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The fallacy of long term w-space habitation as stated by CCP

First post
Author
Hamatitio
State War Academy
Caldari State
#61 - 2011-12-03 16:59:23 UTC
WH Space PvP reminds me of PvP back in 2003 / 2004.

Small gangs, a willingness to engage and generally just enjoy the good fights that come about.

Also, the sneaking about and occasional loot pinatas you kill doesnt hurt either :).
LacLongQuan
Doomheim
#62 - 2011-12-03 17:00:49 UTC
Herping yourDerp wrote:
wormholes were not meant to be lived it. in fact assume it gets harder to live in a wormhole, it might be more fun that way

you and 20 friends jump into a wormhole, 19 BS/t3 and an orca
after scouting:
orca finds safe spot, cloaks right away
orca will by the d-scan spammer

everyone else starts scanning away first few sites are scanned down and fleets warp in killing everything looting salaging, when full orca decloaks and they transfer the loot

after te system is farmed the fun part is finding a way out, the entrance probably closed if it didnt orca would probably go through with loot alone
the rest you you have to find a WH leading somewhere you want to be, maybe even heading to other WH systems where others are farming or searching for kills.

have you ever lived in wh???
Seleia O'Sinnor
Drop of Honey
#63 - 2011-12-04 09:52:33 UTC
Herping yourDerp wrote:
wormholes were not meant to be lived it. in fact assume it gets harder to live in a wormhole, it might be more fun that way

you and 20 friends jump into a wormhole, 19 BS/t3 and an orca
after scouting:
orca finds safe spot, cloaks right away
orca will by the d-scan spammer

everyone else starts scanning away first few sites are scanned down and fleets warp in killing everything looting salaging, when full orca decloaks and they transfer the loot

after te system is farmed the fun part is finding a way out, the entrance probably closed if it didnt orca would probably go through with loot alone
the rest you you have to find a WH leading somewhere you want to be, maybe even heading to other WH systems where others are farming or searching for kills.


Sorry I don't agree, this is a sandbox and the players create the meanings. CCP contradicts this over and over again. Risk vs income is fine however as if w-space is like living hisec. Guess you set up shop in a wh system for a month and see how you like it and if you can survive that time. Can be done, have the best time in Eve ever right now.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

Halcyon Ingenium
Caldari Provisions
Caldari State
#64 - 2011-12-04 10:51:11 UTC
I can only agree that the API should say nothing about wormholes whatsoever. As for Mr. Kidd's "dinner bell", one man's dinner bell is another man's angler's lure. Maybe if wormhole dwellers made wormholes dangerous, fewer people would be sticking their noses where they don't belong.

As for logistics problems, that's all they are, problems. Every problem has the elements of its solution within it. The only way to solve a problem is to work a problem. Work the problem and it will cease to be a problem. Then it is just a logistical routine.

By the way, since we're already talking, do you want to buy a rifter? I've got the cheapest rifters in Metropolis. If you can find a cheaper rifter, buy it!

March rabbit
Aliastra
Gallente Federation
#65 - 2011-12-04 12:27:29 UTC
Mr Kidd wrote:
The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well.

Well. you right about jokes about you nationality Big smile

But you missed the core of that joke. I repeat by steps:
1. CCP made wormholes. WH don't supposed to be people living place.
2. You settled it anyway.
3. You got some problems with living in WH.
4. You come here and whine "change WH to make our living more nice".

The same story like with cats and microwave ovens. Big smile
It's like "change oven to i can dry my cat inside!"

The Mittani: "the inappropriate drunked joke"

Zackgar
Lead Farmers
#66 - 2011-12-04 12:38:18 UTC
Mr Kidd
Center for Advanced Studies
Gallente Federation
#67 - 2011-12-04 12:40:35 UTC
March rabbit wrote:
Mr Kidd wrote:
The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well.

Well. you right about jokes about you nationality Big smile

But you missed the core of that joke. I repeat by steps:
1. CCP made wormholes. WH don't supposed to be people living place.
2. You settled it anyway.
3. You got some problems with living in WH.
4. You come here and whine "change WH to make our living more nice".

The same story like with cats and microwave ovens. Big smile
It's like "change oven to i can dry my cat inside!"


Drink more vodka, comrade!

Don't ban me, bro!

Rico Minali
Federal Navy Academy
Gallente Federation
#68 - 2011-12-04 12:51:52 UTC
Mr Kidd wrote:
Herzog Wolfhammer wrote:
I am not trying to be "Conan the Contrarian" here, but I stopped reading at this point in your post:

Quote:
That's an awful lot of territory which is difficult to access purely for day trippers. The difficulties in farming C4's and up require team work with sizable fleets.


I bolded the word there.






W-space is not a carebear environment. If it is then null is Disney World. Does not nullsec inhabitants farm rats, farm complexes, farm moon goo?

There is a quantifiable imbalance of intel available for w-space. If you can't/won't recognize that, then who gives a crap about your opinion?


What he was pointing out is that there isnt supposed to be ANY intel in wormholes that isnt played derived, that is th erisk you are supposed to face daily for the rewards you reap.
Anyhting else you do is purely your own choice.

Dont compare it to nullsec or any other sec. Same as you cant compare lowsec to nullsec or hisec.

Trust me, I almost know what I'm doing.

Seleia O'Sinnor
Drop of Honey
#69 - 2011-12-04 12:53:28 UTC
March rabbit wrote:
Mr Kidd wrote:
The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well.

Well. you right about jokes about you nationality Big smile

But you missed the core of that joke. I repeat by steps:
1. CCP made wormholes. WH don't supposed to be people living place.
2. You settled it anyway.
3. You got some problems with living in WH.
4. You come here and whine "change WH to make our living more nice".

The same story like with cats and microwave ovens. Big smile
It's like "change oven to i can dry my cat inside!"


Ah yes, so making erratic changes to a working apart of Eve aka w-space is justified in itself? The mighty CCP gods enforcing their picture of the sandbox is all nice then? If you crap on parts of the game that are highly appreciated, it's more than feasible that people will complain. Vodka will help you, me thinks too.

Odyssey: Repacking in POS hangars for modules +1,  but please for other stuff too, especially containers. Make containers openable in POS hangars.

LacLongQuan
Doomheim
#70 - 2011-12-04 13:41:56 UTC
March rabbit wrote:

But you missed the core of that joke. I repeat by steps:
1. CCP made wormholes. WH don't supposed to be people living place.
2. You settled it anyway.
3. You got some problems with living in WH.
4. You come here and whine "change WH to make our living more nice".

The same story like with cats and microwave ovens. Big smile
It's like "change oven to i can dry my cat inside!"

no sir, noones whine about living in wh, it's the best thing created in eve. the problem is CCP made the harshest environment in eve tougher without any compensation
Ghoest
#71 - 2011-12-04 13:53:34 UTC
You are correct that its BS to say habitaion is emergent behavior. It was obviously by design.


that said - the nerfs are fine.

Wherever You Went - Here You Are

Ingvar Angst
Nasty Pope Holding Corp
#72 - 2011-12-04 14:16:48 UTC
March rabbit wrote:
Mr Kidd wrote:
The last few folks seem to believe that my nationality has something to do with this when, in fact, it does not. I'm sure if nullsec had CCP hang a bell around their necks the way they did with wormhole inhabitants they'd be here complaining about it as well.

Well. you right about jokes about you nationality Big smile

But you missed the core of that joke. I repeat by steps:
1. CCP made wormholes. WH don't supposed to be people living place.
2. You settled it anyway.
3. You got some problems with living in WH.
4. You come here and whine "change WH to make our living more nice".

The same story like with cats and microwave ovens. Big smile
It's like "change oven to i can dry my cat inside!"


You should try paying attention before spouting off crap like that. No one is asking for WH life to be made easier. If anything, people are asking for a bit of an increase in difficulty by wanting less free intel to be available.

Six months in the hole... it changes a man.

Emily Rotsuda
Doomheim
#73 - 2011-12-04 14:27:06 UTC  |  Edited by: Emily Rotsuda
Mr Kidd wrote:

Thanks for replying in this thread but, how about addressing the original post and the "dinner bell" intel that the API provides in its current state? How about getting rid of all API intel gathering for w-space or sufficiently delaying updates to be essentially useless for people wanting a kill handed to them on a silver platter?


In the American West where the tradition of a 'frontier' mostly arises in present culture. The frontiersmen were indeed ringing a dinner bell whenever they sought fortune or engaged in such endeavors. These were the predators awaiting them

1) Fellow frontiersman eager to take from their neighbor.
2) Indians or 'injuns' as we called them in those days (who I would argue were primordial commie thugs and pirates)
3) Mexican banditos (also clearly pirates and much like the injuns were convinced you were on their land and everything you owned was theirs by right)

So Mr Kidd, you clearly think you're a frontiersman living on the edge of civilization yet when the injuns and banditos come after you, you go crying to Washington err CCP

You are a fraud.
Mocam
Aliastra
Gallente Federation
#74 - 2011-12-04 14:34:28 UTC  |  Edited by: Mocam
So...

You ask for the removal of some API info, due to the removal of other API info and folks give you a ration of crap about asking to make life easier when it seems to be more about balancing the lack/loss of intel that was available before.

IMO - privacy in this game is a good thing. LESS out of game/e-mail style "intel" is a better way of addressing problems than adding more such "don't have to log in to know..." type crap.

Net effect: I like your request. Less API info means less work for the servers and more privacy for folks to operate in. I hope they listen to your request and remove the details that are currently exposed in the API.


[edit]

Yes I can see all the whine there and it was tough to read through and I don't agree with a lot of what you posted.

The fact of the matter remains that what it all boils down to is "freebie intel" via the API - you want more API data removed. That is fine in my book. The more people actually have to go to places to learn about what is happening there, the better off the game is - playing it wise.
Ingvar Angst
Nasty Pope Holding Corp
#75 - 2011-12-04 14:45:48 UTC
Emily Rotsuda wrote:
Mr Kidd wrote:

Thanks for replying in this thread but, how about addressing the original post and the "dinner bell" intel that the API provides in its current state? How about getting rid of all API intel gathering for w-space or sufficiently delaying updates to be essentially useless for people wanting a kill handed to them on a silver platter?


In the American West where the tradition of a 'frontier' mostly arises in present culture. The frontiersmen were indeed ringing a dinner bell whenever they sought fortune or engaged in such endeavors. These were the predators awaiting them

1) Fellow frontiersman eager to take from their neighbor.
2) Indians or 'injuns' as we called them in those days (who I would argue were primordial commie thugs and pirates)
3) Mexican banditos (also clearly pirates and much like the injuns were convinced you were on their land and everything you owned was theirs by right)

So Mr Kidd, you clearly think you're a frontiersman living on the edge of civilization yet when the injuns and banditos come after you, you go crying to Washington err CCP

You are a fraud.


Although I agree with the heart of your post, you should also consider that those that preyed on the frontiersmen of old didn't pull up an API app on their iPads to see if there were frontiersmen over the next hill hunting deer for dinner. They had to actively go out and gather the information... physically go find the people they intended to attack.

Six months in the hole... it changes a man.

Metal mettle
The Scope
Gallente Federation
#76 - 2011-12-04 22:16:50 UTC
I agree with removing all API data from whs,
If you want to argue that you can't see the number of jumps, because there is nothing in w-space that would record such jumps,
then there is no reason to record anything in w-space, as there is no local chat, no comms probes that would record anything.
If the removal of jump data is to stay (which i would rather see it back) then all api data should be removed.
It is info that should not shown, and does make it stand out more for attackers, then the people in the wh.
I have lived in whs for over a year, and that means i have spent way more time in whs, then i have spent in high sec,
There are dangers, and problems, by not having local chat, and being able to see who is in your space that shouldn't be.
This is fine, w-space people have no issue with that. But the changes to the game that push the game mechanics to one side is bull.
They changed PI from the single extractors to the ECU and extractor heads, with planet depleation as a means of "realistic" and ballancing out what would happen on a real planet.
Then they changed the customs offices saying that if your in a wh, how did these things get built in the first place.
Which i belive that it was supposed to be part of the launch pad, they do this as a "ballancing" and realism.
To me, if i build a launch pad, they work for ME, why they take isk, from me, in a wh, for a tax, connected to a base market price, in a wh with no link to normal space, makes no sense. But, they say its ballacing, and more realistic.( and 51,000% higher in costs for exporting)
Now, they remove the API jump data, and not the rest of the data?
How is that realistic?
Remove all data, what is in there that is recording kills, or sleeper deaths?
That makes it ballanced, and realistic.
If you kill a player in w-space, and you post that kill, then that is reporting a kill, and can then be shown on kill boards.
But that makes sense, because someone is sending out to a comms board, and reporting the kill.
Who or what, is doing that for NPC kills?

CCP- should remove all API data in whs.
Its more "realistic" and way more ballanced, then showing npc kills, (activity) for anyone that looks that up, and to kill someone (or attempt to)- in that wh, the only way they should be able to tell if sleepers are being killed,are if they are in the wh, with scans.


Portnom
Doomheim
#77 - 2011-12-05 02:46:54 UTC
Ingvar Angst wrote:
The thing is... even though the original intent may not have been to have wormholes have permanent inhabitants, the fact of the matter is that they do now, and if you really step back and look at it it's an amazingly wonder aspect of Eve gameplay, and vitally needed in a game where the "other" end game is the mega-alliance cotrolled and dominated world of empire null space. Where null is the mega-cities of Eve, wormholes are the frontier regions that a certain few throughout the history of our species dared to centure into and colonize. Wormholes are the "out of Africa" of our ancient ancestors. They're the "New World" Columbus accidentally bumped into. They're the unsettled west, the gold rush to California. Not all things happen by intent, but by our very nature.

It's high time that folks at CCP at least do nothing more than acknowledge that they, and to hell with anyone that disagrees with me on this, they got wormholes RIGHT! They frakking nailed it, at least for the population looking for that frontier style of staking your own claim and MAKING IT STICK!. We all don't want to kiss the ring of the Godfathers of Null, regardless of what incentives or punishments are imposed on us. We LIKE the challenges there are with the limited and varying accesses, the different groups you'll run into on a daily basis, the lack of local and free intel. Acknoledge this CCP! You ******* did it right, and it's beautiful! Acknowledge you did it so well that we HAVE to live here permanently! Gods, if I didn't have to go to Empire for materials and fuels and to sell things I'd probably never go, you did it so well!

I hope Mr. Kidd will forgive me with a bit of disagreement with him on the removal of API jump data... I kind of like it. It adds to wormholes by subtraction. Adds a little more frontier, a little more danger. With this particular change, we'll be fine I think.

But C'mon CCP... embrace what you've created and what it's turned to. This is the best damned part of the game. Tell us you see this, you recognize it, and you'll respect at least our rights and abilities to stay and make it work through the challenges the rest of the game does have or need to face.

Tell us you see this, and you understand and accept it. That's all I ask. Keep it in mind with future decisions. We don't want it softened, nerfed, made easier... just respected as our way of life in Eve.



I completely Agree. More than anything else sweeping changes to a game like this are annoying. You make plans for PI, spend time training skills, then they change PI and make it more difficult. You make plans to live in a wh, buy the equipment move in and learn how to use the thing avail (like API jumps), then they change it. Wormholes are a way for smaller groups to make a go at 0.0 space. It was at the very least possible to try to defend yourself. Taking away that one small advantage, turns everything back over to the larger alliances. It was working, WHY CHANGE IT?. I don't fly a carrier. But if i did, I think i'd be upset that they made SERIOUS changes after i spent all that time learning to fly one. Whether CCP "intended" for w-space to be occupied, they made a game that allowed and allowed it for years. NOW they decide to change it? Stirring things up just for the sake of messing with players is not the way to encourage continued gaming.

Tanya Powers
Doomheim
#78 - 2011-12-05 03:22:25 UTC
I liked the BS meter device.

Everything else, well, no intell means no intell.

Floydd Heywood
Doomheim
#79 - 2011-12-05 09:23:34 UTC  |  Edited by: Floydd Heywood
I have been living in wormholes for almost two years and I don't feel nerfed by CCP. Wormhole life is just hard enough to keep many of the idiots out, and the ISK we can make is insane compared to what the other poor bastards think of as 'good income'.

I do sometimes miss the mystery of uninhabited wormhole space. It's very rare to find a system that does not have at least an offline POS in it. How about new wormhole systems with a new anomaly that makes setting up POS very hard or even impossible? (-90% hitpoints for structures' shields or something like that)

edit:
I didn't read the whole thread, but the 'nerf' some people are talking about is the change to the API, right? Well, it is telling if people refer to this as a nerf, because it cuts both ways. Yes, you are now in higher danger to get ganked if you're not careful. But it has also become a little easier to gank other people if they are not careful. So everyone who sees this as a 'nerf' as oppposed to a 'change': You are obviously only carebearing in w-space all the time and not shooting other carebears. -> This is a carebear whine thread Bear
Hauling Hal
The Scope
Gallente Federation
#80 - 2011-12-05 10:14:00 UTC  |  Edited by: Hauling Hal
Can someone post a link to a statement from CCP where it clearly states that Wormholes weren't meant to be lived in and were for day trips only, otherwise this is just the OP's opinion. I find it hard to believe that some muppet thinks that you can do a day trip to a C6.

As for WHs being PvE only, you've obviously never lived in a WH or watched Clarion Call 3.

P.S. Forcing someone to hide in their POS whilst you farm their anomalies is about PvE through the use of PvP, but killboards don't track how many people you've made run away. The last time I checked, making the enemy run away or surrender was how you won wars and I think that might be more related to PvP than PvE.

P.P.S. Of course, making the enemy run away won't pad your killboard, so you won't be able to stroke your ego or prove how much of a PvP God you really are, so all your friends will abandon you for being such a PvE carebear noob.