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High Tech Production Plant - Eating One Cycle of Materials

Author
HateThisCity
Spectral Hand
#1 - 2011-12-05 01:41:21 UTC
I maybe completely wrong but it seems like my factory is eating one cycle of materials.

Here's my math. I'm loading the factory for 24 hours with 6 units of each material and a 1 hour per cycle.

(6 units / 1 hour) * 24 hours = 144 units of each material

So I place 144 units of each material on to my launchpad and set the routes. Immediately after I hit submit my launch pad now contains 132 units of each material and eventually only 23 units of the final product are produced.

What am I missing here?
Brock Nelson
#2 - 2011-12-05 01:49:34 UTC
You put in 144 unit of each material
Factory consumes 6 units of material
Factory also queries 6 units of material

Input isn't the issue here.

Output is the issue here. I haven't done PI for awhile but can you confirm that 23 units of the final product didn't fill up the cargohold?

Signature removed, CCP Phantom

HateThisCity
Spectral Hand
#3 - 2011-12-05 02:06:48 UTC
So of the 12 units of each material that it initially consumes, 6 are placed in a magic processing cabinet that I can't see and the other 6 units that are queried are what I see on the percent capacity meters?

I've run one day to completion and received 23 units.

(Even with all the materials and products all on the launch pad at the same time it only occupies half the capacity.)
Brock Nelson
#4 - 2011-12-05 03:36:49 UTC
HateThisCity wrote:
So of the 12 units of each material that it initially consumes, 6 are placed in a magic processing cabinet that I can't see and the other 6 units that are queried are what I see on the percent capacity meters?

I've run one day to completion and received 23 units.

(Even with all the materials and products all on the launch pad at the same time it only occupies half the capacity.)


I don't know about the changes that the patch brought to PI in terms of graphic design but I recall that you could see whether or not the queue is filled or not by looking at the factory. There should be a dull orange circle indicating that there's nothing in queue and if there's brighter orange, that would indicate there is material in queue.

Stories of material disappearing isn't new to PI, you maybe one of those who loses material at downtimes. Try petitioning it.

Signature removed, CCP Phantom

Esunisen
Les Tueurs de Killer
#5 - 2011-12-05 04:08:25 UTC
Routes fill the factory's input buffer (the yellow gauges). When buffer is full, the factory moves the materials to the process room then initiate the manufacturing.

Doing this the buffer is emptied and refilled again by routes. At this time you have one batch in the process room and one in the buffer (36 materials, should be 108 of each left in launchpad).

If you put 144 of each in the launchpad, you should have 24 items in 1 day.

Either there is a bug, or you are loosing one because of a lack of storage space somewhere.

Hard to say wthout knowing how you setup your PI.
HateThisCity
Spectral Hand
#6 - 2011-12-05 06:44:26 UTC
Thanks for your help.

My setup is very simple.

1 x Launch Pad
1 x High Tech Production Factory

I choose a schematic for the factory and set its output to my launch pad. Then transfer my materials to the launch pad and set the routes. Once everything is set I hit submit.

I'm lost on how there could be a storage issue as the factory can only pull what it can process/queue and the launch pad has more than enough capacity for every material in use. I'm going to petition it and see what the oracle tells me.
Wyke Mossari
Staner Industries
#7 - 2011-12-05 07:05:30 UTC  |  Edited by: Wyke Mossari
There is a 'Goods Inward' queue at each PI manufacturing facility in addition to the goods in the 'production batch'. That Goods inward status is the sliding highlight on the input items of the facility. Try hovering over them.

External Storage -> Input Q -> Manufacturing Batch -> Output Q -> External Storage.

A batch sometimes get queued on the output side of things even when there is capacity in the storage. These often appear in storage when you export the rest. If you make any changes to routing while they are queued they are lost.

There is an old bug in this that has been present since PI launch. You can put in equal input amounts but end up short on the output and when you look at the input one item comes up short. The other input will fill the Q, but the missing items Q is empty. Not much you can do about it, I bug reported it at the very beginning of PI and it is still present and easily reproducible but remains unfixed.