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Anti suicide module

Author
MajorBean
HandelsGilde-De
Outsmarted
#41 - 2014-05-21 14:42:41 UTC
What an great idea!

Lets do a "pvp slider"

fudface
ACME-INC
#42 - 2014-05-21 15:10:53 UTC
Cupr Tron wrote:
This char dont lose anything, and generaly i want use this module on autopilotl, it's anoying to watch 40 jumps in monitor.
Psychotic Monk wrote:
Why do you think this change is good?

Cause generaly there is no counter against suicide fleet, and mechanics like this would provide equal oportunity for peoples from other side.



CCP introduced the lock breaker mod isnt that enough for you?

you cant stop suicide ganking its part of the fun of the game. you can mitigate the risk by adding more tank watching local and tagging suspects so you know if they are in local. get a friend to fly with you in a brick tanked logi ship.

my 2 isk worth

Orla- King-Griffin
#43 - 2014-05-21 16:05:05 UTC
Cupr Tron wrote:
Anti suicide module

I'll take "what is a Damage Control II ?" for 400 jim.

Ah shite...

Willmahh
#44 - 2014-05-21 19:16:50 UTC
i would vote 100% for this idea with one itty bitty tweak.



Fitting ANY anti-suicide module:


  • Prevents users from fitting any other module,

  • Reduces cargo capacity to 0.00m3,

  • Restricts the ship from using any gate, WH, or cyno, and

  • Using any Chat, local or otherwise


that way you can enjoy your safety and have no effect on the economy or other players.
Captain Finklestein
Doomheim
#45 - 2014-05-21 19:28:53 UTC  |  Edited by: Captain Finklestein
This is a really good idea.

In the same way that cutting off my nutsack and eating it with a serving of cottage cheese is a good idea.


EDIT: Cannot believe that "the sack which contains my genitals" is considered a swear word on here.

It's just more financially viable for me.

Frostys Virpio
State War Academy
Caldari State
#46 - 2014-05-21 19:40:38 UTC
I'll change this idea so it's more acceptable.

FItting : it disable all high slot, all med slot, all low slot and all rig slots. Reduce cargo capacity by 100%. Cannot be fitted outside of a station. The ship cannot undock.

The module work as a rig slot and cannot be removed.
Reaver Glitterstim
The Scope
Gallente Federation
#47 - 2014-05-22 19:02:12 UTC
Howabout a ransom system that allows for an in-space trade in which ISK, cargo, or temporary deactivation of shooting rights can be offered?

FT Diomedes: "Reaver, sometimes I wonder what you are thinking when you sit down to post."

Frostys Virpio: "We have to give it to him that he does put more effort than the vast majority in his idea but damn does it sometime come out of nowhere."

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