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The game is awesome and all, but ...

First post
Author
Galen Darksmith
Sky Fighters
Rote Kapelle
#21 - 2014-05-26 05:05:55 UTC
Cygnet Lythanea wrote:


This pretty much. The flip side is that most corps that are worth a damn are going to be super cautious of you, because spies and corp thieves. Your best bet is to network with friends in game, hang out with people and get a feel for what the corp is like. I hate to say it, but as the new guy expect to do a lot of grunt work at first regardless. The first corp I joined made you mine your own first battleship before they let you PvP so you understood the real value of that ship. (Took me two weeks with t1 mining lasers and some harvies)

(STK Scientific blew up that one)

But basically yeah, talk to people, get a feel for the corp.


Oh holy balls, what a terrible thing to do to a newbie.

You know what the value of a ship is? However much it hurts for you to lose it.

I mean, that entire lesson pointless if you just don't mine. You can find a battleship in a day or two of running level 4s or doing just about any other isk-making activity.

OP, don't join a corp that basically tells you "You must suffer for X days before we'll let you have fun."

"EVE is a dark and harsh world, you're supposed to feel a bit worried and slightly angry when you log in, you're not supposed to feel like you're logging in to a happy, happy, fluffy, fluffy lala land filled with fun and adventures, that's what hello kitty online is for." -CCP Wrangler

Captain Finklestein
Doomheim
#22 - 2014-05-26 05:11:34 UTC
Tippia wrote:
Welcome to EVE.

You have indeed stumbled over the largest problems new players face in this game. Unfortunately, there is little advice to be had in this area other than “keep at it”. There are some proper institutions that will pick up new players and let them run wild, but a huge amount of corps are what you have just described: a fancy outward image with nothing behind it (except maybe some corp taxes that you won't get back).

Don't worry about your corp history. Any proper corp will understand that it takes a couple of tries to get it right. In fact, most proper corps will probably be something of the opposite of what you've come across: nothing fancy to inflate their purported exploits, but rather just some basic contact info. Look for those instead. One thing to remember here is that some of them will require some kind of pseudo-interview to get in — remember that the interview goes both ways. You need to figure out if they're a good fit for you just as much as they need to figure out if you're a good fit for them.

A slightly more counter-intuitive way to find a corp is to remember that failure is both an option and not optional: there are plenty of stories about players who have gone into lowsec to get blown up over and over, and who have then ended up being recruited into the corp that shot at them. After all, they've demonstrated the kind of determination and spunk that the corp likes to see. It's hardly a guarantee, but it is a way to start communicating with other players and make that first problematic connection. Big smile

What is thi.... do my eyes deceive me?
Is this really a post by Tippia that is both helpful and polite?

*pinches self*
*pinches self harder*

Holy crap, it's real!

It's just more financially viable for me.

Cygnet Lythanea
World Welfare Works Association
#23 - 2014-05-26 17:04:35 UTC
Galen Darksmith wrote:


Oh holy balls, what a terrible thing to do to a newbie.

You know what the value of a ship is? However much it hurts for you to lose it.


That was sort of the lesson.

This was back in the days that ships really were not for sale in most of low sec and not at all in null, and of they were they were a 200% markup at least if you found them. So the corp had to provide ships if they were lost (because none of us could afford Battleship bpos on our own). This meant the logistics wing had to do all the mining etc to keep the pvpers in ships, or make the run through Gonditsa from Yulai to buy them. And there was always fighting going on. This was the big buildup in Aridia right before the BoB/FA war.
Winchester Steele
#24 - 2014-05-26 17:53:16 UTC
Captain Finklestein wrote:
Tippia wrote:
Welcome to EVE.

You have indeed stumbled over the largest problems new players face in this game. Unfortunately, there is little advice to be had in this area other than “keep at it”. There are some proper institutions that will pick up new players and let them run wild, but a huge amount of corps are what you have just described: a fancy outward image with nothing behind it (except maybe some corp taxes that you won't get back).

Don't worry about your corp history. Any proper corp will understand that it takes a couple of tries to get it right. In fact, most proper corps will probably be something of the opposite of what you've come across: nothing fancy to inflate their purported exploits, but rather just some basic contact info. Look for those instead. One thing to remember here is that some of them will require some kind of pseudo-interview to get in — remember that the interview goes both ways. You need to figure out if they're a good fit for you just as much as they need to figure out if you're a good fit for them.

A slightly more counter-intuitive way to find a corp is to remember that failure is both an option and not optional: there are plenty of stories about players who have gone into lowsec to get blown up over and over, and who have then ended up being recruited into the corp that shot at them. After all, they've demonstrated the kind of determination and spunk that the corp likes to see. It's hardly a guarantee, but it is a way to start communicating with other players and make that first problematic connection. Big smile

What is thi.... do my eyes deceive me?
Is this really a post by Tippia that is both helpful and polite?

*pinches self*
*pinches self harder*

Holy crap, it's real!



Hey DE. Did your other troll alt get permabanned or something?


Just for the record, Tippia was an INSANELY useful resource for me as a new player back in the day. Never found him to be anything but helpful and polite. Someone from CCP should pay the guy for telling it like it is.

You on the other hand. . .

...

Jonah Gravenstein
Machiavellian Space Bastards
#25 - 2014-05-26 19:36:39 UTC
Zack Korth wrote:
Ralph King-Griffin wrote:
Crixus Niminen wrote:

This is my first MMO.

Whelp, you pretty much ruind the genre for yourself, literally the only interesting one available.


lol that's actually true
Tell me about it, Eve was my first, haven't found another that can hold my attention for more than a couple of months.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Ralph King-Griffin
New Eden Tech Support
#26 - 2014-05-26 19:58:34 UTC
Jonah Gravenstein wrote:
Zack Korth wrote:
Ralph King-Griffin wrote:
Crixus Niminen wrote:

This is my first MMO.

Whelp, you pretty much ruind the genre for yourself, literally the only interesting one available.


lol that's actually true
Tell me about it, Eve was my first, haven't found another that can hold my attention for more than a couple of months.

lucky sob, I get a couple of day's , maby a week if it's good.
Winchester Steele
#27 - 2014-05-26 20:37:28 UTC  |  Edited by: Winchester Steele
Jonah Gravenstein wrote:
Zack Korth wrote:
Ralph King-Griffin wrote:
Crixus Niminen wrote:

This is my first MMO.

Whelp, you pretty much ruind the genre for yourself, literally the only interesting one available.


lol that's actually true
Tell me about it, Eve was my first, haven't found another that can hold my attention for more than a couple of months.



Don't get me wrong. I love Eve. But one of the issues, for me at least, is the lack of quality sci-fi/spaceship mmo's out there to compare it to (vapourware doesn't count lol.) Currently Eve is in a league of it's own in that regard.

Edit: i loathe high fantasy of any type, which eliminates 99% of the mmo market for me.

...

Wacktopia
Fleet-Up.com
Keep It Simple Software Group
#28 - 2014-05-26 23:28:33 UTC
Crixus Niminen wrote:

Problems:
1."Yeah we are super active" - 2 player online all day
2."We are super social" - teamspeak is dead
3."Yeah we are EU tz" - they wait for the us comrades to join and then the ops takes place
4."Yeah we do pvp fleets everyday" - nothing is happening


Killboards don't lie. When you're checking out a few corps for PVP, check their recent kill history to find out what times they really fly and how often.

Kitchen sink? Seriousy, get your ship together -  Fleet-Up.com

Malcolm Shinhwa
The Scope
Gallente Federation
#29 - 2014-05-26 23:37:30 UTC
Crixus Niminen wrote:
... finding a corp that suits me is harder then the game itself.

Im a fairly new player and I'm jumping from corp to corp, ruining my employment history trying to find a place where I could have some fun.

Problems:
1."Yeah we are super active" - 2 player online all day
2."We are super social" - teamspeak is dead
3."Yeah we are EU tz" - they wait for the us comrades to join and then the ops takes place
4."Yeah we do pvp fleets everyday" - nothing is happening


This is my first MMO so maybe I dont know how "guilds" actually look like, but if your corp has 4 active members please dont tell me 10-15.


Whatever number of corp mates the info has divide that by 2 just to get a starting figure. Everyone has alts so the corp numbers are automatically misleading. If the corp is a few months old, its already got inactive players. So you gotta just kind of factor off the remaining members with a wild guess.

If a corp advertises as being active in all timezones, and in all areas of space (hisec, lowsec, nullsec, wormholes), then they are active only in 1 TZ and only in hisec, and most of their members have probably quit Eve already.

I like to shoot things, so the only thing that is important to me is their killboard. Doesn't really matter if it is red or green (losses/wins) so much as there is stuff on it. Whatever pilots you see on their killboard, that is who is active in corp. If its the same 3 or 4 guys, thats all there is in the corp.

So check out eve-who.com and zkillboard.com for any corp you are thinking about joining.

[i]"The purpose of fighting is to win. There is no possible victory in defense. The sword is more important than the shield and skill is more important than either. The final weapon is the brain. All else is supplemental[/i]."

Solecist Project
#30 - 2014-05-26 23:44:02 UTC
Malcolm Shinhwa wrote:
Crixus Niminen wrote:
... finding a corp that suits me is harder then the game itself.

Im a fairly new player and I'm jumping from corp to corp, ruining my employment history trying to find a place where I could have some fun.

Problems:
1."Yeah we are super active" - 2 player online all day
2."We are super social" - teamspeak is dead
3."Yeah we are EU tz" - they wait for the us comrades to join and then the ops takes place
4."Yeah we do pvp fleets everyday" - nothing is happening


This is my first MMO so maybe I dont know how "guilds" actually look like, but if your corp has 4 active members please dont tell me 10-15.


Whatever number of corp mates the info has divide that by 2 just to get a starting figure. Everyone has alts so the corp numbers are automatically misleading. If the corp is a few months old, its already got inactive players. So you gotta just kind of factor off the remaining members with a wild guess.

If a corp advertises as being active in all timezones, and in all areas of space (hisec, lowsec, nullsec, wormholes), then they are active only in 1 TZ and only in hisec, and most of their members have probably quit Eve already.

I like to shoot things, so the only thing that is important to me is their killboard. Doesn't really matter if it is red or green (losses/wins) so much as there is stuff on it. Whatever pilots you see on their killboard, that is who is active in corp. If its the same 3 or 4 guys, thats all there is in the corp.

So check out eve-who.com and zkillboard.com for any corp you are thinking about joining.

Brilliant post from an obviously experienced person. +1

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

Tau Cabalander
Retirement Retreat
Working Stiffs
#31 - 2014-05-27 00:02:53 UTC
Winchester Steele wrote:
Just for the record, Tippia was an INSANELY useful resource for me as a new player back in the day. Never found him to be anything but helpful and polite. Someone from CCP should pay the guy for telling it like it is.

You on the other hand. . .

I've never Understood the Tippia hate mongers.

I always enjoy reading Tippia's posts. I don't always agree with them (rare), but I really admire that they have a constant tone regardless of what is hurled in response, and that I find it really hard to argue with the logic and facts presented.

I think Tippia has some green Vulcan blood.

Back on topic: I find Brave Newbies Inc. really attractive as a corp, as their stated goal is to have fun regardless of the outcome.
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#32 - 2014-05-27 11:47:33 UTC
As with the rest of eve, you can research, take precautions, check and double check... and still end up with a pile of dross corp

On the other hand you can luck out and end up with a really good bunch of guys.

That's both the best and the worst part of eve.


Stick with it. Its worth it.

Eve is the dark haired, totally hot emo gothchild of the gaming community

Danny John-Peter
Blue Canary
Watch This
#33 - 2014-05-27 11:54:53 UTC
KINGS OF LOWSEC

(Join Snuff Box)
CaliCartel
Aliastra
Gallente Federation
#34 - 2014-05-28 23:43:43 UTC
posting in a stealth "look at me thread"
Derrick Diggler
Center for Advanced Studies
Gallente Federation
#35 - 2014-05-29 04:14:28 UTC
You can give a newbie a ship and skills and all and she/he will play for a day.
Teach a newbie how to EVE and and he/she will play for life :).

I know because i spent years dong ... well just about nothing. But, you keep training, you keep learning, and one day you will indeed find what you are looking for.
Having said that, try not to jump too many corps. That stuff raises flags, because it gives impression of being a flake.

My advice, such as it is, is to be picky at the start. Not picky in a way where you will keep rejecting corporations on every little thing. But rather be picky in a way where you ask a lot of questions before you join. Make sure you click with folks in corp and that the corp is something you would like to be a part of !!!
Ask very pointedly as to how many players are on during this period of time. It is fairly easy to see when people are talking crap. Also check the age of corp. Check killboards, check corp roster ..... it is a lot of work, but in the end you will be much happier once you do find a corporation that fits you, rather then jump from one to another because you could not be bothered.
DrSmegma
Smegma United
#36 - 2014-05-29 04:18:37 UTC
Crixus Niminen wrote:
ruining my employment history


Nobody really cares about that, don't worry. It's a story miners tell each other to feel good about never changing anything.

Eve too complicated? Try Astrum Regatta.

Barbara Nichole
Royal Amarr Institute
Amarr Empire
#37 - 2014-05-29 04:56:14 UTC
Crixus Niminen wrote:
... finding a corp that suits me is harder then the game itself.

Im a fairly new player and I'm jumping from corp to corp, ruining my employment history trying to find a place where I could have some fun.

Problems:
1."Yeah we are super active" - 2 player online all day
2."We are super social" - teamspeak is dead
3."Yeah we are EU tz" - they wait for the us comrades to join and then the ops takes place
4."Yeah we do pvp fleets everyday" - nothing is happening


This is my first MMO so maybe I dont know how "guilds" actually look like, but if your corp has 4 active members please dont tell me 10-15.
Get some training under your belt and join a large null sec alliance corp. ...one you can trust (read not goons as Mitanni has already stated that they do not care to recruit in game as much as scam those to try to join)

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Erufen Rito
Republic Military School
Minmatar Republic
#38 - 2014-05-29 04:59:18 UTC
Marsha Mallow wrote:
Before anyone comes in and smacks you - you aren't wrong.

Most corps are rubbish. On one hand tbf to them it shouldn't have to be a second job and the 'leadership roles' attract people who fail IRL to communicate. On the other they just want grunts for the sake of it. Choose carefully, we can't tell you what to pick.

Talk to people you like and recruit/mentor yourself - it's more about banter than anyone realises. Anyone can create a private chat channel. If your corp obstruct your recruitment (and you're good at it) roll your own corp.

Join every channel you can, keep in touch with people who amuse you in local/forums (and kill you).

That TZ thing you can plug yourself, my peronal fav ppl ingame are way off tz for me, but makes no difference.

gl :)

Keep in mind though, running a successful corp is hard work and dedication. You can be as laid back as you want, but without a proper backbone, you will end up just like those corps you've left so far.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

NightCrawler 85
Phoibe Enterprises
#39 - 2014-05-29 05:06:20 UTC  |  Edited by: NightCrawler 85
DrSmegma wrote:
Crixus Niminen wrote:
ruining my employment history


Nobody really cares about that, don't worry. It's a story miners tell each other to feel good about never changing anything.


While i realize that the above comment is not really serious i want to comment anyway, because its partly right.

There is a lot of people that will yell and scream about long employment histories, saying that if you have been in more then 4 corporations in less then 5 years your obviously a spy and so on, however, many of the people who do this is often also the kind of people that freaks out because someone has a bounty on them (come on, anyone who has a bounty must be bad person right Lol), or thinks that just because the person in question once shot a MTU he is a pirate.

Recruiters tend to be paranoid, as they should be, but sometimes the paranoia goes a bit to far. This especially seems to be the case with "new" recruiters. New enough to not fully understand what to look for, but old enough to have experienced their first corp theft or awoxer.

However, recruiters who has been around for a while (or just happen to be really good at reading people and trust their gut feeling) tend to be better at judging the potential recruit on more then their employment history. Of course it might raise a red flag if a recruit has been in 20 corporations during the past year, but chances are that if the recruit in question has a good attitude, seems like a good fit, all other back ground checks dont reveal anything suspicious and have a valid story (true or not) that explains the amount of corporations, the recruiter will give the person a chance.

In some cases this happens even if the person has a shady back ground. Again, it all depends on the recruits attitude, and the recruiters feeling about said recruit.

In the long run.. No matter how much research you do on a person, the gut feeling is what decides whether or not the recruit is accepted into the corporation.
Sentamon
Imperial Academy
Amarr Empire
#40 - 2014-05-29 05:46:24 UTC
Remain in NPC corp. Annoy player corps. Win EVE.
.

~ Professional Forum Alt  ~

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