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CCP! Please clarify the future plans for WiS!

First post
Author
Jennifer Starling
Imperial Navy Forum Patrol
#1101 - 2011-11-28 15:12:54 UTC
Ris Dnalor wrote:
You need to read more.... your confusion will dissipate. INCARNA was the result of a WoD beta, it did very little upon release, and many had to shut it off to save their computers because the code was horribly incomplete & rushed. But most importantly most of their resources for 3 full expansions (Read 18 months) went into the pile of crap, and caused FiS to be neglected.

Very much this.

On most computers the CQ ate more resources than your average fast paced shooter, racing or whatever game while still having horrible shader effects in some areas.
The step towards smooth player socialization would have been enormous and requiring a lot of debugging resources, which CCP doesn't have. Or wants to spend time and money on, since their WoD game - one of the reasons Incarna was finally given a go - also was planned to use that engine.

Now WoD is on hold that situation isn't that way anymore and the (internal, CCP) incentive to make WiS a lot weaker. CCP subsequently, and very conveniently, used some forum posts and protests to say "the players don't want WiS anyway, let's postpone it!!". And so Incarna is shelved for now. Till .. ?

And so it is.
Jaroslav Unwanted
Brutor Tribe
Minmatar Republic
#1102 - 2011-11-28 15:16:44 UTC
Jennifer Starling wrote:
Ris Dnalor wrote:
You need to read more.... your confusion will dissipate. INCARNA was the result of a WoD beta, it did very little upon release, and many had to shut it off to save their computers because the code was horribly incomplete & rushed. But most importantly most of their resources for 3 full expansions (Read 18 months) went into the pile of crap, and caused FiS to be neglected.

Very much this.

On most computers the CQ ate more resources than your average fast paced shooter, racing or whatever game while still having horrible shader effects in some areas.
The step towards smooth player socialization would have been enormous and requiring a lot of debugging resources, which CCP doesn't have. Or wants to spend time and money on, since their WoD game - one of the reasons Incarna was finally given a go - also was planned to use that engine.

Now WoD is on hold that situation isn't that way anymore and the (internal, CCP) incentive to make WiS a lot weaker. CCP subsequently, and very conveniently, used some forum posts and protests to say "the players don't want WiS anyway, let's postpone it!!". And so Incarna is shelved for now. Till .. ?

And so it is.


True, however burning of your components namely GPUs on desktop computers is the user fault no-one else. And the Engine in its full might proved to be very, very nice. However not intended to work for masses with sub-standart/ read normal/ computers.

Anyway release of INCARNA had nothing to do with the idea of Ambulation.
Mekela
Vinyl Roid
#1103 - 2011-11-29 22:15:08 UTC
CCP made the decision to remake the wheel. If they had done it they would have been able to sell their avatar engine to other people. It was higher resolution than anything anyone has out there right now. They failed and with it have screwed themselves over badly

What should have been done. Use an already established avatar engine (see unreal) Worked on their new engine and not make their established game the guinea pig for the new engine.

Secondly - The Nex problem, Nex should have never been done this way. Free to Play games are a genre that will stick around but in no way will the replace subscription games, FTP games are for subscription games that failed and need a re-boot or are originally designed to be FTP neither suited Eve online.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1104 - 2011-11-29 23:53:20 UTC
Mekela wrote:
CCP made the decision to remake the wheel. If they had done it they would have been able to sell their avatar engine to other people. It was higher resolution than anything anyone has out there right now. They failed and with it have screwed themselves over badly

What should have been done. Use an already established avatar engine (see unreal) Worked on their new engine and not make their established game the guinea pig for the new engine.

Secondly - The Nex problem, Nex should have never been done this way. Free to Play games are a genre that will stick around but in no way will the replace subscription games, FTP games are for subscription games that failed and need a re-boot or are originally designed to be FTP neither suited Eve online.


I think you nailed all the key points.
Roime
Mea Culpa.
Shadow Cartel
#1105 - 2011-11-30 10:38:18 UTC
I turned on CQ (tried it once before and turned off), and well, it's actually very cool.

My purpose-built trade alts spin nicely Shocked

Anyway, looking forward to more features!

.

Grukni
Caldari Provisions
Caldari State
#1106 - 2011-11-30 11:00:22 UTC
Roime wrote:
I turned on CQ (tried it once before and turned off), and well, it's actually very cool.

My purpose-built trade alts spin nicely Shocked

Anyway, looking forward to more features!


While the stations get decontaminated, what about collectable items in CQs? I want to fill my CQ full of trash like a Head-In-A-Jar
Daemon Ceed
Ice Fire Warriors
#1107 - 2011-11-30 11:20:50 UTC
Before CCP even spends another dime on WiS, a majority of us agree that the following needs to be fixed:

1.) Greater incentive to live in 0.0 and hold Sov there
2.) Fix lowsec, ffs. Besides roams, there's hardly any reason to be there. The fact that lowsec is mostly empty should be a clear sign of that.
3.) Make highsec Incursions less profitable so more people are enticed to try 0.0 once you complete problem #1
4.) Fix at least 70% of all the things on the "Sucking Chest Wounds" and "Papercuts" list
5.) Make a more intuitive UI that doesn't wear out my mouse every 3 months and totally scare off new players to the game.
6.) Fix POS's, please! They need a total redesign beyond just fuel blocks.
7.) Make more T2 BPO's available to those who didn't get lucky in the first lottery. Price and production competition is good!
8.) Rebalance distribution of tech moons.

Then, and only then, should you even fathom working on WiS again.
Cozmik R5
Chez Stan
#1108 - 2011-11-30 11:32:11 UTC
EVE Online is about Internet Spaceships, and Internet Spaceships is Serious Business.

Want to walk around? There are literally THOUSANDS of MMOs that cater to your needs.

Try not. Do. Or do not. There is no try.

Roime
Mea Culpa.
Shadow Cartel
#1109 - 2011-11-30 11:33:27 UTC
Nope, majority of us doesn't agree, that is just your list.

Also, in the last patch CCP delivered both FiS and WiS.

.

Grukni
Caldari Provisions
Caldari State
#1110 - 2011-11-30 11:34:54 UTC
Daemon Ceed wrote:
Before CCP even spends another dime on WiS, a majority of us agree that the following needs to be fixed:

1.) Greater incentive to live in 0.0 and hold Sov there
2.) Fix lowsec, ffs. Besides roams, there's hardly any reason to be there. The fact that lowsec is mostly empty should be a clear sign of that.
3.) Make highsec Incursions less profitable so more people are enticed to try 0.0 once you complete problem #1
4.) Fix at least 70% of all the things on the "Sucking Chest Wounds" and "Papercuts" list
5.) Make a more intuitive UI that doesn't wear out my mouse every 3 months and totally scare off new players to the game.
6.) Fix POS's, please! They need a total redesign beyond just fuel blocks.
7.) Make more T2 BPO's available to those who didn't get lucky in the first lottery. Price and production competition is good!
8.) Rebalance distribution of tech moons.

Then, and only then, should you even fathom working on WiS again.



I would say, give a boost to PVP with new and renewed mechanics to make it fun again for vets. After that, give WiS a chance again.
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1111 - 2011-11-30 19:21:04 UTC
Daemon Ceed wrote:
Before CCP even spends another dime on WiS, a majority of us agree that the following needs to be fixed:

1.) Greater incentive to live in 0.0 and hold Sov there
2.) Fix lowsec, ffs. Besides roams, there's hardly any reason to be there. The fact that lowsec is mostly empty should be a clear sign of that.
3.) Make highsec Incursions less profitable so more people are enticed to try 0.0 once you complete problem #1
4.) Fix at least 70% of all the things on the "Sucking Chest Wounds" and "Papercuts" list
5.) Make a more intuitive UI that doesn't wear out my mouse every 3 months and totally scare off new players to the game.
6.) Fix POS's, please! They need a total redesign beyond just fuel blocks.
7.) Make more T2 BPO's available to those who didn't get lucky in the first lottery. Price and production competition is good!
8.) Rebalance distribution of tech moons.

Then, and only then, should you even fathom working on WiS again.


I think you'll have to prove your sampling method before I'd believe that list.

For example I bet I could find more players that would rather have a big mining improvement than care about half of the stuff on your list and I know there are more folks that want WiS than care about high sec incursions.

Issler
Issler Dainze
Tadakastu-Obata Corporation
The Honda Accord
#1112 - 2011-11-30 19:23:34 UTC
Roime wrote:
Nope, majority of us doesn't agree, that is just your list.

Also, in the last patch CCP delivered both FiS and WiS.



Sadly WiS that was almost completed alread as part of the last expansion and largely already finished. Likely to be the last WiS content other than lame NeX clothes for a long long long long long long long time.

Issler
arcca jeth
Dark Alliance
#1113 - 2011-11-30 19:42:20 UTC
I would only want WIS to be implemented further if CCP has the ability to do it in this manner:
1.) war dec targets are killable while WIS (Eve is not safe even walking about in a high sec station)
2.) give me a purpose to walking about in the station. i do want to play poker, drink quafe, get in bar fights, walk out on my dancer tab and get chased by concord npcs. I'd like to be able to run from those NPC's (or any faction NPC's i have irritated) all the way back to my POD, click on my POD at the Deck and choose board ship (to load hangar) then undock to GTFO.
3.) give us the same weapons that Dust will have for our avatars in EVE. Better yet, allow me to take a timed shuttle from the station to a planet where a battle is taking place. Before I leave, allow me to choose a side via a terminal in the Planetary Staging Office (the room shown in DUST's trailer with the strategic map).
4.) all me to use said strategic map to allocate resources to the battlefield and create strategic drop zones for my soldiers and equipment/vehicles. I'd also like to see the ability to assign objectives from this strategic map.
5.) give me FPS Dust for my PC / fine if you do it for PS3 but look at the difference between the graphics, size of battlefields, performance quality and team size variances between the PS3/PC version of Battlefield 3. ( I have both versions and it is easier to see why DUST should be PC exclusive) also you have to deal with all the Playstation Network policies and regulations/requirements because of THEIR network limitations.
6.) If you want to make history in the MMORPG world, be the 1st sci-fi MMORPG to take combat to and from space to planet/battlefield seamlessly without loading screens. Seamless transition from Space to Planet.
Zimmy Zeta
Perkone
Caldari State
#1114 - 2011-11-30 20:03:09 UTC  |  Edited by: Zimmy Zeta
arcca jeth wrote:
I would only want WIS to be implemented further if CCP has the ability to do it in this manner:
1.) war dec targets are killable while WIS (Eve is not safe even walking about in a high sec station)
2.) give me a purpose to walking about in the station. i do want to play poker, drink quafe, get in bar fights, walk out on my dancer tab and get chased by concord npcs. I'd like to be able to run from those NPC's (or any faction NPC's i have irritated) all the way back to my POD, click on my POD at the Deck and choose board ship (to load hangar) then undock to GTFO.
3.) give us the same weapons that Dust will have for our avatars in EVE. Better yet, allow me to take a timed shuttle from the station to a planet where a battle is taking place. Before I leave, allow me to choose a side via a terminal in the Planetary Staging Office (the room shown in DUST's trailer with the strategic map).
4.) all me to use said strategic map to allocate resources to the battlefield and create strategic drop zones for my soldiers and equipment/vehicles. I'd also like to see the ability to assign objectives from this strategic map.
5.) give me FPS Dust for my PC / fine if you do it for PS3 but look at the difference between the graphics, size of battlefields, performance quality and team size variances between the PS3/PC version of Battlefield 3. ( I have both versions and it is easier to see why DUST should be PC exclusive) also you have to deal with all the Playstation Network policies and regulations/requirements because of THEIR network limitations.
6.) If you want to make history in the MMORPG world, be the 1st sci-fi MMORPG to take combat to and from space to planet/battlefield seamlessly without loading screens. Seamless transition from Space to Planet.


ad 1. very unlikely that the nsc corporations that own the station will allow gunwielding maniacs to go havoc within their facility. I could imagine a good bar fight, though, just breaking the nose of the guy that just blew you up would be great.
For real FPS combat action there would have to be neutral battlegrounds like derelict starbases etc.

ad 2. yes. I like the part with the "running away from NPCS"... i liked the part with the "running" the most Lol

ad 3. no. basically you are asking CCP to give you Dust for free because you play Eve. You could also ask Blizzard to implement Diablo 3 into Wow and make it free for all WoW subscribers. Ain't gonna happen.

ad 4. ---see 3

ad 5--see 4

ad 6-- see 5, also this would just overburden most of our computers.
edit: and CCP did already write MMO history, so there is no need to push much further now.

I'd like to apologize for the poor quality of the post above and sincerely hope you didn't waste your time reading it. Yes, I do feel bad about it.

Myfanwy Heimdal
Heimdal Freight and Manufacture Inc
#1115 - 2011-12-01 12:44:07 UTC
Jaroslav Unwanted wrote:


True, however burning of your components namely GPUs on desktop computers is the user fault no-one else. And the Engine in its full might proved to be very, very nice. However not intended to work for masses with sub-standart/ read normal/ computers.


Er, no. Not in the least.

if the game requirement meets the specs of the machine then the game shouldn't set the machine on fire. It is not, not in a million years, the fault of the user.

If the software is likely to destroy the machine then it shouldn't run.

But your last part is telling. A normal machine, a machine of the masses. In other words for the majoority of EVE players they may as well stop now and biomass their characters.

I hope that you don't work for CCP's marketing division.

Pam:  I wonder what my name means in Welsh?Nessa: Why?

MotherMoon
Tribal Liberation Force
Minmatar Republic
#1116 - 2011-12-03 17:36:29 UTC
FFFFFFFFFFFFFFFFFFFFFF

I want walking in stations so bad : (

http://dl.eve-files.com/media/1206/scimi.jpg

Flamespar
WarRavens
#1117 - 2011-12-04 07:20:33 UTC
MotherMoon wrote:
FFFFFFFFFFFFFFFFFFFFFF

I want walking in stations so bad : (


I think it is still coming. I just wish CCP would update us on their plans for it. I mean is it going to be another 2 years?
Richard Hammond II
Doomheim
#1118 - 2011-12-04 07:37:48 UTC
Final point to say; a lot want it, a lot dont. They should figure out which is larger and go with that, but being that my account runs out today, I wont be commenting again lol

Goons; infiltration at its best - first bob... now ccp itself. They dont realize you guys dot take this as "just a game". Bring it down guys, we're rooting for you.

Ishtanchuk Fazmarai
#1119 - 2011-12-04 09:29:34 UTC
Richard Hammond II wrote:
Final point to say; a lot want it, a lot dont. They should figure out which is larger and go with that, but being that my account runs out today, I wont be commenting again lol


Nobody is entitled to curtail somebody else's rights when those rights don't affect his own rights.

So as long as WiS doesn't harms anyone else, then there is no reason to not give WiS to those who want it.

And in case you think "the effort in WiS meant FiS was abandoned", just read CCP Manifest's interview where you can read between the lines what has happen: it's been the 18 months.

Roses are red / Violets are blue / I am an Alpha / And so it's you

Reiisha
#1120 - 2011-12-04 10:48:32 UTC
Focus on getting the flying in space part right. If time permits, finish WiS.


Thing is that CCP needs to learn how to make decisions though. The reason many features (like WiS) get drawn out so much isn't that CCP wants to release "when it's done" but because they can't decide on the final designs. Few people in the company know how to break the ice and make a decision final.

If you do things right, people won't be sure you've done anything at all...