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Easier acess to plastic wraps for shipping

Author
Batolemaeus
Mahlstrom
Northern Associates.
#41 - 2014-05-29 17:25:39 UTC  |  Edited by: Batolemaeus
Kasli Catal wrote:
I like this idea. It might make most freight containers obsolete though. Why use a set of 50k cans that you only fill part way to separate items for different clients when you can custom wrap them.


But that is already the case. Plastic wraps are functionally superior if you are using them as shipping crates.

I mean, there are a few reason why I'd want containers:

  • I want to use magical hyperspace to store more stuff in a hauler
  • I want to separate cargo in my ship cargo hold (refitting mods) and need to put things in them and take things out
  • I want airtight shipping crates (plastic wrap) and don't need to modify the crate after creating it
  • I want a container for security (audit log etc)
  • I want to organize my personal hangar

  • Giving a simple right click stack -> wrap in plastic option (account for the need to also add ships) doesn't change the picture. I am not proposing wild functional divergence, I'm perfectly fine with the current mechanics beyond UX gripes with the process of creating those shipping crates. The use cases for other types of containers are still valid and aren't touched on.
    Meandering Milieu
    The Scope
    Gallente Federation
    #42 - 2014-05-29 21:03:24 UTC
    I don't understand a thing about courier contracts, or plastic wrap.

    Can someone give me the layman's of the current system, and what this proposes to do? Because I didn't understand it at all from the OP.
    Reaver Glitterstim
    The Scope
    Gallente Federation
    #43 - 2014-05-29 21:10:04 UTC
    Meandering Milieu wrote:
    I don't understand a thing about courier contracts, or plastic wrap.

    Can someone give me the layman's of the current system, and what this proposes to do? Because I didn't understand it at all from the OP.
    Plastic wrap is when you place a courier contract package into a courier contract. The goods inside cannot be scanned and the package has the same volume as the goods inside.

    The proposal is to allow a system to put things into a package of any size that is unscannable, without the use of courier contracts.

    FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

    Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

    Paul Panala
    School of Applied Knowledge
    Caldari State
    #44 - 2014-05-29 21:12:52 UTC
    Paikis wrote:
    Scan Reflective Bubble Wrap.

    Made from plastics or something from PI. It is a container that is produced and used like any other, except it prevents cargohold scanning on items inside of it and it can stretch to fit any size items.

    The restriction? You need one for every item (or stack of items) that you want to be scan proof.


    That is one idea. Another is to not have that option or anything like it. IMO being immune to scanners is something that should be limited to ships designed for it. I do not think it is good for the game if someone can pretty safely wrap 100 B in product up into a freighter and auto-pilot it across high sec.
    hmskrecik
    TransMine Group
    Gluten Free Cartel
    #45 - 2014-05-29 21:28:25 UTC
    Reaver Glitterstim wrote:
    The proposal is to allow a system to put things into a package of any size that is unscannable, without the use of courier contracts.

    I think you're missing the point. As I understand it, it's
    Quote:
    to allow a system to put things into a package of any size
    , no more and no less. I would use it even if it was fully scannable.

    The containers and wrapping serve different purposes. Containers are to organize goods, are to be put to and taken from many times. Wrapping instead is to make packages, created once and taken from once. They complement each other.
    Evelgrivion
    State War Academy
    Caldari State
    #46 - 2014-05-29 21:38:25 UTC  |  Edited by: Evelgrivion
    hmskrecik wrote:
    Reaver Glitterstim wrote:
    The proposal is to allow a system to put things into a package of any size that is unscannable, without the use of courier contracts.

    I think you're missing the point. As I understand it, it's
    Quote:
    to allow a system to put things into a package of any size
    , no more and no less. I would use it even if it was fully scannable.

    The containers and wrapping serve different purposes. Containers are to organize goods, are to be put to and taken from many times. Wrapping instead is to make packages, created once and taken from once. They complement each other.


    Indeed, this; the purpose of the idea is to bundle items together for one time transit, with a method that is more convenient than cargo containers. It doesn't have to be, nor should it be, un-scannable.
    Batolemaeus
    Mahlstrom
    Northern Associates.
    #47 - 2014-05-30 07:06:56 UTC  |  Edited by: Batolemaeus
    Reaver Glitterstim wrote:
    Plastic wrap is when you place a courier contract package into a courier contract. The goods inside cannot be scanned and the package has the same volume as the goods inside.

    The proposal is to allow a system to put things into a package of any size that is unscannable, without the use of courier contracts.


    No it isn't, and I don't care about that mechanic.

    The base problem of organizing corp/alliance logistics is the inability to separate shipments for different people in a way that does not waste space without first creating a courier contract to an alt and using the resulting plastic wrap.

    This is purely a UX/UI problem. I have not proposed a specific solution on purpose because I am not a UI designer and don't know Eve's backend. However, some possible ones come to mind:


    • Context Menu Item. Select multiple items, right click -> plastic wrap ; Items are packaged into a shipping crate
    • A a flexible volume container that shrinks and expands when items are put in or taken out. Probably the nicest solution, but perhaps unwanted because it obsoletes half of Eve's containers
    hmskrecik
    TransMine Group
    Gluten Free Cartel
    #48 - 2014-05-30 15:50:59 UTC  |  Edited by: hmskrecik
    Batolemaeus wrote:


    • Context Menu Item. Select multiple items, right click -> plastic wrap ; Items are packaged into a shipping crate

    - Or reuse contract UI: right click -> plastic wrap -> go to the item selection as in contracts.

    [Edit:] Another nice application of wrapping would be a button in fittings screen to make a wrapped package out of a given setup.
    Stalence
    Caldari Colonial Defense Ministry
    Templis CALSF
    #49 - 2014-05-30 16:10:47 UTC
    Quote:
    Context Menu Item. Select multiple items, right click -> plastic wrap ; Items are packaged into a shipping crate


    This makes complete sense and it helps makes the lives of logistics and supply chain pilots better I'm all for it.

    +1

    Member of #tweetfleet @stalence // Templis CALSF // YouTube Channel

    Noxisia Arkana
    Deadspace Knights
    #50 - 2014-05-30 16:44:39 UTC
    hmskrecik wrote:
    I like the idea and for quite different reasons.

    Now and then there happens a situation when I'd like to prepare a ship for use, just not now. Such wrapping would be nice solution, when I could wrap a ship along with all modules I'd like to use into one nice package which could have been moved wherever I want it to have.


    +1 and mostly for the reason above. I'd love to ship prebuilt ships to my new pilots.
    Batolemaeus
    Mahlstrom
    Northern Associates.
    #51 - 2014-05-30 20:33:18 UTC
    I have amended the original post to make it clearer. As clear as my wall of text can be. Maybe. Hopefully.
    Crzykiddo
    DTOR Squad
    #52 - 2014-05-30 20:50:03 UTC
    I remember back in the day when CCP was talking about the new inventory system. I was thinking that this was going to happen. Unfortunately, I was disappointed. Idea is +1 from me, as long as the contents are still scannable.
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