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Which capitals for WH PvE & PvP?

Author
O'nira
Science and Trade Institute
Caldari State
#21 - 2014-05-19 03:29:06 UTC  |  Edited by: O'nira
Dark Armata wrote:
Soon the phoenix will have its time in the sun.

Especially since it appears to be a phoenix circle jerk at CCP right now.

4% shield per level for the already best tanked dread. Oh they can't hit sig boosted dreads for full without a rig. Will just increase all dreads sig. They will suck vs subcaps but will be deadly to capitals, especially when sitting at 50-60km away.

Luckily their capacitor still blows. But as if we needed more incentive to stay away from pulsars, where the phoenixs short comings will be strengthened.




they are gonna br way to niche to be the best dread, they can fill a few roles now though wich is good

edit: i take this back, actually did some efting and its gonna be ******** good
Bronya Boga
Ministry of War
Amarr Empire
#22 - 2014-05-19 04:05:07 UTC
Dark Armata wrote:
Soon the phoenix will have its time in the sun.

Especially since it appears to be a phoenix circle jerk at CCP right now.

4% shield per level for the already best tanked dread. Oh they can't hit sig boosted dreads for full without a rig. Will just increase all dreads sig. They will suck vs subcaps but will be deadly to capitals, especially when sitting at 50-60km away.

Luckily their capacitor still blows. But as if we needed more incentive to stay away from pulsars, where the phoenixs short comings will be strengthened.



Yeah, its not like 90% of dread use in wspace is for shooting subcap hulls(pve included)
Dark Armata
The Scope
Gallente Federation
#23 - 2014-05-19 13:06:52 UTC
But that one time.

All those skill points will be worth it lol.

Disclaimer: I can't/don't fly phoenixs.

W-Space IS Best Space

Freddie Merrcury
Fukushima Daiichi Electric Power Co.
#24 - 2014-05-19 14:41:35 UTC
Dark Armata wrote:
But that one time.

All those skill points will be worth it lol.

Disclaimer: I can't/don't fly phoenixs.


Person who actually flys the ship here

Let me save everyone a great hassle

Its objectively going to be worse than it is now.

It can't be used for PvE, and its PvP power is marginalized by the fact that they can safely field any sort of subcaps and triage carrier without fear of you being able to do anything about it.

CCP actually made the 3rd worse dread worse.

I been kicked out of better homes than this.

Serendipity Lost
Repo Industries
#25 - 2014-05-19 19:30:22 UTC
I will say that the pheonix is probably the best wh roller ever. It's big and fat and if it gets tackled... it's got a super tank and who cares (they are cheap-ish).

The only real drawback to the pheonix (besides bane being able to speed tank it) is that the launchers burn out incredibly fast.

It's a wh rolling monster and all of you know it.
Jack Miton
School of Applied Knowledge
Caldari State
#26 - 2014-05-19 21:43:03 UTC
Serendipity Lost wrote:
I will say that the pheonix is probably the best wh roller ever. It's big and fat and if it gets tackled... it's got a super tank and who cares (they are cheap-ish).

if by cheap-ish you mean the most expensive dread on the market, sure.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Senn Denroth
Lazerhawks
L A Z E R H A W K S
#27 - 2014-05-20 02:57:09 UTC
Funny to see people still talking about PVE/PVP dreads, or PVE/PVP carriers.

The only difference I can think of is that the PVE versions would be T2 fit only? -shrugs-

Jack Miton wrote:
Serendipity Lost wrote:
I will say that the pheonix is probably the best wh roller ever. It's big and fat and if it gets tackled... it's got a super tank and who cares (they are cheap-ish).

if by cheap-ish you mean the most expensive dread on the market, sure.


Picked up one for 1.8b before the announcement. 3b the day after, gg.
Jack Miton
School of Applied Knowledge
Caldari State
#28 - 2014-05-20 03:12:09 UTC
Senn Denroth wrote:
Funny to see people still talking about PVE/PVP dreads, or PVE/PVP carriers.
The only difference I can think of is that the PVE versions would be T2 fit only? -shrugs-.

for carriers there's no fitting difference.
for dreads there's a huge difference.
PVE dreads are armour tanked, 4-6 tracking mod, seboed fits while PVP dreads are full tank shield fits with no tracking mods.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Senn Denroth
Lazerhawks
L A Z E R H A W K S
#29 - 2014-05-20 06:56:05 UTC
Jack Miton wrote:
Senn Denroth wrote:
Funny to see people still talking about PVE/PVP dreads, or PVE/PVP carriers.
The only difference I can think of is that the PVE versions would be T2 fit only? -shrugs-.

for carriers there's no fitting difference.
for dreads there's a huge difference.
PVE dreads are armour tanked, 4-6 tracking mod, seboed fits while PVP dreads are full tank shield fits with no tracking mods.


So why are people complaining about PVP dreads jumping PVE dreads in sites when there are things called carriers and even mobile depots now for refitting. I just don't get it... I mean, we know there are bad players out there. But that shouldn't be an excuse to cry about PVP vs PVE dreads, I see it in so many threads. Or where they see 4 dreads jumped in a site vs 2 'PVP' dreads.. yea anyway.
Angsty Teenager
Broski North
#30 - 2014-05-20 08:04:30 UTC
Mostly because people are too afraid to carry multi-billion isk refits in their cargo?

You also can't carry a refit for shield to armor or vice versa due to the size of the repping mods. You can fit two cap mods in a carrier at max even if you want to try this.

Also rigs matter a lot more than you would think, particularly for pvp dreads.
Adriana Nolen
Sama Guild
#31 - 2014-05-20 11:42:56 UTC
In C4 or lower space, I can see thanny becoming staples. They already hit 3300 dps on test server with fighters.
RcTamiya Leontis
Magister Mortalis.
#32 - 2014-05-20 12:00:04 UTC
Even when i dislike agreeing with our subforumtroll .... yes Carriers will be more common in C4 Space, i allready saw a few and i asume more will appear after those changes .... Yummy killmails Twisted

I still prefer a Tachyonfit battleship.
Paikis
Vapour Holdings
#33 - 2014-05-20 14:52:56 UTC  |  Edited by: Paikis
Jack Miton wrote:
PVE dreads are armour tanked, 4-6 tracking mod, seboed fits while PVP dreads are full tank shield fits with no tracking mods.


You might be surprised at how well armour dreads do in PvP. You should look into it.

Bonus points for fielding them with Archons to get armour reps.
Angsty Teenager
Broski North
#34 - 2014-05-20 20:05:53 UTC
Paikis wrote:

You might be surprised at how well armour dreads do in PvP. You should look into it.

Bonus points for fielding them with Archons to get armour reps.


Armor dreads are ****.

Also just because you're shield tanking doesn't mean your armor repping nidhoggur can't rep your dreads who can now refit 7 lowslots to armor resist mods instead of just 5 (assuming you're running dual rep armor fits).
Jack Miton
School of Applied Knowledge
Caldari State
#35 - 2014-05-20 21:38:41 UTC
Paikis wrote:
Jack Miton wrote:
PVE dreads are armour tanked, 4-6 tracking mod, seboed fits while PVP dreads are full tank shield fits with no tracking mods.


You might be surprised at how well armour dreads do in PvP. You should look into it.

Bonus points for fielding them with Archons to get armour reps.

lol, ok bro ;)

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Lloyd Roses
Artificial Memories
#36 - 2014-05-20 21:47:32 UTC  |  Edited by: Lloyd Roses
Paikis wrote:

You might be surprised at how well armour dreads do in PvP. You should look into it.

Bonus points for fielding them with Archons to get armour reps.


If you want any kind of tank on an armordread, you need to dualrep it. To get roughly the tank of a moros with just a SB and two C-types using armormods will leave you with very little slots to fit magstabs.
Paikis
Vapour Holdings
#37 - 2014-05-20 22:00:45 UTC  |  Edited by: Paikis
Lloyd Roses wrote:
To get roughly the tank of a moros with just a SB and two C-types using armormods will leave you with very little slots to fit magstabs.

C-type invuls are 400mil each.
B-type EANMs are 400mil each.

2x Reps plus 2x B-type EANMs will give you slightly more tank than 1 SB and 2x c-type invuls. Obviously the invuls have the advantage of heat. This does give you 3 lows left for mag stabs, and 5 mids for TCs. If you use Revelations instead you get an extra low to play with.

Jack Miton wrote:
Paikis wrote:
You might be surprised at how well armour dreads do in PvP. You should look into it.


lol, ok bro ;)

Before you scoff, go play in EFT some. When you're done, you can come back and apologize for being yet another person who simply spouts "common knowledge" without actually checking for himself.

Some things to keep in mind while you're playing in EFT:

1. Slaves work on capitals. You can get a set of low-grade slaves for about 400mil (minus the omega). For 1bil you can get HGs.
2. 3% implants are dirt cheap also. 5% arent super expensive
3. You can refit for hull. Having the 7th and 8th low slots make a HUGE difference for Bulkheads.
4. TCs in the mids mean you can actually hit webbed T3s that are closer than 40kms.
5. Neuts are a thing and overheating is temporary.

Angsty Teenager wrote:
Armor dreads are ****.

I think you misspelled under-rated. But yes, you have to dual-rep it.
Jack Miton
School of Applied Knowledge
Caldari State
#38 - 2014-05-20 23:27:57 UTC  |  Edited by: Jack Miton
Paikis, just stop.

For sub cap blapping, sure, bring a tracking fit moros.
For actual dread vs. dread fights, shield fits sh*t on armour so hard that i cant believe youre even trying to have this discussion.

Hell, even a shield revelation is better in a cap fight than any armour fit.

PS: you dont compare 2 rep, 2 eanm fits to 1 booster, 2 invuls, you need to compare it to 1 booster, 2 invuls and 3 boost amps. like i said, its NOT even remotely close.

There is no Bob.

Stuck In Here With Me:  http://sihwm.blogspot.com.au/

Down the Pipe:  http://feeds.feedburner.com/CloakyScout

Dark Armata
The Scope
Gallente Federation
#39 - 2014-05-21 00:03:44 UTC
In your fitting example you are using 4 lows for your armor tank and 3 for the shield. What happens to your eft numbers when you add a shield boost amp?

But please everyone keep using armor dreads. Even 1 rep armor dreads are superior to shield dreads in every way. Don't waste fitting on tank or cap either, just full damage, tracking, and scan res. Oh and make sure to rig for the same, tech 2 damage and tracking works best. You will be completely safe.

Btw. A shield boost and a couple adaptives a shield dread makes not.

W-Space IS Best Space

Paikis
Vapour Holdings
#40 - 2014-05-21 00:47:33 UTC  |  Edited by: Paikis
Jack Miton wrote:
For actual dread vs. dread fights, shield fits sh*t on armour so hard that i cant believe youre even trying to have this discussion.

Depends on what your objective is. If you're trying to tank as much as you can for as long as you can, then yeah shield is better. I will not argue that armour is better, it isn't, simply that it is good enough to do the job. You don't need to tank their entire fleet forever, you just need to tank it long enough to get out of siege and get reps. If you're being dropped by someone who just rolled into you, then they're going to have 3 dreads at most or most likely 2 dreads and a carrier. An armour fit can easily get enough tank to survive that, especially considering the huge advantage armour has in buffer.

Jack Miton wrote:
Hell, even a shield revelation is better in a cap fight than any armour fit.

Blasphemy! Anyone shield tanking a Rev seriously needs to take a long hard look at themselves. Again though, depends on what you want to do with it. If your objective is to run your capacitor out in half the time and not really gain any extra tank then sure, use a shield fit.

Jack Miton wrote:
PS: you dont compare 2 rep, 2 eanm fits to 1 booster, 2 invuls, you need to compare it to 1 booster, 2 invuls and 3 boost amps. like i said, its NOT even remotely close.

I made the comparrison solely based upon the text quoted above it. Just as no one would shield tank with just a rep and 2 invuls, no one should shield tank with 2 reps and 2 EANMs.

Dark Armata wrote:
In your fitting example you are using 4 lows for your armor tank and 3 for the shield. What happens to your eft numbers when you add a shield boost amp?

But please everyone keep using armor dreads. Even 1 rep armor dreads are superior to shield dreads in every way. Don't waste fitting on tank or cap either, just full damage, tracking, and scan res. Oh and make sure to rig for the same, tech 2 damage and tracking works best. You will be completely safe.

Btw. A shield boost and a couple adaptives a shield dread makes not.

Ofcourse, you need 3 SBAs for it to be a shield dread!

As I said above, that example was only used because of the text quoted above it. No one would seriously use either of those setups to tank. A shield fit is going to tank more on reps, but the armour fits have a MUCH higher buffer. Without any implants an 8 slot armour tank (5 resists+DC2) is going to have 50% more eHP than the Naglfar's 7 slot (6 mids+DC2) shield tank. Add in HG Slaves and a 5% armour implant and it's double. The extra low slots massively increase the hull buffer you can get as well. 2 extra lows doubles it.

Let me be clear, I am not saying that armour dreads are better than shields. They aren't. I have an alt training for dreads, and he'll be in a Naglfar, and NOT another Revelation. I am simply saying that they are not as bad as people make them out to be.

The fit you are talking about here was suggested for capital carebears to speed up their site times. In the situation it was suggested for, a single rep damage rigged armour dreadnaught absolutely is hands down better than anything a shield dread can do. Even Jack will agree with this.

If my Revelation ever explodes, you wont see damage rigs on it and you wont see just one repper. You might see some interesting mids though. :D

Incidently, THIS is the applied damage curves against a webbed and painted neut legion. Red is an armour fit Revelation with no heat sinks. Blue is a shield fit Naglfar with 3 gyros, 2 TEs and double the EFT damage. But yeah, armour fits are complete crap. This turns out much different against other Dreadnaughts obviously.

EDIT: SEPLLING!