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EVE New Citizens Q&A

 
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New Player Experience (NPE)

Author
Last Gold
Center for Advanced Studies
Gallente Federation
#1 - 2014-05-25 15:59:59 UTC
Hi,

I am a new player (2.5mln SP). Eve has been in many places much more what I have expected. I am writing this post to help improve New Player Experience. I am staying with Eve, it is a great educative sandbox.

First, Eve is a harsh and cold place. Simple, no argument here ;). My complaints is not about it being harsh. Harsh is fine.

Second, there are plenty of grievers and bored players looking to hurt new players. There are plenty of options this can be achieved and it is easy to jump to conclusions that you may have hard time finding cool people to play with.

Third, the fact that corporate mates can kill you in high-sec without concord response restrict people willingness to join corporation.

Now, how many people decide not to join any corp because of point 1, 2, and 3? Trust is something that is earned. However, maybe a person will not trust others before a person gets bored and decides to quit.

Suggestion : Can we get some extra insurance when joining new corp? A corp can guarantee to new player that if corp mate kills a new corp mate then the corporation pays out all the costs of ship and ship fitting (sell orders on Jita). A corporation may choose to provide such guarantees to new corp members.

What are the activities a new player can do? Activities that actually are an efficient manner of earning ISKs.

1) First, mining. A very simple activity. A good way to earn first ISK. However, a very boring part of the game. It is good for afk activity. Can we have missions which explicitly requires a team of a miner and PVE need to team up to be able to finish a mission?

2) Missioning - Security missions, decent experience, learning through troubles with missions how to fight. An invaluable experience but ISK for lvl 1 and lvl 2 missions is just terrible. Often feels too much of the grind. Lvl 3 missions gets a bit more fun. Looking forward to mission lvl 4 but I need probably skill like for 1-2 months before I can fit BS for lvl 4 missions. Enjoyable. I have still plenty of things to learn.

3) Industrial activity - the margins are rather razy thin (competition is tough and requires a lot of time (for new players) to be able to get material efficiency to lvl 5, etc). Ore refining can not be done *efficiently* by a new player so need to pay the efficiency hit (bad idea due to low margins). Later, how to transport the things that are produced safely? Ore refining inefficiency, lack of blueprint research free slots, lack of skills to do invention, lack of skills to haul to market hub, ... . All those makes it rather challenging for a new player to produce things. Of course, it is useful to produce your own ammunition ;). Moreover, I have an impression that everything above Cruiser is used as a means of transporting Ore to Market hub. If the change of refining efficiency is put in place then people will be even more building ships in low sec and transporting them through worm holes into high sec for selling. My guess this will make initial industrialist life even harder. It is an interesting activity but not for a newbie without skills. Seeing ships exploding again and again in Jita it does not feel safe to buy blueprint above 50mln ISK as you may not survive leaving Jita ;).

4) PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).

5) Hauling? Ore in Miasmos? Not the way to make money. In Iteron moving items to be ganked? It does not look like an interesting activity for newbie player without skills to fly freighter.

6) Trading, not a good idea until you get a very good understanding of it. Moreover, the amount of scammers who are wasting their time trying to rip off newbies/stupid players is just sad. I guess it works enough often. It is a great place to quickly block all the scammers ;). Again, the fees and lack of skills make it difficult too. Moreover, as a new player playing 0.01 ISK game in Jita with 100mln ISK is just not worth it ;).

I am still learning Eve. It is a very cool game because I am hardcore strategy gamer and I like the challenge. I will probably check the exploration soon, while waiting until I have skills for LVL 4 missions.

My few cents. I go back to my afk mining barge.

best,
LastGold
darmwand
Center for Advanced Studies
Gallente Federation
#2 - 2014-05-25 19:18:48 UTC
Hi and welcome to EVE, glad you like it!

Last Gold wrote:

Suggestion : Can we get some extra insurance when joining new corp? A corp can guarantee to new player that if corp mate kills a new corp mate then the corporation pays out all the costs of ship and ship fitting (sell orders on Jita). A corporation may choose to provide such guarantees to new corp members.


Being killed by corp mates is unfortunate and I'm tempted to say extremely lame. However, this would be rather hard to implement in a way that cannot be abused (i.e. a player joins a noobish corp with two characters, kills his reasonably expensive ship with his alt, gets reimbursed, loses nothing and the corp wallet is suddenly empty). I would strongly recommend checking a corp's killboard before even considering joining them, that should keep you somewhat safe.

Last Gold wrote:

4) PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).


While I have never done FW myself it is said to be quite profitable, plus your friendly neighbourhood pirates are going to give you plenty of opportunities to shoot people. And who knows, maybe once you see a juicy miner in a low-sec belt you might get an itchy trigger-finger after all... Pirate

Last Gold wrote:

I am still learning Eve. It is a very cool game because I am hardcore strategy gamer and I like the challenge. I will probably check the exploration soon, while waiting until I have skills for LVL 4 missions.


Just don't stick with missions for too long. I made that mistake when I first started playing and a) it gets you into a mindset where you overvalue ISK and become quite averse to risk and b) it gets extremely boring.

I am looking forward to meeting you in low-sec - FW people who are willing to actually fight rather than just orbiting beacons in stabbed Atrons are rare and precious!

"The pen is mightier than the sword if the sword is very short, and the pen is very sharp."

Durbon Groth
Pator Tech School
Minmatar Republic
#3 - 2014-05-26 18:40:58 UTC
Hi and welcome!

An interesting look at things from a new player's perspective, one of the better NPE I've read. The thing that sruck me most is the paranoia about being suicide ganked, scammed or killed by other players. This does happen, quite a lot some times like burn jita or hulkaggeddon events. But imo it's a bit like hitchhiking. Everyone's got a horror story, and there are certain prrecautions you should take. But really, the danger is greatly exagerated. True if you go into a pvp 'zone' like null or lowsec, you're going to get killed but during peacetime in highsec you're relatively safe. Perhaps one day you're going to get ganked (if you havn't been already) but the horror is short-lived. In eve you're immortal for a reason. Admittedly the concept of actual loss when you get killed (along with the ease with which you can be killed) is a little daunting but it serves to make the pvp a rush, which you just don't get in any other game.
Also regarding your comment about pvp being the ultimate isk-sink, you're right of course. But how boring would the game be if people just farmed all the time? What would be the point in that? Conflict is always expensive, and in war it's rare for anyone to walk away richer. I never understood those people who only farm for years at a time, their money being spent on better ways to aquire more wealth. What is their end game? These people usually over-invest if/when they do pvp, they count their loss in hours-to-replace and decide it's far too costly to do. Truth is, the best pvp is cheap. Especially for new players.
You mentioned you have yet to try FW. Give it a go and let us know what you think about it. Oh and one more thing. Don't worryy if you lose 30 tech1 frigates before you get a kill, it's how it goes for most people!

Best of luck!
Jonah Gravenstein
Machiavellian Space Bastards
#4 - 2014-05-26 18:57:02 UTC  |  Edited by: Jonah Gravenstein
Last Gold wrote:
... the fact that corporate mates can kill you in high-sec without concord response restrict people willingness to join corporation.....

.....Suggestion : Can we get some extra insurance when joining new corp? A corp can guarantee to new player that if corp mate kills a new corp mate then the corporation pays out all the costs of ship and ship fitting (sell orders on Jita). A corporation may choose to provide such guarantees to new corp members.
When it comes to people shooting corpmates (AWOXing) the rule of thumb I use is that if it's easy to get into a corp for me, it's easy for an AWOXer. Lazy recruiters and lax recruitment policies are the main cause of AWOXing.

Quote:
PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).
Everything is PvP, despite some of it being disguised as PvE. If it affects another player it's PvP, and pretty much everything you can do in Eve has the potential to affect others.

Quote:
Trading, not a good idea until you get a very good understanding of it. Moreover, the amount of scammers who are wasting their time trying to rip off newbies/stupid players is just sad. I guess it works enough often. It is a great place to quickly block all the scammers ;). Again, the fees and lack of skills make it difficult too. Moreover, as a new player playing 0.01 ISK game in Jita with 100mln ISK is just not worth it ;).
This ties in with industry, as you say it's very competitive. Scamming is more aimed at the stupid, greedy and drunk than newbies, because as a newbie you have nothing worth scamming or stealing P On that note avoid Jita, the other tradehubs; Amarr, Rens and Dodixie often have better bargains, but not so much trade volume and local spam.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Gully Alex Foyle
The Scope
Gallente Federation
#5 - 2014-05-26 19:21:18 UTC
OP, your post is very clear and informative, I hope at least a CSM member stumbles upon it.

Finding a good corp isn't easy, this recent thread on GD has some good advice.

Keep in mind that if you never fly what you can't afford to lose and keep your ISK and in-station assets to yourself, nobody will ever be able to (virtually) 'hurt' you in EVE.

If you want to try PVP without worrying too much about the ISK, Faction Warfare is a great place to start. Have a look at this.

Welcome to EVE and good luck!

Make space glamorous! Is EVE dying or not? Ask the EVE-O Death-o-meter!

Oraac Ensor
#6 - 2014-05-26 19:22:58 UTC
Jonah Gravenstein wrote:
Quote:
PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).
Everything is PvP, despite some of it being disguised as PvE. If it affects another player it's PvP, and pretty much everything you can do in Eve has the potential to affect others.

Oh, please - not this old chestnut again.

We all know perfectly well what the OP means by "PVP".
Jonah Gravenstein
Machiavellian Space Bastards
#7 - 2014-05-26 19:28:40 UTC
Oraac Ensor wrote:
Jonah Gravenstein wrote:
Quote:
PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).
Everything is PvP, despite some of it being disguised as PvE. If it affects another player it's PvP, and pretty much everything you can do in Eve has the potential to affect others.

Oh, please - not this old chestnut again.

We all know perfectly well what the OP means by "PVP".
Yes we do, and I'm pointing out that it's not the only form of PvP available in game. Which leads on to the following paragraph in my post regarding trade and industry, which can be both expensive and brutal when you get it wrong.

In the beginning there was nothing, which exploded.

New Player FAQ

Feyd's Survival Pack

Amyclas Amatin
SUNDERING
Goonswarm Federation
#8 - 2014-05-27 07:18:31 UTC
Last Gold wrote:

First, Eve is a harsh and cold place. Simple, no argument here ;). My complaints is not about it being harsh. Harsh is fine.

Second, there are plenty of grievers and bored players looking to hurt new players. There are plenty of options this can be achieved and it is easy to jump to conclusions that you may have hard time finding cool people to play with.


It's not EVE that is harsh, it's the players. If we are not working together, anyone who is not your "friend" is probably trying to take advantage of you or do you harm. Enemies are people you shoot from the front, friends, well...

Oddly enough "griefers" have some of the tightest communities.

PVP in EVE is not e-sports where we try to see whose ship is better. No one really cares if you have 2.5M SP or 250M SP. You can do serious harm to a veteran if you're in the right place and in the right time, and are prepared to play "unfairly".

For more information on the New Order of High-Sec, please visit: http://www.minerbumping.com/

Remember that whenever you have a bad day in EVE, the correct reponse is "Thank you CCP, may I please have another?"

Nick Starkey
Native Freshfood
Minmatar Republic
#9 - 2014-05-28 12:29:30 UTC  |  Edited by: Nick Starkey
You forgot to mention exploration (including but not limited to, hacking relic/data sites, farming highsec DEDs, or acting as a scout in a wormhole group). I used to do a lot of 'wormhole business' when I started playing, essentially finding deserted systems with desirable conditions and arranging a trade with other people interested.

Also, there is ninja salvaging in certain mission hubs which can be much more profitable than people expect at first. You can also farm low sec belts which is easily done in most destroyers. Or low level PI (both production and extraction depending on where you have access to). There's also cosmos mission farming, which can be quite profitable on the right complexes.

There's quite a lot to try out when you're new, and all these will give you much more isk than the traditional mission running and mining if you do your homework. And then you can use all this money into trading to make even more later on. Don't be afraid to try new things even if they fail at first, most of the fun in this game PVE wise comes from that - creativity and trying new things.

I've made a signature. I hope you're enjoying it. www.evetrademaster.com - web based asset manager & profit tracker

Velicitia
XS Tech
#10 - 2014-05-28 12:57:37 UTC
Last Gold wrote:


1) First, mining. A very simple activity. A good way to earn first ISK. However, a very boring part of the game. It is good for afk activity Can we have missions which explicitly requires a team of a miner and PVE need to team up to be able to finish a mission?


No, not it is not a "good AFK activity".

never go AFK in space, ever

Last Gold wrote:

2) Missioning - Security missions, decent experience, learning through troubles with missions how to fight. An invaluable experience but ISK for lvl 1 and lvl 2 missions is just terrible. Often feels too much of the grind. Lvl 3 missions gets a bit more fun. Looking forward to mission lvl 4 but I need probably skill like for 1-2 months before I can fit BS for lvl 4 missions. Enjoyable. I have still plenty of things to learn.


Missions across the board are terrible. If you can't run L3/4 yet, when you get into a corp, see if you can tag along with someone else running them -- it's nice having a newbro to kill the frigs (and/or salvage) or fleeting up with a few people in "undersized" ships, and still gunning through the mission.

Last Gold wrote:

3) Industrial activity - the margins are rather razy thin (competition is tough and requires a lot of time (for new players) to be able to get material efficiency to lvl 5, etc). Ore refining can not be done *efficiently* by a new player so need to pay the efficiency hit (bad idea due to low margins). Later, how to transport the things that are produced safely? Ore refining inefficiency, lack of blueprint research free slots, lack of skills to do invention, lack of skills to haul to market hub, ... . All those makes it rather challenging for a new player to produce things. Of course, it is useful to produce your own ammunition ;). Moreover, I have an impression that everything above Cruiser is used as a means of transporting Ore to Market hub. If the change of refining efficiency is put in place then people will be even more building ships in low sec and transporting them through worm holes into high sec for selling. My guess this will make initial industrialist life even harder. It is an interesting activity but not for a newbie without skills. Seeing ships exploding again and again in Jita it does not feel safe to buy blueprint above 50mln ISK as you may not survive leaving Jita ;).


Most of this looks like you're putting up walls where there are none -- you might not be able to profit in jita (for example) ... but going over to a mission hub that's more than a few jumps away, the margins will be less razor-thin (they'll still be thin, but large enough where you can profit).

Cruisers are not used to transport ore -- it's refined and the minerals are moved in freighters (or Orcas, or the industrials, if you're poor). Come the industry patch, you'll probably see compression / refinery POS being set up in hisec. It won't make lowsec some kind of "golden land" to be doing production out of.

Not that Jita is safe -- but there are a lot of really dumb players who will fly to Jita (or one of the other trade hubs) while they're under a wardec ... right into the waiting guns of their deccers.


Last Gold wrote:

4) PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).


Everything in the game is PVP -- it is not limited to direct combat.

Ore you (or your corp) mine is ore I (or my corp) cannot
Stuff you sell decreases the value of my stuff
Stuff you buy increases the costs I have to pay
That POCO you set up taxes me, and stops me from setting up a POCO
That POS you set up blocks the moon from me
(Post-Crius) Those jobs you installed just made my jobs more expensive


Last Gold wrote:
5) Hauling? Ore in Miasmos? Not the way to make money. In Iteron moving items to be ganked? It does not look like an interesting activity for newbie player without skills to fly freighter.

6) Trading, not a good idea until you get a very good understanding of it. Moreover, the amount of scammers who are wasting their time trying to rip off newbies/stupid players is just sad. I guess it works enough often. It is a great place to quickly block all the scammers ;). Again, the fees and lack of skills make it difficult too. Moreover, as a new player playing 0.01 ISK game in Jita with 100mln ISK is just not worth it ;).

I am still learning Eve. It is a very cool game because I am hardcore strategy gamer and I like the challenge. I will probably check the exploration soon, while waiting until I have skills for LVL 4 missions.

My few cents. I go back to my afk mining barge.

best,
LastGold


Ran outta quote blocks ...

5. You aren't guaranteed to get ganked in an iteron. Just don't be dumb and put "a lot" of ISK into it (under 10m or so, and you're fine).

6. Trading is stupid easy -- buy low, sell high. Sure there are other aspects of it (like learning the market), but it's not so bad that you cannot do it as a rookie. Granted, it kinda depends on your (RL) profession -- the guys who're involved in the stock markets, etc seem to thrive here.

Seriously, stop AFK mining right now. That's a very (VERY) good way to DIAF -- even better than traveling to VFK.

One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia

Eric Boerner
House Katana
#11 - 2014-05-28 19:53:35 UTC
Imagine Eve as Real Life Space in 500 years.

In space, you can do anything, only bound by the tools that you've been given.
In space, you can try anything, only bound by the physics of the space you're in.
In space, you can kill/maim/destroy anything, only bound by the laws governing that boundary of space your in.

Eve IS an amazing sandbox that allows us to do anything we want within the confines of the tools and rules they've provided.

Just in real life, you're going to get conned, you're going to be ripped off, you'll find it 'hard' to make money unless you learn a valuable skill.

Eve isn't a 'game' it's a true virtual reality. Solo players and AFK players very quickly learn the harsh realities of a world that the developers ALLOW thievery, conning, and in general "bad-apples" to run their game. It makes the environment far more dangerous and entertaining.

Just like in real life, you'll need to make contacts and get help from people that you'll need to trust at some point. Find a Corporation that is helpful to newbies. Beware of 'fees', or "Free Ships" to join. Those are typically cons. A good corp should allow you to join on trial without bilking you.
BeBopAReBop RhubarbPie
University of Caille
Gallente Federation
#12 - 2014-05-28 19:55:14 UTC  |  Edited by: BeBopAReBop RhubarbPie
Last Gold wrote:
Hi,

Hi.

Last Gold wrote:
Suggestion : Can we get some extra insurance when joining new corp? A corp can guarantee to new player that if corp mate kills a new corp mate then the corporation pays out all the costs of ship and ship fitting (sell orders on Jita). A corporation may choose to provide such guarantees to new corp members.

This already exists. Just ask the corp representative if they replace losses due to awoxing. Most programs like this are player run in eve, not enforced by the game.

Last Gold wrote:
What are the activities a new player can do? Activities that actually are an efficient manner of earning ISKs.

1) First, mining. A very simple activity. A good way to earn first ISK. However, a very boring part of the game. It is good for afk activity. Can we have missions which explicitly requires a team of a miner and PVE need to team up to be able to finish a mission?

Eve does need easier team oriented pve content. Incursions are great, but its unfortunate that new players aren't encouraged to work together more.
Last Gold wrote:
2) Missioning - Security missions, decent experience, learning through troubles with missions how to fight. An invaluable experience but ISK for lvl 1 and lvl 2 missions is just terrible. Often feels too much of the grind. Lvl 3 missions gets a bit more fun. Looking forward to mission lvl 4 but I need probably skill like for 1-2 months before I can fit BS for lvl 4 missions. Enjoyable. I have still plenty of things to learn.

3) Industrial activity - the margins are rather razy thin (competition is tough and requires a lot of time (for new players) to be able to get material efficiency to lvl 5, etc). Ore refining can not be done *efficiently* by a new player so need to pay the efficiency hit (bad idea due to low margins). Later, how to transport the things that are produced safely? Ore refining inefficiency, lack of blueprint research free slots, lack of skills to do invention, lack of skills to haul to market hub, ... . All those makes it rather challenging for a new player to produce things. Of course, it is useful to produce your own ammunition ;). Moreover, I have an impression that everything above Cruiser is used as a means of transporting Ore to Market hub. If the change of refining efficiency is put in place then people will be even more building ships in low sec and transporting them through worm holes into high sec for selling. My guess this will make initial industrialist life even harder. It is an interesting activity but not for a newbie without skills. Seeing ships exploding again and again in Jita it does not feel safe to buy blueprint above 50mln ISK as you may not survive leaving Jita ;).

4) PVP, I am sorry but PVP activity is at the beginning an ISK sink. Being a hired tackler to catch people off guard and benefit from somebody misfortune is not for me. I will try faction warfare eventually when each person knows what he/she is facing. I am not a carebear but picking up on easy victims is not fun for me. Sometimes, Eve feels like a game where many bullies find their sweet spot ;).

5) Hauling? Ore in Miasmos? Not the way to make money. In Iteron moving items to be ganked? It does not look like an interesting activity for newbie player without skills to fly freighter.

6) Trading, not a good idea until you get a very good understanding of it. Moreover, the amount of scammers who are wasting their time trying to rip off newbies/stupid players is just sad. I guess it works enough often. It is a great place to quickly block all the scammers ;). Again, the fees and lack of skills make it difficult too. Moreover, as a new player playing 0.01 ISK game in Jita with 100mln ISK is just not worth it ;).


Trading is one of the easiest ways to make money, but you have to have the discipline to learn and keep with it .

You missed a few activities. In no particular order the ones I can think of are:

Faction Warfare - Profitable to keep you in frigates blowing up repeatedly.
Faction Warfare missions - one of the most profitable solo activities, isk from these can rival incursions, and takes around a month to train into
High Sec ganking - Multiple groups reimburse gank ships. Popping other players, and stealing their loot came make ok money.
Awoxing/Safaris - Joining (usually high sec) corps to attack their members and demand bounties. What you do after they pay up is up to you.
Corp theft - Join C1, C3, or C4 wormhole corps, and then get a friend with an orca to help you steal all their loot.
Scamming - Inconsistent isk, but can reach the billions for individual marks. Just don't use bots to spam chats please. The best scams are targeted and original. Be creative.
Exploration - Head to low or null sec in a exploration frigate and run data or relic sites. Inconsistent isk, but can be worth quite a bit if you get lucky.
Wormholes - Join a wormhole corp and have them show you the ropes. You will need scanning skills to do this. Initially you will spend a lot of time salvaging sites, but can move into pve or pvp (and probably both over time).

Founder of Violet Squadron, a small gang NPSI community! Mail me for more information.

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Bayonnefrog
Blueprint Mania
#13 - 2014-05-28 20:30:48 UTC  |  Edited by: Bayonnefrog
Last Gold wrote:


6) Trading, not a good idea until you get a very good understanding of it. Moreover, the amount of scammers who are wasting their time trying to rip off newbies/stupid players is just sad. I guess it works enough often. It is a great place to quickly block all the scammers ;). Again, the fees and lack of skills make it difficult too. Moreover, as a new player playing 0.01 ISK game in Jita with 100mln ISK is just not worth it ;).



Um, this is not accurate. You can start a new player with 5 million ISK and turn that into 1 billion in about 20 days.

edit: yes to edit other posters, stop mining/missioning and move on to better activities
Ahost Gceo
Center for Advanced Studies
Gallente Federation
#14 - 2014-05-28 20:34:35 UTC  |  Edited by: Ahost Gceo
To tack on to what the guy above me said, wormhole corps are always looking for new blood. I don't mean just the guys who have been playing for years, but new new blood, like you OP. Granted we do want to see some skill point buildup and an ability to fly fleet doctrine ships, but the key thing is that you have the eager willingness to learn. There are many caveats and little facts about wormhole space that many people don't figure out until they make a mistake that costs them a lot of time and isk, but the good corps will show you everything and will help you grow in an environment that also will keep you in financial shape.

When someone refuses to learn, they become stagnant, when they become stagnant they become bored, when they become bored they stop playing, and that's not something people who play EVE want to see.

CCP ignore me please, I make too much sense.