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600mil/hr solo!

Author
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#161 - 2014-04-28 18:23:17 UTC  |  Edited by: Barbara Nichole
This idea assumes no hostiles...and that you have a completely secured C5. Nothing shouts, "come gank me" better than a solo dread.

Kind of reminds me of the time null seccers tried to claim that ninja mining into wormholes was radically effecting the ABC ore market... ha.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

Aquila Sagitta
Blue-Fire
#162 - 2014-04-28 22:12:47 UTC  |  Edited by: Aquila Sagitta
Theres literally hundreds of empty c5s. Its not hard to find one that has a good amount of anoms P

I normally just do this in my static c5 with a dead chain. I can do that because I have 3 years of wh experience and know when a chain is actually dead. Wouldn't recommend anyone do that unless they know exactly what they are doing.
Hasikan Miallok
Republic University
Minmatar Republic
#163 - 2014-04-28 23:05:38 UTC
Aquila Sagitta wrote:
Also you write of the dread your using as a loss. This way when you lose it it's no big deal because you've got a back up ready to go in kspace and you just repeat the process.



This. Far too much risk aversion in EVE is powered by avoidance of big killmails.

Regardless of the activity, if the ship replacement costs over an extended period are nominal (say 10% of profits) the activity is profitable.

In the case of a dread earning 600 mill an hour I suspect you could lose one a week and still be way ahead.
Slade Trillgon
Brutor Force Federated
#164 - 2014-04-28 23:13:21 UTC
A little late as I took time to read the whole thread, so forgive me if I missed the answer to the following question Ugh

How consistent is that 600 mil/hr? A few hours a day or a few hours a week? Not that I can even try to do it due to RL constraints, but I am interested in how consistent that income is.
Prophet Bathana
Viziam
Amarr Empire
#165 - 2014-04-28 23:17:10 UTC
Slade Trillgon wrote:
A little late as I took time to read the whole thread, so forgive me if I missed the answer to the following question Ugh

How consistent is that 600 mil/hr? A few hours a day or a few hours a week? Not that I can even try to do it due to RL constraints, but I am interested in how consistent that income is.


Potentially infinite assuming you're in a c5 static. Just roll when sites run out.
Kaarous Aldurald
Black Hydra Consortium.
#166 - 2014-04-28 23:18:27 UTC
At the risk of fanning the flames, I should point out that even this 600mil/hr is not longer enough to plex your account in just an hour.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Slade Trillgon
Brutor Force Federated
#167 - 2014-04-28 23:24:21 UTC
Prophet Bathana wrote:
Slade Trillgon wrote:
A little late as I took time to read the whole thread, so forgive me if I missed the answer to the following question Ugh

How consistent is that 600 mil/hr? A few hours a day or a few hours a week? Not that I can even try to do it due to RL constraints, but I am interested in how consistent that income is.


Potentially infinite assuming you're in a c5 static. Just roll when sites run out.


Nice. Just wish I had the time to learn how to work in and out of WH's. The idea of no local and a lot of risk for a lot of isk is very appealing to a younger non parental unit Slade.
Aquila Sagitta
Blue-Fire
#168 - 2014-04-28 23:25:49 UTC
Slade Trillgon wrote:
A little late as I took time to read the whole thread, so forgive me if I missed the answer to the following question Ugh

How consistent is that 600 mil/hr? A few hours a day or a few hours a week? Not that I can even try to do it due to RL constraints, but I am interested in how consistent that income is.


When I was doing it consistently I was making about 500-600mil an hour. Thats including scanning, rolling holes, and setup in new holes to run sites.

If everything set up and your not interrupted you can make upto 800mil/hr solo doing it efficiently.
If your doin a 2 escalations you can make 1b/hr per person.
If your doin all the escalations you can make upwards to 1.5b an hour. (I haven't done this myself but a corp mate runs the extra escalations with a buddy and makes bank!)
Prophet Bathana
Viziam
Amarr Empire
#169 - 2014-04-28 23:30:52 UTC
Slade Trillgon wrote:
Prophet Bathana wrote:
Slade Trillgon wrote:
A little late as I took time to read the whole thread, so forgive me if I missed the answer to the following question Ugh

How consistent is that 600 mil/hr? A few hours a day or a few hours a week? Not that I can even try to do it due to RL constraints, but I am interested in how consistent that income is.


Potentially infinite assuming you're in a c5 static. Just roll when sites run out.


Nice. Just wish I had the time to learn how to work in and out of WH's. The idea of no local and a lot of risk for a lot of isk is very appealing to a younger non parental unit Slade.


Join a WH alliance until you train the relevant skills. You can still making bank running escalations with a fleet.
Aquila Sagitta
Blue-Fire
#170 - 2014-05-27 22:14:31 UTC
Someone say necro?! Muhahahaha

Anyway had some recent questions from people about this.

1. Why did you choose a Nag in the vid?
To show it was possible with a Nag. More dps is always better!
Moros>>Nag>Rev

2. How to fit the dread?
As long as you can tank the wave of sleepers you can fit whatever you want. You don't need tracking mods and there's no amount of tracking mods that would make it possible to hit the Guardians if they get out to orbit range. Fit max deeps and max tank. The less cap you spend tanking the less time you'll need to cap up at the end of sites.
Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#171 - 2014-05-27 22:45:49 UTC
Ok I'll say it, you necro'd your own thread.

I never commented on it before because there was lots of other discussion going on, but I'll add my thoughts now.

600 mill/hr was never a true statement in my opinion. You focused only on the small time period of actually shooting stuff, but didnt account for the time leading up to that, nor the time afterwards to haul and sell the loot. You aren't making 600 mill/hr.
Aquila Sagitta
Blue-Fire
#172 - 2014-05-27 22:54:59 UTC
That is very true! 600m/hr is very conservative as you can make upwards of 800m/hr if you're efficient.

I did time it a couple times I did this from the time I started rolling for holes till the time I had the blue loot safely back in my hanger. I made close to 500m/hr accounting for scanning, rolling, bm'ing, and shooting. During these times I think I was rolling for close to an hour before I found a suitable hole (I wasn't particularly lucky with my roles). Sometimes you find a good hole your first try sometimes it takes many roles. The fastest you can roll holes is about 4mins warp-to-warp(in my home system which is upto 30au across) so you can roll through quite a few holes in one hour.
Erufen Rito
Republic Military School
Minmatar Republic
#173 - 2014-05-27 23:02:59 UTC
It'd be great if everyone in null started doing this. Just saying.

This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165

Scipio Artelius
Weaponised Vegemite
Flying Dangerous
#174 - 2014-05-28 04:07:53 UTC  |  Edited by: Scipio Artelius
Aquila Sagitta wrote:
That is very true! 600m/hr is very conservative as you can make upwards of 800m/hr if you're efficient

From the time of undocking to having the ISK in your wallet, I find it hard to believe that is an accurate estimate of income.

1 hour of play per day for a month would then net you 24 billion ISK.

Sorry, but I just don't believe you are including the associated time to move and sell loot, or reprocess it, or any of the other logistics tasks associated with converting loot to ISK. It's never a case of just taking it back to your hanger and it's magically ISK at that point. Unless your hanger is a major trade hub, you just won't move that sort of volume to make that much ISK and that also doesn't account for associated costs like broker's fees and sales tax, nor the time to play the 0.01 ISK game if you are going to move large volumes of material quickly in a major trading station.
Aquila Sagitta
Blue-Fire
#175 - 2014-05-28 04:35:40 UTC  |  Edited by: Aquila Sagitta
Reasons why the amount of time it takes to sell blue loot is trivial
  • You're only harvesting blue loot doing this method
  • Blue loot is tiny. You can literally haul it out in a covops.
  • Blue loot is bought by npc orders (that don't run out and are better priced then player buy orders)
  • There are usually a few different npc stations in every region that buys blue loot (any highsec/lowsec will do).
  • Bonus: Goin to these stations is less likely to get ganked if your being dumb when hauling

  • As for spending an hour a day for a month. I'd recommend doin this in 3 hr blocs
    First hour is spent finding a suitable hole.
    Next 30mins is spend scouting and prep work.
    Then actually running the sites and buggin out.

    Really depends on how lucky you are with finding a good hole. If you're skeptical about this process go try it on sisi. You can see how stupid easy it is for yourself Big smile And if you have problems finding a c5 on sisi let me know.
    Scipio Artelius
    Weaponised Vegemite
    Flying Dangerous
    #176 - 2014-05-28 05:36:54 UTC
    I'm not sceptical about the process, only the ISK/hr.

    That rate of income generation is only accounting for a small part of the process you outlined. Not the full amount of time invested.
    Aquila Sagitta
    Blue-Fire
    #177 - 2014-05-28 06:49:07 UTC
    well i guess if you wanna include training time then ya isk/hr is gonna be shot P