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Better Drone Boat

Author
Cassandra Aurilien
Imperial Academy
Amarr Empire
#21 - 2014-05-23 14:51:17 UTC
Delhaven wrote:
As fun as something like that would be, CCP already dislikes drones because they make the servers unhappy. So increasing the number of them is not something they'd be interested in.


This. And Gallente ships used to have bonuses to number of drones deployable, I believe. They removed them years ago. The Guardian-Vexor is the only remaining ship to use the old bonuses, as far as I'm aware.
SurrenderMonkey
State Protectorate
Caldari State
#22 - 2014-05-23 16:21:12 UTC
Tim Ryder wrote:


Well, lets make a list:

  • Machariel for projectiles
  • Vindicator for hybrids
  • Nightmare for lasers
  • Rattlesnake for drones
  • Barghest for missiles




Fixed your list for you.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Lucien Visteen
Imperial Academy
Amarr Empire
#23 - 2014-05-23 16:54:46 UTC
========================================================================================

WORM

Gallente Frigate Bonus:
10% bonus to kinetic and thermal missile damage (was 5m3 Drone Bay Capacity per level)

Caldari Frigate Bonus:
4% bonus to all shield resistances

Role Bonus:
300% bonus to light combat drone damage and hitpoints (was 50% bonus to Rocket and Light Missile velocity)


Slot layout: 3H, 4M, 3L; 0 turrets, 3 launchers
Fittings: 40 PWG(+5), 180 CPU(+20)
Defense (shields / armor / hull) : 830(+33) / 500(-82) / 620(-3)
Capacitor (amount / recharge / cap per second) : 380(+30) / 212000 (-22375) / 1.79 (+.29)
Mobility (max velocity / agility / mass / align time): 320(+33) / 3.8(+.31) / 965000 / 5.17s(+.42)
Drones (bandwidth / bay): 10(-15) / 25
Targeting (max targeting range / Scan Resolution / Max Locked targets): 30km / 650 / 5
Sensor strength: 15
Signature radius: 40

========================================================================================

GILA

Gallente Cruiser Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Cruiser Bonus:
4% bonus to all shield resistances

Role Bonus:
500% bonus to medium drone damage and hitpoints (was 50% bonus to Light Missile and Rocket max velocity)


Slot layout: 5H, 6M, 4L; 0 turrets, 4 launchers(+1)
Fittings: 670 PWG(+40), 400 CPU(+50)
Defense (shields / armor / hull) : 3200(+12) / 2200(-125) / 2490
Capacitor (amount / recharge / cap per second) : 1400(+25) / 530000 (-1250) / 2.85
Mobility (max velocity / agility / mass / align time): 195(+31) / .66 / 9600000 / 8.78s
Drones (bandwidth / bay): 20(-105) / 100(-300)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 58km (+3km) / 285 / 7
Sensor strength: 22
Signature radius: 145(-5)
Cargo Hold: 440

========================================================================================

RATTLESNAKE

Gallente Battleship Bonus:
10% bonus to kinetic and thermal missile damage (was 10% drone damage and hitpoints)

Caldari Battleship Bonus:
4% bonus to all shield resistances

Role Bonus:
275% bonus to heavy and sentry drone damage and hitpoints (was 50% bonus to Cruise missile and Torpedo max velocity)


Slot layout: 6H, 7M, 6L; 0 turrets, 5 launchers(+1)
Fittings: 10000 PWG, 710 CPU
Defense (shields / armor / hull) : 12750 / 8940(-358) / 9960
Capacitor (amount / recharge / cap per second) : 5350(+38) / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 94 / .128 / 99300000 / 18.45s
Drones (bandwidth / bay): 50(-75) / 175(-225)
Targeting (max targeting range / Scan Resolution / Max Locked targets): 75km / 100 / 7
Sensor strength: 30
Signature radius: 450(-10)

========================================================================================

There is your drone boats.

They are live on sisi now, and are really fun to play with. A rattlesnake with a gecko is deadly, atleast against npc'sSmile

The ships hung in the sky in much the same way that bricks don't.

XMaxan
The Legion of X
#24 - 2014-05-23 16:56:28 UTC
Cassandra Aurilien wrote:
Delhaven wrote:
As fun as something like that would be, CCP already dislikes drones because they make the servers unhappy. So increasing the number of them is not something they'd be interested in.


This. And Gallente ships used to have bonuses to number of drones deployable, I believe. They removed them years ago. The Guardian-Vexor is the only remaining ship to use the old bonuses, as far as I'm aware.



I was afraid of this.
Barton Breau
University of Caille
Gallente Federation
#25 - 2014-05-23 19:53:32 UTC
SurrenderMonkey wrote:
Tim Ryder wrote:


Well, lets make a list:

  • Machariel for projectiles
  • Vindicator for hybrids
  • Nightmare for lasers
  • Rattlesnake for drones
  • Barghest for missiles




Fixed your list for you.


That you dont even realize that you didnt makes it sad and hilarious at the same time.
Barbara Nichole
Royal Amarr Institute
Amarr Empire
#26 - 2014-05-23 19:58:01 UTC
more drones is not too powerful.. used to be you could deploy more.. but they were limited to 5 not because many drones weren't nicer.. but because CCP was worried about performance issues with large fleets.

  - remove the cloaked from local; free intel is the real problem, not  "afk" cloaking -

[IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/consultsig.jpg[/IMG]

XMaxan
The Legion of X
#27 - 2014-05-23 20:06:37 UTC
I have an answer to the performance issue...... SuperCarrier/Carrier. I find it unlikely that large fleets of better drone boats will become commonplace if they have near the same DPS as current drone boats do.

Barton Breau
University of Caille
Gallente Federation
#28 - 2014-05-23 20:12:15 UTC
XMaxan wrote:
I have an answer to the performance issue...... SuperCarrier/Carrier. I find it unlikely that large fleets of better drone boats will become commonplace if they have near the same DPS as current drone boats do.



I do think significantly more people fly a domi than a carrier, especially in highsec.

What is so "cool" about 10 drones? Why not rather argue about increasing damage and hp bonus?
Harvey James
The Sengoku Legacy
#29 - 2014-05-23 20:47:16 UTC
Harvey James wrote:
what i wouldn't mind seeing is basically a mini carrier .. a slightly tankier chunkier battleship hull that uses fighters..
maybe a new gallente navy battleship .. it sacrifices multiple slots too retain a battleship like mass and for the fighter launch runway and extended dronebay

Gallente Carrier Battleship Bonus:
5km drone control range per level
5% bonus to Drone optimal range and tracking speed per level

Role bonus:
uses fighters only
Can deploy 2 additional Fighters

Slot layout: 3H, 4M, 7L; 0 turrets, 0 launchers
Fittings: 9000 PWG, 620 CPU
Defense (shields / armor / hull) : 8500 / 15000 / 26000
Capacitor (amount / recharge / cap per second) : 5350 / 1154000ms / 4.59
Mobility (max velocity / agility / mass / align time): 80 / .140 / 16530000 / 30s ish would make sense
Drones (bandwidth / bay): 175 / 70000
Targeting (max targeting range / Scan Resolution / Max Locked targets): 85km / 80 / 7
Sensor strength: 35
Signature radius: 850


or perhaps a new class of ship in between carrier and battleship ...
carrier battleship ...

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

XMaxan
The Legion of X
#30 - 2014-05-23 23:52:41 UTC
Barton Breau wrote:
XMaxan wrote:
I have an answer to the performance issue...... SuperCarrier/Carrier. I find it unlikely that large fleets of better drone boats will become commonplace if they have near the same DPS as current drone boats do.



I do think significantly more people fly a domi than a carrier, especially in highsec.

What is so "cool" about 10 drones? Why not rather argue about increasing damage and hp bonus?



I feel that as long as the Amarr tote the same bonus that the Gallente are not shining in their role of "Drone Masters"
SurrenderMonkey
State Protectorate
Caldari State
#31 - 2014-05-23 23:56:22 UTC  |  Edited by: SurrenderMonkey
XMaxan wrote:
Barton Breau wrote:
XMaxan wrote:
I have an answer to the performance issue...... SuperCarrier/Carrier. I find it unlikely that large fleets of better drone boats will become commonplace if they have near the same DPS as current drone boats do.



I do think significantly more people fly a domi than a carrier, especially in highsec.

What is so "cool" about 10 drones? Why not rather argue about increasing damage and hp bonus?



I feel that as long as the Amarr tote the same bonus that the Gallente are not shining in their role of "Drone Masters"


They've done the thing where a ship designed to use a particular weapon system was given an inferior bonus because it didn't belong to the right "race" for that weapon system in the past and, you know what?

It was ******* stupid, always. The most memorable one, for me, was the old school stealth bombers, where the Manticore had an extra cruise launcher over the rest, making the other bombers utterly pointless within their role - nobody would ever choose to fly any bomber other than a manticore, you would only do so because you had the misfortune of not having Caldari Frigate 5 trained.

Also, the notion that Gallente, of all races, is in any way getting the short end of the stick right now is pretty laughable.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Sniper Smith
Center for Advanced Studies
Gallente Federation
#32 - 2014-05-24 00:46:53 UTC
Personally I wanted the Domi during the BS rebalance to get another drone per level.. But with CCP trying to reduce drones, don't expect it to happen.

That said, it really WOULD make sense for the Gal to have a boat like that. They are The Drone Race.. Might be a good idea to try it with a Sin ? I mean it's blackops, it has a drone and turret bonus already, and it's got a meh tank because it's Blackops.. Drop the 5% Turret to 1 drone per level, and then drop down the drone DPS and HP by whatever it takes to keep it balanced.

Would be nice if they considered it during the next balance pass when they do Blackops.
Barton Breau
University of Caille
Gallente Federation
#33 - 2014-05-24 02:32:50 UTC
SurrenderMonkey wrote:


They've done the thing where a ship designed to use a particular weapon system was given an inferior bonus because it didn't belong to the right "race" for that weapon system in the past and, you know what?

It was ******* stupid, always. The most memorable one, for me, was the old school stealth bombers, where the Manticore had an extra cruise launcher over the rest, making the other bombers utterly pointless within their role - nobody would ever choose to fly any bomber other than a manticore, you would only do so because you had the misfortune of not having Caldari Frigate 5 trained.

Also, the notion that Gallente, of all races, is in any way getting the short end of the stick right now is pretty laughable.


Sure , if you are in a twilight zone and there is no difference between a ship class that uses just a specific weapon type and a ship class that uses them all, you are right.

Unfortunately, not many people are.
SurrenderMonkey
State Protectorate
Caldari State
#34 - 2014-05-24 03:01:56 UTC
Barton Breau wrote:
SurrenderMonkey wrote:


They've done the thing where a ship designed to use a particular weapon system was given an inferior bonus because it didn't belong to the right "race" for that weapon system in the past and, you know what?

It was ******* stupid, always. The most memorable one, for me, was the old school stealth bombers, where the Manticore had an extra cruise launcher over the rest, making the other bombers utterly pointless within their role - nobody would ever choose to fly any bomber other than a manticore, you would only do so because you had the misfortune of not having Caldari Frigate 5 trained.

Also, the notion that Gallente, of all races, is in any way getting the short end of the stick right now is pretty laughable.


Sure , if you are in a twilight zone and there is no difference between a ship class that uses just a specific weapon type and a ship class that uses them all, you are right.

Unfortunately, not many people are.


You seem to have mistaken whinging for a compelling argument.

"Help, I'm bored with missions!"

http://swiftandbitter.com/eve/wtd/

Cassandra Aurilien
Imperial Academy
Amarr Empire
#35 - 2014-05-24 03:05:24 UTC
XMaxan wrote:
Barton Breau wrote:
XMaxan wrote:
I have an answer to the performance issue...... SuperCarrier/Carrier. I find it unlikely that large fleets of better drone boats will become commonplace if they have near the same DPS as current drone boats do.



I do think significantly more people fly a domi than a carrier, especially in highsec.

What is so "cool" about 10 drones? Why not rather argue about increasing damage and hp bonus?



I feel that as long as the Amarr tote the same bonus that the Gallente are not shining in their role of "Drone Masters"


Umm.. There is no Amarr BS with drone tracking bonuses... That's not exactly a small bonus. It's the most Drone focused ship in the game.

When the Gallente were able to deploy extra drones, they did not have a damage bonus to the hull.

Also, back then, the drone interfacing skill allowed the deployment of extra drones, instead of a damage bonus, so the Domi could deploy 15 unbonused drones instead of non Gallente ships which could only deploy 10.
Barton Breau
University of Caille
Gallente Federation
#36 - 2014-05-24 03:10:23 UTC
SurrenderMonkey wrote:
Barton Breau wrote:
SurrenderMonkey wrote:


They've done the thing where a ship designed to use a particular weapon system was given an inferior bonus because it didn't belong to the right "race" for that weapon system in the past and, you know what?

It was ******* stupid, always. The most memorable one, for me, was the old school stealth bombers, where the Manticore had an extra cruise launcher over the rest, making the other bombers utterly pointless within their role - nobody would ever choose to fly any bomber other than a manticore, you would only do so because you had the misfortune of not having Caldari Frigate 5 trained.

Also, the notion that Gallente, of all races, is in any way getting the short end of the stick right now is pretty laughable.


Sure , if you are in a twilight zone and there is no difference between a ship class that uses just a specific weapon type and a ship class that uses them all, you are right.

Unfortunately, not many people are.


You seem to have mistaken whinging for a compelling argument.


Thanks for clearing up your intentions with the bomber post.
Grunnax Aurelius
Banana-Republic.
Shadow Cartel
#37 - 2014-05-24 03:26:34 UTC
XMaxan wrote:
Corraidhin Farsaidh wrote:
Wouldn't this simply make all other drone boats obsolete?



Well using the Drone Control Unit method would take away from high slot weapons, so they lose weapon DPS in exchange for Drone DPS.

Currently Missile/Gun battleships can stack weapon upgrades and rigs all to the same weapon system and get decent DPS increases, whereas current drone boats get a portion of the DPS from weapons(though significantly less than drone DPS). Buffing your weapons on a Drone boat leads to very little increase, and drone damage modules get less efficient return than other Battleships get form weapon damage modules.

I simply would like to see more drones over weapon slots.


Portional DPS....... with drones...... go talk to my Rattlesnake that does 1200+dps with drones alone

https://forums.eveonline.com/default.aspx?g=posts&t=342042&find=unread

Barton Breau
University of Caille
Gallente Federation
#38 - 2014-05-24 03:40:30 UTC
Grunnax Aurelius wrote:


Portional DPS....... with drones...... go talk to my Rattlesnake that does 1200+dps with drones alone


For not much longer :)
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