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Enyo Fitting

Author
Mizhir
Devara Biotech
#21 - 2014-05-15 22:08:28 UTC
ARMED1, a piece of advice: Do some research before calling someone or their fit for ****.

❤️️💛💚💙💜

ARMED1
Gladiators of Rage
Fraternity.
#22 - 2014-05-15 22:51:33 UTC
Liam Inkuras wrote:
I'm sorry I didn't bother to read your shiptoast, because after the first paragraph I realized you have no idea what you are talking about. If you wish to see how my "failfit" performs, please go look at my kill record for the past year with Enyos. The Enyo performs fantastically with an MWD/Scram/Web fit because no frig can pull range on you before it dies, and cruisers lack the base speed to do so when webbed.

Regarding neuts: that is why my first fit I posted has a NOS, and it can handle neuts quite well. An AAR and A-Typle Explosive plating provides plenty tank for the Enyo to vaporize another frig or dessy, and to tank a flight of drones from a cruiser.

The gank fit I posted was in response to another post, and it is not my regular fit by no means. The Enyo is not designed to tank, it is designed to melt the face off anything it comes across. An AAR and resist mod are all you need to hold yourself together.

As for you claiming that I am a blobber, you can once again find counter-evidence to that my checking my killboard. If you wish to see how I fly my Enyo, please refer to the video in my bio, or check it out here https://www.youtube.com/watch?v=VY03CSlhtlI


Weird - now all of a sudden the fail fit you posted isnt your "regular fit". Thats a good thing. And, well we werent talking about your "regular fit" were we. We were talking about the gank fit you posted. I correctly pointed out that it wouldnt be fit for much more than blobbing in null and that is 100% true. And as you so thoughtfully point out your "regular fit" runs an AAR and a resist mod... Hmmm - maybe to give it more tank?

As to other frigates not being able to pull range etc and the videos and all that... Anyone can put together a highlight reel of them making their best kills. You do have an impressive KB but there is so much that isnt quantified in a video or even on a KB that those things in and of themselves do not mean that your advice is solid. Maybe you fly linked with drugs - maybe you have intel on the targets you take on - there are lots of maybes and what ifs but even that doesnt matter. Posting a fail fit is posting a fail fit. Citing your good KB doesnt make it any less of a fail fit. It just means that you probably dont personally use it much.

The bottom line is that I called out your fit for failing where it does fail. It isnt a good fit and it isnt especially useful even for the role you describe as there are other ships that do it better. Also, when looking at your KB you fly lots of other types of ships so I am guessing you realize this. Aside from you having your ego bruised when someone calls you out on a fit I dont even know why you are defending it because everything I said still stands as true.

There are plenty fits that could tank your damage long enough to pull range and mitigate the DPS on the fit you posted. You and the null bears can troll me as much as you want but it doesnt make what I said about your fit wrong. Your fit does lack tank, does lack ability to handle neuts and lacks the ability to apply DPS and tank enough to win in a prolonged engagement where your opponent pulls range. Sure "IF" some magical situation happens where your Enyo is perfectly fit for the fight you will win. But, the OP was not asking for that and I dont see how posting your fit does anything to contribute to helping him fit better aside from showing the high end potential of a gank Enyo. Said Enyo isnt useful aside from being part of a larger fleet - blob or otherwise - and that is also 100% true. If you had flown the gank fit you posted in a lot of the fights you show on your highlight reel you would have lost most if not all of them. That is also 100% true.

I dont have to research anything - dont have to look at your KBs or videos to know and to correctly comment about the inadequacies and limitations of the gank fit you posted. Now, had you posted your "regular fit" I wouldnt have said anything at all because THAT is a nice fit. Now, troll away...
Liam Inkuras
Furnace
Thermodynamics
#23 - 2014-05-16 00:08:56 UTC  |  Edited by: Liam Inkuras
M8 1v1 @ sun IRL ingame top-belt

/troll

You can see my first and "proper" fit posted way above the comedy gank fit.

I wear my goggles at night.

Any spelling/grammatical errors come complimentary with my typing on a phone

Voyager Arran
Brutor Tribe
Minmatar Republic
#24 - 2014-05-16 00:19:16 UTC
Confirming that a ship with a 5km falloff will never need to go anywhere faster than 800m/s.
Mizhir
Devara Biotech
#25 - 2014-05-16 08:49:38 UTC
ARMED1 wrote:

"I don't listen to other peoples arguments so I always win discussions"


If you paid attention to anything Liam said, then you would notice that the gank fit is not the fit he uses AND it is something he posted in response to another guy.

It also doesn't change the fact that the MWD Enyo is pretty kickass. While the AB Enyo is often favourable in FW lowsec where targets land right on top of you, it is a different matter in nullsec where AB ships are rare and you need the MWD to chase down targets. Whereas an AB Enyo could just be kited to death.

❤️️💛💚💙💜

Dorian Tormak
RBON United
#26 - 2014-05-16 13:23:38 UTC
AB / MWD depends highly on the situation and the targets you are trying to destroy. Different strategy is good for different situations.

Holy Satanic Christ! This is a Goddamn Signature!

Voyager Arran
Brutor Tribe
Minmatar Republic
#27 - 2014-05-16 15:33:36 UTC
Mizhir wrote:
ARMED1 wrote:

"I don't listen to other peoples arguments so I always win discussions"


If you paid attention to anything Liam said, then you would notice that the gank fit is not the fit he uses AND it is something he posted in response to another guy.

It also doesn't change the fact that the MWD Enyo is pretty kickass. While the AB Enyo is often favourable in FW lowsec where targets land right on top of you, it is a different matter in nullsec where AB ships are rare and you need the MWD to chase down targets. Whereas an AB Enyo could just be kited to death.



Hell, forget getting kited (though do keep in mind that you could be kited out by a ******* Hurricane). Trivial **** like jumping through a gate and coming through on the far side from a target would put you like 20+ seconds out of range.

AB-only frigates are great for sitting at zero on acceleration gates or drag bubbles and pretty dumb when you don't know precisely what circumstances your fights will take place under.
Hrett
The Scope
Gallente Federation
#28 - 2014-05-16 19:09:09 UTC  |  Edited by: Hrett
Voyager Arran wrote:
Mizhir wrote:
ARMED1 wrote:

"I don't listen to other peoples arguments so I always win discussions"


If you paid attention to anything Liam said, then you would notice that the gank fit is not the fit he uses AND it is something he posted in response to another guy.

It also doesn't change the fact that the MWD Enyo is pretty kickass. While the AB Enyo is often favourable in FW lowsec where targets land right on top of you, it is a different matter in nullsec where AB ships are rare and you need the MWD to chase down targets. Whereas an AB Enyo could just be kited to death.



Hell, forget getting kited (though do keep in mind that you could be kited out by a ******* Hurricane). Trivial **** like jumping through a gate and coming through on the far side from a target would put you like 20+ seconds out of range.

AB-only frigates are great for sitting at zero on acceleration gates or drag bubbles and pretty dumb when you don't know precisely what circumstances your fights will take place under.


Plus, in my experience, very few people will enter a FW plex when they know you are inside sitting at zero in an Enyo. Its simply not a fight most people will choose to take. I love AB frigate fits for FW, but the Enyo will rarely get the opportunity to use an AB fit in its most ideal situation.

spaceship, Spaceship, SPACESHIP!

Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#29 - 2014-05-21 15:33:05 UTC  |  Edited by: Lan Wang
Dorian Tormak wrote:
The Enyo sucks, don't fly it.

Edit: It's good at spearheading fellatio, however.


what a b******* statement, enyo rocks.


4x Light Neutron Blaster II

1x Faint Epsilon Warp Scrambler I
1x Medium F-S9 Regolith Shield Induction
1x Limited 1MN Microwarpdrive I

1x Micro Auxiliary Power Core I
1x Nanofiber Internal Structure II
2x Magnetic Field Stabilizer II

1x Small Anti-EM Screen Reinforcer I
1x Small Processor Overclocking Unit I

void s ammo for 424 dps overheated (no implants)

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Dorian Tormak
RBON United
#30 - 2014-05-22 00:35:15 UTC
Lan Wang wrote:
Dorian Tormak wrote:
The Enyo sucks, don't fly it.

Edit: It's good at spearheading fellatio, however.


what a b******* statement, enyo rocks.


4x Light Neutron Blaster II

1x Faint Epsilon Warp Scrambler I
1x Medium F-S9 Regolith Shield Induction
1x Limited 1MN Microwarpdrive I

1x Micro Auxiliary Power Core I
1x Nanofiber Internal Structure II
2x Magnetic Field Stabilizer II

1x Small Anti-EM Screen Reinforcer I
1x Small Processor Overclocking Unit I

void s ammo for 424 dps overheated (no implants)

Cool concept, but I think you're doing it wrong, son!

You either need to be able to control range or deal damage all the way to the edge of scram range.

Dang, you don't even have a Damage Control on your Enyo? Epic fail

Holy Satanic Christ! This is a Goddamn Signature!

Garviel Tarrant
Beyond Divinity Inc
Shadow Cartel
#31 - 2014-05-22 00:36:43 UTC
Lan Wang wrote:
Dorian Tormak wrote:
The Enyo sucks, don't fly it.

Edit: It's good at spearheading fellatio, however.


what a b******* statement, enyo rocks.


4x Light Neutron Blaster II

1x Faint Epsilon Warp Scrambler I
1x Medium F-S9 Regolith Shield Induction
1x Limited 1MN Microwarpdrive I

1x Micro Auxiliary Power Core I
1x Nanofiber Internal Structure II
2x Magnetic Field Stabilizer II

1x Small Anti-EM Screen Reinforcer I
1x Small Processor Overclocking Unit I

void s ammo for 424 dps overheated (no implants)


I believe its spelled lolvoid.

BYDI recruitment closed-ish

Trinkets friend
Sudden Buggery
Sending Thots And Players
#32 - 2014-05-22 01:42:29 UTC
Carmen Electra wrote:
[Enyo, Fleet PvP]
Small Ancillary Armor Repairer
Magnetic Field Stabilizer II


lana kane.jpg
Dub Step
Death To Everyone But Us
#33 - 2014-05-22 02:20:46 UTC
Why would anyone listen to a cretin who fits Breachers like this https://zkillboard.com/kill/38707104/

The Enyo is truly versatile and a joy to fly. You can regularly find small groups of frigates that will engage you thinking they can rip you apart.

FW peeps really like their AB fits but even with an MWD you can tend to operate within scram range since Null S and heated scram / MWD to catch faster ships trying to escape is a useful tactic.
Lan Wang
Princess Aiko Hold My Hand
Safety. Net
#34 - 2014-05-22 08:12:26 UTC
Dorian Tormak wrote:
Lan Wang wrote:
Dorian Tormak wrote:
The Enyo sucks, don't fly it.

Edit: It's good at spearheading fellatio, however.


what a b******* statement, enyo rocks.


4x Light Neutron Blaster II

1x Faint Epsilon Warp Scrambler I
1x Medium F-S9 Regolith Shield Induction
1x Limited 1MN Microwarpdrive I

1x Micro Auxiliary Power Core I
1x Nanofiber Internal Structure II
2x Magnetic Field Stabilizer II

1x Small Anti-EM Screen Reinforcer I
1x Small Processor Overclocking Unit I

void s ammo for 424 dps overheated (no implants)

Cool concept, but I think you're doing it wrong, son!

You either need to be able to control range or deal damage all the way to the edge of scram range.

Dang, you don't even have a Damage Control on your Enyo? Epic fail


works great why is it a fail if it can take down a stabber and then take on another stabber then i think its good enough, its won enough fights to not justify needing one, mostly fleet fights but hey still fun solo, just change out ammo if you need range?

Domination Nephilim - Angel Cartel

Calm down miner. As you pointed out, people think they can get away with stuff they would not in rl... Like for example illegal mining... - Ima Wreckyou*

Danny John-Peter
Blue Canary
Watch This
#35 - 2014-05-22 08:47:01 UTC
Liam Inkuras wrote:
Carmen Electra wrote:
Hrett wrote:
I don't fly the Enyo since tiericide. In the fits above does it need a cap booster? Seems like a web + nos would be better for a blaster boat?


Won't fit.

Lies

Enyo: Sucker Punch

Light Neutron blaster II
Light Neutron blaster II
Light Neutron blaster II
Light Neutron blaster II
Small 'Knave' Energy Drain

Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
X5 Prototype Engine Enervator I

Internal Force Field Array I
Magnetic Field Stabilizer II
Small Ancillary Armor Repairer
Coreli A-Type Explosive Plating

Small Hybrid Burst Aerator II
Small Ancillary Current Router I

Hobgoblin II x1

This has been my fit for the past year and it is tried and true. It can engage any frig, Dessy, and most cruisers with ease.


This is the fit I run, its pretty good.
Tung Yoggi
University of Caille
#36 - 2014-05-23 16:06:57 UTC
As an act of diplomacy between AB and MWD supporters, I'll say: yes, you can fit both. And suddenly, everyone is harpy. Well uhm, happy.

I used to fly this with decent success many moons ago:

Quote:
[Enyo, dual prop exp hole ion]
Small Ancillary Armor Repairer, Nanite Repair Paste
Magnetic Field Stabilizer II
Corpii A-Type Explosive Plating
Damage Control II

Limited 1MN Microwarpdrive I
Faint Epsilon Warp Scrambler I
Experimental 1MN Afterburner I

Light Ion Blaster II, Caldari Navy Antimatter Charge S
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Light Ion Blaster II, Caldari Navy Antimatter Charge S
Small 'Knave' Energy Drain

Small Ancillary Current Router I
Small Hybrid Collision Accelerator II

Warrior II x1


I know there's a dual prop neutron fit somewhere. Damage application is not much of an issue thanks to the tracking bonus (and superior ion tracking vs neutron)

Voyager Arran
Brutor Tribe
Minmatar Republic
#37 - 2014-05-23 18:52:45 UTC
Lan Wang wrote:
Dorian Tormak wrote:
Lan Wang wrote:
Dorian Tormak wrote:
The Enyo sucks, don't fly it.

Edit: It's good at spearheading fellatio, however.


what a b******* statement, enyo rocks.


4x Light Neutron Blaster II

1x Faint Epsilon Warp Scrambler I
1x Medium F-S9 Regolith Shield Induction
1x Limited 1MN Microwarpdrive I

1x Micro Auxiliary Power Core I
1x Nanofiber Internal Structure II
2x Magnetic Field Stabilizer II

1x Small Anti-EM Screen Reinforcer I
1x Small Processor Overclocking Unit I

void s ammo for 424 dps overheated (no implants)

Cool concept, but I think you're doing it wrong, son!

You either need to be able to control range or deal damage all the way to the edge of scram range.

Dang, you don't even have a Damage Control on your Enyo? Epic fail


works great why is it a fail if it can take down a stabber and then take on another stabber then i think its good enough, its won enough fights to not justify needing one, mostly fleet fights but hey still fun solo, just change out ammo if you need range?


Did you maybe notice the raw hull value on an Enyo? If you dropped the MAPC and the Shield Extender for a Damage Control, not only would you be freeing up one of your vital mids, your EHP would go up.

This applies to most Gallente Frigates btw.
ARMED1
Gladiators of Rage
Fraternity.
#38 - 2014-05-24 02:39:49 UTC  |  Edited by: ARMED1
Dub Step wrote:
Why would anyone listen to a cretin who fits Breachers like this https://zkillboard.com/kill/38707104/

The Enyo is truly versatile and a joy to fly. You can regularly find small groups of frigates that will engage you thinking they can rip you apart.

FW peeps really like their AB fits but even with an MWD you can tend to operate within scram range since Null S and heated scram / MWD to catch faster ships trying to escape is a useful tactic.



OK first I will post this...
Dub Steps KB: http://eve-kill.net/?a=pilot_detail&plt_id=620807

Now even assuming that isnt your main and I hope to god its not - your KB still sucks so I dont think you have room to talk. You fight roughly one month a year in that ship/with that toon??? Now I know that makes you an expert. But, since you brought it up and can obviously use some pointers...

Look at it again and this time think... because that Breacher will kill most Enyos 1v1 in a FW low sec setting which is where it is intended to be used. While it looks odd there is genius behind this fit. I will start by saying that although I wish I could - i cant claim credit for the fit since it isnt originally mine. But, after flying it and getting many kills to its credit here is why it is viable... And here is why it will kill most Enyos in low sec.

It is normally fit with T2 Rocket Launchers and with them it can apply 140+ DPS and it sports full tackle. Non linked with a set of shield implants drugs and Tactical Shield Manipulation Lvl 5 it will tank initial DPS while it tackles you and pulls range - then it will kite you at the edge of scram range while it kills you. Since it is rocket fit that Breacher doesnt lose DPS at range like your Enyo will when it is orbited near blaster falloff.

With that cap set up (lows and rigs) it is a Med Shield Boosted perma repping frigate. THAT is why the fit is good sir nooblet. With its rapid cap recharge it is basically cap stable (if you pulse the AB once in a while during orbiting). It needs no cap booster to feed its Med Shield Booster so there are no booster charges to depend on and since it doesnt use an Ancillary Booster there are no magazines to run out of charges. It basically reps as long as it is alive. Its weakenesses are that it is somewhat, but not always, vulnerable to neuts although a NOS wont make enough difference to throw it off. Also it is a scram range brawler so it is not meant to fight long range MWD kiters like Tristans etc. It is one of many Breacher fits I fly, depending on the circumstances. It has amazing tanking capabilites (37.5% boost bonus at Minmatar Frigate 5) coupled with good speed, small sig radius, range dictation (full tackle) and enough DPS to make it nasty.

ARMED1
Voyager Arran
Brutor Tribe
Minmatar Republic
#39 - 2014-05-24 03:53:39 UTC  |  Edited by: Voyager Arran
On a lark, I plugged that abomination into EFT to see what came out.

Assuming perfect skills, you can permanently tank nearly 80 DPS, which turns out to be just enough to handle your own formidable damage output, with an amazing 2k ehp worth of buffer as a fallback if things get tense, or, you know, someone neuts you out at all.


The Breacher is an amazing brawler, but oh man do you really have to work to come up with a dumber fit than that.


EDIT: overheated with rage at perfect skills it does 105 DPS, you are a mountain of **** with a mouth on top.
ARMED1
Gladiators of Rage
Fraternity.
#40 - 2014-05-24 04:32:37 UTC  |  Edited by: ARMED1
Voyager Arran wrote:
On a lark, I plugged that abomination into EFT to see what came out.

Assuming perfect skills, you can permanently tank nearly 80 DPS, which turns out to be just enough to handle your own formidable damage output, with an amazing 2k ehp worth of buffer as a fallback if things get tense, or, you know, someone neuts you out at all.


The Breacher is an amazing brawler, but oh man do you really have to work to come up with a dumber fit than that.


And the above is exactly why EFT warriors dont win against pilots that actually have experience... This is how it goes for them - What? I must be glitched, but! but! but! EFT said this fit was amazing!!! why didnt I win????

EFT is not a real indicator or how a ship performs under the variables of actual combat. So, your EFT stats assume many constants that dont stay constant during a live engagement and they are also not factoring in a few of the things that I mentioned in my explanation of this fit (even if you set skills at lvl5).

Number 1 - shield implants and drugs - you fly it with both as I said in my post - this makes the shield boost well in excess of 80 DPS.

Secondly I said that it is normally fit with T2 launchers and rockets - DPS is 140+ plug it into EFT fool

Third - you dont need to perma tank your opponents peak DPS to win a fight. You need to be able to survive the initial onslaught while you get range. How much ACTUAL (pull your head out of EFT and think about it) DPS you take in a fight depends on your opponents skills, the ammo type they choose, the range you fly at etc etc. So, if you take say 250-300 ACTUAL DPS for a few seconds in the beginning of a fight as you pull range you quickly rep that back. Also, Tactical Shiled Manipulation 5 means your opponents volley doesnt penetrate your sheilds even if they bottom you out between rep cycles in the beginning. Now you are at range where your opponents DPS drops drastically so perma tanking is fine.

Nowhere in my explanation did I say that you would use this fit to tackle an opponent and orbit them at their optimal for the duration of the fight.

Fourth - For the EFT noob warrior who thinks they can plug in all level 5 skills - you also probably dont understand how shield skills work. The shield resist skills do not do anything for you unless you are using shield amplifiers. So the main shield skill that helps here (as mentioned in my last post and above) is Tactical Shield Manipulation. Lets just say that it means you dont take armor or structure damage (if armor is gone) when an incoming volley bottoms your shields out in between rep cycles. Bottom line (as I stated in my post) is that you need this skill to 5 ALONG with the implants and the drugs and the frigate performs as stated.

Fifth - overload your shield booster during the beginning of the fight when you are under greater DPS...

Sixth - neuts were acknowledged as a weakness - also neuts DONT mean certain death if you know how to fly/cycle your mods properly - I have won fights with this exact fit while neuted. Neuts kill your Enyo too ;)

Seventh - Enyos still suck
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