32 UTC
Rev best choice.

......................................................

Goose99
#6 - 2011-12-04 01:09:12 UTC
grazer gin wrote:
From best to worst


Rev / moros---nag-----------------------------------------------------------------------------------------------------------Phoenix

With the recent hybrid changes i think the rev and moros are now pretty equal if dropped in nice and close for some face melting the nag is genrally semi decent though i wish ccp would just give it 3 guns and the flying turd is still a flying turd.


Rev and Moros is not equal, if anything the gap widened, as Moros dronebay got nerfed. So now, it's just a POS basher like the rest, whose blasters don't have the range to hit POS.

Get Rev, afk lasers ftw.
bartos200
Living Ghost
#7 - 2011-12-04 10:19:31 UTC
i think it depends on what you want to use it for if it is for ganking propably a moros as it got a ROF bonus to replace the drone bonus

as for POS bashing rev with t1 crystals no need to reload :)

and don't forget your T2 siege mod
Khrage
#8 - 2011-12-04 18:05:13 UTC
too lazy too check myself, but can the nag hit a large pos with it's XL ACs?

and i've always heard the Phx was next to worthless compared to the other dreads for a long time now without any real explaination. someone please care to enlighten me on the detailed reasons? thanks
Ruah Piskonit
PIE Inc.
Khimi Harar
#9 - 2011-12-05 03:33:10 UTC
Khrage wrote:
too lazy too check myself, but can the nag hit a large pos with it's XL ACs?

and i've always heard the Phx was next to worthless compared to the other dreads for a long time now without any real explaination. someone please care to enlighten me on the detailed reasons? thanks


flight time
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#10 - 2011-12-05 04:35:53 UTC  |  Edited by: Demon Azrakel
Ruah Piskonit wrote:
Khrage wrote:
too lazy too check myself, but can the nag hit a large pos with it's XL ACs?

and i've always heard the Phx was next to worthless compared to the other dreads for a long time now without any real explaination. someone please care to enlighten me on the detailed reasons? thanks


flight time


This is a good reason, but does not really sum it up. You know how everyone bitches about SCs and titans speed tanking dreads up close? Well, at full speed, a super at any range will take about half damage from a phoenix. However, should the titan be in your face (4 km), the phoenix will do half damage and the moros / rev / nag guns will hardly hit at all in siege. IMHO, Citadel torps and cruise could double (or at least add 50% to) the explosion velocity and not be OP, given exactly how huge the explosion radius is on those missiles. Hell, double velocity, add 25% to expl radius.

Having said that, against structures and sieged dreads, a phoenix, like most / all missile boats, will do more damage than anything else with equivalent weapons at its furthest range, and for a certain distance of range. Because of this, it lacks the option of doing more damage closer.

BTW, Nag is not that bad at all, in 0.0 I would choose it over a Rev any day, as long as that day did not involve POS bashing afk for 5 hours solo. Then I would choose the Rev. As it is and given my SP and what race it is behind, I am sticking with Moros and feel no need whatsoever to cross train.

Khrage wrote:
too lazy too check myself, but can the nag hit a large pos with it's XL ACs?


Short answer, yes. Long answer, not at optimal with its short range ammo. However, with EMP XL, optimal + falloff is 15.6+36 (IIRC, after several suggestions in the thread, including my own on multiple occasions, CCP just increased the falloff to that. I think it was 24 km or something earlier). So it can hit at 26 KM in the same way that a Macharial can hit at 10 km.


My post at https://forums.eveonline.com/default.aspx?g=posts&t=29691&p=2 (seriously, highlight it and take it to your adress bar, I don't have a clue how to keep it from spazzing out on me and saying "There was an issue with parsing this post's BBCode"EDIT: Nevermind, apparently it acts like a link properly if I just paste it there) has a comparison of the good dreads (look at the new numbers). The only thing that will be different is the falloff on the autos will be 36 km base instead of 24 km.

In all honesty, Moros, Naglfar > Revelation >>>> Phoenix

Oh, and that Naglfar? Its ******* vertical.

Goose99 wrote:


Rev and Moros is not equal, if anything the gap widened, as Moros dronebay got nerfed. So now, it's just a POS basher like the rest, whose blasters don't have the range to hit POS.

Get Rev, afk lasers ftw.


Look at the post I linked, a blaster moros can hit a POS, just not with antimatter. Plutonium + 2x TCs is a hell of a lot of damage and that still hits a pos. Just because it is not in optimal does not mean the blasters will not hit it as well, see above where I answered the question on autocannons (hint: falloff).
Nalha Saldana
Aliastra
Gallente Federation
#11 - 2011-12-05 06:00:01 UTC  |  Edited by: Nalha Saldana
Demon Azrakel wrote:

This is a good reason, but does not really sum it up. You know how everyone bitches about SCs and titans speed tanking dreads up close? Well, at full speed, a super at any range will take about half damage from a phoenix. However, should the titan be in your face (4 km), the phoenix will do half damage and the moros / rev / nag guns will hardly hit at all in siege. IMHO, Citadel torps and cruise could double (or at least add 50% to) the explosion velocity and not be OP, given exactly how huge the explosion radius is on those missiles. Hell, double velocity, add 25% to expl radius.


You really have no idea how the titans huge sig radius works, dreads get a 8-16x modifier on tracking vs a titan which makes it impossible for them to speed tank more then a little bit of the damage and this is at extreme close range at max speed.

This also applies to missiles who gets a bonus, cut from wiki: "If your missile hits a target whose signature radius is greater then the explosion radius of your missile then the explosion velocity of your missile is increased by the same multiple"

I added a Naglfar's values against a fully buffed erebus to my spreadsheet about speed tanking, check it out https://docs.google.com/spreadsheet/ccc?key=0Av6bUJhtOy5qdHhLdFNpd0tFZE5jVkY3V3UxTFlfRnc
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#12 - 2011-12-05 06:46:37 UTC  |  Edited by: Demon Azrakel
Nalha Saldana wrote:
Demon Azrakel wrote:

This is a good reason, but does not really sum it up. You know how everyone bitches about SCs and titans speed tanking dreads up close? Well, at full speed, a super at any range will take about half damage from a phoenix. However, should the titan be in your face (4 km), the phoenix will do half damage and the moros / rev / nag guns will hardly hit at all in siege. IMHO, Citadel torps and cruise could double (or at least add 50% to) the explosion velocity and not be OP, given exactly how huge the explosion radius is on those missiles. Hell, double velocity, add 25% to expl radius.


You really have no idea how the titans huge sig radius works, dreads get a 8-16x modifier on tracking vs a titan which makes it impossible for them to speed tank more then a little bit of the damage and this is at extreme close range at max speed.

This also applies to missiles who gets a bonus, cut from wiki: "If your missile hits a target whose signature radius is greater then the explosion radius of your missile then the explosion velocity of your missile is increased by the same multiple"

I added a Naglfar's values against a fully buffed erebus to my spreadsheet about speed tanking, check it out https://docs.google.com/spreadsheet/ccc?key=0Av6bUJhtOy5qdHhLdFNpd0tFZE5jVkY3V3UxTFlfRnc


Welp, I learned something today. I have always been under the impression (usually from people complaining that missiles suck) that you will never hit for full damage against a target moving faster than your explosion velocity. I guess I was wrong.

EDIT: Why did CCP remove the option for strikethrough

Off the top of my head, the phoenix is still the worst for shooting bs though.
Headerman
Native Freshfood
Minmatar Republic
#13 - 2011-12-05 08:35:42 UTC
Nag should be the best cause it SHOULD have a) the most DPS, and B) the least reliability on cap.

But nooooo. Moros hits harder as a shield or armour tanked Dread.

Australian Fanfest Event https://forums.eveonline.com/default.aspx?g=posts&find=unread&t=90062

Khrage
#14 - 2011-12-05 09:54:27 UTC
Headerman wrote:
Nag should be the best cause it SHOULD have a) the most DPS, and B) the least reliability on cap.

But nooooo. Moros hits harder as a shield or armour tanked Dread.


yeah... Minmatar can't always be Winmatar.

PS - real men hull tank, moros still comes out on top.
Daedalus Arcova
The Scope
#15 - 2011-12-05 10:25:08 UTC
Since the dreadnought buff, there's really no reason to train for any dread other than the Moros.
Demon Azrakel
Garoun Investment Bank
Gallente Federation
#16 - 2011-12-05 13:12:29 UTC
Headerman wrote:
Nag should be the best cause it SHOULD have a) the most DPS, and B) the least reliability on cap.

But nooooo. Moros hits harder as a shield or armour tanked Dread.


Huh, a ship that uses no cap should out-dps a ship that does not? OFC the ship that uses cap and cannot change damage type should hit harder.
Shang Fei
Garoun Investment Bank
Gallente Federation
#17 - 2011-12-05 13:18:18 UTC
I read somewhere that the Moros had like 5k dps more then the other dreads Pirate
Durzel
Questionable Ethics.
Ministry of Inappropriate Footwork
#18 - 2011-12-05 13:43:14 UTC
Arthur Frayn wrote:
Rev. Because reloading is for the losing side.

Only 5 second reload time on hybrids (or blasters anyway) now
Naomi Knight
Ministry of War
Amarr Empire
#19 - 2011-12-05 13:48:32 UTC
fix citadel missiles !!!
Zeerover
TunDraGon
Goonswarm Federation
#20 - 2011-12-05 14:20:09 UTC
It all depends upon which battle you are in. Assuming a spending cap of 2.5 billion:


If you're afk shooting a POS (but those who do that in dreads often find themselves with lossmails) the Rev is the thing for you.

The Phoenix provides an extremely robust platform. It deals 11.3k dps out to 55k+, burst tanks 63k+ with 3m EHP. The downside is that in some engagements your targets can speed tank you, but for shooting fortified POS'es and bashing in triaged carriers it's perfect.

The Shield Moros manages a whooping 15.1k dps out to 21+31, burst tanks 39k on 2m EHP. It can switch to longer ranged ammo as well.

The Nalgfar tanks the same as the Moros with similar EHP, but "only" deals 11.5k dps, with 20+48 range on the AC AA EMP.


So Moros/Phoenix >>> Nalgfar/Revelation.

And if you have to ask about the relevance of burst tanks you need to get out and fly combat fleets with these before trolling on the forums Blink

[img]http://i.imgur.com/Qrwa2.png[/img]

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