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Visuals during warp make no sense

First post
Author
Sobaan Tali
Caldari Quick Reaction Force
#21 - 2014-05-28 00:07:59 UTC
Karen Avioras wrote:
Just shut off your screen while you're in warp and imagine something else. I quite enjoy looking around.


You're actually far more correct than you might think. Technically, the only thing capsuleers actually see is a computer generated representation of the environment around the ship displayed by a screen a mere several inches from their faces. We (as in capsuleers) aren't looking out a window at real light anyways.

"Tomahawks?"

"----in' A, right?"

"Trouble is, those things cost like a million and a half each."

"----, you pay me half that and I'll hump in some c4 and blow the ---- out of it my own damn self."

ISD Ezwal
ISD Community Communications Liaisons
ISD Alliance
#22 - 2014-05-28 00:19:18 UTC  |  Edited by: ISD Ezwal
I'm aware this does not answer OP's question completely, but to quote a relevant EVELopedia article:

'So what is the elusive answer to FTL travel? It was found through advanced research in the field of quantum electrodynamics. By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light. A depleted vacuum bubble is more than frictionless; it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.'


Edit:
Sobaan Tali wrote:
Technically, the only thing capsuleers actually see is a computer generated representation of the environment around the ship displayed by a screen a mere several inches from their faces.
You are correct on that what capsuleers see is a computer generate image, send to their ship by the Camera drones . You are however incorrect in your assumption that said image is projected on a physical screen in front of your eyes. The visual input is directly fed to the visual cortex, the part of the brain that actually makes you 'see' things.
That direct input can be in such a way as that it appears to be shown on a display in front of your eyes, but that is not actually the case.

ISD Ezwal Community Communication Liaisons (CCLs)

Ramona McCandless
Silent Vale
LinkNet
#23 - 2014-05-28 06:45:37 UTC
Ohhhh Feely Nice wrote:
If you are travelling at dozens/hundreds of times the speed of light, you should not be able to see the light from the stars and planets so clearly.

Having travelled at the speed of light many times myself I can say without hesitation that it looks EXACTLY like it does in this computer game.

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Yabba Addict
Perkone
Caldari State
#24 - 2014-05-28 07:15:10 UTC
Doreen Kaundur wrote:
RL physics dont apply in EVE.



Not true, this is the best submarine sim out there.
Ramona McCandless
Silent Vale
LinkNet
#25 - 2014-05-28 07:16:50 UTC
ISD Ezwal wrote:
I'm aware this does not answer OP's question completely, but to quote a relevant EVELopedia article:

'So what is the elusive answer to FTL travel? It was found through advanced research in the field of quantum electrodynamics. By creating depleted vacuum, that is, vacuum as found in space but completely stripped of all energy, and then expanding this depleted vacuum to envelop a ship, the ship is capable of moving faster than light. A depleted vacuum bubble is more than frictionless; it is so anti-friction that things (including light) actually move faster in it than they would in complete vacuum.'


Edit:
Sobaan Tali wrote:
Technically, the only thing capsuleers actually see is a computer generated representation of the environment around the ship displayed by a screen a mere several inches from their faces.
You are correct on that what capsuleers see is a computer generate image, send to their ship by the Camera drones . You are however incorrect in your assumption that said image is projected on a physical screen in front of your eyes. The visual input is directly fed to the visual cortex, the part of the brain that actually makes you 'see' things.
That direct input can be in such a way as that it appears to be shown on a display in front of your eyes, but that is not actually the case.


So... in the Rubicon video...

She wasn't looking at a screen (the light of which was reflected on her face), we were in fact looking at an external simulation of what she thought she saw in her head?

Heavy

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

March rabbit
Aliastra
Gallente Federation
#26 - 2014-05-28 07:29:37 UTC
i would like to see one thing in Eve Online which actually makes sense from non-gamer POV Cool

The Mittani: "the inappropriate drunked joke"

Ramona McCandless
Silent Vale
LinkNet
#27 - 2014-05-28 07:33:16 UTC
March rabbit wrote:
i would like to see one thing in Eve Online which actually makes sense from non-gamer POV Cool

Well as you have one, you can show us what that might look like

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#28 - 2014-05-28 08:36:08 UTC
Gully Alex Foyle wrote:
A friend of mine who is a physicist once told me that while travelling FTL you'd see gorgeous naked space fairies.

CCP please fix animation accordingly.



Be careful, you may get lots of big bearded blokes from Brighton...

Pam:  I wonder what my name means in Welsh?Nessa: Why?

Webvan
All Kill No Skill
#29 - 2014-05-28 09:06:55 UTC
March rabbit wrote:
i would like to see one thing in Eve Online which actually makes sense from non-gamer POV Cool

well... there is that couch in CQ..

I'm in it for the money

Ctrl+Alt+Shift+F12

Nami Kumamato
Perkone
Caldari State
#30 - 2014-05-28 09:12:59 UTC
March rabbit wrote:
i would like to see one thing in Eve Online which actually makes sense from non-gamer POV Cool


It all actually makes sense, in a way...
Many things in EVE are based on scientific theories.

FTL imagery - actually it would be nothing like that picture as the visual stimuli would change so fast that all that your retina would be able to pick would be a mishmash of COLORS! That Star-Trek zooooom thing is fake as fake can get. Considering that Warp Drives in EVE function on the Alcubierre principle (bending the space-time continuum rather than propelling you at speeds that would liquify your organs, if an image could be generated from outside the Warp bubble it would be exactly as you see in EVE- tho a lil bit faster - as basically it's space around you that moves and not you). (Check out the new trailer for Nolan's Interstellar and you'll get a glimpse of what a warp bubble looks like, or possibly a WH entrance ).
ATM the Alcubierre drive is considered by most scientist to be theoretically achievable, the only thing stopping them is finding a big enough power source that could generate the warp field (the most powerful we got - nuclear - is actually not even remotely close to the power required, anti-matter is proposed but since we can make like a tablespoon per millennium, well you get it...).

Interstellar Communication - in EVE,instant communication between star-systems is done via the so called fluid-router which is nothing more than a collection of quantum entangled particles. Einstein called this "spooky action at a distance" - basically a pair of particles that are quantum entangled will retain their entanglement even after separation (i.e. they will move as if they were one even if separated by vast distances). Simply put, bump upwards particle A in solar system X and the particle B in solar system Y will suffer the effect "in mirror". Simple communication can be achieved via this.
ATM this is also theoretically possible - the only thing we have to figure out is a) how to brake the entanglement b) how to efficiently send the signal (as we are talking quantum here, even the action of viewing the particle may register as a motion on the other particle as viewing simply means spraying it with photons, thus already applying a stimulus to it)

Cloning - achieved.
The only thing which is dodgy in EVE about cloning is the act of conscience transfer - this is something for the more philosophical minds to debate - are you really you or are you just an evolving copy of something that was once you?

Fornicate The Constabulary !

Brooks Puuntai
Solar Nexus.
#31 - 2014-05-28 09:35:39 UTC  |  Edited by: Brooks Puuntai
Nami Kumamato wrote:


Interstellar Communication - in EVE,instant communication between star-systems is done via the so called fluid-router which is nothing more than a collection of quantum entangled particles. Einstein called this "spooky action at a distance" - basically a pair of particles that are quantum entangled will retain their entanglement even after separation (i.e. they will move as if they were one even if separated by vast distances). Simply put, bump upwards particle A in solar system X and the particle B in solar system Y will suffer the effect "in mirror". Simple communication can be achieved via this.
ATM this is also theoretically possible - the only thing we have to figure out is a) how to brake the entanglement b) how to efficiently send the signal (as we are talking quantum here, even the action of viewing the particle may register as a motion on the other particle as viewing simply means spraying it with photons, thus already applying a stimulus to it)

Cloning - achieved.
The only thing which is dodgy in EVE about cloning is the act of conscience transfer - this is something for the more philosophical minds to debate - are you really you or are you just an evolving copy of something that was once you?


IC:
The interstellar communication uses the gates as relays. This is also how your pod information is sent to the medical facilities when you die. Though the rest about quantum entanglement seems about right.

Cloning:
Theoretically it isn't very far fetched, since everything that makes you, you, is just electrons in your brain. Being able to decode it and transfer it could be possible. Like you said with current lack of knowledge in regards to consciousness and the brain is up for more so philosophical debate. However with current science trends I see humanity getting to that stage before FTL travel.

CCP's Motto: If it isn't broken, break it. If it is broken, ignore it. Improving NPE / Dynamic New Eden

Money Makin Mitch
Paid in Full
#32 - 2014-05-28 09:41:24 UTC
I personally enjoy the warp tunnel effect but think it is too 'light' and am also bothered by the fact that warp speed does not seem to affect the effect. I wouldn't mind if for instance, capitals and battleships were to warp with the current animation, but interceptors and especially leopards would look closer to the image linked in first. Basically, the faster you warp, the more blurred and distorted your tunnel should be.
Velicitia
XS Tech
#33 - 2014-05-28 09:53:38 UTC
Aquila Sagitta wrote:
If were gonna get all technical about this isn't the hud supposed to be like the capsuleer looking at a screen?

So the ship computer could just be building that visual based on where you are in system and what the computer knows about the system.



sort of, but you're not actually looking at the screen, but rather it's being built in the visual centers of your brain, completely bypassing your eyes.

The trailers have the character looking at a screen, because non-eve players (or people who haven't become familiar with the lore) still need to be able to grasp the concept of piloting the ship.

You, in a pod ... except without the "computer using you as a battery" part.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Jamwara DelCalicoe Ashley
New Eden Tech Support
#34 - 2014-05-28 10:30:55 UTC
I think we're missing the most important aspect of this whole thing... just look around and make sure that no sunlight is touching your skin.
Kitty Bear
Deep Core Mining Inc.
Caldari State
#35 - 2014-05-28 12:35:24 UTC
Ohhhh Feely Nice wrote:

As you approach the speed of light things start looking like this http://static.ddmcdn.com/gif/faster-speed-of-light-1.jpg


I was under the impression that it would look more like this

Riyria Twinpeaks
Perkone
Caldari State
#36 - 2014-05-28 12:48:23 UTC
Kitty Bear wrote:
Ohhhh Feely Nice wrote:

As you approach the speed of light things start looking like this http://static.ddmcdn.com/gif/faster-speed-of-light-1.jpg


I was under the impression that it would look more like this



Quote:

And interestingly, the students also realized that, when traveling at such an intense speed, a ship would be subject to incredible pressure exerted by X-rays — an effect that would push back against the ship, causing it to slow down. The researchers likened the effect to the high pressure exerted against deep-ocean submersibles exploring extreme depths.


:o Submarines in space after all!
Velicitia
XS Tech
#37 - 2014-05-28 13:01:43 UTC
Sobaan Tali wrote:
Karen Avioras wrote:
Just shut off your screen while you're in warp and imagine something else. I quite enjoy looking around.


You're actually far more correct than you might think. Technically, the only thing capsuleers actually see is a computer generated representation of the environment around the ship displayed by a screen a mere several inches from their faces. We (as in capsuleers) aren't looking out a window at real light anyways.


no, there is no screen. the "visuals" are pumped right into our heads.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Victor Dathar
Lowlife.
Snuffed Out
#38 - 2014-05-28 13:43:07 UTC
We are all brains in jars and this thing you call eve is just a program to have us control real spaceships under the pretense that we are playing a game but we are shooting real other ships. Everything you see and feel has been preprogrammed by the invisible masters. When one of your corp mates quits and never comes back? They were defective and thus replaced with a new brain in a jar.

^^^ lol that post is so bad you should get back 2 GBS m8 o7

@grr_goons : Wisdom, Insight, GBS Posts

MrFahrenheit
The Scope
Gallente Federation
#39 - 2014-05-28 14:15:29 UTC
Actually this http://io9.com/5976041/this-is-what-it-would-really-look-like-to-travel-at-near-lightspeed is what lightspeed travel would look like.

I prefer EvE's version of "warp travel" thx.
Solecist Project
#40 - 2014-05-28 14:19:21 UTC
MrFahrenheit wrote:
Actually this http://io9.com/5976041/this-is-what-it-would-really-look-like-to-travel-at-near-lightspeed is what lightspeed travel would look like.

I prefer EvE's version of "warp travel" thx.

Female.

Mr. Fahrenheit.

Ugh

That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia

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