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[Kronos] Freighters and Jump Freighters Rebalance [Updated]

First post First post First post
Author
Grarr Dexx
Blue Canary
Watch This
#1941 - 2014-05-21 16:51:07 UTC
Dave Stark wrote:
Steve Ronuken wrote:
Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts.

which battlecruiser has a jump drive?


which jf gets shot at after jumping?
Celly S
Neutin Local LLC
#1942 - 2014-05-21 16:52:42 UTC
Kat Ayclism wrote:
These changes are ******* stupid. Can you stop just changing things to change things? It does not validate your work to be screwing up the things that are right when there's other ships that actually need the rebalancing efforts.

Also, again these changes are at cross odds with the supposed intent to make localized production more possible in null- YOU STILL WILL ALWAYS HAVE TO IMPORT/EXPORT.


So your solution?
LOL EVERYTHING USES MORE FUEL AND ALL THE JFS CAN HOLD LESS AND ARE LESS AGILE


Stop swinging around like a 5yo in the dark with a baseball bat. This isn't quality balancing, it's dogshit


They are doing it to make most of them more vulnerable (depending on how the pilot fits the ship) and create moar pew-pew and even stated as much in the OP when they said (about JFs) "and their near complete safety when used optimally"
there are so many things in these upcoming releases that just make players be forced to put more and more assets in harm's way.

not to say that to a point that isn't a good thing, but beyond that point it becomes burdensome on everyone.

just my take on it.

o/
Celly Smunt


Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator.

Harvey James
The Sengoku Legacy
#1943 - 2014-05-21 16:53:51 UTC  |  Edited by: Harvey James
why is the fenrir so much faster and mobile than the other 3? especially since gallente are meant to be the most agile

also why do the caldari ones have the highest cargohold? .. should be gallente surely?

T3's need to be versatile so no rigs are necessary ... they should not have OP dps and tank

ABC's should be T2, remove drone assist, separate HAM's and Torps range, -3 HS for droneboats

Nerf web strength, Make the blaster Eagle worth using

Dave stark
#1944 - 2014-05-21 16:54:41 UTC
Grarr Dexx wrote:
Dave Stark wrote:
Steve Ronuken wrote:
Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts.

which battlecruiser has a jump drive?


which jf gets shot at after jumping?

the one that left his battlecruiser behind, i guess?
Warr Akini
Imperial Academy
Amarr Empire
#1945 - 2014-05-21 16:55:01 UTC
Celly S wrote:
They are doing it to make most of them more vulnerable (depending on how the pilot fits the ship) and create moar pew-pew and even stated as much in the OP when they said (about JFs) "and their near complete safety when used optimally"


Again, "vulnerable" is a relative term. Your "best" downside is 3% loss of EHP and your worst is only 20%, where you stand to gain 75% in EHP. As mentioned above, a 675K EHP ship in highsec is just about ludicrous.
Rowells
Blackwater USA Inc.
Pandemic Horde
#1946 - 2014-05-21 16:55:07 UTC
I really want a jf now. I doubt ill use it often but i want it.

Maybe use it as bait or something.
Wulfy Johnson
NorCorp Security
#1947 - 2014-05-21 16:55:24 UTC
Thanks Fozzie for weeding trough this trolltread and seeing the low slot lobbying, and thanx to Mynna for providing numbers that made sense.

That said, some base stats of the different factions could use some tweaking towards better balance as there is gaps that favours one.

(P.S., a little more tweaking and we could have full out fittings on these ships. Charon is how i'd picture an actual warmachine in space to look like.)
Dave stark
#1948 - 2014-05-21 16:55:28 UTC
Harvey James wrote:
why is the fenrir so much faster and mobile than the other 3? especially since gallente are meant to be the most agile

because it's the minmatar that are meant to be the most agile...
Daichi Yamato
Jabbersnarks and Wonderglass
#1949 - 2014-05-21 16:55:53 UTC
Harvey James wrote:
why is the fenrir so much faster and mobile than the other 3? especially since gallente are meant to be the most agile


its the only redeeming feature of the fenrir. if anything, it could get some more agility and speed.

EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY? No; there are no systems or locations in New Eden where PvP may be completely avoided"

Daichi Yamato's version of structure based decs

James Amril-Kesh
Viziam
Amarr Empire
#1950 - 2014-05-21 16:56:25 UTC
Nex Killer wrote:
Fozzie can you still look into lower the amount of Capital Cargo Bays needed to build a freighter because they're losing so much of their base cargo.

Traditionally lowering build costs has always, always been a Bad Idea™ because of patch speculation, market manip, etc.

This may not be the case coming up due to the loss of perfect reprocessing but still I doubt they will do so. I don't see why they should.

Enjoying the rain today? ;)

Dave stark
#1951 - 2014-05-21 16:56:36 UTC
Azami Nevinyrall wrote:
Dave Stark wrote:
Azami Nevinyrall wrote:
I don't even fill my Orca...

I'd like to know where you got the intel that said I do...

so you have no need for a freighter, that means these changes won't worry you in the slightest.


If I get a higher tank, then I'll have a need for one!

then you should have been flying a JF for a long time.
Azami Nevinyrall
172.0.0.1
#1952 - 2014-05-21 16:59:28 UTC
Dave Stark wrote:
Azami Nevinyrall wrote:
Dave Stark wrote:
Azami Nevinyrall wrote:
I don't even fill my Orca...

I'd like to know where you got the intel that said I do...

so you have no need for a freighter, that means these changes won't worry you in the slightest.


If I get a higher tank, then I'll have a need for one!

then you should have been flying a JF for a long time.

Then the cost of one sets in...

If one gets donated or I steal one, then I'll fly it...Pirate

...

Marlona Sky
State War Academy
Caldari State
#1953 - 2014-05-21 16:59:47 UTC
Thanks for listening to player feedback CCP.
handige harrie
Vereenigde Handels Compagnie
#1954 - 2014-05-21 17:00:11 UTC
Nice change, I'm looking forward to the new modules changing Jump fuel usage :)

Baddest poster ever

Gizznitt Malikite
Agony Unleashed
Agony Empire
#1955 - 2014-05-21 17:01:18 UTC

I love the update!!!! Awesome changes Fozzie!!!
CCP Fozzie
C C P
C C P Alliance
#1956 - 2014-05-21 17:02:09 UTC
Aerissa Nolen wrote:
Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity?


This is intentional, yes.

Game Designer | Team Five-0

Twitter: @CCP_Fozzie
Twitch chat: ccp_fozzie

Dirk MacGirk
Specter Syndicate
#1957 - 2014-05-21 17:02:17 UTC
Grarr Dexx wrote:
Dave Stark wrote:
Steve Ronuken wrote:
Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts.

which battlecruiser has a jump drive?


which jf gets shot at after jumping?


The dumb ones, but they exist.

I'm pretty sure he was referencing those going gate to gate in hisec., which also happens and isn't dumb. Faster align, more tank, etc.
Steve Ronuken
Fuzzwork Enterprises
Vote Steve Ronuken for CSM
#1958 - 2014-05-21 17:02:53 UTC
Axe Coldon wrote:
Steve Ronuken wrote:
Worried about your jump freighter? Send it along with a battlecruiser providing armor or shield resist boosts.


Should we be worried a CSM member thinks BC's can jump..or does he know something we don't know.

You can escort a JF with a carrier though. And it is done occasionally.



Actually, I was thinking for the event where jump freighters are most vulnerable. Going gate to gate in highsec.

Woo! CSM XI!

Fuzzwork Enterprises

Twitter: @fuzzysteve on Twitter

Kaarous Aldurald
Black Hydra Consortium.
#1959 - 2014-05-21 17:03:21 UTC
CCP Fozzie wrote:
Aerissa Nolen wrote:
Can CCP confirm that it is intentional for Providence and Fenrir to now have the same base cargo capacity?


This is intentional, yes.


How did you guys arrive at the numbers for the shield and armor increases?

They seem a fair bit high to me.

"Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."

One of ours, ten of theirs.

Best Meltdown Ever.

Dracvlad
Taishi Combine
Astral Alliance
#1960 - 2014-05-21 17:05:44 UTC
Fozzie, I would just like to congratulate you for doing the right thing, you did listen to the right people on this, I will now eat my previous hard words, nice one!

When the going gets tough the Gankers get their CSM rep to change mechanics in their favour.

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