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Why Eve isn't more popular?

First post
Author
Jenn aSide
Soul Machines
The Initiative.
#601 - 2014-05-22 12:36:10 UTC  |  Edited by: Jenn aSide
Turdas Tundra wrote:
Neutrino Sunset wrote:
Turdas Tundra wrote:
... I can't see a reason for exp players using a T1 other than the fact they cost nothing.
The challenge?

I recently did the SOE arc (first arc I've done) in a Burst, purely for the lols. Just because you can fly every leet ship in the game doesn't mean you need to in order to have fun.


That's a pretty unconventional reason lol...

When I first started off in EVE and I had read my fair share of EVE uni guides and after having a bit of experience roaming around with a corp, two of my friends and I decided to try our hand at PVP at one of the novice complexes. I was in an Amarr frigate, my friends in a caldari frig and a Rifter. We learned how to fit our ships properly and how tackling works, we saw a guy from the enemy militia at the gate in an assault frigate (lol), so we attacked him, with my Rifter friend tackling him while we followed, webbing and scramming him. Mind you this fight was 3v1, but the assault frig destroyed us one at a time despite the fact he was 'dead in the water'. We hardly dented his shield...

Now I'm not saying that the result should have been any different, but it pretty much summarises what it is like to be a new player in EVE. I'm not saying that this gap between new players and vets is good or bad, but it is one of the reasons new players won't go near EVE.



Good. Simple equation here.

If *SHIP EXPLODES* = "grrr screw this game'/uninstalls EVE, then player was not an EVE player to begin with.

If *SHIP EXPLODES* = "grrrr I'm going to do this over and over again till I learn what I'm doing wrong and how to beat this no matter how many ships I lose" , then Player is meant for EVE and is welcomed.



You died despite being 3 on 1 and still losing, yet YOU are still here. So working as intended, right Turdas??
Kaarous Aldurald
Black Hydra Consortium.
#602 - 2014-05-22 12:39:48 UTC
Turdas Tundra wrote:

Good job I guess, shame we still have the issue with no newbies wanting to touch the game.

Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.


If you think that's true, then you need to stop flying with people who suck at EVE. With the exception of Battlecruisers, the T1 ship lineup has never been stronger or more competitive.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Turdas Tundra
Byzantium Corporation
#603 - 2014-05-22 12:42:41 UTC
Jenn aSide wrote:
Turdas Tundra wrote:
Malcanis wrote:
Turdas Tundra wrote:
PVE is criminally undeveloped as you mentioned, the progression system does not favour new players and thus getting into EVE now days is incredibly hard unless you want to be a drone (would be less of an impact if PVE was better), the community is just one massive troll conglomerate and new players are constantly exploited all over the EVE universe.

Essentially, the game just does not give new players any rewards whatsoever which is why it has this issue and why it will always be the game for veterans.

No offence, but I'm quite surprised that the issue with getting new players is such a mystery to a lot of people. It was always painfully obvious for me...


I used my time machine to go back in time a couple of years and make CCP do a massive rework and buff to frigates and cruisers, so that new players would have massively improved early access to viable useful ships.

I went back that far to allow the new changes time to settle in and give the balance team data to make a second pass to fine tune these ships. Now T1 cruisers and frigates are awesome, and new players have literally never had it so easy or quick to get into ships they can have fun with.


Having a time machine* is awesome!


*Please use your time machine responsibly.



Good job I guess, shame we still have the issue with no newbies wanting to touch the game.


Thats a problem with the new people, not the game. I started playing the game when it was much less newb friendly and here I still am.

You can give them more and more and more and more easy access, but if they aren't EVE players to begin with, you are just spinning your wheels. No amount of cuddling is going to accomplish anything.

Quote:

Going back to the original point, PVE is lame.... Going into PVP with a T1 Frig or Cruiser with under 10 mil SP or being a meatshield drone is not going to impress new players. The only advantage of these ships is the fact they cost nothing and that is it, everybody knows that.


No PVE is not lame. People are lame. PVE is fun if you are adventurous and creative. It (pve) sucks only if you are the kind of people who needs others (like game developers) to make things fun for you. But if you need developers to make 'fun content' for you, why did you choose to play a damn near contentless sandbox game?


If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
Kaarous Aldurald
Black Hydra Consortium.
#604 - 2014-05-22 12:48:38 UTC
Turdas Tundra wrote:

If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.


I trained two brand new players how to setup contracts last week.

So I guess what you just said is a lie.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Turdas Tundra
Byzantium Corporation
#605 - 2014-05-22 12:52:45 UTC  |  Edited by: Turdas Tundra
Kaarous Aldurald wrote:
Turdas Tundra wrote:

If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.


I trained two brand new players how to setup contracts last week.

So I guess what you just said is a lie.


So you are happy with the number of new players in EVE currently?

Perhaps I was wrong... What's the point of this thread again?

Did I dream the age old issue of attracting new players to EVE and the fact that the universe has 19k players online at the moment?
Jenn aSide
Soul Machines
The Initiative.
#606 - 2014-05-22 12:53:28 UTC
Turdas Tundra wrote:



If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.
[/quote]

And yet for 11 years new players have come to EVE. The quality ones stayed.

If it's so bad, why didn't YOU quit? Answer that if you can be honest.
Turdas Tundra
Byzantium Corporation
#607 - 2014-05-22 12:57:49 UTC
Jenn aSide wrote:
Turdas Tundra wrote:



If you want to say that the EVE game currently is fine and that to blame is new players then that is fine (really, it is) but then you need to accept that nobody new is going to touch the game.


And yet for 11 years new players have come to EVE. The quality ones stayed.

If it's so bad, why didn't YOU quit? Answer that if you can be honest.
[/quote]

Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular".
Jenn aSide
Soul Machines
The Initiative.
#608 - 2014-05-22 13:03:26 UTC  |  Edited by: Jenn aSide
Turdas Tundra wrote:

So you are happy with the number of new players in EVE currently?


What, exactly is the number of new players in EVE? if you are unhappy about it, you must obviously have a number right?

Are you CCP. do you get paid something per new account? What concern is it of yours?

Quote:

Perhaps I was wrong... What's the point of this thread again?


The point of this thread is that some PVE players (who aren't every good at using sandbox techniques to make pve content interesting) think pve should be better for them. As proof of what they believe, they are trying to piggy back on the issue of player retention, basically saying "giving me what i want will also help CCPs wallet!".

The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.
Jenn aSide
Soul Machines
The Initiative.
#609 - 2014-05-22 13:05:52 UTC
Turdas Tundra wrote:


Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular".


Because for some reason some people think it isn't sufficient. They are IMO wrong.

They also think PVE sucks. It may for them but IMO it only sucks for people who are bad at it or uncreative.
Turdas Tundra
Byzantium Corporation
#610 - 2014-05-22 13:09:37 UTC  |  Edited by: Turdas Tundra
Jenn aSide wrote:
Turdas Tundra wrote:

So you are happy with the number of new players in EVE currently?


What, exactly is the number of new players in EVE? if you are unhappy about it, you must obviously have a number right?

Are you CCP. do you get paid something per new account? What concern is it of yours?

Quote:

Perhaps I was wrong... What's the point of this thread again?


The point of this thread is that some PVE players (who aren't every good at using sandbox techniques to make pve content interesting) think pve should be better for them. As proof of what they believe, they are trying to piggy back on the issue of player retention, basically saying "giving me what i want will also help CCPs wallet!".

The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.


As I said, I stated the reasons why EVE isn't more popular, I never said I was happy or unhappy with it, I'm not invested in this game enough to really worry a whole heap about the health of the population.

As for the dishonesty of the thread, you can take that up with the OP, I came here to say the reasons why more people don't come to EVE online.

Jenn aSide wrote:
Turdas Tundra wrote:


Again, if the influx of new players is sufficient, why are we (collectively the discussors of this thread) having this discussion? I am just merely saying the reasons "Why EVE isn't more popular".


Because for some reason some people think it isn't sufficient. They are IMO wrong.

They also think PVE sucks. It may for them but IMO it only sucks for people who are bad at it or uncreative.


If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite. I'd like to see a lot more players, but I certainly do not think that the current influx of new players is harmful to the health of the game. The thread in my eyes isn't saying "crud, we need new players badly or EVE is going to die", it is about why there isn't more players than there is. As for it becoming an issue in the distant future, perhaps that could be something to worry about, but certainly not right now.
Jenn aSide
Soul Machines
The Initiative.
#611 - 2014-05-22 13:20:57 UTC
Turdas Tundra wrote:


If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite.


This is a DISCUSSION board lol.

It' is very irritating to see people use the cop out of "if you think it's fine why are you posting" lol It is an attempt to stifle discussion, usually by those who deep down know that what they want is indefensible.

Me personally, I don't post (or say) anything I'm not willing to defend and i dislike those who do the opposite.


Also, i hear what you are saying and i think you are wrong. More to the point you are contradicting yourself. You say "I am not saying that I believe the opposite" but in this thread you demonstrate that this is a lie. You yourself said "PVE sucks" for instance.
Kaarous Aldurald
Black Hydra Consortium.
#612 - 2014-05-22 13:21:26 UTC
Turdas Tundra wrote:

So you are happy with the number of new players in EVE currently?


Yes.
Quote:

Perhaps I was wrong... What's the point of this thread again?


The point of this thread is that Ripard Teg thinks that if he can muddle the issue of new player retention sufficiently, he can succeed in his efforts to turn EVE into a themepark MMO.

Quote:

Did I dream the age old issue of attracting new players to EVE and the fact that the universe has 19k players online at the moment?


Yep.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Orla- King-Griffin
#613 - 2014-05-22 13:26:46 UTC
Kaarous Aldurald wrote:

Quote:

Perhaps I was wrong... What's the point of this thread again?


The point of this thread is that Ripard Teg thinks that if he can muddle the issue of new player retention sufficiently, he can succeed in his efforts to turn EVE into a themepark MMO.


Hopefully now that hes no longer the csm sofa he might remember that hes not actually a dev and just another player.

Ah shite...

Jenn aSide
Soul Machines
The Initiative.
#614 - 2014-05-22 13:30:19 UTC
Turdas Tundra wrote:
I'd like to see a lot more players,


Why? What does "more players" offer you. Have you personally played with and been on comms with all of the owners of EVE's 400,000 accounts and 'gosh damn it I need new blood" or something lol.

Are there not enough people shooting at you are being shot by you or trading with you or missioning in your system or mining or whatever.

I have ask people time and time again the above question and no one has ever answered it. \

I can tell you why I DON'T want to see some massive influx of new people (ie gamers in general suck, MMO gamers worst of all, they tend to be entitled douches who want ever game maker to deliver prepackaged victory to them rather than earning it and on and on). But the 'moar people naow' crowd can never offer any solid, rational reasoning why more of these whiney COD or WoW playing scrubs in this game would be a good thing.

It's like some people want EVE to be less like this and more like THAT (the reason why more people look at the 2nd show WAY more than the 1st is because people in general suck).

The average gamer can't make it through the damn crappy EVE tutorials as they exist today, why do you think more of them would help anything?

Benny Ohu
Royal Amarr Institute
Amarr Empire
#615 - 2014-05-22 13:30:49 UTC  |  Edited by: Benny Ohu
Jenn aSide wrote:
The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.

it should be a lot better. it's irritating that we're made to put up with such terrible pve. but in the case of new player retention, eve stands most to gain from not pushing newbies towards the two most boring career tracks out there, mission running and mining. the community of players is eve's real strength and newbies should be moved towards that if they're to have a fun time and hang around.

most times i hear about eve in real life and on other forums it's someone saying "i tried it out but i wasn't going anywhere, i was playing by myself and the game was really boring". i think most newbies quit after being herded into mining or missions.

e: after and because they're being herded into mining and missions! i'm not saying that pve shouldn't be improved (IT SHOULD) but that it's not the priority it's made out to be
Turdas Tundra
Byzantium Corporation
#616 - 2014-05-22 13:32:45 UTC  |  Edited by: Turdas Tundra
Jenn aSide wrote:
Turdas Tundra wrote:


If you think that PVE is good and that the number of new players is sufficient, then that is good and you shouldn't worry about a thread like this, I am being honest here and I am not saying that I believe the opposite.


This is a DISCUSSION board lol.

It' is very irritating to see people use the cop out of "if you think it's fine why are you posting" lol It is an attempt to stifle discussion, usually by those who deep down know that what they want is indefensible.

Me personally, I don't post (or say) anything I'm not willing to defend and i dislike those who do the opposite.


Also, i hear what you are saying and i think you are wrong. More to the point you are contradicting yourself. You say "I am not saying that I believe the opposite" but in this thread you demonstrate that this is a lie. You yourself said "PVE sucks" for instance.


Well, it's not very enjoyable, incredibly repetitive and the game is built around PVP anyway if you want me to state my opinion on it. Once you leave high sec, it is the PVP world and that's just how it is. If you are a player that can take repetition and enjoy it, then trust me when I say you are lucky.

It's actually notoriously bad and a hell of a lot of people agree with this, as I said, it is criminally underdeveloped. But as I also said, it is a PVP game, so perhaps they should stop herding new players into the dull aspects of the game like mission grinding and waiting for your mining laser to finish.
Jenn aSide
Soul Machines
The Initiative.
#617 - 2014-05-22 13:36:27 UTC
Benny Ohu wrote:
Jenn aSide wrote:
The entire premise of this thread if dishonest. They can't just say "I'm a PVE player and I'd like more fun PVE please" because they know the answer they'd get for that.

it should be a lot better. it's irritating that we're made to put up with such terrible pve. but in the case of new player retention, eve stands most to gain from not pushing newbies towards the two most boring career tracks out there, mission running and mining. the community of players is eve's real strength and newbies should be moved towards that if they're to have a fun time and hang around.

most times i hear about eve in real life and on other forums it's someone saying "i tried it out but i wasn't going anywhere, i was playing by myself and the game was really boring". i think most newbies quit after being herded into mining or missions.

e: after and because they're being herded into mining and missions! i'm not saying that pve shouldn't be improved (IT SHOULD) but that it's not the priority it's made out to be


I was herded into missions in 2007. CCP introduced easy to join faction warfare, which got me into pvp in low sec then later in null and which, oddly enough, then exposed me to much better PVE (complexes, exploration ect).

FW is still here..And now there are groups like RvB and Brave and EVe uni ect ect. Anyone with google should be able to find what they need and there are so many 'ways out' of mission and mining now.

And that's the point. if these people need to be hand-held into the fun stuff of EVE, they shouldn't be playing EVE in the 1st place. If they need better missions to prepare them for PVP, same thing, they are of the wrong mind-set for this kind of game. That's ok, that's why the rest of the MMO universe exists, to provide a place for people who need to be directed.
Ramona McCandless
Silent Vale
LinkNet
#618 - 2014-05-22 13:36:31 UTC
Turdas Tundra wrote:

Well, it's not very enjoyable,(and it's) incredibly repetitive

Welcome to GD Lol

Turdas Tundra wrote:
and the game is built around PVP anyway if you want me to state my opinion on it. Once you leave high sec, it is the PVP world and that's just how it is.


Except when it isnt, which is most of the time, if thats what you enjoy

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann

Lianara Dayton
University of Caille
Gallente Federation
#619 - 2014-05-22 13:39:46 UTC  |  Edited by: Lianara Dayton
While I generally agree with the OP that the PVE part of EVE is pretty weak/boring/rudimentary (and I also agree that there would be countless new features - large and small - that could make it more interesting) I don't think that it's particularly important for the game or its popularity.

If you're into classic MMO PVE content then chances are that EVE is simply not the game for you. This is a PVP game - any and all activities are either a PVP activity or a means-to-an-end to improve your chances in your next PVP encounter (such as PVE missions).

I think the reason why EVE is not popular (at least by WOW standards) is due to it being both difficult, unforgiving and quite casual-unfriendly (harsh death penalty, no safe zones etc.). Incidentally all these things that make the game "niche" are also exactly the things that make it enjoyable for the fan base. So I'm totally against removing anything that makes the game difficult just to increase subscriber numbers.

That being said, it definitely wouldn't hurt to have more interesting PVE content (read: PVE content that's closer to what you go up against when fighting other players) but it's not going to suddenly make the game suitable for the masses just because mission grinding is a bit more interesting.

Making EVE suitable for the masses would break everything that makes EVE EVE.


I also fail to see the advantage of having the game grow too large. It doesn't get better just because it has a million players instead of a hundred-thousand. I prefer to have a well designed niche game made by developers that are truly interested about making a good game instead of a game that's designed to maximize the number of players (and therefor profits).

Just look at what happened when they got people like CCP Zulupark into the team - they were exactly the kind of people that care more about profit maximization then about making a great game (and coming from a company like Citibank this is hardly a surprise) and they were also the ones that wasted a ton of man-hours on a project like WiS that none (or very very few) of the real EVE fans ever asked for or wanted (it was a purely marketing thing and we all know how well that worked, eh?).

Lianara Dayton, Society for Peace and Unity

Ramona McCandless
Silent Vale
LinkNet
#620 - 2014-05-22 13:43:02 UTC
Lianara Dayton wrote:
True facts

+1

Also

Your corp name and my Alliance name would go well together

"Yea, some dude came in and was normal for first couple months, so I gave him director." - Sean Dunaway

"A singular character could be hired to penetrate another corps space... using gorilla like tactics..." - Chane Morgann