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Kronos - Release overview

First post
Author
Rommiee
Mercury Inc.
#21 - 2014-05-31 12:11:20 UTC  |  Edited by: Rommiee
Sigh....

Just wondering which part(s) they will screw up and completely break this time, if the tooltip disaster is anything to go by. God help us.
Rommiee
Mercury Inc.
#22 - 2014-05-31 12:14:15 UTC
Harvey James wrote:
Jelani Akinyemi Affonso wrote:
Harvey James wrote:
Jelani Akinyemi Affonso wrote:
Harvey James wrote:
you have done the drone blog twice here... also what happened too round 2 of drone changes fozzie said he was working on?


+1

Been waiting for those on awhile now...Have they been cancelled?


i hope not .. i was hoping that amarr and caldari drones where finally going too be useful at something other gurista missions


From patch notes:
"Combat drones now have longer optimal ranges, attack ranges and orbit ranges, with Amarr and Caldari drones operating at longer range than Minmatar and Gallente."

Seems like they did follow through with the 2nd iteration that was promised.


would have been nice too have a proper thread will full changes and so we could have had an input


Lol, you really think that our input matters one little bit ?
Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#23 - 2014-05-31 18:09:08 UTC
Hearing that COSMOS sites and station collision changes are not mixing well.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Mag's
Azn Empire
#24 - 2014-05-31 18:40:25 UTC
CCP Phantom wrote:
They are lens flares, not solar.

Destination SkillQueue:- It's like assuming the Lions will ignore you in the Savannah, if you're small, fat and look helpless.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#25 - 2014-05-31 21:18:50 UTC  |  Edited by: Salpun
Convoys can be shot will out a combat timer being activated and no suspect or station gun response.
Is this intended?

Medium Micro Jump Drives are not seeded on the test server. Please seed some.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Zaknussem
Everybody Loves Donuts
#26 - 2014-05-31 22:43:19 UTC
Dear CCP:

In the various Kronos-related Dev Blogs and the Kronos Patch Notes I haven't seen one mention about the new "Mining Expedition Frigate" skill that will seemingly be needed to pilot the new Prospect, except being mentioned in the write-up for the Prospect ship stats. It's not mentioned elsewhere in the patch notes, so there is nothing that suggests that it will be added in Kronos at the moment.

Just to be certain that you aren't forgetting anything, could you elaborate further on this new skill, like:

What is the training modifier for it?
In which stations can it be purchased?
What skill requirements are there to be able to train it?
Tornii
Federal Navy Academy
Gallente Federation
#27 - 2014-05-31 23:14:28 UTC
Why is there no word in the patch notes about the gamma adjustment setting announced at the Fanfest Art & Graphics Session? Will it be introduced in later releases?
Alexander Thorsen
The Scope
Gallente Federation
#28 - 2014-06-02 14:56:47 UTC
Darin Vanar wrote:
Garviel Tarrant wrote:
CCP.. Who was it that changed the paint scheme on Gallente ships and said "Yea.. this is a good change"

http://i.imgur.com/mMNjoqF.jpg <--- Look at that!!

I want names >=[


Yikes, I don't like that paint... Uhh, change. Please?


Okay, WTF is that? To be clear, I actually like the black-on-chrome look, but that ship looks like some Eldritch nightmare.
De'Veldrin
Republic University
Minmatar Republic
#29 - 2014-06-02 15:54:54 UTC
Alexander Thorsen wrote:
Darin Vanar wrote:
Garviel Tarrant wrote:
CCP.. Who was it that changed the paint scheme on Gallente ships and said "Yea.. this is a good change"

http://i.imgur.com/mMNjoqF.jpg <--- Look at that!!

I want names >=[


Yikes, I don't like that paint... Uhh, change. Please?


Okay, WTF is that? To be clear, I actually like the black-on-chrome look, but that ship looks like some Eldritch nightmare.


That's a Templar, an Amarrian...

No, crap - wrong thread. That's a Moros, I do believe.

De'Veldrin's Corollary (to Malcanis' Law): Any idea that seeks to limit the ability of a large nullsec bloc to do something in the name of allowing more small groups into sov null will inevitably make it that much harder for small groups to enter sov null.

Lelira Cirim
Doomheim
#30 - 2014-06-02 19:54:59 UTC  |  Edited by: Lelira Cirim
Garviel Tarrant wrote:

Just name your next dread pilot Aubergine or Eggplant Wizard. Lol

Zaknussem wrote:
Just to be certain that you aren't forgetting anything, could you elaborate further on this new skill, like:
What is the training modifier for it?
In which stations can it be purchased?
What skill requirements are there to be able to train it?

I can grab you a screenshot from SISI if you like....

Do not actively tank my patience.

Xantia Naari
Serious About Space Things..
#31 - 2014-06-03 01:10:35 UTC
Rommiee wrote:
Sigh....

Just wondering which part(s) they will screw up and completely break this time, if the tooltip disaster is anything to go by. God help us.


One thing that will be broken is salvaging in high sec. I find it strange that CCP listens more to loud null sec griefers and gankers then they do to their PAYING customers in high sec.

There are two kinds of children that play in sandboxes. Those who build castles and those who kick them down. It's a symbiosis.

Salpun
Global Telstar Federation Offices
Masters of Flying Objects
#32 - 2014-06-03 04:45:20 UTC
"Look at" functionality is not acting like it has in the past on TQ.

Station collision meshes are not working 6-c station is not working as designed.

Switching between clients i.e. gaining focus gives the ship a velocity vector that is not intended. Also on TQ.

If i dont know something about EVE. I check https://wiki.eveonline.com/en/wiki/ISK_The_Guide

See you around the universe.

Ling Auffrie
Federal Navy Academy
Gallente Federation
#33 - 2014-06-03 10:11:23 UTC
I never did get a reply to my question on the BR thread.

CCP Fozzie wrote:

VIATOR

Defense (shields / armor / hull) : 1000(-266) / 1700(+1) / 2700(+98)


The Viator currently has 1899 Armor so should this be 1900(+1) or 1700(-199)?

Cheers.
ringusworm
Caldari Provisions
Caldari State
#34 - 2014-06-03 10:13:37 UTC
Moa ?
Worzal Gumage
Doomheim
#35 - 2014-06-03 11:17:56 UTC
So when are you gonna fix the gates? Warp to 0 should mean warp to 0 if you want us to land 3km off it should say warp to 3km off
Ailra Rai
All-Out
White Stag Exit Bag
#36 - 2014-06-03 12:41:13 UTC
Xantia Naari wrote:
Rommiee wrote:
Sigh....

Just wondering which part(s) they will screw up and completely break this time, if the tooltip disaster is anything to go by. God help us.


One thing that will be broken is salvaging in high sec. I find it strange that CCP listens more to loud null sec griefers and gankers then they do to their PAYING customers in high sec.


What makes you think the Nullsec players don't pay?
Celly S
Neutin Local LLC
#37 - 2014-06-03 12:41:26 UTC
Darin Vanar wrote:
Where is the high sec content?


at a glance:


High sec is getting safer as it will now be harder for gankers to achieve their goals and people going to low sec from high sec for the improved gameplay there will leave more resources and sites available for pure High sec dwellers.

There are also many things coming that benefit all security areas of space, so it's safe to say that High sec hasn't been left out of the changes.

o/
Celly Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Celly S
Neutin Local LLC
#38 - 2014-06-03 12:44:21 UTC
Ailra Rai wrote:
Xantia Naari wrote:
Rommiee wrote:
Sigh....

Just wondering which part(s) they will screw up and completely break this time, if the tooltip disaster is anything to go by. God help us.


One thing that will be broken is salvaging in high sec. I find it strange that CCP listens more to loud null sec griefers and gankers then they do to their PAYING customers in high sec.


What makes you think the Nullsec players don't pay?


they probably think that everyone in null has eleventy billion isk in their wallet from a single day's work and live off of plex and moon goo...

o/
Celly Smunt

Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

TheEvilGuitarist
Sorrowful Inc.
#39 - 2014-06-04 18:02:52 UTC
Thought there was going to be a whole load of changes to research and industry but cant find any mention of it and it all looks the same to me?
Bridgette d'Iberville
Better Killing Through Chemistry
#40 - 2014-06-04 18:07:18 UTC
TheEvilGuitarist wrote:
Thought there was going to be a whole load of changes to research and industry but cant find any mention of it and it all looks the same to me?

Pushed back to the next release in T-minus 6 weeks.

"I considered a career in griefing, but then realized that I would never achieve the level of tear generation that CCP manages to do each and every expansion."

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