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Yet Another Naga vs Rokh Thread

First post
Author
Riyria Twinpeaks
Perkone
Caldari State
#41 - 2014-05-28 16:12:17 UTC  |  Edited by: Riyria Twinpeaks
Sven Inneson wrote:
Galen Darksmith wrote:
Sven Inneson wrote:
Miles Bright wrote:

Along to its Negative points it takes a whooping 20-25 seconds to lock onto smaller ships and proves to slow for my conventional Naga tactics for staying at range effectively.


Isn't it sort of ridiculous that a battleship suffers a penalty to locking smaller ships even though it is a bigger more advanced class of ship? I agree that large guns should suffer tracking penalties to smaller signatures, but increasing lock time as well is absurd intentional gimping just to allow for David vs. Goliath scenarios where David has the advantage.



Where the hell did you get "more advanced"? There's nothing that makes a battleship inherently more advanced than any other T1 hull class. Hell my Astero can warp cloaked, can your battleship do that? Who's more advanced now?


More advanced in that it takes more skill points to pilot one and the pilot must first learn how to pilot frigates/destroyers/cruisers/battle-cruisers.. It makes no sense that a Frigate can have a built in ability to target anything extremely quick, but something that has "battle" in its ship class name can't lock onto a frigate quickly without making sacrifices... The tiny godmode tracking computer built into a frigate can't be put somewhere in a battleship? It makes no sense IRL, but of course there's the catch, there's more of an emphasis on perceived balance than making things vaguely realistic.


Battleships produce and emit much more power. This, on the one hand, causes them to be easily locked, as there are a lot of strong emissions for a targeting computer to lock to.
On the other hand, their own power signature makes it harder to lock onto weaker signatures, as the relevant emissions need to be filtered from the "noise" the battleship itself produces.

Smaller ship classes have a lower power-output which means both of these effects have less impact on them.
Sven Inneson
Heathen Foray
#42 - 2014-05-28 17:22:16 UTC
Riyria Twinpeaks wrote:
Sven Inneson wrote:
Galen Darksmith wrote:
Sven Inneson wrote:
Miles Bright wrote:

Along to its Negative points it takes a whooping 20-25 seconds to lock onto smaller ships and proves to slow for my conventional Naga tactics for staying at range effectively.


Isn't it sort of ridiculous that a battleship suffers a penalty to locking smaller ships even though it is a bigger more advanced class of ship? I agree that large guns should suffer tracking penalties to smaller signatures, but increasing lock time as well is absurd intentional gimping just to allow for David vs. Goliath scenarios where David has the advantage.



Where the hell did you get "more advanced"? There's nothing that makes a battleship inherently more advanced than any other T1 hull class. Hell my Astero can warp cloaked, can your battleship do that? Who's more advanced now?


More advanced in that it takes more skill points to pilot one and the pilot must first learn how to pilot frigates/destroyers/cruisers/battle-cruisers.. It makes no sense that a Frigate can have a built in ability to target anything extremely quick, but something that has "battle" in its ship class name can't lock onto a frigate quickly without making sacrifices... The tiny godmode tracking computer built into a frigate can't be put somewhere in a battleship? It makes no sense IRL, but of course there's the catch, there's more of an emphasis on perceived balance than making things vaguely realistic.


Battleships produce and emit much more power. This, on the one hand, causes them to be easily locked, as there are a lot of strong emissions for a targeting computer to lock to.
On the other hand, their own power signature makes it harder to lock onto weaker signatures, as the relevant emissions need to be filtered from the "noise" the battleship itself produces.

Smaller ship classes have a lower power-output which means both of these effects have less impact on them.


That makes sense, I appreciate the explanation!
Unsuccessful At Everything
The Troll Bridge
#43 - 2014-05-28 20:46:26 UTC
Naga aint got no mother ******* song about it!


Its all about the Rohk!

Since the cessation of their usefulness is imminent, may I appropriate your belongings?

Grimpak
Aliastra
Gallente Federation
#44 - 2014-05-28 21:47:15 UTC

dis **** be true.

[img]http://eve-files.com/sig/grimpak[/img]

[quote]The more I know about humans, the more I love animals.[/quote] ain't that right

ISD Dorrim Barstorlode
ISD Community Communications Liaisons
ISD Alliance
#45 - 2014-05-28 22:04:15 UTC
Moving this from General Discussion to ships and Modules.

ISD Dorrim Barstorlode

Senior Lead

Community Communication Liaisons (CCLs)

Interstellar Services Department

Maeltstome
Ten Thousand Days
#46 - 2014-05-29 11:59:49 UTC
The rokh can rival Gallente Ships as a Blaster Boat thanks to the mid-slot tank and lo-slot damage mods. By default Void gives you 10km Opti on Neutrons... That's sick.
IIshira
School of Applied Knowledge
Caldari State
#47 - 2014-05-29 12:29:54 UTC
Miles Bright wrote:
Tippia wrote:
Also, what the hell are you doing to the poor Rokh if you can't get a full rack of 425s on it?! Ugh


I dunno, i even placed them on first and it only allowed x7 to be online.
I've had to use a power manager, something the naga didnt need o.O

Thats whats confusing me.


You're missing some skills?... I hope the one day old character you're posting on is a forum alt LOL

If you're using hybrid weapon rigs they will increase your power use but even then should be less than 3% over with all modules fitted.
James Baboli
Warp to Pharmacy
#48 - 2014-06-02 16:47:25 UTC
BeBopAReBop RhubarbPie wrote:
Take a naga fleet into incursions and tell me how it goes. Hint. The rokh is actually good there.

Would rather have nagas with good logi. Makes the minimum tank under boosts if you factor sig tank in, with better DPS and reasonable EWar still.

Talking more,

Flying crazier,

And drinking more

Making battleships worth the warp

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