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I knew theese player owned Customs Offices in hisec where going to....

Author
Magnus Orly
Crucial Contribution
#1 - 2014-05-28 09:19:47 UTC  |  Edited by: Magnus Orly
...be a ninja-nerf to Planetary Interaction. Evil

Lets face it. We are paying more tax nowdays to get the fruit of our labour....

Only the giant corporations are gaining anything from this right?

Our corporation is recruiting! We live in Caldari high-sec and do mining, missions and trading.

Karen Avioras
The Raging Raccoons
#2 - 2014-05-28 09:21:18 UTC
IIRC RvB has lower tax on their POCOs than the NPCs had, use theirs.
Rob Kashuken
School of Applied Knowledge
Caldari State
#3 - 2014-05-28 09:25:30 UTC  |  Edited by: Rob Kashuken
RvB have set a 5% tax rate for neutrals (at least, in some systems in Caldari space), which before skills totals up to 15%, lowerable to 10% through the Custom skill. Whilst not great, it is reasonable - enough for most factory world setups to be able to turn a profit
Magnus Orly
Crucial Contribution
#4 - 2014-05-28 09:27:39 UTC
Karen,

so you mean I have to go through the ardous task of finding new planets and then dismantling already running P.I.-factories and build new ones....just so that then later another corp takes over their planets too or RvB they themselves choose to put a higher tax...

....doesn't sound like a good plan I must say....

....when doing P.I. one really wants to calculate on forehand what the profit will be...theese farkin new taxes just makes it harder...

Our corporation is recruiting! We live in Caldari high-sec and do mining, missions and trading.

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#5 - 2014-05-28 09:28:47 UTC
Then move.

If you ar not happy with the taxes, go find a place where you are happy, or heaven forbid, get organised and find a way to put your own POCOs up.

If you want to move into a WH, contact me by evemail. We charge 1% tax on our POCOs and if you pass our checks, we'll have no problem assisting you to setup PI in one of our WHs.
Magnus Orly
Crucial Contribution
#6 - 2014-05-28 09:30:58 UTC  |  Edited by: Magnus Orly
Thanks for the offer Scipio,

but WH's are out of the question for me.

As an industrialist and a trader I want to know in what system I am going to wake up the next morning.... Shocked

Our corporation is recruiting! We live in Caldari high-sec and do mining, missions and trading.

Mallak Azaria
Caldari Provisions
Caldari State
#7 - 2014-05-28 09:32:19 UTC
Magnus Orly wrote:
As an industrialist and a trader I want to know in what system I am going to Wake up the next morning.... Shocked


Generally the one you logged off in.

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Magnus Orly
Crucial Contribution
#8 - 2014-05-28 09:34:35 UTC
Scipio Artelius wrote:
Then move.

If you ar not happy with the taxes, go find a place where you are happy,



I was happy with the taxes and the corps that had the Custom Offices for the planets I used....but guess what....they changed....

This is what happends when you put things like this in the hands of the players. I guess at least now they can blame the players themselves for nerfing P.I. Ugh

Our corporation is recruiting! We live in Caldari high-sec and do mining, missions and trading.

Violet Crumble
Weaponised Vegemite
Flying Dangerous
#9 - 2014-05-28 09:35:31 UTC  |  Edited by: Violet Crumble
I only pay 7.5% in nullsec.

A nice, generally quiet part of Syndicate. I'd suggest just moving your PI out of highsec all together.

Funtime Factory - We put the fun back in funtime

Rob Kashuken
School of Applied Knowledge
Caldari State
#10 - 2014-05-28 09:36:19 UTC  |  Edited by: Rob Kashuken
Well, either:

A) Find a way to buy / place your own POCOs around planets not currently taken by other player corporations (I still see some Interbus ones around)

B) Join a decent corp that has done that

C) Move to a WH / Null or somewhere that doesn't have the NPC tax added to the player tax

D) Factor the tax in to see what becomes profitable

E) Train the skill to lower the NPC tax in Hisec

F) Spend ages looking around where you want to call home to find something better than 5% player tax

G) Forget about PI

I did B) and C)
Abrazzar
Vardaugas Family
#11 - 2014-05-28 09:36:42 UTC
You can circumvent export tax by launching with the command center. 500m³ at a time, only limit is the cooldown for expedited transfers, which is some 25 minutes at 500m³.

I export my P2 production in low-sec completely through command center launches. Eliminates the risk of getting caught at the POCO. Not that it was big before, I just save myself the effort of going through all the bookmarks.
Violet Crumble
Weaponised Vegemite
Flying Dangerous
#12 - 2014-05-28 09:41:16 UTC
Abrazzar wrote:
You can circumvent export tax by launching with the command center. 500m³ at a time, only limit is the cooldown for expedited transfers, which is some 25 minutes at 500m³.

I export my P2 production in low-sec completely through command center launches. Eliminates the risk of getting caught at the POCO. Not that it was big before, I just save myself the effort of going through all the bookmarks.

Sure, but that only allows for export, which is a limitation and launches aren't free either.

Funtime Factory - We put the fun back in funtime

Ramona McCandless
Silent Vale
LinkNet
#13 - 2014-05-28 09:46:20 UTC
Is this another thread where the OP makes a case regarding something he doesnt like but cannot accept;

1) That there may be holes in his inital hypothesis but refuses to accept it

and/or

2) That there are solutions, but these would require the OP to leave their comfort zone and so are being resisted?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Prince Kobol
#14 - 2014-05-28 10:34:29 UTC
Magnus Orly wrote:
...be a ninja-nerf to Planetary Interaction. Evil

Lets face it. We are paying more tax nowdays to get the fruit of our labour....

Only the giant corporations are gaining anything from this right?



Are you dinsdale in disguise?
Mithandra
B.O.P Supplication For Glorious
Dracarys.
#15 - 2014-05-28 10:42:11 UTC
Its ccp's latest effort to make empire wars more attractive, and to encourage people to join corporations

I have no problem with this.

TAX rate too high? get out the clobbering stick or move to a WH :)

Eve is the dark haired, totally hot emo gothchild of the gaming community

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#16 - 2014-05-28 10:48:41 UTC
Magnus Orly wrote:
but WH's are out of the question for me.

As an industrialist and a trader I want to know in what system I am going to wake up the next morning.... Shocked

It's not really all that bad.

We own one WH with a static highsec entry/exit and the system rotates through each of the empires on about a 4-day basis. In most cases, it's no more than 6 jumps to one of the major trade hubs and if you want a particular hub, you just wait for the rotation to reach the relevant empire.

Sometimes the distance is only 1 or 2 jumps out of the WH entrance.
Dragon Outlaw
Rogue Fleet
#17 - 2014-05-28 10:52:17 UTC
I do not think CCP nerfed PI . I think CCP are slowly nerfing solo play.
Ramona McCandless
Silent Vale
LinkNet
#18 - 2014-05-28 10:56:48 UTC
Dragon Outlaw wrote:
I do not think CCP nerfed PI . I think CCP are slowly nerfing solo play.

In what way?

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#19 - 2014-05-28 11:02:41 UTC
Dragon Outlaw wrote:
I do not think CCP nerfed PI . I think CCP are slowly nerfing solo play.

PI is only a solo play option at this stage.

I hope when they get around to iterating it again that they actually introduce some cooperative play aspects.
Prince Kobol
#20 - 2014-05-28 11:08:40 UTC
Scipio Artelius wrote:
Dragon Outlaw wrote:
I do not think CCP nerfed PI . I think CCP are slowly nerfing solo play.

PI is only a solo play option at this stage.

I hope when they get around to iterating it again that they actually introduce some cooperative play aspects.



PI is only solo play.. you sure about that?

Pretty sure that most Custom Offices which is a major part of PI are owned by corps which if my memory is correct, is a group of players.

Group of Players owning a Custom Office

Custom offices major part of PI

Solo play...

hmmm

confused....
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