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Kronos features on Singularity

First post
Author
Owen Levanth
Sagittarius Unlimited Exploration
#61 - 2014-05-20 13:01:49 UTC
elitatwo wrote:
Mordus ships come from the wrong races.

As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.

Remove them.


What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet.
elitatwo
Zansha Expansion
#62 - 2014-05-20 13:18:23 UTC
Owen Levanth wrote:
What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet.


The Syndicate market says otherwise.

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Ralph King-Griffin
New Eden Tech Support
#63 - 2014-05-20 17:33:34 UTC  |  Edited by: Ralph King-Griffin
Ralph King-Griffin
New Eden Tech Support
#64 - 2014-05-20 17:40:20 UTC
Owen Levanth wrote:
elitatwo wrote:
Mordus ships come from the wrong races.

As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.

Remove them.


What are you talking about? The ships still aren't on SiSi. CCP didn't have the chance to add in wrong traits yet.

If you search them on the market you can get the info and browse the unfinished models models (looking good by the way) id link a screen but they're not properly textured and id rather let the art team finish Big smile.
elitatwo
Zansha Expansion
#65 - 2014-05-20 17:55:43 UTC
Another thing as of the lastest patch,

my Nightmare still misses one low slot

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Aglais
Ice-Storm
#66 - 2014-05-20 18:46:06 UTC
elitatwo wrote:
Mordus ships come from the wrong races.

As the thread mentions it, they are supposed to be Gallente / Caldari but they have some minmatar traits in them.

Remove them.


Please be a troll post.

On topic- are the legion ships and the new Moa hull in yet?
elitatwo
Zansha Expansion
#67 - 2014-05-20 18:54:01 UTC
I am sorry but no, no troll and not yet

Eve Minions is recruiting.

This is the law of ship progression!

Aura sound-clips: Aura forever

Domanique Altares
Rifterlings
#68 - 2014-05-21 07:53:50 UTC
You devs have any ETA on when you'll be sorting the drone skill split on SiSi?
Station Sitter
Heavy Star Industries
#69 - 2014-05-22 04:02:51 UTC
Magpie Mobile Tractor Unit does not appear to be working after it has been launched in space. Launched before combat and during combat, never brought anything in...everything was within 50km of the MTU.
Unezka Turigahl
Det Som Engang Var
#70 - 2014-05-22 10:32:04 UTC
The Condor looks great. It seems higher resolution than existing ships. I also like the accents of silver, brown, and orange. A lot of the Caldari ships are too monotonous, even for Caldari. But this new Condor pops. The base gray color seems to have a teeny tad bit of blue in it too, instead of flat gray, which helps. I hope we see this Condor treatment carried over to all Caldari ships. The Merlin for example looks fine shape-wise, but dull and low contrast compared to the new Condor. Even the Naga looks dated and dull in comparison, which is odd since it was a more recent addition

It will be interesting to see how the Moa turns out. I'm not too keen on its shapes from what we've seen so far. The Typhoon looks like it will look amazing. No need to rush it for Kronos, let it stew for longer if it needs!

Looking forward to testing out the Gila with medium drones...
Orla- King-Griffin
#71 - 2014-05-22 12:02:19 UTC  |  Edited by: Orla- King-Griffin
Thank you for the slider.


the update to the pubie paddle is excellent the contouring makes the large plains less voidlike , fills them nicely and helps it looking more structural, whoever decided to get rid of those stripes deserves a cookie and a pat on the head, good decision (i see what ye were thinking with them but it looks much better now).
The orthus is looking good, the Garmur...does funny things to me, the sort that would make the isd's blushStraight

good job

Ah shite...

Armin Arraeb
Doomheim
#72 - 2014-05-22 15:19:45 UTC
Dear CCP

Thank you a lot for all that awsome upcoming content!!!
Im looking forward to see Kronos live on Tanquility!

There are a fiew things id change:

- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?

- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))


What do you think about that?
Swiftstrike1
Swiftstrike Incorporated
#73 - 2014-05-22 20:11:17 UTC
The filter on the combat log is very nice (especially satisfying since I requested this exact feature not too long ago Smile) but is very clunky. If I type in the name of a pilot I know I killed a while back, I might have to scroll through several empty pages before I get to the page with 1 entry on it. The feature could do with removing the "empty space" and listing all the search results in as few pages as possible.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Swiftstrike1
Swiftstrike Incorporated
#74 - 2014-05-22 20:13:24 UTC
I don't appreciate having a "New Eden Store" icon on my neocom by default and the tooltip need a warning that its going to launch a fullscreen window!

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Swiftstrike1
Swiftstrike Incorporated
#75 - 2014-05-22 20:16:53 UTC
Is the Nightmare still getting a 6th low slot as previously announced? It has the new Sansha themed bonuses, but still only 5 low slots.

Casual Incursion runner & Faction Warfare grunt, ex-Wormholer, ex-Nullbear.

Eli Hakomairos
Deep Core Mining Inc.
Caldari State
#76 - 2014-05-23 00:30:12 UTC
Orla- King-Griffin wrote:
Thank you for the slider.


the update to the pubie paddle is excellent the contouring makes the large plains less voidlike , fills them nicely and helps it looking more structural, whoever decided to get rid of those stripes deserves a cookie and a pat on the head, good decision (i see what ye were thinking with them but it looks much better now).
The orthus is looking good, the Garmur...does funny things to me, the sort that would make the isd's blushStraight

good job


as you seem to be following the texturing as well, perhaps you could tell me where the bridge is on the cruise? is it the black thingy underneath it?
Ciareal
State War Academy
Caldari State
#77 - 2014-05-23 04:02:13 UTC
Armin Arraeb wrote:
Dear CCP

Thank you a lot for all that awsome upcoming content!!!
Im looking forward to see Kronos live on Tanquility!

There are a fiew things id change:

- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?

- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))


What do you think about that?



Seriously - the designs are screaming for CovOps cloaking devices. How was this overlooked? These would be perfect additions for BlackOPS fleets, adding some nice options. Amazing designs that may well be squandered.
Legion40k
Hard Knocks Inc.
Hard Knocks Citizens
#78 - 2014-05-23 22:57:46 UTC
Quick question about Fighters being affected by player skills and modules - I've noticed that DDAs, Nav Computers and Rigs all affect Fighters however I can't see any change to visible stats when usining Omnidirectional Tracking Links, on or off grid to them.

Is this intentional? Devblog said all modules, but I don't think its strictly true right now

\o/
S1dy
Uplifting Infernal Paradise
#79 - 2014-05-24 09:49:00 UTC  |  Edited by: S1dy
Nvm
Eli Hakomairos
Deep Core Mining Inc.
Caldari State
#80 - 2014-05-24 15:15:18 UTC
Ciareal wrote:
Armin Arraeb wrote:
Dear CCP

Thank you a lot for all that awsome upcoming content!!!
Im looking forward to see Kronos live on Tanquility!

There are a fiew things id change:

- The Condor has got a beautiful new hull! Why is it, that one of the Launchers/Turrets is on the bottom of the ship an not mountet on the side, where the hardpoint is?

- The Mordu's Legion Ships look great! Quite obwious they look like a stealth fighter (YF-23 or F-35), why dont they have the ability to cloake? In my opinion the should be able to do, what they look like they could do. (for that ability you could add a mordu's faction cloaking dewise (that only mordu's ships can fit), that is worse than the cov ops, but stil able to warp cloaked (and with a short locking time after decloaking))


What do you think about that?



Seriously - the designs are screaming for CovOps cloaking devices. How was this overlooked? These would be perfect additions for BlackOPS fleets, adding some nice options. Amazing designs that may well be squandered.

I think adding a covert ops cloak to these would push them over the line into god mode. these ships are already fast, and the range at which they can point you and kill you combined with cloaking is just way too overpowered. i would love to see it myself, but it just wouldn't be feasible for balance reasons.