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Industry Reform (Exodus from High sec?)

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Author
Dearthair
Goibhniu Industries
#21 - 2014-05-24 07:26:18 UTC
The biggest reason people both buy and sell at hubs rather than at highsec-nullsec entry points is that market hubs have everything you need to fit up a ship, or a POS, or whatever for that matter. I know when I want to fit up a ship I don't fly all over trying to find the cheapest price for everything. I go to a market hub because I know I can dock in a shuttle and leave the station with a fully fit ship.

Even if you are buying SRP fits in bulk to take back to null, you still want to be able to buy the entire SRP wherever you are going to stop. You don't want to buy all of your ships and guns at one station, then go somewhere else to buy all of your tanking mods, and somewhere else to pick up ammo and rigs. You will just fly to Jita or whatever, buy a full load, and jump it back out to null.

What I wonder is why more nullsec or lowsec groups, especially those that don't have much of an industry arm, don't just find one or more manufacturers and say "OK, we need this much of this stuff every month, and we will pay you this much for it if you deliver to a highsec exit system." This is the way a group that needs a large amount of stuff on a regular or semi-regular basis works in the real world. Most restaurants don't go to the grocery store to buy all their meat. They place an order with someone that specializes in delivering meat, and meat is delivered to the restaurant.

NBLID (Not Blue Let It Die), the new motto for miners, manufacturers, and retailers everywhere.

Oxide Ammar
#22 - 2014-05-24 08:09:48 UTC
Dearthair wrote:
The biggest reason people both buy and sell at hubs rather than at highsec-nullsec entry points is that market hubs have everything you need to fit up a ship, or a POS, or whatever for that matter. I know when I want to fit up a ship I don't fly all over trying to find the cheapest price for everything. I go to a market hub because I know I can dock in a shuttle and leave the station with a fully fit ship.

Even if you are buying SRP fits in bulk to take back to null, you still want to be able to buy the entire SRP wherever you are going to stop. You don't want to buy all of your ships and guns at one station, then go somewhere else to buy all of your tanking mods, and somewhere else to pick up ammo and rigs. You will just fly to Jita or whatever, buy a full load, and jump it back out to null.


I partially agree with you here. Ammo, paste, fuel blocks and drones can make good profit, you don't have to take 10+ jumps to jita to buy paste or ammo if you have local or system 2 jumps away from you selling these at slightly priced values than jita.[/quote]

Quote:

What I wonder is why more nullsec or lowsec groups, especially those that don't have much of an industry arm, don't just find one or more manufacturers and say "OK, we need this much of this stuff every month, and we will pay you this much for it if you deliver to a highsec exit system." This is the way a group that needs a large amount of stuff on a regular or semi-regular basis works in the real world. Most restaurants don't go to the grocery store to buy all their meat. They place an order with someone that specializes in delivering meat, and meat is delivered to the restaurant.


Buy orders is a workaround this, although I wish if it's wrapped in contract system.

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#23 - 2014-05-24 14:21:58 UTC
Removed an off topic post.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Seraph IX Basarab
Outer Path
Seraphim Division
#24 - 2014-05-24 18:12:43 UTC
Dearthair wrote:
The biggest reason people both buy and sell at hubs rather than at highsec-nullsec entry points is that market hubs have everything you need to fit up a ship, or a POS, or whatever for that matter. I know when I want to fit up a ship I don't fly all over trying to find the cheapest price for everything. I go to a market hub because I know I can dock in a shuttle and leave the station with a fully fit ship.

Even if you are buying SRP fits in bulk to take back to null, you still want to be able to buy the entire SRP wherever you are going to stop. You don't want to buy all of your ships and guns at one station, then go somewhere else to buy all of your tanking mods, and somewhere else to pick up ammo and rigs. You will just fly to Jita or whatever, buy a full load, and jump it back out to null.

What I wonder is why more nullsec or lowsec groups, especially those that don't have much of an industry arm, don't just find one or more manufacturers and say "OK, we need this much of this stuff every month, and we will pay you this much for it if you deliver to a highsec exit system." This is the way a group that needs a large amount of stuff on a regular or semi-regular basis works in the real world. Most restaurants don't go to the grocery store to buy all their meat. They place an order with someone that specializes in delivering meat, and meat is delivered to the restaurant.




I wouldn't be surprised if 0.0/empire connecting systems don't become a bit more popular for that sort of thing as people shift more toward lowsec/0.0 over some of the Kronos changes.
Victoria Sin
Doomheim
#25 - 2014-05-24 21:01:45 UTC
Mos7Wan7ed wrote:

I'll take a clokie camper to an empire ganker any day of the week. Bring on the Covetors, EC-300's, Falcon\Blackbird, or even the Ventures for the LOLs.


YEs, well that's the problem isn't it. If you've got a cloaky camper you can't do your lovely mining ops can you. Your EC-300's won't do much against the 60 man bomber fleet that just landed on your head.
Victoria Sin
Doomheim
#26 - 2014-05-27 14:54:35 UTC  |  Edited by: Victoria Sin
Oxide Ammar wrote:
Mos7Wan7ed wrote:
[quote=Mos7Wan7ed]Opinions are split among those solo industrialists that are buying minerals from a regional market hub, carting it to a station, building XYZ and taking it back to the market hub and those that choose to mine their minerals.


Why is it has always to be sell back at market hubs ? you can always haul your goods to the entry hisec systems to nullsec or lowsec active systems using JF. I'm sure they won't mind buying if you are selling at fair prices but not ridiculously high prices that make them import from nearest market hub.


Most people don't mind heading to Jita to get the best buy prices or to sell good at the highest sell prices. Some other market hubs you can get higher sell prices, it all depends on what volume you want to shift or buy. Jita is the kind of high volume buying and selling. There's no system that beats it.

If you look at the price difference between, say, Amarr and Tash Murkon Prime, you might think of trading between those two stations. "Hey! It's 30% cheaper to buy at Amarr than at TMP! I'm going to make BILLIONS!".

Wrong.

If it takes you a day to sell 1,000 widgets in Jita and a week to sell that thousand in Amarr, it'll take you six months to sell that many at TMP. And during that time the price could have fluctuated wildly meaning you have no real clue whether you're actually going to make a profit or not.

The optimising power of large markets with thousands of players, like Jita, is the best place to head. So many people don't realise this because they're only ever heading out to buy 1 x Armor Thermic Hardener II, rather than 1,000.
SurrenderMonkey
State Protectorate
Caldari State
#27 - 2014-05-27 18:10:42 UTC
Quote:
Personally I think mining, refining, building, and eventually selling when done as a group from start to finish offers a better income for the effort.


You know what would be a huge buff to industry?

If there were some mechanism to disabuse industrialists of this patently incorrect notion.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Rivr Luzade
Coreli Corporation
Pandemic Legion
#28 - 2014-05-31 10:49:26 UTC
Cooperation? What a fun joke. Some people do it, but personally I don't see myself share my assets worth multiple billions with other people to let them do stuff with them. It takes months to accumulate minerals for decent prices, months and years to research BPOs, but only 1 person and 1 minute to destroy that all. There is nearly no reward compared to the immense risks you take with sharing this kind of values.

UI Improvement Collective

My ridicule, heavy criticism and general pale outlook about your or CCP's ideas is nothing but an encouragement to prove me wrong. Give it a try.

Nevyn Auscent
Broke Sauce
#29 - 2014-06-01 09:17:29 UTC
People also appear to have missed the ME bonus Null Outposts get giving them cheaper production on top of their vastly increased mineral yields.
Felicity Love
Doomheim
#30 - 2014-06-02 05:19:46 UTC
There won't be enough of a move, in terms of overall numbers, to really make any difference.

People might spread out more, which is what CCP is more or less "encouraging" with the new costs of renting an industry slot in congested locations, but it doesn't mean that the "spreading out" will include Null or even much of Low.

And any one who wants to "rent" is already doing so.







"EVE is dying." -- The Four Forum Trolls of the Apocalypse.   ( Pick four, any four. They all smell.  )

Coffee Rocks
Caldari Provisions
Caldari State
#31 - 2014-06-18 04:29:38 UTC
Felicity Love wrote:
There won't be enough of a move, in terms of overall numbers, to really make any difference.

People might spread out more, which is what CCP is more or less "encouraging" with the new costs of renting an industry slot in congested locations, but it doesn't mean that the "spreading out" will include Null or even much of Low.

And any one who wants to "rent" is already doing so.




While I agree that a majority won't be bothered to change their behavior, the smarter individuals will spread out further than before. As they do, smaller "hubs" will pop up in HS and LS jump-off points to Null, much like Agil for example.
Coffee Rocks
Caldari Provisions
Caldari State
#32 - 2014-06-18 04:31:24 UTC
What I'm really trying to say is that the impact will not be immediate. But, in time, you'll see the spread take effect.
Amely Miles
Second Exile
#33 - 2014-06-18 08:25:45 UTC
When i first read that Kronos was going to have the indy changes i carefully read the ins and outs of the info i could obtain, it was at this point i decided yes indy would be nerfed for high sec people and i came to understand why.

CCP is trying to Force people in to null sec and the reason behind this is because when CCP/Eve gets mentioned in the News it's always because of some Null Sec war or Battle gone wrong never a highsec or low sec war or battle (excluding asakai).

I also came to realise that the changes that were coming were forcing people to become self sufficient as much as possible. why would someone in null spend alot of isk (more then currently) getting there gear to null or to high to live/sell. it seems to me that CCP is trying to get Regional Markets up and going, this will create less server load from the major market hubs like Jita and spread it out a bit making battles a bit better.

I also realise that the changes made to the fuel costs were to help with "Power projection" from the bigger Null sec Alliances causing them to shrink a bit allowing smaller alliances room to grow, well that was the hope from CCP but they did not take in to account that the big null sec blocs have Renters which they will just raise the rent on, this will make it harder for newer alliances to get to Null without renting and if there not self sufficient and using a local market then they won't survive there at all.

I've said all of this just to say that these reasons have forced us to buy 892 bpo's (and growing) and move to and thrive on a Island with High Sec/Low Sec/Null Sec Mining/Ratting/Missioning/Manufacturing PVP roams/wars as well as market PVP.

Moving to a Island was the best decision i feel and i'm glad i came up with this Idea, but if your not self sufficient it won't work. i would also like to say i am glad the indy changes was pushed to Crius.

As I slipped my finger slowly inside her hole, I could immediately feel it getting wetter and wetter.

I took my finger back out and within seconds she was going down on me.

"I really need a new boat," I thought to myself.

Oxide Ammar
#34 - 2014-06-18 11:02:52 UTC  |  Edited by: Oxide Ammar
The biggest party will benefit from the indy changes are renters, they have no interest in PvPing to actually join CTAs, they are relatively safe there and when things gets hairy there are big coalition to defend their space for them. Therefore part of these renters are focusing only on indy.

By taking a glimpse on Corp and Alliance recruitment section in forums you will find them are recruiting armies of ice/ore miners to keep their big machines rolling, they are placing sell orders at prices ofc higher than Jita and in same time coalitions aren't going through the hassle of importing all their needs from Jita, so It's win-win situation. If it's not happening right now, it will after indy changes.

Lady Areola Fappington:  Solo PVP isn't dead!  You just need to make sure you have your booster, remote rep, cyno, and emergency Falcon alts logged in and ready before you do any solo PVPing.

Carniflex
StarHunt
Mordus Angels
#35 - 2014-06-18 12:20:57 UTC
Other than capitals I do not see any real incentive for "industrialist" to go out to low/null.

Who would you sell all your products out in null/low sec? You have to get them back to market somehow if you intend to do any meaningful profit and given the increased fuel costs (remeber, JF fuel consumption will double in Crius as well) what little you do save in mineral efficiency / taxes you end up spending on fuel or added hassle of getting raw materials and moving your products.

But who knows - I have not really digged through the numbers. I'm basing my opinion more on assumption that people are lazy and do not like doing logistics most of the time. Especially if the smar way of doing logistics can be sometimes to wait for a hour or two for the weather to clear a bit.

Here, sanity... niiiice sanity, come to daddy... okay, that's a good sanity... THWONK! GOT the bastard.

Sabriz Adoudel
Move along there is nothing here
#36 - 2014-06-19 07:22:39 UTC
I anticipate production for highsec consumption will remain mostly in highsec, production for nullsec consumption will partially move to nullsec, and production for lowsec consumption will remain in highsec.

I support the New Order and CODE. alliance. www.minerbumping.com

Cyniac
Federal Navy Academy
Gallente Federation
#37 - 2014-06-19 16:02:45 UTC
Sabriz Adoudel wrote:
I anticipate production for highsec consumption will remain mostly in highsec, production for nullsec consumption will partially move to nullsec, and production for lowsec consumption will remain in highsec.


This. Except for cap production for lowsec.

Highsec is an economy all to its own. Will the flow of goods from nullsec to highsec be so massive as to disrupt markets like Jita? Possible but unlikely, at least in the short term.

One thing I'm really happy about - I know we will all eventually find it all out!
Coffee Rocks
Caldari Provisions
Caldari State
#38 - 2014-06-21 03:08:48 UTC
Carniflex wrote:
Other than capitals I do not see any real incentive for "industrialist" to go out to low/null.

Who would you sell all your products out in null/low sec?


Haha - Are you serious? Srsly, I tasked a corpie with just keeping 2 particular hauler hulls on market in ONE of our out-of-the-way Sov stations, and he can't keep up with demand!! And, don't even get me started about the PREMIUM markups that a savvy Indy guy can charge. 600% above Jita? No prob!!

True, there are large chunks of Low/Null that go unseeded (for obvious reasons), but there are large chunks of Null where you easily charge top dollar for T1 items--- and the buyer is simply happy they're on market!!!

Srsly guys, c'mon- don't pretend Sov or 0.0 "sucks to do indy in cause someone told me **they** hate indy ppl". Hell, Coffee is a SCIENCE toon, heh.

If you don't believe me, join a corp like Thrall Nation or SYJ alliance and see for yourself. 7o
Intar Medris
KarmaFleet University
#39 - 2014-06-21 13:05:11 UTC
I don't see the changes having much if any real impact on high sec industry. I am close to max refine skills anyways. They are also adjusting the output of refining not just the efficiency. You will get the same you do now, but it will actually pay off to work for better standings aad skills for reprocessing. Also module and ship reprocessing is getting nerfed. Which means less minerals from mission loot. Which means higher mineral prices because missioners will not be flooding the market with minerals.

I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen.

Paynus Maiassus
Imperial Academy
Amarr Empire
#40 - 2014-06-21 16:46:56 UTC  |  Edited by: Paynus Maiassus
Seraph IX Basarab wrote:
With the new industry overhaul I am wondering what industrial alliances/corps that are based out of highsec plan on doing. The one's I've spoken to seem to feel that highsec indy will be nerfed so much, moving out will be necessary. I've had several clients opting for lowsec but of course 0.0 is also a popular choice to move to. What are people's thoughts/preferences and what pros and cons do you find?


No one really knows how things will shake out. However, it seems that some profitability tiers will be showing up:

1 - Solo high sec player or small and poor high sec corp with no POS access.

2 - High sec corp with POS access.

3 - Low sec POS using builder, low sec cap builder. The regular low sec builder will basically be identical in mechanics to a high sec builder, but will occasionally have a slight advantage in that there will be less crowding. The low sec cap builder gets a module that will help him compete with the null sec builders.

4 - Null sec industrialists.

x-factor: null sec renters (viability completely depends on how much rent the renter will extort from them and how much they'll have to pay in shipping costs.

In general the big leaps in profitability seem to center around whether you use a POS or not. Null sec stations will be considerably cheaper to use than NPC stations, but POS use can offset a ton of that.

The other big issue alongside the POS is shipping. Shipping is not too big a deal for those who have large and organized enough operations to fill JFs (with perfectly skilled pilots) to the brim with every run. For others, shipping is a considerable formant of industry. Further, shipping prices may (actually likely) change with fuel consumption adjustments.

Basically, like pretty much everything else in this game, if you're a solo and/or noobie you're pretty much working at a serious disadvantage unless you PLEX a fleet of alts. If you're a goon, all game mechanics will work considerably to your advantage and that, alongside your superior resources, will give you a considerable leg up. Everybody else will be pretty much in the middle with a slight advantage or a slight disadvantage that won't make an incredible difference.

As far as how this will affect industry remains unknown, but in all likelihood all the tiers will continue to operate. You won't have to move to null if you don't want to. And frankly, even if you want to, you'll have to be in the right alliance with the right friends and roles in that alliance to be able to exploit an advantage. If you think you'll just head to null as a renter you'll find the 5 billion a month you need to pay for your system will eat a lot of your advantage. If you think you'll just join a null alliance and go do industry, you'll find that you'll have to spend months working up relationships and trust, and in all likelihood the group you join won't really be on top of things and they certainly won't be interested in doing things how you want them to. And if you keep on them about stuff or ask for roles you'll probably be booted as a spy. The Eve player base is really the enemy of this game. Because of this, you CAN'T just move to null if you want to, and therefore high sec indy will continue, just with reduced profit margins.
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